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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_renderer_impl.h" | 5 #include "content/renderer/media/audio_renderer_impl.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include "base/command_line.h" | |
9 #include "content/common/child_process.h" | 10 #include "content/common/child_process.h" |
10 #include "base/command_line.h" | |
11 #include "content/common/content_switches.h" | 11 #include "content/common/content_switches.h" |
12 #include "content/common/media/audio_messages.h" | 12 #include "content/common/media/audio_messages.h" |
13 #include "content/renderer/render_thread.h" | 13 #include "content/renderer/render_thread.h" |
14 #include "content/renderer/render_view.h" | 14 #include "content/renderer/render_view.h" |
15 #include "media/audio/audio_output_controller.h" | 15 #include "media/audio/audio_output_controller.h" |
16 #include "media/base/filter_host.h" | 16 #include "media/base/filter_host.h" |
17 | 17 |
18 // Static variable that says what code path we are using -- low or high | 18 const size_t kBufferSize = 128; //2048; |
19 // latency. Made separate variable so we don't have to go to command line | |
20 // for every DCHECK(). | |
21 AudioRendererImpl::LatencyType AudioRendererImpl::latency_type_ = | |
22 AudioRendererImpl::kUninitializedLatency; | |
23 | 19 |
24 AudioRendererImpl::AudioRendererImpl() | 20 AudioRendererImpl::AudioRendererImpl(MessageLoop* render_loop) |
25 : AudioRendererBase(), | 21 : AudioRendererBase(), |
26 bytes_per_second_(0), | 22 bytes_per_second_(0), |
27 stream_id_(0), | |
28 shared_memory_(NULL), | |
29 shared_memory_size_(0), | |
30 stopped_(false), | 23 stopped_(false), |
31 pending_request_(false), | 24 pending_request_(false), |
32 prerolling_(false), | 25 prerolling_(false), |
33 preroll_bytes_(0) { | 26 preroll_bytes_(0), |
34 filter_ = RenderThread::current()->audio_message_filter(); | 27 render_loop_(render_loop) { |
35 // Figure out if we are planning to use high or low latency code path. | |
36 // We are initializing only one variable and double initialization is Ok, | |
37 // so there would not be any issues caused by CPU memory model. | |
38 if (latency_type_ == kUninitializedLatency) { | |
39 if (CommandLine::ForCurrentProcess()->HasSwitch( | |
40 switches::kLowLatencyAudio)) { | |
41 latency_type_ = kLowLatency; | |
42 } else { | |
43 latency_type_ = kHighLatency; | |
44 } | |
45 } | |
46 } | 28 } |
47 | 29 |
48 AudioRendererImpl::~AudioRendererImpl() { | 30 AudioRendererImpl::~AudioRendererImpl() { |
49 } | 31 } |
50 | 32 |
51 // static | |
52 void AudioRendererImpl::set_latency_type(LatencyType latency_type) { | |
53 DCHECK_EQ(kUninitializedLatency, latency_type_); | |
54 latency_type_ = latency_type; | |
55 } | |
56 | |
57 base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { | 33 base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { |
58 if (bytes_per_second_) { | 34 if (bytes_per_second_) { |
59 return base::TimeDelta::FromMicroseconds( | 35 return base::TimeDelta::FromMicroseconds( |
60 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); | 36 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); |
61 } | 37 } |
62 return base::TimeDelta(); | 38 return base::TimeDelta(); |
63 } | 39 } |
64 | 40 |
65 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { | 41 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { |
66 AudioParameters params(config); | 42 AudioParameters params(config); |
67 params.format = AudioParameters::AUDIO_PCM_LINEAR; | 43 render_loop_->PostTask( |
68 | |
69 bytes_per_second_ = params.GetBytesPerSecond(); | |
70 | |
71 ChildProcess::current()->io_message_loop()->PostTask( | |
72 FROM_HERE, | 44 FROM_HERE, |
73 NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params)); | 45 NewRunnableMethod(this, &AudioRendererImpl::InitializeTask, params)); |
