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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/audio_renderer_impl.h" | 5 #include "content/renderer/media/audio_renderer_impl.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 | 8 |
| 9 #include "base/command_line.h" | |
| 9 #include "content/common/child_process.h" | 10 #include "content/common/child_process.h" |
| 10 #include "base/command_line.h" | |
| 11 #include "content/common/content_switches.h" | 11 #include "content/common/content_switches.h" |
| 12 #include "content/common/media/audio_messages.h" | 12 #include "content/common/media/audio_messages.h" |
| 13 #include "content/renderer/render_thread.h" | 13 #include "content/renderer/render_thread.h" |
| 14 #include "content/renderer/render_view.h" | 14 #include "content/renderer/render_view.h" |
| 15 #include "media/audio/audio_output_controller.h" | 15 #include "media/audio/audio_output_controller.h" |
| 16 #include "media/base/filter_host.h" | 16 #include "media/base/filter_host.h" |
| 17 | 17 |
| 18 // Static variable that says what code path we are using -- low or high | 18 const size_t kBufferSize = 128; //2048; |
| 19 // latency. Made separate variable so we don't have to go to command line | |
| 20 // for every DCHECK(). | |
| 21 AudioRendererImpl::LatencyType AudioRendererImpl::latency_type_ = | |
| 22 AudioRendererImpl::kUninitializedLatency; | |
| 23 | 19 |
| 24 AudioRendererImpl::AudioRendererImpl() | 20 AudioRendererImpl::AudioRendererImpl(MessageLoop* render_loop) |
| 25 : AudioRendererBase(), | 21 : AudioRendererBase(), |
| 26 bytes_per_second_(0), | 22 bytes_per_second_(0), |
| 27 stream_id_(0), | |
| 28 shared_memory_(NULL), | |
| 29 shared_memory_size_(0), | |
| 30 stopped_(false), | 23 stopped_(false), |
| 31 pending_request_(false), | 24 pending_request_(false), |
| 32 prerolling_(false), | 25 prerolling_(false), |
| 33 preroll_bytes_(0) { | 26 preroll_bytes_(0), |
| 34 filter_ = RenderThread::current()->audio_message_filter(); | 27 render_loop_(render_loop) { |
| 35 // Figure out if we are planning to use high or low latency code path. | |
| 36 // We are initializing only one variable and double initialization is Ok, | |
| 37 // so there would not be any issues caused by CPU memory model. | |
| 38 if (latency_type_ == kUninitializedLatency) { | |
| 39 if (CommandLine::ForCurrentProcess()->HasSwitch( | |
| 40 switches::kLowLatencyAudio)) { | |
| 41 latency_type_ = kLowLatency; | |
| 42 } else { | |
| 43 latency_type_ = kHighLatency; | |
| 44 } | |
| 45 } | |
| 46 } | 28 } |
| 47 | 29 |
| 48 AudioRendererImpl::~AudioRendererImpl() { | 30 AudioRendererImpl::~AudioRendererImpl() { |
| 49 } | 31 } |
| 50 | 32 |
| 51 // static | |
| 52 void AudioRendererImpl::set_latency_type(LatencyType latency_type) { | |
| 53 DCHECK_EQ(kUninitializedLatency, latency_type_); | |
| 54 latency_type_ = latency_type; | |
| 55 } | |
| 56 | |
| 57 base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { | 33 base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) { |
| 58 if (bytes_per_second_) { | 34 if (bytes_per_second_) { |
| 59 return base::TimeDelta::FromMicroseconds( | 35 return base::TimeDelta::FromMicroseconds( |
| 60 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); | 36 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); |
| 61 } | 37 } |
| 62 return base::TimeDelta(); | 38 return base::TimeDelta(); |
| 63 } | 39 } |
| 64 | 40 |
| 65 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { | 41 bool AudioRendererImpl::OnInitialize(const media::AudioDecoderConfig& config) { |
| 66 AudioParameters params(config); | 42 AudioParameters params(config); |
| 67 params.format = AudioParameters::AUDIO_PCM_LINEAR; | 43 render_loop_->PostTask( |
| 68 | |
