| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/audio_renderer_impl.h" | 5 #include "content/renderer/media/audio_renderer_impl.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 | 8 |
| 9 #include "base/command_line.h" |
| 9 #include "content/common/child_process.h" | 10 #include "content/common/child_process.h" |
| 10 #include "base/command_line.h" | |
| 11 #include "content/common/content_switches.h" | 11 #include "content/common/content_switches.h" |
| 12 #include "content/common/media/audio_messages.h" | 12 #include "content/common/media/audio_messages.h" |
| 13 #include "content/renderer/render_thread.h" | 13 #include "content/renderer/render_thread.h" |
| 14 #include "content/renderer/render_view.h" | 14 #include "content/renderer/render_view.h" |
| 15 #include "media/audio/audio_output_controller.h" | 15 #include "media/audio/audio_output_controller.h" |
| 16 #include "media/base/filter_host.h" | 16 #include "media/base/filter_host.h" |
| 17 | 17 |
| 18 // Static variable that says what code path we are using -- low or high | 18 const size_t kBufferSize = 128; //2048; |
| 19 // latency. Made separate variable so we don't have to go to command line | |
| 20 // for every DCHECK(). | |
| 21 AudioRendererImpl::LatencyType AudioRendererImpl::latency_type_ = | |
| 22 AudioRendererImpl::kUninitializedLatency; | |
| 23 | 19 |
| 24 AudioRendererImpl::AudioRendererImpl() | 20 AudioRendererImpl::AudioRendererImpl(MessageLoop* render_loop) |
| 25 : AudioRendererBase(), | 21 : AudioRendererBase(), |
| 26 bytes_per_second_(0), | 22 bytes_per_second_(0), |
| 27 stream_id_(0), | |
| 28 shared_memory_(NULL), | |
| 29 shared_memory_size_(0), | |
| 30 stopped_(false), | 23 stopped_(false), |
| 31 pending_request_(false), | 24 pending_request_(false), |
| 32 prerolling_(false), | 25 prerolling_(false), |
| 33 preroll_bytes_(0) { | 26 preroll_bytes_(0), |
| 34 filter_ = RenderThread::current()->audio_message_filter(); | 27 audio_device_(0), |
| 35 // Figure out if we are planning to use high or low latency code path. | 28 render_loop_(render_loop) { |
| 36 // We are initializing only one variable and double initialization is Ok, | |
| 37 // so there would not be any issues caused by CPU memory model. | |
| 38 if (latency_type_ == kUninitializedLatency) { | |
| 39 if (CommandLine::ForCurrentProcess()->HasSwitch( | |
| 40 switches::kLowLatencyAudio)) { | |
| 41 latency_type_ = kLowLatency; | |
| 42 } else { | |
| 43 latency_type_ = kHighLatency; | |
| 44 } | |
| 45 } | |
| 46 } | 29 } |
| 47 | 30 |
| 48 AudioRendererImpl::~AudioRendererImpl() { | 31 AudioRendererImpl::~AudioRendererImpl() { |
| 49 } | 32 } |
| 50 | 33 |
| 51 // static | |
| 52 void AudioRendererImpl::set_latency_type(LatencyType latency_type) { | |
| 53 DCHECK_EQ(kUninitializedLatency, latency_type_); | |
| 54 latency_type_ = latency_type; | |
| 55 } | |
| 56 | |
| 57 base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { | 34 base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { |
| 58 if (bytes_per_second_) { | 35 if (bytes_per_second_) { |
| 59 return base::TimeDelta::FromMicroseconds( | 36 return base::TimeDelta::FromMicroseconds( |
| 60 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); | 37 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); |
| 61 } | 38 } |
| 62 return base::TimeDelta(); | 39 return base::TimeDelta(); |
| 63 } | 40 } |
| 64 | 41 |