74 return true; | 46 return true; |
75 } | 47 } |
76 | 48 |
77 void AudioRendererImpl::OnStop() { | 49 void AudioRendererImpl::OnStop() { |
78 base::AutoLock auto_lock(lock_); | 50 base::AutoLock auto_lock(lock_); |
79 if (stopped_) | 51 if (stopped_) |
80 return; | 52 return; |
81 stopped_ = true; | 53 stopped_ = true; |
82 | 54 |
83 ChildProcess::current()->io_message_loop()->PostTask( | 55 if (audio_device_.get()) { |
84 FROM_HERE, | 56 audio_device_->Stop(); |
85 NewRunnableMethod(this, &AudioRendererImpl::DestroyTask)); | 57 audio_device_ = NULL; |
86 | |
87 if (audio_thread_.get()) { | |
88 socket_->Close(); | |
89 audio_thread_->Join(); | |
90 } | |
91 } | |
92 | |
93 void AudioRendererImpl::NotifyDataAvailableIfNecessary() { | |
94 if (latency_type_ == kHighLatency) { | |
95 // Post a task to render thread to notify a packet reception. | |
96 ChildProcess::current()->io_message_loop()->PostTask( | |
97 FROM_HERE, | |
98 NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); | |
99 } | 58 } |
100 } | 59 } |
101 | 60 |
102 void AudioRendererImpl::ConsumeAudioSamples( | 61 void AudioRendererImpl::ConsumeAudioSamples( |
103 scoped_refptr<media::Buffer> buffer_in) { | 62 scoped_refptr<media::Buffer> buffer_in) { |
104 base::AutoLock auto_lock(lock_); | 63 base::AutoLock auto_lock(lock_); |
105 if (stopped_) | 64 if (stopped_) |
106 return; | 65 return; |
107 | 66 |
108 // TODO(hclam): handle end of stream here. | 67 // TODO(hclam): handle end of stream here. |
109 | 68 |
110 // Use the base class to queue the buffer. | 69 // Use the base class to queue the buffer. |
111 AudioRendererBase::ConsumeAudioSamples(buffer_in); | 70 AudioRendererBase::ConsumeAudioSamples(buffer_in); |
112 | 71 |
113 NotifyDataAvailableIfNecessary(); | 72 } |
73 | |
74 void AudioRendererImpl::Render(const std::vector<float*>& audio_data, | |
scherkus (not reviewing)
2011/08/23 15:16:01
I haven't taken an indepth look at this class but
Chris Rogers
2011/08/24 00:41:52
Agreed. Also, we should loop Aaron into the conve
| |
75 size_t number_of_frames, | |
76 size_t audio_delay_milliseconds) { | |
77 // LOG(ERROR) << "Render("<< audio_data.size() << ", " | |
78 // << number_of_frames << ", " | |
79 // << audio_delay_milliseconds << ")"; | |
80 | |
81 base::AutoLock auto_lock(lock_); | |
82 if (stopped_) | |
83 return; | |
84 | |
85 if (GetPlaybackRate() > 0.0f) { | |
86 // Adjust the playback delay. | |
87 base::Time current_time = base::Time::Now(); | |
88 | |
89 base::TimeDelta request_delay = | |
90 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); | |
91 | |
92 // Finally we need to adjust the delay according to playback rate. | |
93 if (GetPlaybackRate() != 1.0f) { | |
94 request_delay = base::TimeDelta::FromMicroseconds( | |
95 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
96 GetPlaybackRate()))); | |
97 } | |
98 | |
99 int buf_size = number_of_frames * bytes_per_frame_; | |
100 int bytes_per_sample = bytes_per_frame_ / audio_data.size(); | |
101 DCHECK_EQ(bytes_per_sample, 2); | |
102 scoped_array<uint8> buf(new uint8[buf_size]); | |
103 uint32 filled = FillBuffer(buf.get(), buf_size, request_delay, false); | |
104 uint32 filled_frames = filled / bytes_per_frame_; | |
105 int stride = audio_data.size(); | |
106 for (size_t i = 0; i < audio_data.size(); ++i) { | |
107 short* pSrc = reinterpret_cast<short*>(buf.get()) + i; | |
108 float* pDst = audio_data[i]; | |
109 | |
110 for (size_t j = 0; j < filled_frames; ++j) { | |
111 *pDst++ = *pSrc / 32768.0f; | |
112 pSrc += stride; | |
113 } | |
114 } | |
115 } | |
116 } | |
117 | |
118 void AudioRendererImpl::SetAudioSink(AudioSink* audio_sink) | |
119 { | |
120 if (audio_device_.get()) { | |
121 audio_device_->Stop(); | |
122 } | |
123 | |
124 audio_device_ = audio_sink; | |