| 69 bytes_per_second_ = params.GetBytesPerSecond(); | |
| 70 | |
| 71 ChildProcess::current()->io_message_loop()->PostTask( | |
| 72 FROM_HERE, | 44 FROM_HERE, |
| 73 NewRunnableMethod(this, &AudioRendererImpl::CreateStreamTask, params)); | 45 NewRunnableMethod(this, &AudioRendererImpl::InitializeTask, params)); |
| 74 return true; | 46 return true; |
| 75 } | 47 } |
| 76 | 48 |
| 77 void AudioRendererImpl::OnStop() { | 49 void AudioRendererImpl::OnStop() { |
| 78 base::AutoLock auto_lock(lock_); | 50 base::AutoLock auto_lock(lock_); |
| 79 if (stopped_) | 51 if (stopped_) |
| 80 return; | 52 return; |
| 81 stopped_ = true; | 53 stopped_ = true; |
| 82 | 54 |
| 83 ChildProcess::current()->io_message_loop()->PostTask( | 55 if (audio_device_.get()) { |
| 84 FROM_HERE, | 56 audio_device_->Stop(); |
| 85 NewRunnableMethod(this, &AudioRendererImpl::DestroyTask)); | 57 audio_device_ = NULL; |
| 86 | |
| 87 if (audio_thread_.get()) { | |
| 88 socket_->Close(); | |
| 89 audio_thread_->Join(); | |
| 90 } | |
| 91 } | |
| 92 | |
| 93 void AudioRendererImpl::NotifyDataAvailableIfNecessary() { | |
| 94 if (latency_type_ == kHighLatency) { | |
| 95 // Post a task to render thread to notify a packet reception. | |
| 96 ChildProcess::current()->io_message_loop()->PostTask( | |
| 97 FROM_HERE, | |
| 98 NewRunnableMethod(this, &AudioRendererImpl::NotifyPacketReadyTask)); | |
| 99 } | 58 } |
| 100 } | 59 } |
| 101 | 60 |
| 102 void AudioRendererImpl::ConsumeAudioSamples( | 61 void AudioRendererImpl::ConsumeAudioSamples( |
| 103 scoped_refptr<media::Buffer> buffer_in) { | 62 scoped_refptr<media::Buffer> buffer_in) { |
| 104 base::AutoLock auto_lock(lock_); | 63 base::AutoLock auto_lock(lock_); |
| 105 if (stopped_) | 64 if (stopped_) |
| 106 return; | 65 return; |
| 107 | 66 |
| 108 // TODO(hclam): handle end of stream here. | 67 // TODO(hclam): handle end of stream here. |
| 109 | 68 |
| 110 // Use the base class to queue the buffer. | 69 // Use the base class to queue the buffer. |
| 111 AudioRendererBase::ConsumeAudioSamples(buffer_in); | 70 AudioRendererBase::ConsumeAudioSamples(buffer_in); |
| 112 | 71 |
| 113 NotifyDataAvailableIfNecessary(); | 72 } |
| 73 | |
| 74 void AudioRendererImpl::Render(const std::vector<float*>& audio_data, | |
|
scherkus (not reviewing)
2011/08/23 15:16:01
I haven't taken an indepth look at this class but
Chris Rogers
2011/08/24 00:41:52
Agreed. Also, we should loop Aaron into the conve
| |
| 75 size_t number_of_frames, | |
| 76 size_t audio_delay_milliseconds) { | |
| 77 // LOG(ERROR) << "Render("<< audio_data.size() << ", " | |
| 78 // << number_of_frames << ", " | |
| 79 // << audio_delay_milliseconds << ")"; | |
| 80 | |
| 81 base::AutoLock auto_lock(lock_); | |
| 82 if (stopped_) | |
| 83 return; | |
| 84 | |
| 85 if (GetPlaybackRate() > 0.0f) { | |
| 86 // Adjust the playback delay. | |
| 87 base::Time current_time = base::Time::Now(); | |
| 88 | |
| 89 base::TimeDelta request_delay = | |
| 90 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); | |
| 91 | |
| 92 // Finally we need to adjust the delay according to playback rate. | |
| 93 if (GetPlaybackRate() != 1.0f) { | |
| 94 request_delay = base::TimeDelta::FromMicroseconds( | |
| 95 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
| 96 GetPlaybackRate()))); | |
| 97 } | |
| 98 | |
| 99 int buf_size = number_of_frames * bytes_per_frame_; | |
| 100 int bytes_per_sample = bytes_per_frame_ / audio_data.size(); | |
| 101 DCHECK_EQ(bytes_per_sample, 2); | |
| 102 scoped_array<uint8> buf(new uint8[buf_size]); | |
| 103 uint32 filled = FillBuffer(buf.get(), buf_size, request_delay, false); | |
| 104 uint32 filled_frames = filled / bytes_per_frame_; | |
| 105 int stride = audio_data.size(); | |