| 65 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { | 42 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { |
| 66 AudioParameters params(config); | 43 AudioParameters params(config); |
| 67 params.format = AudioParameters::AUDIO_PCM_LINEAR; | 44 render_loop_->PostTask( |
| 68 | |
| 69 bytes_per_second_ = params.GetBytesPerSecond(); | |
| 70 | |
| 71 ChildProcess::current()->io_message_loop()->PostTask( | |
| 72 FROM_HERE, | 45 FROM_HERE, |
| 73 NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params)); | 46 NewRunnableMethod(this, &AudioRendererImpl::InitializeTask, params)); |
| 74 return true; | 47 return true; |
| 75 } | 48 } |
| 76 | 49 |
| 77 void AudioRendererImpl::OnStop() { | 50 void AudioRendererImpl::OnStop() { |
| 78 base::AutoLock auto_lock(lock_); | 51 base::AutoLock auto_lock(lock_); |
| 79 if (stopped_) | 52 if (stopped_) |
| 80 return; | 53 return; |
| 81 stopped_ = true; | 54 stopped_ = true; |
| 82 | 55 |
| 83 ChildProcess::current()->io_message_loop()->PostTask( | 56 if (audio_device_) { |
| 84 FROM_HERE, | 57 audio_device_->Stop(); |
| 85 NewRunnableMethod(this, &AudioRendererImpl::DestroyTask)); | 58 audio_device_ = NULL; |
| 86 | |
| 87 if (audio_thread_.get()) { | |
| 88 socket_->Close(); | |
| 89 audio_thread_->Join(); | |
| 90 } | |
| 91 } | |
| 92 | |
| 93 void AudioRendererImpl::NotifyDataAvailableIfNecessary() { | |
| 94 if (latency_type_ == kHighLatency) { | |
| 95 // Post a task to render thread to notify a packet reception. | |
| 96 ChildProcess::current()->io_message_loop()->PostTask( | |
| 97 FROM_HERE, | |
| 98 NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); | |
| 99 } | 59 } |
| 100 } | 60 } |
| 101 | 61 |
| 102 void AudioRendererImpl::ConsumeAudioSamples( | 62 void AudioRendererImpl::ConsumeAudioSamples( |
| 103 scoped_refptr<media::Buffer> buffer_in) { | 63 scoped_refptr<media::Buffer> buffer_in) { |
| 104 base::AutoLock auto_lock(lock_); | 64 base::AutoLock auto_lock(lock_); |
| 105 if (stopped_) | 65 if (stopped_) |
| 106 return; | 66 return; |
| 107 | 67 |
| 108 // TODO(hclam): handle end of stream here. | 68 // TODO(hclam): handle end of stream here. |
| 109 | 69 |
| 110 // Use the base class to queue the buffer. | 70 // Use the base class to queue the buffer. |
| 111 AudioRendererBase::ConsumeAudioSamples(buffer_in); | 71 AudioRendererBase::ConsumeAudioSamples(buffer_in); |
| 112 | 72 |
| 113 NotifyDataAvailableIfNecessary(); | 73 } |
| 74 |
| 75 void AudioRendererImpl::Render(const std::vector<float*>& audio_data, |
| 76 size_t number_of_frames, |
| 77 size_t audio_delay_milliseconds) { |
| 78 // LOG(ERROR) << "Render("<< audio_data.size() << ", " |
| 79 // << number_of_frames << ", " |
| 80 // << audio_delay_milliseconds << ")"; |
| 81 |
| 82 base::AutoLock auto_lock(lock_); |
| 83 if (stopped_) |
| 84 return; |
| 85 |
| 86 if (GetPlaybackRate() > 0.0f) { |
| 87 // Adjust the playback delay. |
| 88 base::Time current_time = base::Time::Now(); |
| 89 |
| 90 base::TimeDelta request_delay = |
| 91 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); |
| 92 |
| 93 // Finally we need to adjust the delay according to playback rate. |
| 94 if (GetPlaybackRate() != 1.0f) { |
| 95 request_delay = base::TimeDelta::FromMicroseconds( |
| 96 static_cast<int64>(ceil(request_delay.InMicroseconds() * |
| 97 GetPlaybackRate()))); |
| 98 } |
| 99 |
| 100 int buf_size = number_of_frames * bytes_per_frame_; |
| 101 int bytes_per_sample = bytes_per_frame_ / audio_data.size(); |