114 } | 125 } |
115 | 126 |
116 void AudioRendererImpl::SetPlaybackRate(float rate) { | 127 void AudioRendererImpl::SetPlaybackRate(float rate) { |
117 DCHECK_LE(0.0f, rate); | 128 DCHECK_LE(0.0f, rate); |
118 | 129 |
119 base::AutoLock auto_lock(lock_); | 130 base::AutoLock auto_lock(lock_); |
120 // Handle the case where we stopped due to IO message loop dying. | 131 // Handle the case where we stopped due to IO message loop dying. |
121 if (stopped_) { | 132 if (stopped_) { |
122 AudioRendererBase::SetPlaybackRate(rate); | 133 AudioRendererBase::SetPlaybackRate(rate); |
123 return; | 134 return; |
124 } | 135 } |
125 | 136 |
126 // We have two cases here: | 137 // We have two cases here: |
127 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 | 138 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 |
128 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 | 139 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 |
129 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { | 140 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { |
130 ChildProcess::current()->io_message_loop()->PostTask( | 141 render_loop_->PostTask( |
131 FROM_HERE, | 142 FROM_HERE, |
132 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 143 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
133 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { | 144 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { |
134 // Pause is easy, we can always pause. | 145 // Pause is easy, we can always pause. |
135 ChildProcess::current()->io_message_loop()->PostTask( | 146 render_loop_->PostTask( |
136 FROM_HERE, | 147 FROM_HERE, |
137 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 148 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
138 } | 149 } |
139 AudioRendererBase::SetPlaybackRate(rate); | 150 AudioRendererBase::SetPlaybackRate(rate); |
140 | |
141 // If we are playing, give a kick to try fulfilling the packet request as | |
142 // the previous packet request may be stalled by a pause. | |
143 if (rate > 0.0f) { | |
144 NotifyDataAvailableIfNecessary(); | |
145 } | |
146 } | 151 } |
147 | 152 |
148 void AudioRendererImpl::Pause(media::FilterCallback* callback) { | 153 void AudioRendererImpl::Pause(media::FilterCallback* callback) { |
149 AudioRendererBase::Pause(callback); | 154 AudioRendererBase::Pause(callback); |
150 base::AutoLock auto_lock(lock_); | 155 base::AutoLock auto_lock(lock_); |
151 if (stopped_) | 156 if (stopped_) |
152 return; | 157 return; |
153 | 158 |
154 ChildProcess::current()->io_message_loop()->PostTask( | 159 render_loop_->PostTask( |
155 FROM_HERE, | 160 FROM_HERE, |
156 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 161 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
157 } | 162 } |
158 | 163 |
159 void AudioRendererImpl::Seek(base::TimeDelta time, | 164 void AudioRendererImpl::Seek(base::TimeDelta time, |
160 const media::FilterStatusCB& cb) { | 165 const media::FilterStatusCB& cb) { |
161 AudioRendererBase::Seek(time, cb); | 166 AudioRendererBase::Seek(time, cb); |
162 base::AutoLock auto_lock(lock_); | 167 base::AutoLock auto_lock(lock_); |
163 if (stopped_) | 168 if (stopped_) |
164 return; | 169 return; |
165 | 170 |
166 ChildProcess::current()->io_message_loop()->PostTask( | 171 render_loop_->PostTask( |
167 FROM_HERE, | 172 FROM_HERE, |
168 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); | 173 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); |
169 } | 174 } |
170 | 175 |
171 | 176 |
172 void AudioRendererImpl::Play(media::FilterCallback* callback) { | 177 void AudioRendererImpl::Play(media::FilterCallback* callback) { |
173 AudioRendererBase::Play(callback); | 178 AudioRendererBase::Play(callback); |
174 base::AutoLock auto_lock(lock_); | 179 base::AutoLock auto_lock(lock_); |
175 if (stopped_) | 180 if (stopped_) |
