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Side by Side Diff: content/renderer/media/audio_renderer_impl.h

Issue 7631033: Very early implementation for HTMLMediaElement / Web Audio API integration (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Audio rendering unit utilizing audio output stream provided by browser 5 // Audio rendering unit utilizing audio output stream provided by browser
6 // process through IPC. 6 // process through IPC.
7 // 7 //
8 // Relationship of classes. 8 // Relationship of classes.
9 // 9 //
10 // AudioRendererHost AudioRendererImpl 10 // AudioRendererHost AudioRendererImpl
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37 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_ 37 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_
38 #define CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_ 38 #define CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_
39 #pragma once 39 #pragma once
40 40
41 #include "base/gtest_prod_util.h" 41 #include "base/gtest_prod_util.h"
42 #include "base/memory/scoped_ptr.h" 42 #include "base/memory/scoped_ptr.h"
43 #include "base/message_loop.h" 43 #include "base/message_loop.h"
44 #include "base/shared_memory.h" 44 #include "base/shared_memory.h"
45 #include "base/synchronization/lock.h" 45 #include "base/synchronization/lock.h"
46 #include "base/threading/simple_thread.h" 46 #include "base/threading/simple_thread.h"
47 #include "content/renderer/media/audio_message_filter.h" 47 #include "content/renderer/media/audio_device.h"
48 #include "media/audio/audio_io.h" 48 #include "media/audio/audio_io.h"
49 #include "media/audio/audio_manager.h" 49 #include "media/audio/audio_manager.h"
50 #include "media/base/filters.h" 50 #include "media/base/filters.h"
51 #include "media/filters/audio_renderer_base.h" 51 #include "media/filters/audio_renderer_base.h"
52 #include "media/filters/audio_renderer_sink.h"
52 53
53 class AudioMessageFilter; 54 class AudioMessageFilter;
54 55
55 class AudioRendererImpl 56 class AudioRendererImpl
56 : public media::AudioRendererBase, 57 : public media::AudioRendererBase,
57 public AudioMessageFilter::Delegate, 58 public media::AudioRendererSink::RenderCallback,
58 public base::DelegateSimpleThread::Delegate,
59 public MessageLoop::DestructionObserver { 59 public MessageLoop::DestructionObserver {
60 public: 60 public:
61 // Methods called on Render thread ------------------------------------------ 61 // Methods called on Render thread ------------------------------------------
62 explicit AudioRendererImpl(); 62 explicit AudioRendererImpl(MessageLoop* render_loop);
63 virtual ~AudioRendererImpl(); 63 virtual ~AudioRendererImpl();
64 64
65 // Methods called on IO thread ----------------------------------------------
66 // AudioMessageFilter::Delegate methods, called by AudioMessageFilter.
67 virtual void OnRequestPacket(AudioBuffersState buffers_state);
68 virtual void OnStateChanged(AudioStreamState state);
69 virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length);
70 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle,
71 base::SyncSocket::Handle socket_handle,
72 uint32 length);
73 virtual void OnVolume(double volume);
74
75 // Methods called on pipeline thread ---------------------------------------- 65 // Methods called on pipeline thread ----------------------------------------
76 // media::Filter implementation. 66 // media::Filter implementation.
77 virtual void SetPlaybackRate(float rate); 67 virtual void SetPlaybackRate(float rate);
78 virtual void Pause(media::FilterCallback* callback); 68 virtual void Pause(media::FilterCallback* callback);
79 virtual void Seek(base::TimeDelta time, const media::FilterStatusCB& cb); 69 virtual void Seek(base::TimeDelta time, const media::FilterStatusCB& cb);
80 virtual void Play(media::FilterCallback* callback); 70 virtual void Play(media::FilterCallback* callback);
81 71
82 // media::AudioRenderer implementation. 72 // media::AudioRenderer implementation.
83 virtual void SetVolume(float volume); 73 virtual void SetVolume(float volume);
84 74
75 // AudioRendererSink::RenderCallback implementation.
76 virtual void Render(const std::vector<float*>& audio_data,
77 size_t number_of_frames,
78 size_t audio_delay_milliseconds);
79 virtual void SetAudioRendererSink(media::AudioRendererSink* audio_sink);
80
85 protected: 81 protected:
86 // Methods called on audio renderer thread ---------------------------------- 82 // Methods called on audio renderer thread ----------------------------------
87 // These methods are called from AudioRendererBase. 83 // These methods are called from AudioRendererBase.
88 virtual bool OnInitialize(const media::AudioDecoderConfig& config); 84 virtual bool OnInitialize(const media::AudioDecoderConfig& config);
89 virtual void OnStop(); 85 virtual void OnStop();
90 86
91 // Called when the decoder completes a Read(). 87 // Called when the decoder completes a Read().
92 virtual void ConsumeAudioSamples(scoped_refptr<media::Buffer> buffer_in); 88 virtual void ConsumeAudioSamples(scoped_refptr<media::Buffer> buffer_in);
93 89
94 private: 90 private:
95 // We are using either low- or high-latency code path.
96 enum LatencyType {
97 kUninitializedLatency = 0,
98 kLowLatency,
99 kHighLatency
100 };
101 static LatencyType latency_type_;
102
103 // For access to constructor and IO thread methods. 91 // For access to constructor and IO thread methods.
