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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Low-latency audio rendering unit utilizing audio output stream provided | 5 // Low-latency audio rendering unit utilizing audio output stream provided |
6 // by browser process through IPC. | 6 // by browser process through IPC. |
7 // | 7 // |
8 // Relationship of classes. | 8 // Relationship of classes. |
9 // | 9 // |
10 // AudioOutputController AudioDevice | 10 // AudioOutputController AudioDevice |
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47 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 47 #define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
48 #pragma once | 48 #pragma once |
49 | 49 |
50 #include <vector> | 50 #include <vector> |
51 | 51 |
52 #include "base/basictypes.h" | 52 #include "base/basictypes.h" |
53 #include "base/memory/scoped_ptr.h" | 53 #include "base/memory/scoped_ptr.h" |
54 #include "base/shared_memory.h" | 54 #include "base/shared_memory.h" |
55 #include "base/threading/simple_thread.h" | 55 #include "base/threading/simple_thread.h" |
56 #include "content/renderer/media/audio_message_filter.h" | 56 #include "content/renderer/media/audio_message_filter.h" |
| 57 #include "media/filters/audio_renderer_sink.h" |
57 | 58 |
58 struct AudioParameters; | 59 struct AudioParameters; |
59 | 60 |
60 class AudioDevice | 61 class AudioDevice |
61 : public AudioMessageFilter::Delegate, | 62 : public AudioMessageFilter::Delegate, |
62 public base::DelegateSimpleThread::Delegate, | 63 public base::DelegateSimpleThread::Delegate, |
63 public base::RefCountedThreadSafe<AudioDevice> { | 64 public media::AudioRendererSink { |
64 public: | 65 public: |
65 class RenderCallback { | |
66 public: | |
67 virtual void Render(const std::vector<float*>& audio_data, | |
68 size_t number_of_frames, | |
69 size_t audio_delay_milliseconds) = 0; | |
70 protected: | |
71 virtual ~RenderCallback() {} | |
72 }; | |
73 | 66 |
74 // Methods called on main render thread ------------------------------------- | 67 // Methods called on main render thread ------------------------------------- |
75 AudioDevice(size_t buffer_size, | 68 AudioDevice(size_t buffer_size, |
76 int channels, | 69 int channels, |
77 double sample_rate, | 70 double sample_rate, |
78 RenderCallback* callback); | 71 RenderCallback* callback); |
79 virtual ~AudioDevice(); | 72 virtual ~AudioDevice(); |
80 | 73 |
81 // Starts audio playback. Returns |true| on success. | 74 // Starts audio playback. Returns |true| on success. |
82 bool Start(); | 75 virtual bool Start(); |
83 | 76 |
84 // Stops audio playback. Returns |true| on success. | 77 // Stops audio playback. Returns |true| on success. |
85 bool Stop(); | 78 virtual bool Stop(); |
86 | 79 |
87 // Sets the playback volume, with range [0.0, 1.0] inclusive. | 80 // Sets the playback volume, with range [0.0, 1.0] inclusive. |
88 // Returns |true| on success. | 81 // Returns |true| on success. |
89 bool SetVolume(double volume); | 82 virtual bool SetVolume(double volume); |
90 | 83 |
91 // Gets the playback volume, with range [0.0, 1.0] inclusive. | 84 // Gets the playback volume, with range [0.0, 1.0] inclusive. |
92 // Returns |true| on success. | 85 // Returns |true| on success. |
93 bool GetVolume(double* volume); | 86 bool GetVolume(double* volume); |
94 | 87 |
95 double sample_rate() const { return sample_rate_; } | 88 double sample_rate() const { return sample_rate_; } |
96 size_t buffer_size() const { return buffer_size_; } | 89 size_t buffer_size() const { return buffer_size_; } |
97 | 90 |
98 static double GetAudioHardwareSampleRate(); | 91 static double GetAudioHardwareSampleRate(); |
99 | 92 |
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162 | 155 |
163 // Data transfer between browser and render process uses a combination | 156 // Data transfer between browser and render process uses a combination |
164 // of sync sockets and shared memory to provide lowest possible latency. | 157 // of sync sockets and shared memory to provide lowest possible latency. |
165 scoped_ptr<base::SharedMemory> shared_memory_; | 158 scoped_ptr<base::SharedMemory> shared_memory_; |
166 scoped_ptr<base::SyncSocket> socket_; | 159 scoped_ptr<base::SyncSocket> socket_; |
167 | 160 |
168 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioDevice); | 161 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioDevice); |
169 }; | 162 }; |
170 | 163 |
171 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ | 164 #endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_H_ |
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