| 102 DCHECK_EQ(bytes_per_sample, 2); |
| 103 scoped_array<uint8> buf(new uint8[buf_size]); |
| 104 uint32 filled = FillBuffer(buf.get(), buf_size, request_delay, false); |
| 105 uint32 filled_frames = filled / bytes_per_frame_; |
| 106 int stride = audio_data.size(); |
| 107 for (size_t i = 0; i < audio_data.size(); ++i) { |
| 108 short* pSrc = reinterpret_cast<short*>(buf.get()) + i; |
| 109 float* pDst = audio_data[i]; |
| 110 |
| 111 for (size_t j = 0; j < filled_frames; ++j) { |
| 112 *pDst++ = *pSrc / 32768.0f; |
| 113 pSrc += stride; |
| 114 } |
| 115 } |
| 116 } |
| 117 } |
| 118 |
| 119 void AudioRendererImpl::SetAudioRendererSink(media::AudioRendererSink* audio_sin
k) |
| 120 { |
| 121 if (audio_device_) { |
| 122 audio_device_->Stop(); // ***************** NOT THREAD SAFE |
| 123 } |
| 124 |
| 125 audio_device_ = audio_sink; |
| 114 } | 126 } |
| 115 | 127 |
| 116 void AudioRendererImpl::SetPlaybackRate(float rate) { | 128 void AudioRendererImpl::SetPlaybackRate(float rate) { |
| 117 DCHECK_LE(0.0f, rate); | 129 DCHECK_LE(0.0f, rate); |
| 118 | 130 |
| 119 base::AutoLock auto_lock(lock_); | 131 base::AutoLock auto_lock(lock_); |
| 120 // Handle the case where we stopped due to IO message loop dying. | 132 // Handle the case where we stopped due to IO message loop dying. |
| 121 if (stopped_) { | 133 if (stopped_) { |
| 122 AudioRendererBase::SetPlaybackRate(rate); | 134 AudioRendererBase::SetPlaybackRate(rate); |
| 123 return; | 135 return; |
| 124 } | 136 } |
| 125 | 137 |
| 126 // We have two cases here: | 138 // We have two cases here: |
| 127 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 | 139 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 |
| 128 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 | 140 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 |
| 129 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { | 141 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { |
| 130 ChildProcess::current()->io_message_loop()->PostTask( | 142 render_loop_->PostTask( |
| 131 FROM_HERE, | 143 FROM_HERE, |
| 132 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 144 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
| 133 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { | 145 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { |
| 134 // Pause is easy, we can always pause. | 146 // Pause is easy, we can always pause. |
| 135 ChildProcess::current()->io_message_loop()->PostTask( | 147 render_loop_->PostTask( |
| 136 FROM_HERE, | 148 FROM_HERE, |
| 137 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 149 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
| 138 } | 150 } |
| 139 AudioRendererBase::SetPlaybackRate(rate); | 151 AudioRendererBase::SetPlaybackRate(rate); |
| 140 | |
| 141 // If we are playing, give a kick to try fulfilling the packet request as | |
| 142 // the previous packet request may be stalled by a pause. | |
| 143 if (rate > 0.0f) { | |
| 144 NotifyDataAvailableIfNecessary(); | |
| 145 } | |
| 146 } | 152 } |
| 147 | 153 |
| 148 void AudioRendererImpl::Pause(media::FilterCallback* callback) { | 154 void AudioRendererImpl::Pause(media::FilterCallback* callback) { |
| 149 AudioRendererBase::Pause(callback); | 155 AudioRendererBase::Pause(callback); |
| 150 base::AutoLock auto_lock(lock_); | 156 base::AutoLock auto_lock(lock_); |
| 151 if (stopped_) | 157 if (stopped_) |
| 152 return; | 158 return; |
