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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_implementation.h to declare the | 9 // This file is included by gles2_implementation.h to declare the |
10 // GL api functions. | 10 // GL api functions. |
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214 GPU_CLIENT_DCHECK_CODE_BLOCK({ | 214 GPU_CLIENT_DCHECK_CODE_BLOCK({ |
215 for (GLsizei i = 0; i < n; ++i) { | 215 for (GLsizei i = 0; i < n; ++i) { |
216 GPU_DCHECK(buffers[i] != 0); | 216 GPU_DCHECK(buffers[i] != 0); |
217 } | 217 } |
218 }); | 218 }); |
219 if (n < 0) { | 219 if (n < 0) { |
220 SetGLError(GL_INVALID_VALUE, "glDeleteBuffers: n < 0"); | 220 SetGLError(GL_INVALID_VALUE, "glDeleteBuffers: n < 0"); |
221 return; | 221 return; |
222 } | 222 } |
223 DeleteBuffersHelper(n, buffers); | 223 DeleteBuffersHelper(n, buffers); |
224 helper_->DeleteBuffersImmediate(n, buffers); | |
225 Flush(); | |
226 } | 224 } |
227 | 225 |
228 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { | 226 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { |
229 GPU_CLIENT_LOG("[" << this << "] glDeleteFramebuffers(" << n << ", " << static
_cast<const void*>(framebuffers) << ")"); // NOLINT | 227 GPU_CLIENT_LOG("[" << this << "] glDeleteFramebuffers(" << n << ", " << static
_cast<const void*>(framebuffers) << ")"); // NOLINT |
230 GPU_CLIENT_LOG_CODE_BLOCK({ | 228 GPU_CLIENT_LOG_CODE_BLOCK({ |
231 for (GLsizei i = 0; i < n; ++i) { | 229 for (GLsizei i = 0; i < n; ++i) { |
232 GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); | 230 GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); |
233 } | 231 } |
234 }); | 232 }); |
235 GPU_CLIENT_DCHECK_CODE_BLOCK({ | 233 GPU_CLIENT_DCHECK_CODE_BLOCK({ |
236 for (GLsizei i = 0; i < n; ++i) { | 234 for (GLsizei i = 0; i < n; ++i) { |
237 GPU_DCHECK(framebuffers[i] != 0); | 235 GPU_DCHECK(framebuffers[i] != 0); |
238 } | 236 } |
239 }); | 237 }); |
240 if (n < 0) { | 238 if (n < 0) { |
241 SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers: n < 0"); | 239 SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers: n < 0"); |
242 return; | 240 return; |
243 } | 241 } |
244 DeleteFramebuffersHelper(n, framebuffers); | 242 DeleteFramebuffersHelper(n, framebuffers); |
245 helper_->DeleteFramebuffersImmediate(n, framebuffers); | |
246 Flush(); | |
247 } | 243 } |
248 | 244 |
249 void DeleteProgram(GLuint program) { | 245 void DeleteProgram(GLuint program) { |
250 GPU_CLIENT_LOG("[" << this << "] glDeleteProgram(" << program << ")"); | 246 GPU_CLIENT_LOG("[" << this << "] glDeleteProgram(" << program << ")"); |
251 GPU_CLIENT_DCHECK(program != 0); | 247 GPU_CLIENT_DCHECK(program != 0); |
252 DeleteProgramOrShaderHelper(program); | 248 DeleteProgramHelper(program); |
253 helper_->DeleteProgram(program); | |
254 Flush(); | |
255 } | 249 } |
256 | 250 |
257 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { | 251 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { |
258 GPU_CLIENT_LOG("[" << this << "] glDeleteRenderbuffers(" << n << ", " << stati
c_cast<const void*>(renderbuffers) << ")"); // NOLINT | 252 GPU_CLIENT_LOG("[" << this << "] glDeleteRenderbuffers(" << n << ", " << stati
c_cast<const void*>(renderbuffers) << ")"); // NOLINT |
259 GPU_CLIENT_LOG_CODE_BLOCK({ | 253 GPU_CLIENT_LOG_CODE_BLOCK({ |
260 for (GLsizei i = 0; i < n; ++i) { | 254 for (GLsizei i = 0; i < n; ++i) { |
261 GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); | 255 GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); |
262 } | 256 } |
263 }); | 257 }); |
264 GPU_CLIENT_DCHECK_CODE_BLOCK({ | 258 GPU_CLIENT_DCHECK_CODE_BLOCK({ |
265 for (GLsizei i = 0; i < n; ++i) { | 259 for (GLsizei i = 0; i < n; ++i) { |