| 106 for (size_t i = 0; i < audio_data.size(); ++i) { | |
| 107 short* pSrc = reinterpret_cast<short*>(buf.get()) + i; | |
| 108 float* pDst = audio_data[i]; | |
| 109 | |
| 110 for (size_t j = 0; j < filled_frames; ++j) { | |
| 111 *pDst++ = *pSrc / 32768.0f; | |
| 112 pSrc += stride; | |
| 113 } | |
| 114 } | |
| 115 } | |
| 116 } | |
| 117 | |
| 118 void AudioRendererImpl::SetAudioSink(AudioSink* audio_sink) | |
| 119 { | |
| 120 if (audio_device_.get()) { | |
| 121 audio_device_->Stop(); | |
| 122 } | |
| 123 | |
| 124 audio_device_ = audio_sink; | |
| 114 } | 125 } |
| 115 | 126 |
| 116 void AudioRendererImpl::SetPlaybackRate(float rate) { | 127 void AudioRendererImpl::SetPlaybackRate(float rate) { |
| 117 DCHECK_LE(0.0f, rate); | 128 DCHECK_LE(0.0f, rate); |
| 118 | 129 |
| 119 base::AutoLock auto_lock(lock_); | 130 base::AutoLock auto_lock(lock_); |
| 120 // Handle the case where we stopped due to IO message loop dying. | 131 // Handle the case where we stopped due to IO message loop dying. |
| 121 if (stopped_) { | 132 if (stopped_) { |
| 122 AudioRendererBase::SetPlaybackRate(rate); | 133 AudioRendererBase::SetPlaybackRate(rate); |
| 123 return; | 134 return; |
| 124 } | 135 } |
| 125 | 136 |
| 126 // We have two cases here: | 137 // We have two cases here: |
| 127 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 | 138 // Play: GetPlaybackRate() == 0.0 && rate != 0.0 |
| 128 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 | 139 // Pause: GetPlaybackRate() != 0.0 && rate == 0.0 |
| 129 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { | 140 if (GetPlaybackRate() == 0.0f && rate != 0.0f) { |
| 130 ChildProcess::current()->io_message_loop()->PostTask( | 141 render_loop_->PostTask( |
| 131 FROM_HERE, | 142 FROM_HERE, |
| 132 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 143 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
| 133 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { | 144 } else if (GetPlaybackRate() != 0.0f && rate == 0.0f) { |
| 134 // Pause is easy, we can always pause. | 145 // Pause is easy, we can always pause. |
| 135 ChildProcess::current()->io_message_loop()->PostTask( | 146 render_loop_->PostTask( |
| 136 FROM_HERE, | 147 FROM_HERE, |
| 137 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 148 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
| 138 } | 149 } |
| 139 AudioRendererBase::SetPlaybackRate(rate); | 150 AudioRendererBase::SetPlaybackRate(rate); |
| 140 | |
| 141 // If we are playing, give a kick to try fulfilling the packet request as | |
| 142 // the previous packet request may be stalled by a pause. | |
| 143 if (rate > 0.0f) { | |
| 144 NotifyDataAvailableIfNecessary(); | |
| 145 } | |
| 146 } | 151 } |
| 147 | 152 |
| 148 void AudioRendererImpl::Pause(media::FilterCallback* callback) { | 153 void AudioRendererImpl::Pause(media::FilterCallback* callback) { |
| 149 AudioRendererBase::Pause(callback); | 154 AudioRendererBase::Pause(callback); |
| 150 base::AutoLock auto_lock(lock_); | 155 base::AutoLock auto_lock(lock_); |
| 151 if (stopped_) | 156 if (stopped_) |
| 152 return; | 157 return; |
| 153 | 158 |
| 154 ChildProcess::current()->io_message_loop()->PostTask( | 159 render_loop_->PostTask( |
| 155 FROM_HERE, | 160 FROM_HERE, |
| 156 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 161 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
| 157 } | 162 } |
| 158 | 163 |
| 159 void AudioRendererImpl::Seek(base::TimeDelta time, | 164 void AudioRendererImpl::Seek(base::TimeDelta time, |
| 160 const media::FilterStatusCB& cb) { | 165 const media::FilterStatusCB& cb) { |
| 161 AudioRendererBase::Seek(time, cb); | 166 AudioRendererBase::Seek(time, cb); |
| 162 base::AutoLock auto_lock(lock_); | 167 base::AutoLock auto_lock(lock_); |