| 153 | 159 |
| 154 ChildProcess::current()->io_message_loop()->PostTask( | 160 render_loop_->PostTask( |
| 155 FROM_HERE, | 161 FROM_HERE, |
| 156 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 162 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
| 157 } | 163 } |
| 158 | 164 |
| 159 void AudioRendererImpl::Seek(base::TimeDelta time, | 165 void AudioRendererImpl::Seek(base::TimeDelta time, |
| 160 const media::FilterStatusCB& cb) { | 166 const media::FilterStatusCB& cb) { |
| 161 AudioRendererBase::Seek(time, cb); | 167 AudioRendererBase::Seek(time, cb); |
| 162 base::AutoLock auto_lock(lock_); | 168 base::AutoLock auto_lock(lock_); |
| 163 if (stopped_) | 169 if (stopped_) |
| 164 return; | 170 return; |
| 165 | 171 |
| 166 ChildProcess::current()->io_message_loop()->PostTask( | 172 render_loop_->PostTask( |
| 167 FROM_HERE, | 173 FROM_HERE, |
| 168 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); | 174 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); |
| 169 } | 175 } |
| 170 | 176 |
| 171 | 177 |
| 172 void AudioRendererImpl::Play(media::FilterCallback* callback) { | 178 void AudioRendererImpl::Play(media::FilterCallback* callback) { |
| 173 AudioRendererBase::Play(callback); | 179 AudioRendererBase::Play(callback); |
| 174 base::AutoLock auto_lock(lock_); | 180 base::AutoLock auto_lock(lock_); |
| 175 if (stopped_) | 181 if (stopped_) |
| 176 return; | 182 return; |
| 177 | 183 |
| 178 if (GetPlaybackRate() != 0.0f) { | 184 if (GetPlaybackRate() != 0.0f) { |
| 179 ChildProcess::current()->io_message_loop()->PostTask( | 185 render_loop_->PostTask( |
| 180 FROM_HERE, | 186 FROM_HERE, |
| 181 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 187 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
| 182 } else { | 188 } else { |
| 183 ChildProcess::current()->io_message_loop()->PostTask( | 189 render_loop_->PostTask( |
| 184 FROM_HERE, | 190 FROM_HERE, |
| 185 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 191 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
| 186 } | 192 } |
| 187 } | 193 } |
| 188 | 194 |
| 189 void AudioRendererImpl::SetVolume(float volume) { | 195 void AudioRendererImpl::SetVolume(float volume) { |
| 190 base::AutoLock auto_lock(lock_); | 196 base::AutoLock auto_lock(lock_); |
| 191 if (stopped_) | 197 if (stopped_) |
| 192 return; | 198 return; |
| 193 ChildProcess::current()->io_message_loop()->PostTask( | |
| 194 FROM_HERE, | |
| 195 NewRunnableMethod(this, &AudioRendererImpl::SetVolumeTask, volume)); | |
| 196 } | |
| 197 | |
| 198 void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle, | |
| 199 uint32 length) { | |
| 200 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 201 DCHECK_EQ(kHighLatency, latency_type_); | |
| 202 | |
| 203 base::AutoLock auto_lock(lock_); | |
| 204 if (stopped_) | |
| 205 return; | |
| 206 | 199 |
| 207 shared_memory_.reset(new base::SharedMemory(handle, false)); | 200 if (audio_device_) |
| 208 shared_memory_->Map(length); | 201 audio_device_->SetVolume(volume); |
| 209 shared_memory_size_ = length; | |
| 210 } | 202 } |
| 211 | 203 |
| 212 void AudioRendererImpl::CreateSocket(base::SyncSocket::Handle socket_handle) { | 204 void AudioRendererImpl::InitializeTask(const AudioParameters& params) { |
| 213 DCHECK_EQ(kLowLatency, latency_type_); | 205 bytes_per_second_ = params.GetBytesPerSecond(); |
| 214 #if defined(OS_WIN) | 206 bytes_per_frame_ = params.bits_per_sample * params.channels / 8; |