176 return; | 181 return; |
177 | 182 |
178 if (GetPlaybackRate() != 0.0f) { | 183 if (GetPlaybackRate() != 0.0f) { |
179 ChildProcess::current()->io_message_loop()->PostTask( | 184 render_loop_->PostTask( |
180 FROM_HERE, | 185 FROM_HERE, |
181 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 186 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
182 } else { | 187 } else { |
183 ChildProcess::current()->io_message_loop()->PostTask( | 188 render_loop_->PostTask( |
184 FROM_HERE, | 189 FROM_HERE, |
185 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 190 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
186 } | 191 } |
187 } | 192 } |
188 | 193 |
189 void AudioRendererImpl::SetVolume(float volume) { | 194 void AudioRendererImpl::SetVolume(float volume) { |
190 base::AutoLock auto_lock(lock_); | 195 base::AutoLock auto_lock(lock_); |
191 if (stopped_) | 196 if (stopped_) |
192 return; | 197 return; |
193 ChildProcess::current()->io_message_loop()->PostTask( | |
194 FROM_HERE, | |
195 NewRunnableMethod(this, &AudioRendererImpl::SetVolumeTask, volume)); | |
196 } | |
197 | |
198 void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle, | |
199 uint32 length) { | |
200 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
201 DCHECK_EQ(kHighLatency, latency_type_); | |
202 | |
203 base::AutoLock auto_lock(lock_); | |
204 if (stopped_) | |
205 return; | |
206 | 198 |
207 shared_memory_.reset(new base::SharedMemory(handle, false)); | 199 if (audio_device_.get()) |
208 shared_memory_->Map(length); | 200 audio_device_->SetVolume(volume); |
209 shared_memory_size_ = length; | |
210 } | 201 } |
211 | 202 |
212 void AudioRendererImpl::CreateSocket(base::SyncSocket::Handle socket_handle) { | 203 void AudioRendererImpl::InitializeTask(const AudioParameters& params) { |
213 DCHECK_EQ(kLowLatency, latency_type_); | 204 bytes_per_second_ = params.GetBytesPerSecond(); |
214 #if defined(OS_WIN) | 205 bytes_per_frame_ = params.bits_per_sample * params.channels / 8; |
215 DCHECK(socket_handle); | 206 |
216 #else | 207 audio_device_ = new AudioDevice( |
217 DCHECK_GE(socket_handle, 0); | 208 kBufferSize, |
218 #endif | 209 params.channels, |
219 socket_.reset(new base::SyncSocket(socket_handle)); | 210 params.sample_rate, |
211 this); | |
220 } | 212 } |
221 | 213 |
222 void AudioRendererImpl::CreateAudioThread() { | 214 void AudioRendererImpl::PlayTask() { |
223 DCHECK_EQ(kLowLatency, latency_type_); | 215 LOG(ERROR) << "PlayTask()"; |
224 audio_thread_.reset( | |
225 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | |
226 audio_thread_->Start(); | |
227 } | |
228 | 216 |
229 void AudioRendererImpl::OnLowLatencyCreated( | 217 //Send(new AudioHostMsg_PlayStream(stream_id_)); |
230 base::SharedMemoryHandle handle, | 218 if (audio_device_.get()) { |
231 base::SyncSocket::Handle socket_handle, | 219 audio_device_->Start(); |
232 uint32 length) { | |
233 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
234 DCHECK_EQ(kLowLatency, latency_type_); | |
235 #if defined(OS_WIN) | |
236 DCHECK(handle); | |
237 #else | |
238 DCHECK_GE(handle.fd, 0); | |
239 #endif | |
240 DCHECK_NE(0u, length); | |
241 | |
242 base::AutoLock auto_lock(lock_); | |
243 if (stopped_) | |
244 return; | |
245 | |
246 shared_memory_.reset(new base::SharedMemory(handle, false)); | |
247 shared_memory_->Map(length); | |
248 shared_memory_size_ = length; | |
249 | |
250 CreateSocket(socket_handle); | |
251 CreateAudioThread(); | |
252 } | |
253 | |
254 void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) { | |
255 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
256 DCHECK_EQ(kHighLatency, latency_type_); | |
257 { | |
258 base::AutoLock auto_lock(lock_); | |
259 DCHECK(!pending_request_); | |
260 pending_request_ = true; | |
261 request_buffers_state_ = buffers_state; | |
