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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "skia/ext/platform_device.h" | 5 #include "skia/ext/platform_device.h" |
6 #include "skia/ext/bitmap_platform_device.h" | 6 #include "skia/ext/bitmap_platform_device.h" |
7 | 7 |
8 #import <ApplicationServices/ApplicationServices.h> | 8 #import <ApplicationServices/ApplicationServices.h> |
9 #include "skia/ext/skia_utils_mac.h" | 9 #include "skia/ext/skia_utils_mac.h" |
10 #include "third_party/skia/include/core/SkMatrix.h" | 10 #include "third_party/skia/include/core/SkMatrix.h" |
11 #include "third_party/skia/include/core/SkPath.h" | 11 #include "third_party/skia/include/core/SkPath.h" |
12 #include "third_party/skia/include/core/SkTypes.h" | 12 #include "third_party/skia/include/core/SkTypes.h" |
13 #include "third_party/skia/include/core/SkUtils.h" | 13 #include "third_party/skia/include/core/SkUtils.h" |
14 | 14 |
15 namespace skia { | 15 namespace skia { |
16 | 16 |
17 CGContextRef GetBitmapContext(SkDevice* device) { | 17 CGContextRef GetBitmapContext(SkDevice* device) { |
18 PlatformDevice* platform_device = GetPlatformDevice(device); | 18 PlatformDevice* platform_device = GetPlatformDevice(device); |
19 if (platform_device) | 19 if (platform_device) |
20 return platform_device->GetBitmapContext(); | 20 return platform_device->GetBitmapContext(); |
21 | 21 |
22 return NULL; | 22 return NULL; |
23 } | 23 } |
24 | 24 |
25 PlatformDevice::PlatformDevice(const SkBitmap& bitmap) | |
26 : SkDevice(bitmap) { | |
27 SetPlatformDevice(this, this); | |
28 } | |
29 | |
30 bool PlatformDevice::IsNativeFontRenderingAllowed() { | |
31 return true; | |
32 } | |
33 | |
34 CGContextRef PlatformDevice::BeginPlatformPaint() { | 25 CGContextRef PlatformDevice::BeginPlatformPaint() { |
35 return GetBitmapContext(); | 26 return GetBitmapContext(); |
36 } | 27 } |
37 | 28 |
38 void PlatformDevice::EndPlatformPaint() { | 29 void PlatformDevice::EndPlatformPaint() { |
39 // Flushing will be done in onAccessBitmap. | 30 // Flushing will be done in onAccessBitmap. |
40 } | 31 } |
41 | 32 |
42 // Set up the CGContextRef for peaceful coexistence with Skia | 33 // Set up the CGContextRef for peaceful coexistence with Skia |
43 void PlatformDevice::InitializeCGContext(CGContextRef context) { | 34 void PlatformDevice::InitializeCGContext(CGContextRef context) { |
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155 // transform so apply it manually. | 146 // transform so apply it manually. |
156 path.transform(transformation); | 147 path.transform(transformation); |
157 // TODO(playmobil): Implement. | 148 // TODO(playmobil): Implement. |
158 SkASSERT(false); | 149 SkASSERT(false); |
159 // LoadPathToDC(context, path); | 150 // LoadPathToDC(context, path); |
160 // hrgn = PathToRegion(context); | 151 // hrgn = PathToRegion(context); |
161 } | 152 } |
162 } | 153 } |
163 | 154 |
164 } // namespace skia | 155 } // namespace skia |
165 | |
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