| 215 DCHECK(socket_handle); | 207 |
| 216 #else | 208 audio_device_ = new AudioDevice( |
| 217 DCHECK_GE(socket_handle, 0); | 209 kBufferSize, |
| 218 #endif | 210 params.channels, |
| 219 socket_.reset(new base::SyncSocket(socket_handle)); | 211 params.sample_rate, |
| 212 this); |
| 220 } | 213 } |
| 221 | 214 |
| 222 void AudioRendererImpl::CreateAudioThread() { | 215 void AudioRendererImpl::PlayTask() { |
| 223 DCHECK_EQ(kLowLatency, latency_type_); | 216 LOG(ERROR) << "PlayTask()"; |
| 224 audio_thread_.reset( | |
| 225 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | |
| 226 audio_thread_->Start(); | |
| 227 } | |
| 228 | 217 |
| 229 void AudioRendererImpl::OnLowLatencyCreated( | 218 //Send(new AudioHostMsg_PlayStream(stream_id_)); |
| 230 base::SharedMemoryHandle handle, | 219 if (audio_device_) { |
| 231 base::SyncSocket::Handle socket_handle, | 220 audio_device_->Start(); |
| 232 uint32 length) { | |
| 233 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 234 DCHECK_EQ(kLowLatency, latency_type_); | |
| 235 #if defined(OS_WIN) | |
| 236 DCHECK(handle); | |
| 237 #else | |
| 238 DCHECK_GE(handle.fd, 0); | |
| 239 #endif | |
| 240 DCHECK_NE(0u, length); | |
| 241 | |
| 242 base::AutoLock auto_lock(lock_); | |
| 243 if (stopped_) | |
| 244 return; | |
| 245 | |
| 246 shared_memory_.reset(new base::SharedMemory(handle, false)); | |
| 247 shared_memory_->Map(length); | |
| 248 shared_memory_size_ = length; | |
| 249 | |
| 250 CreateSocket(socket_handle); | |
| 251 CreateAudioThread(); | |
| 252 } | |
| 253 | |
| 254 void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) { | |
| 255 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 256 DCHECK_EQ(kHighLatency, latency_type_); | |
| 257 { | |
| 258 base::AutoLock auto_lock(lock_); | |
| 259 DCHECK(!pending_request_); | |
| 260 pending_request_ = true; | |
| 261 request_buffers_state_ = buffers_state; | |
| 262 } | |
| 263 | |
| 264 // Try to fill in the fulfill the packet request. | |
| 265 NotifyPacketReadyTask(); | |
| 266 } | |
| 267 | |
| 268 void AudioRendererImpl::OnStateChanged(AudioStreamState state) { | |
| 269 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 270 | |
| 271 base::AutoLock auto_lock(lock_); | |
| 272 if (stopped_) | |
| 273 return; | |
| 274 | |
| 275 switch (state) { | |
| 276 case kAudioStreamError: | |
| 277 // We receive this error if we counter an hardware error on the browser | |
| 278 // side. We can proceed with ignoring the audio stream. | |
| 279 // TODO(hclam): We need more handling of these kind of error. For example | |
| 280 // re-try creating the audio output stream on the browser side or fail | |
| 281 // nicely and report to demuxer that the whole audio stream is discarded. | |
| 282 host()->DisableAudioRenderer(); | |
| 283 break; | |
| 284 // TODO(hclam): handle these events. | |
| 285 case kAudioStreamPlaying: | |
| 286 case kAudioStreamPaused: | |
| 287 break; | |
| 288 default: | |
| 289 NOTREACHED(); | |
| 290 break; | |
| 291 } | 221 } |
| 292 } | 222 } |
| 293 | 223 |
| 294 void AudioRendererImpl::OnVolume(double volume) { | 224 void AudioRendererImpl::PauseTask() { |
| 295 // TODO(hclam): decide whether we need to report the current volume to | 225 LOG(ERROR) << "PauseTask()"; |
| 296 // pipeline. | |
| 297 } | |
| 298 | 226 |
| 299 void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) { | 227 //Send(new AudioHostMsg_PauseStream(stream_id_)); |