262 } | |
263 | |
264 // Try to fill in the fulfill the packet request. | |
265 NotifyPacketReadyTask(); | |
266 } | |
267 | |
268 void AudioRendererImpl::OnStateChanged(AudioStreamState state) { | |
269 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
270 | |
271 base::AutoLock auto_lock(lock_); | |
272 if (stopped_) | |
273 return; | |
274 | |
275 switch (state) { | |
276 case kAudioStreamError: | |
277 // We receive this error if we counter an hardware error on the browser | |
278 // side. We can proceed with ignoring the audio stream. | |
279 // TODO(hclam): We need more handling of these kind of error. For example | |
280 // re-try creating the audio output stream on the browser side or fail | |
281 // nicely and report to demuxer that the whole audio stream is discarded. | |
282 host()->DisableAudioRenderer(); | |
283 break; | |
284 // TODO(hclam): handle these events. | |
285 case kAudioStreamPlaying: | |
286 case kAudioStreamPaused: | |
287 break; | |
288 default: | |
289 NOTREACHED(); | |
290 break; | |
291 } | 220 } |
292 } | 221 } |
293 | 222 |
294 void AudioRendererImpl::OnVolume(double volume) { | 223 void AudioRendererImpl::PauseTask() { |
295 // TODO(hclam): decide whether we need to report the current volume to | 224 LOG(ERROR) << "PauseTask()"; |
296 // pipeline. | |
297 } | |
298 | 225 |
299 void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) { | 226 //Send(new AudioHostMsg_PauseStream(stream_id_)); |
300 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 227 if (audio_device_.get()) { |
301 | 228 audio_device_->Stop(); |
302 base::AutoLock auto_lock(lock_); | 229 } |
303 if (stopped_) | |
304 return; | |
305 | |
306 // Make sure we don't call create more than once. | |
307 DCHECK_EQ(0, stream_id_); | |
308 stream_id_ = filter_->AddDelegate(this); | |
309 ChildProcess::current()->io_message_loop()->AddDestructionObserver(this); | |
310 | |
311 AudioParameters params_to_send(audio_params); | |
312 // Let the browser choose packet size. | |
313 params_to_send.samples_per_packet = 0; | |
314 | |
315 Send(new AudioHostMsg_CreateStream(stream_id_, | |
316 params_to_send, | |
317 latency_type_ == kLowLatency)); | |
318 } | |
319 | |
320 void AudioRendererImpl::PlayTask() { | |
321 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
322 | |
323 Send(new AudioHostMsg_PlayStream(stream_id_)); | |
324 } | |
325 | |
326 void AudioRendererImpl::PauseTask() { | |
327 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
328 | |
329 Send(new AudioHostMsg_PauseStream(stream_id_)); | |
330 } | 230 } |
331 | 231 |
332 void AudioRendererImpl::SeekTask() { | 232 void AudioRendererImpl::SeekTask() { |
333 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 233 LOG(ERROR) << "SeekTask()"; |
334 | 234 if (audio_device_.get()) { |
235 audio_device_->Stop(); | |
236 } | |
335 // We have to pause the audio stream before we can flush. | 237 // We have to pause the audio stream before we can flush. |
336 Send(new AudioHostMsg_PauseStream(stream_id_)); | 238 //Send(new AudioHostMsg_PauseStream(stream_id_)); |
337 Send(new AudioHostMsg_FlushStream(stream_id_)); | 239 //Send(new AudioHostMsg_FlushStream(stream_id_)); |
338 } | |
339 | |
340 void AudioRendererImpl::DestroyTask() { | |
341 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
342 | |
343 // Make sure we don't call destroy more than once. | |
344 DCHECK_NE(0, stream_id_); | |
345 filter_->RemoveDelegate(stream_id_); | |
346 Send(new AudioHostMsg_CloseStream(stream_id_)); | |
347 ChildProcess::current()->io_message_loop()->RemoveDestructionObserver(this); | |
348 stream_id_ = 0; | |
349 } | |
350 | |
351 void AudioRendererImpl::SetVolumeTask(double volume) { | |
352 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
353 | |
354 base::AutoLock auto_lock(lock_); | |
355 if (stopped_) | |