266 GPU_DCHECK(renderbuffers[i] != 0); | 260 GPU_DCHECK(renderbuffers[i] != 0); |
267 } | 261 } |
268 }); | 262 }); |
269 if (n < 0) { | 263 if (n < 0) { |
270 SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers: n < 0"); | 264 SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers: n < 0"); |
271 return; | 265 return; |
272 } | 266 } |
273 DeleteRenderbuffersHelper(n, renderbuffers); | 267 DeleteRenderbuffersHelper(n, renderbuffers); |
274 helper_->DeleteRenderbuffersImmediate(n, renderbuffers); | |
275 Flush(); | |
276 } | 268 } |
277 | 269 |
278 void DeleteShader(GLuint shader) { | 270 void DeleteShader(GLuint shader) { |
279 GPU_CLIENT_LOG("[" << this << "] glDeleteShader(" << shader << ")"); | 271 GPU_CLIENT_LOG("[" << this << "] glDeleteShader(" << shader << ")"); |
280 GPU_CLIENT_DCHECK(shader != 0); | 272 GPU_CLIENT_DCHECK(shader != 0); |
281 DeleteProgramOrShaderHelper(shader); | 273 DeleteShaderHelper(shader); |
282 helper_->DeleteShader(shader); | |
283 Flush(); | |
284 } | 274 } |
285 | 275 |
286 void DeleteTextures(GLsizei n, const GLuint* textures) { | 276 void DeleteTextures(GLsizei n, const GLuint* textures) { |
287 GPU_CLIENT_LOG("[" << this << "] glDeleteTextures(" << n << ", " << static_cas
t<const void*>(textures) << ")"); // NOLINT | 277 GPU_CLIENT_LOG("[" << this << "] glDeleteTextures(" << n << ", " << static_cas
t<const void*>(textures) << ")"); // NOLINT |
288 GPU_CLIENT_LOG_CODE_BLOCK({ | 278 GPU_CLIENT_LOG_CODE_BLOCK({ |
289 for (GLsizei i = 0; i < n; ++i) { | 279 for (GLsizei i = 0; i < n; ++i) { |
290 GPU_CLIENT_LOG(" " << i << ": " << textures[i]); | 280 GPU_CLIENT_LOG(" " << i << ": " << textures[i]); |
291 } | 281 } |
292 }); | 282 }); |
293 GPU_CLIENT_DCHECK_CODE_BLOCK({ | 283 GPU_CLIENT_DCHECK_CODE_BLOCK({ |
294 for (GLsizei i = 0; i < n; ++i) { | 284 for (GLsizei i = 0; i < n; ++i) { |
295 GPU_DCHECK(textures[i] != 0); | 285 GPU_DCHECK(textures[i] != 0); |
296 } | 286 } |
297 }); | 287 }); |
298 if (n < 0) { | 288 if (n < 0) { |
299 SetGLError(GL_INVALID_VALUE, "glDeleteTextures: n < 0"); | 289 SetGLError(GL_INVALID_VALUE, "glDeleteTextures: n < 0"); |
300 return; | 290 return; |
301 } | 291 } |
302 DeleteTexturesHelper(n, textures); | 292 DeleteTexturesHelper(n, textures); |
303 helper_->DeleteTexturesImmediate(n, textures); | |
304 Flush(); | |
305 } | 293 } |
306 | 294 |
307 void DepthFunc(GLenum func) { | 295 void DepthFunc(GLenum func) { |
308 GPU_CLIENT_LOG("[" << this << "] glDepthFunc(" << GLES2Util::GetStringCmpFunct
ion(func) << ")"); // NOLINT | 296 GPU_CLIENT_LOG("[" << this << "] glDepthFunc(" << GLES2Util::GetStringCmpFunct
ion(func) << ")"); // NOLINT |
309 helper_->DepthFunc(func); | 297 helper_->DepthFunc(func); |
310 } | 298 } |
311 | 299 |
312 void DepthMask(GLboolean flag) { | 300 void DepthMask(GLboolean flag) { |
313 GPU_CLIENT_LOG("[" << this << "] glDepthMask(" << GLES2Util::GetStringBool( | 301 GPU_CLIENT_LOG("[" << this << "] glDepthMask(" << GLES2Util::GetStringBool( |
314 flag) << ")"); | 302 flag) << ")"); |
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1283 } | 1271 } |
1284 | 1272 |
1285 void GetMultipleIntegervCHROMIUM( | 1273 void GetMultipleIntegervCHROMIUM( |
1286 const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); | 1274 const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); |
1287 | 1275 |
1288 void GetProgramInfoCHROMIUM( | 1276 void GetProgramInfoCHROMIUM( |
1289 GLuint program, GLsizei bufsize, GLsizei* size, void* info); | 1277 GLuint program, GLsizei bufsize, GLsizei* size, void* info); |
1290 | 1278 |
1291 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 1279 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
1292 | 1280 |
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