| 300 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 228 if (audio_device_) { |
| 301 | 229 audio_device_->Stop(); |
| 302 base::AutoLock auto_lock(lock_); | 230 } |
| 303 if (stopped_) | |
| 304 return; | |
| 305 | |
| 306 // Make sure we don't call create more than once. | |
| 307 DCHECK_EQ(0, stream_id_); | |
| 308 stream_id_ = filter_->AddDelegate(this); | |
| 309 ChildProcess::current()->io_message_loop()->AddDestructionObserver(this); | |
| 310 | |
| 311 AudioParameters params_to_send(audio_params); | |
| 312 // Let the browser choose packet size. | |
| 313 params_to_send.samples_per_packet = 0; | |
| 314 | |
| 315 Send(new AudioHostMsg_CreateStream(stream_id_, | |
| 316 params_to_send, | |
| 317 latency_type_ == kLowLatency)); | |
| 318 } | |
| 319 | |
| 320 void AudioRendererImpl::PlayTask() { | |
| 321 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 322 | |
| 323 Send(new AudioHostMsg_PlayStream(stream_id_)); | |
| 324 } | |
| 325 | |
| 326 void AudioRendererImpl::PauseTask() { | |
| 327 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 328 | |
| 329 Send(new AudioHostMsg_PauseStream(stream_id_)); | |
| 330 } | 231 } |
| 331 | 232 |
| 332 void AudioRendererImpl::SeekTask() { | 233 void AudioRendererImpl::SeekTask() { |
| 333 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 234 LOG(ERROR) << "SeekTask()"; |
| 334 | 235 if (audio_device_) { |
| 236 audio_device_->Stop(); |
| 237 } |
| 335 // We have to pause the audio stream before we can flush. | 238 // We have to pause the audio stream before we can flush. |
| 336 Send(new AudioHostMsg_PauseStream(stream_id_)); | 239 //Send(new AudioHostMsg_PauseStream(stream_id_)); |
| 337 Send(new AudioHostMsg_FlushStream(stream_id_)); | 240 //Send(new AudioHostMsg_FlushStream(stream_id_)); |
| 338 } | |
| 339 | |
| 340 void AudioRendererImpl::DestroyTask() { | |
| 341 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 342 | |
| 343 // Make sure we don't call destroy more than once. | |
| 344 DCHECK_NE(0, stream_id_); | |
| 345 filter_->RemoveDelegate(stream_id_); | |
| 346 Send(new AudioHostMsg_CloseStream(stream_id_)); | |
| 347 // During shutdown this may be NULL; don't worry about deregistering in that | |
| 348 // case. | |
| 349 if (ChildProcess::current()) | |
| 350 ChildProcess::current()->io_message_loop()->RemoveDestructionObserver(this); | |
| 351 stream_id_ = 0; | |
| 352 } | |
| 353 | |
| 354 void AudioRendererImpl::SetVolumeTask(double volume) { | |
| 355 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 356 | |
| 357 base::AutoLock auto_lock(lock_); | |
| 358 if (stopped_) | |
| 359 return; | |
| 360 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); | |
| 361 } | |
| 362 | |
| 363 void AudioRendererImpl::NotifyPacketReadyTask() { | |
| 364 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 365 DCHECK_EQ(kHighLatency, latency_type_); | |
| 366 | |
| 367 base::AutoLock auto_lock(lock_); | |
| 368 if (stopped_) | |
| 369 return; | |
| 370 if (pending_request_ && GetPlaybackRate() > 0.0f) { | |
| 371 DCHECK(shared_memory_.get()); | |
| 372 | |
| 373 // Adjust the playback delay. | |
| 374 base::Time current_time = base::Time::Now(); | |
| 375 | |
| 376 base::TimeDelta request_delay = | |
| 377 ConvertToDuration(request_buffers_state_.total_bytes()); | |
| 378 | |
| 379 // Add message delivery delay. | |
| 380 if (current_time > request_buffers_state_.timestamp) { | |
