| Index: skia/ext/bitmap_platform_device_win.h
|
| ===================================================================
|
| --- skia/ext/bitmap_platform_device_win.h (revision 96545)
|
| +++ skia/ext/bitmap_platform_device_win.h (working copy)
|
| @@ -25,7 +25,8 @@
|
| // For us, that other bitmap will become invalid as soon as the device becomes
|
| // invalid, which may lead to subtle bugs. Therefore, DO NOT ASSIGN THE
|
| // DEVICE'S PIXEL DATA TO ANOTHER BITMAP, make sure you copy instead.
|
| -class SK_API BitmapPlatformDevice : public PlatformDevice {
|
| +class SK_API BitmapPlatformDevice : public PlatformDevice,
|
| + public SkDevice::SkMatrixClipObserver {
|
| public:
|
| // Factory function. The screen DC is used to create the bitmap, and will not
|
| // be stored beyond this function. is_opaque should be set if the caller
|
| @@ -34,17 +35,17 @@
|
| // The shared_section parameter is optional (pass NULL for default behavior).
|
| // If shared_section is non-null, then it must be a handle to a file-mapping
|
| // object returned by CreateFileMapping. See CreateDIBSection for details.
|
| - static BitmapPlatformDevice* create(HDC screen_dc,
|
| - int width,
|
| - int height,
|
| - bool is_opaque,
|
| - HANDLE shared_section);
|
| + static SkDevice* create(HDC screen_dc,
|
| + int width,
|
| + int height,
|
| + bool is_opaque,
|
| + HANDLE shared_section);
|
|
|
| // This version is the same as above but will get the screen DC itself.
|
| - static BitmapPlatformDevice* create(int width,
|
| - int height,
|
| - bool is_opaque,
|
| - HANDLE shared_section);
|
| + static SkDevice* create(int width,
|
| + int height,
|
| + bool is_opaque,
|
| + HANDLE shared_section);
|
|
|
| virtual ~BitmapPlatformDevice();
|
|
|
| @@ -57,20 +58,28 @@
|
| virtual void DrawToNativeContext(HDC dc, int x, int y, const RECT* src_rect);
|
| virtual void MakeOpaque(int x, int y, int width, int height);
|
|
|
| + virtual void matrixClipChanged(const SkMatrix& transform,
|
| + const SkRegion& region, const SkClipStack&);
|
| +#if 0
|
| // Loads the given transform and clipping region into the HDC. This is
|
| // overridden from SkDevice.
|
| virtual void setMatrixClip(const SkMatrix& transform, const SkRegion& region,
|
| const SkClipStack&);
|
| +#endif
|
|
|
| protected:
|
| +#if 0
|
| // Flushes the Windows device context so that the pixel data can be accessed
|
| // directly by Skia. Overridden from SkDevice, this is called when Skia
|
| // starts accessing pixel data.
|
| virtual void onAccessBitmap(SkBitmap* bitmap);
|
| +#endif
|
|
|
| +#if 0
|
| virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config, int width,
|
| int height, bool isOpaque,
|
| Usage usage);
|
| +#endif
|
|
|
| private:
|
| // Reference counted data that can be shared between multiple devices. This
|
| @@ -80,7 +89,8 @@
|
|
|
| // Private constructor. The data should already be ref'ed for us.
|
| BitmapPlatformDevice(BitmapPlatformDeviceData* data,
|
| - const SkBitmap& bitmap);
|
| + /*const SkBitmap& bitmap*/
|
| + SkDevice* device);
|
|
|
| // Data associated with this device, guaranteed non-null. We hold a reference
|
| // to this object.
|
|
|