356 return; | |
357 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); | |
358 } | |
359 | |
360 void AudioRendererImpl::NotifyPacketReadyTask() { | |
361 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
362 DCHECK_EQ(kHighLatency, latency_type_); | |
363 | |
364 base::AutoLock auto_lock(lock_); | |
365 if (stopped_) | |
366 return; | |
367 if (pending_request_ && GetPlaybackRate() > 0.0f) { | |
368 DCHECK(shared_memory_.get()); | |
369 | |
370 // Adjust the playback delay. | |
371 base::Time current_time = base::Time::Now(); | |
372 | |
373 base::TimeDelta request_delay = | |
374 ConvertToDuration(request_buffers_state_.total_bytes()); | |
375 | |
376 // Add message delivery delay. | |
377 if (current_time > request_buffers_state_.timestamp) { | |
378 base::TimeDelta receive_latency = | |
379 current_time - request_buffers_state_.timestamp; | |
380 | |
381 // If the receive latency is too much it may offset all the delay. | |
382 if (receive_latency >= request_delay) { | |
383 request_delay = base::TimeDelta(); | |
384 } else { | |
385 request_delay -= receive_latency; | |
386 } | |
387 } | |
388 | |
389 // Finally we need to adjust the delay according to playback rate. | |
390 if (GetPlaybackRate() != 1.0f) { | |
391 request_delay = base::TimeDelta::FromMicroseconds( | |
392 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
393 GetPlaybackRate()))); | |
394 } | |
395 | |
396 uint32 filled = FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | |
397 shared_memory_size_, request_delay, | |
398 request_buffers_state_.pending_bytes == 0); | |
399 pending_request_ = false; | |
400 // Then tell browser process we are done filling into the buffer. | |
401 Send(new AudioHostMsg_NotifyPacketReady(stream_id_, filled)); | |
402 } | |
403 } | 240 } |
404 | 241 |
405 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { | 242 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { |
406 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 243 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
407 | 244 |
408 // We treat the IO loop going away the same as stopping. | 245 // We treat the IO loop going away the same as stopping. |
409 base::AutoLock auto_lock(lock_); | 246 base::AutoLock auto_lock(lock_); |
410 if (stopped_) | 247 if (stopped_) |
411 return; | 248 return; |
412 | 249 |
413 stopped_ = true; | 250 stopped_ = true; |
414 DestroyTask(); | 251 if (audio_device_.get()) { |
415 } | 252 audio_device_->Stop(); |
416 | 253 audio_device_ = NULL; |
417 // Our audio thread runs here. We receive requests for more data and send it | |
418 // on this thread. | |
419 void AudioRendererImpl::Run() { | |
420 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
421 | |
422 int bytes; | |
423 while (sizeof(bytes) == socket_->Receive(&bytes, sizeof(bytes))) { | |
424 LOG(ERROR) << "+++ bytes: " << bytes; | |
425 if (bytes == media::AudioOutputController::kPauseMark) | |
426 continue; | |
427 else if (bytes < 0) | |
428 break; | |
429 base::AutoLock auto_lock(lock_); | |
430 if (stopped_) | |
431 break; | |
432 float playback_rate = GetPlaybackRate(); | |
433 if (playback_rate <= 0.0f) | |
434 continue; | |
435 DCHECK(shared_memory_.get()); | |
436 base::TimeDelta request_delay = ConvertToDuration(bytes); | |
437 // We need to adjust the delay according to playback rate. | |
438 if (playback_rate != 1.0f) { | |
439 request_delay = base::TimeDelta::FromMicroseconds( | |
440 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
441 playback_rate))); | |
442 } | |
443 FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | |
444 shared_memory_size_, | |
445 request_delay, | |
446 true /* buffers empty */); | |
447 } | 254 } |
448 } | 255 } |
449 | |
450 void AudioRendererImpl::Send(IPC::Message* message) { | |
451 filter_->Send(message); | |
452 } | |
OLD | NEW |