| 381 base::TimeDelta receive_latency = | |
| 382 current_time - request_buffers_state_.timestamp; | |
| 383 | |
| 384 // If the receive latency is too much it may offset all the delay. | |
| 385 if (receive_latency >= request_delay) { | |
| 386 request_delay = base::TimeDelta(); | |
| 387 } else { | |
| 388 request_delay -= receive_latency; | |
| 389 } | |
| 390 } | |
| 391 | |
| 392 // Finally we need to adjust the delay according to playback rate. | |
| 393 if (GetPlaybackRate() != 1.0f) { | |
| 394 request_delay = base::TimeDelta::FromMicroseconds( | |
| 395 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
| 396 GetPlaybackRate()))); | |
| 397 } | |
| 398 | |
| 399 uint32 filled = FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | |
| 400 shared_memory_size_, request_delay, | |
| 401 request_buffers_state_.pending_bytes == 0); | |
| 402 pending_request_ = false; | |
| 403 // Then tell browser process we are done filling into the buffer. | |
| 404 Send(new AudioHostMsg_NotifyPacketReady(stream_id_, filled)); | |
| 405 } | |
| 406 } | 241 } |
| 407 | 242 |
| 408 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { | 243 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { |
| 409 DCHECK(!ChildProcess::current() || // During shutdown. | 244 DCHECK(!ChildProcess::current() || // During shutdown. |
| 410 (MessageLoop::current() == | 245 (MessageLoop::current() == |
| 411 ChildProcess::current()->io_message_loop())); | 246 ChildProcess::current()->io_message_loop())); |
| 412 | 247 |
| 413 // We treat the IO loop going away the same as stopping. | 248 // We treat the IO loop going away the same as stopping. |
| 414 base::AutoLock auto_lock(lock_); | 249 base::AutoLock auto_lock(lock_); |
| 415 if (stopped_) | 250 if (stopped_) |
| 416 return; | 251 return; |
| 417 | 252 |
| 418 stopped_ = true; | 253 stopped_ = true; |
| 419 DestroyTask(); | 254 if (audio_device_) { |
| 420 } | 255 audio_device_->Stop(); // ***************** NOT THREAD SAFE |
| 421 | 256 audio_device_ = NULL; |
| 422 // Our audio thread runs here. We receive requests for more data and send it | |
| 423 // on this thread. | |
| 424 void AudioRendererImpl::Run() { | |
| 425 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
| 426 | |
| 427 int bytes; | |
| 428 while (sizeof(bytes) == socket_->Receive(&bytes, sizeof(bytes))) { | |
| 429 LOG(ERROR) << "+++ bytes: " << bytes; | |
| 430 if (bytes == media::AudioOutputController::kPauseMark) | |
| 431 continue; | |
| 432 else if (bytes < 0) | |
| 433 break; | |
| 434 base::AutoLock auto_lock(lock_); | |
| 435 if (stopped_) | |
| 436 break; | |
| 437 float playback_rate = GetPlaybackRate(); | |
| 438 if (playback_rate <= 0.0f) | |
| 439 continue; | |
| 440 DCHECK(shared_memory_.get()); | |
| 441 base::TimeDelta request_delay = ConvertToDuration(bytes); | |
| 442 // We need to adjust the delay according to playback rate. | |
| 443 if (playback_rate != 1.0f) { | |
| 444 request_delay = base::TimeDelta::FromMicroseconds( | |
| 445 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
| 446 playback_rate))); | |
| 447 } | |
| 448 FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | |
| 449 shared_memory_size_, | |
| 450 request_delay, | |
| 451 true /* buffers empty */); | |
| 452 } | 257 } |
| 453 } | 258 } |
| 454 | |
| 455 void AudioRendererImpl::Send(IPC::Message* message) { | |
| 456 filter_->Send(message); | |
| 457 } | |
| OLD | NEW |