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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
| 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/message_loop.h" | |
| 14 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
| 15 #include "remoting/protocol/session.h" | 14 #include "remoting/protocol/session.h" |
| 16 #include "remoting/protocol/video_writer.h" | 15 #include "remoting/protocol/video_writer.h" |
| 17 | 16 |
| 17 namespace base { |
| 18 class MessageLoopProxy; |
| 19 } // namespace base |
| 20 |
| 18 namespace remoting { | 21 namespace remoting { |
| 19 namespace protocol { | 22 namespace protocol { |
| 20 | 23 |
| 21 class ClientControlSender; | 24 class ClientControlSender; |
| 22 class ClientStub; | 25 class ClientStub; |
| 23 class HostStub; | 26 class HostStub; |
| 24 class InputStub; | 27 class InputStub; |
| 25 class HostMessageDispatcher; | 28 class HostMessageDispatcher; |
| 26 | 29 |
| 27 // This class represents a remote viewer connected to the chromoting host | 30 // This class represents a remote viewer connected to the chromoting host |
| (...skipping 19 matching lines...) Expand all Loading... |
| 47 | 50 |
| 48 // Called when sequence number is updated. | 51 // Called when sequence number is updated. |
| 49 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection, | 52 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection, |
| 50 int64 sequence_number) = 0; | 53 int64 sequence_number) = 0; |
| 51 }; | 54 }; |
| 52 | 55 |
| 53 // Constructs a ConnectionToClient object. |message_loop| is the message loop | 56 // Constructs a ConnectionToClient object. |message_loop| is the message loop |
| 54 // that this object runs on. A viewer object receives events and messages from | 57 // that this object runs on. A viewer object receives events and messages from |
| 55 // a libjingle channel, these events are delegated to |handler|. | 58 // a libjingle channel, these events are delegated to |handler|. |
| 56 // It is guaranteed that |handler| is called only on the |message_loop|. | 59 // It is guaranteed that |handler| is called only on the |message_loop|. |
| 57 ConnectionToClient(MessageLoop* message_loop, | 60 ConnectionToClient(base::MessageLoopProxy* message_loop, |
| 58 EventHandler* handler); | 61 EventHandler* handler); |
| 59 | 62 |
| 60 virtual void Init(Session* session); | 63 virtual void Init(Session* session); |
| 61 | 64 |
| 62 // Returns the connection in use. | 65 // Returns the connection in use. |
| 63 virtual Session* session(); | 66 virtual Session* session(); |
| 64 | 67 |
| 65 // Disconnect the client connection. This method is allowed to be called | 68 // Disconnect the client connection. This method is allowed to be called |
| 66 // more than once and calls after the first one will be ignored. | 69 // more than once and calls after the first one will be ignored. |
| 67 // | 70 // |
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| 94 void OnVideoInitialized(bool successful); | 97 void OnVideoInitialized(bool successful); |
| 95 | 98 |
| 96 void NotifyIfChannelsReady(); | 99 void NotifyIfChannelsReady(); |
| 97 | 100 |
| 98 void CloseOnError(); | 101 void CloseOnError(); |
| 99 | 102 |
| 100 // Stops writing in the channels. | 103 // Stops writing in the channels. |
| 101 void CloseChannels(); | 104 void CloseChannels(); |
| 102 | 105 |
| 103 // The message loop that this object runs on. | 106 // The message loop that this object runs on. |
| 104 MessageLoop* loop_; | 107 scoped_refptr<base::MessageLoopProxy> message_loop_; |
| 105 | 108 |
| 106 // Event handler for handling events sent from this object. | 109 // Event handler for handling events sent from this object. |
| 107 EventHandler* handler_; | 110 EventHandler* handler_; |
| 108 | 111 |
| 109 // Stubs that are called for incoming messages. | 112 // Stubs that are called for incoming messages. |
| 110 HostStub* host_stub_; | 113 HostStub* host_stub_; |
| 111 InputStub* input_stub_; | 114 InputStub* input_stub_; |
| 112 | 115 |
| 113 // The libjingle channel used to send and receive data from the remote client. | 116 // The libjingle channel used to send and receive data from the remote client. |
| 114 scoped_ptr<Session> session_; | 117 scoped_ptr<Session> session_; |
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| 125 bool input_connected_; | 128 bool input_connected_; |
| 126 bool video_connected_; | 129 bool video_connected_; |
| 127 | 130 |
| 128 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 131 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
| 129 }; | 132 }; |
| 130 | 133 |
| 131 } // namespace protocol | 134 } // namespace protocol |
| 132 } // namespace remoting | 135 } // namespace remoting |
| 133 | 136 |
| 134 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 137 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
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