104 friend class AudioRendererImplTest; 92 friend class AudioRendererImplTest;
105 friend class DelegateCaller; 93 friend class DelegateCaller;
106 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest, Stop); 94 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest, Stop);
107 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest, 95 FRIEND_TEST_ALL_PREFIXES(AudioRendererImplTest,
108 DestroyedMessageLoop_ConsumeAudioSamples); 96 DestroyedMessageLoop_ConsumeAudioSamples);
109 // Helper methods. 97 // Helper methods.
110 // Convert number of bytes to duration of time using information about the 98 // Convert number of bytes to duration of time using information about the
111 // number of channels, sample rate and sample bits. 99 // number of channels, sample rate and sample bits.
112 base::TimeDelta ConvertToDuration(int bytes); 100 base::TimeDelta ConvertToDuration(int bytes);
113 101
114 // Methods call on IO thread ------------------------------------------------ 102 // Methods call on IO thread ------------------------------------------------
115 // The following methods are tasks posted on the IO thread that needs to 103 // The following methods are tasks posted on the IO thread that needs to
116 // be executed on that thread. They interact with AudioMessageFilter and 104 // be executed on that thread. They interact with AudioMessageFilter and
117 // sends IPC messages on that thread. 105 // sends IPC messages on that thread.
118 void CreateStreamTask(const AudioParameters& params); 106 void InitializeTask(const AudioParameters& params);
119 void PlayTask(); 107 void PlayTask();
120 void PauseTask(); 108 void PauseTask();
121 void SeekTask(); 109 void SeekTask();
122 void SetVolumeTask(double volume); 110 void SetVolumeTask(double volume);
123 void NotifyPacketReadyTask(); 111 void NotifyPacketReadyTask();
124 void DestroyTask(); 112 void DestroyTask();
125 113
126 // Called on IO thread when message loop is dying. 114 // Called on IO thread when message loop is dying.
127 virtual void WillDestroyCurrentMessageLoop(); 115 virtual void WillDestroyCurrentMessageLoop();
128 116
129 // DelegateSimpleThread::Delegate implementation.
130 virtual void Run();
131
132 // (Re-)starts playback.
133 void NotifyDataAvailableIfNecessary();
134
135 // Creates socket. Virtual so tests can override.
136 virtual void CreateSocket(base::SyncSocket::Handle socket_handle);
137
138 // Launching audio thread. Virtual so tests can override.
139 virtual void CreateAudioThread();
140
141 // Accessors used by tests.
142 LatencyType latency_type() {
143 return latency_type_;
144 }
145
146 // Should be called before any class instance is created.
147 static void set_latency_type(LatencyType latency_type);
148
149 // Helper method for IPC send calls.
150 void Send(IPC::Message* message);
151
152 // Used to calculate audio delay given bytes. 117 // Used to calculate audio delay given bytes.
153 uint32 bytes_per_second_; 118 uint32 bytes_per_second_;
154 119
155 // ID of the stream created in the browser process.
156 int32 stream_id_;
157
158 // Memory shared by the browser process for audio buffer.
159 scoped_ptr<base::SharedMemory> shared_memory_;
160 uint32 shared_memory_size_;
161
162 // Cached audio message filter (lives on the main render thread).
163 scoped_refptr<AudioMessageFilter> filter_;
164
165 // Low latency IPC stuff.
166 scoped_ptr<base::SyncSocket> socket_;
167
168 // That thread waits for audio input. 120 // That thread waits for audio input.
169 scoped_ptr<base::DelegateSimpleThread> audio_thread_; 121 scoped_ptr<base::DelegateSimpleThread> audio_thread_;
170 122
171 // Protects: 123 // Protects:
172 // - |stopped_| 124 // - |stopped_|
173 // - |pending_request_| 125 // - |pending_request_|
174 // - |request_buffers_state_| 126 // - |request_buffers_state_|
175 base::Lock lock_; 127 base::Lock lock_;
176 128
177 // A flag that indicates this filter is called to stop. 129 // A flag that indicates this filter is called to stop.
178 bool stopped_; 130 bool stopped_;
179 131
180 // A flag that indicates an outstanding packet request. 132 // A flag that indicates an outstanding packet request.
181 bool pending_request_; 133 bool pending_request_;
182 134
183 // State of the audio buffers at time of the last request. 135 // State of the audio buffers at time of the last request.
184 AudioBuffersState request_buffers_state_; 136 AudioBuffersState request_buffers_state_;
185 137
186 // State variables for prerolling. 138 // State variables for prerolling.
187 bool prerolling_; 139 bool prerolling_;
188 140
189 // Remaining bytes for prerolling to complete. 141 // Remaining bytes for prerolling to complete.
190 uint32 preroll_bytes_; 142 uint32 preroll_bytes_;
191 143
144 media::AudioRendererSink* audio_device_;
145 MessageLoop* render_loop_;
146 int bytes_per_frame_;
147
192 DISALLOW_COPY_AND_ASSIGN(AudioRendererImpl); 148 DISALLOW_COPY_AND_ASSIGN(AudioRendererImpl);
193 }; 149 };
194 150
195 #endif // CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_ 151 #endif // CONTENT_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_
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