| 163 if (stopped_) | 168 if (stopped_) |
| 164 return; | 169 return; |
| 165 | 170 |
| 166 ChildProcess::current()->io_message_loop()->PostTask( | 171 render_loop_->PostTask( |
| 167 FROM_HERE, | 172 FROM_HERE, |
| 168 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); | 173 NewRunnableMethod(this, &AudioRendererImpl::SeekTask)); |
| 169 } | 174 } |
| 170 | 175 |
| 171 | 176 |
| 172 void AudioRendererImpl::Play(media::FilterCallback* callback) { | 177 void AudioRendererImpl::Play(media::FilterCallback* callback) { |
| 173 AudioRendererBase::Play(callback); | 178 AudioRendererBase::Play(callback); |
| 174 base::AutoLock auto_lock(lock_); | 179 base::AutoLock auto_lock(lock_); |
| 175 if (stopped_) | 180 if (stopped_) |
| 176 return; | 181 return; |
| 177 | 182 |
| 178 if (GetPlaybackRate() != 0.0f) { | 183 if (GetPlaybackRate() != 0.0f) { |
| 179 ChildProcess::current()->io_message_loop()->PostTask( | 184 render_loop_->PostTask( |
| 180 FROM_HERE, | 185 FROM_HERE, |
| 181 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); | 186 NewRunnableMethod(this, &AudioRendererImpl::PlayTask)); |
| 182 } else { | 187 } else { |
| 183 ChildProcess::current()->io_message_loop()->PostTask( | 188 render_loop_->PostTask( |
| 184 FROM_HERE, | 189 FROM_HERE, |
| 185 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); | 190 NewRunnableMethod(this, &AudioRendererImpl::PauseTask)); |
| 186 } | 191 } |
| 187 } | 192 } |
| 188 | 193 |
| 189 void AudioRendererImpl::SetVolume(float volume) { | 194 void AudioRendererImpl::SetVolume(float volume) { |
| 190 base::AutoLock auto_lock(lock_); | 195 base::AutoLock auto_lock(lock_); |
| 191 if (stopped_) | 196 if (stopped_) |
| 192 return; | 197 return; |
| 193 ChildProcess::current()->io_message_loop()->PostTask( | |
| 194 FROM_HERE, | |
| 195 NewRunnableMethod(this, &AudioRendererImpl::SetVolumeTask, volume)); | |
| 196 } | |
| 197 | |
| 198 void AudioRendererImpl::OnCreated(base::SharedMemoryHandle handle, | |
| 199 uint32 length) { | |
| 200 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 201 DCHECK_EQ(kHighLatency, latency_type_); | |
| 202 | |
| 203 base::AutoLock auto_lock(lock_); | |
| 204 if (stopped_) | |
| 205 return; | |
| 206 | 198 |
| 207 shared_memory_.reset(new base::SharedMemory(handle, false)); | 199 if (audio_device_.get()) |
| 208 shared_memory_->Map(length); | 200 audio_device_->SetVolume(volume); |
| 209 shared_memory_size_ = length; | |
| 210 } | 201 } |
| 211 | 202 |
| 212 void AudioRendererImpl::CreateSocket(base::SyncSocket::Handle socket_handle) { | 203 void AudioRendererImpl::InitializeTask(const AudioParameters& params) { |
| 213 DCHECK_EQ(kLowLatency, latency_type_); | 204 bytes_per_second_ = params.GetBytesPerSecond(); |
| 214 #if defined(OS_WIN) | 205 bytes_per_frame_ = params.bits_per_sample * params.channels / 8; |
| 215 DCHECK(socket_handle); | 206 |
| 216 #else | 207 audio_device_ = new AudioDevice( |
| 217 DCHECK_GE(socket_handle, 0); | 208 kBufferSize, |
| 218 #endif | 209 params.channels, |
| 219 socket_.reset(new base::SyncSocket(socket_handle)); | 210 params.sample_rate, |
| 211 this); | |
| 220 } | 212 } |
| 221 | 213 |
| 222 void AudioRendererImpl::CreateAudioThread() { | 214 void AudioRendererImpl::PlayTask() { |
| 223 DCHECK_EQ(kLowLatency, latency_type_); | 215 LOG(ERROR) << "PlayTask()"; |
| 224 audio_thread_.reset( | |
| 225 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | |
| 226 audio_thread_->Start(); | |
| 227 } | |
| 228 | 216 |
| 229 void AudioRendererImpl::OnLowLatencyCreated( | 217 //Send(new AudioHostMsg_PlayStream(stream_id_)); |
| 230 base::SharedMemoryHandle handle, | 218 if (audio_device_.get()) { |
| 231 base::SyncSocket::Handle socket_handle, | 219 audio_device_->Start(); |
