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Side by Side Diff: remoting/protocol/client_control_sender.h

Issue 7633009: Use MessageLoopProxy for network message loop. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Implementation of ClientStub using sockets created from jingle connection. 5 // Implementation of ClientStub using sockets created from jingle connection.
6 // It sends messages through the socket after serializing it. 6 // It sends messages through the socket after serializing it.
7 // 7 //
8 // Object of this class can only be created by ConnectionToClient. 8 // Object of this class can only be created by ConnectionToClient.
9 // 9 //
10 // This class can be used on any thread. 10 // This class can be used on any thread.
11 11
12 #ifndef REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 12 #ifndef REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
13 #define REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 13 #define REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
14 14
15 #include "base/basictypes.h" 15 #include "base/basictypes.h"
16 #include "base/compiler_specific.h" 16 #include "base/compiler_specific.h"
17 #include "base/memory/ref_counted.h" 17 #include "base/memory/ref_counted.h"
18 #include "remoting/protocol/client_stub.h" 18 #include "remoting/protocol/client_stub.h"
19 19
20 class Task; 20 class Task;
21 21
22 namespace base {
23 class MessageLoopProxy;
24 } // namespace base
25
22 namespace net { 26 namespace net {
23 class Socket; 27 class Socket;
24 } // namespace net 28 } // namespace net
25 29
26 namespace remoting { 30 namespace remoting {
27 namespace protocol { 31 namespace protocol {
28 32
29 class BufferedSocketWriter; 33 class BufferedSocketWriter;
30 34
31 // Implementation of ClientStub that sends commands on a socket. Must 35 // Implementation of ClientStub that sends commands on a socket. Must
32 // be created and closed on the network thread, but can be used on any 36 // be created and closed on the network thread, but can be used on any
33 // other thread. 37 // other thread.
34 class ClientControlSender : public ClientStub { 38 class ClientControlSender : public ClientStub {
35 public: 39 public:
36 explicit ClientControlSender(net::Socket* socket); 40 explicit ClientControlSender(base::MessageLoopProxy* message_loop,
41 net::Socket* socket);
37 virtual ~ClientControlSender(); 42 virtual ~ClientControlSender();
38 43
39 virtual void BeginSessionResponse(const LocalLoginStatus* msg, 44 virtual void BeginSessionResponse(const LocalLoginStatus* msg,
40 Task* done) OVERRIDE; 45 Task* done) OVERRIDE;
41 46
42 // Stop writing. Must be called on the network thread when the 47 // Stop writing. Must be called on the network thread when the
43 // underlying socket is being destroyed. 48 // underlying socket is being destroyed.
44 void Close(); 49 void Close();
45 50
46 private: 51 private:
47 // Buffered socket writer holds the serialized message and send it on the 52 // Buffered socket writer holds the serialized message and send it on the
48 // right thread. 53 // right thread.
49 scoped_refptr<BufferedSocketWriter> buffered_writer_; 54 scoped_refptr<BufferedSocketWriter> buffered_writer_;
50 55
51 DISALLOW_COPY_AND_ASSIGN(ClientControlSender); 56 DISALLOW_COPY_AND_ASSIGN(ClientControlSender);
52 }; 57 };
53 58
54 } // namespace protocol 59 } // namespace protocol
55 } // namespace remoting 60 } // namespace remoting
56 61
57 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_ 62 #endif // REMOTING_PROTOCOL_CLIENT_STUB_IMPL_H_
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