| 232 uint32 length) { | |
| 233 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 234 DCHECK_EQ(kLowLatency, latency_type_); | |
| 235 #if defined(OS_WIN) | |
| 236 DCHECK(handle); | |
| 237 #else | |
| 238 DCHECK_GE(handle.fd, 0); | |
| 239 #endif | |
| 240 DCHECK_NE(0u, length); | |
| 241 | |
| 242 base::AutoLock auto_lock(lock_); | |
| 243 if (stopped_) | |
| 244 return; | |
| 245 | |
| 246 shared_memory_.reset(new base::SharedMemory(handle, false)); | |
| 247 shared_memory_->Map(length); | |
| 248 shared_memory_size_ = length; | |
| 249 | |
| 250 CreateSocket(socket_handle); | |
| 251 CreateAudioThread(); | |
| 252 } | |
| 253 | |
| 254 void AudioRendererImpl::OnRequestPacket(AudioBuffersState buffers_state) { | |
| 255 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 256 DCHECK_EQ(kHighLatency, latency_type_); | |
| 257 { | |
| 258 base::AutoLock auto_lock(lock_); | |
| 259 DCHECK(!pending_request_); | |
| 260 pending_request_ = true; | |
| 261 request_buffers_state_ = buffers_state; | |
| 262 } | |
| 263 | |
| 264 // Try to fill in the fulfill the packet request. | |
| 265 NotifyPacketReadyTask(); | |
| 266 } | |
| 267 | |
| 268 void AudioRendererImpl::OnStateChanged(AudioStreamState state) { | |
| 269 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 270 | |
| 271 base::AutoLock auto_lock(lock_); | |
| 272 if (stopped_) | |
| 273 return; | |
| 274 | |
| 275 switch (state) { | |
| 276 case kAudioStreamError: | |
| 277 // We receive this error if we counter an hardware error on the browser | |
| 278 // side. We can proceed with ignoring the audio stream. | |
| 279 // TODO(hclam): We need more handling of these kind of error. For example | |
| 280 // re-try creating the audio output stream on the browser side or fail | |
| 281 // nicely and report to demuxer that the whole audio stream is discarded. | |
| 282 host()->DisableAudioRenderer(); | |
| 283 break; | |
| 284 // TODO(hclam): handle these events. | |
| 285 case kAudioStreamPlaying: | |
| 286 case kAudioStreamPaused: | |
| 287 break; | |
| 288 default: | |
| 289 NOTREACHED(); | |
| 290 break; | |
| 291 } | 220 } |
| 292 } | 221 } |
| 293 | 222 |
| 294 void AudioRendererImpl::OnVolume(double volume) { | 223 void AudioRendererImpl::PauseTask() { |
| 295 // TODO(hclam): decide whether we need to report the current volume to | 224 LOG(ERROR) << "PauseTask()"; |
| 296 // pipeline. | |
| 297 } | |
| 298 | 225 |
| 299 void AudioRendererImpl::CreateStreamTask(const AudioParameters& audio_params) { | 226 //Send(new AudioHostMsg_PauseStream(stream_id_)); |
| 300 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 227 if (audio_device_.get()) { |
| 301 | 228 audio_device_->Stop(); |
| 302 base::AutoLock auto_lock(lock_); | 229 } |
| 303 if (stopped_) | |
| 304 return; | |
| 305 | |
| 306 // Make sure we don't call create more than once. | |
| 307 DCHECK_EQ(0, stream_id_); | |
| 308 stream_id_ = filter_->AddDelegate(this); | |
| 309 ChildProcess::current()->io_message_loop()->AddDestructionObserver(this); | |
| 310 | |
| 311 AudioParameters params_to_send(audio_params); | |
| 312 // Let the browser choose packet size. | |
| 313 params_to_send.samples_per_packet = 0; | |
| 314 | |
| 315 Send(new AudioHostMsg_CreateStream(stream_id_, | |
| 316 params_to_send, | |
| 317 latency_type_ == kLowLatency)); | |
| 318 } | |
| 319 | |
| 320 void AudioRendererImpl::PlayTask() { | |
| 321 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 322 | |
| 323 Send(new AudioHostMsg_PlayStream(stream_id_)); | |
| 324 } | |
| 325 | |
| 326 void AudioRendererImpl::PauseTask() { | |
| 327 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 328 | |
| 329 Send(new AudioHostMsg_PauseStream(stream_id_)); | |
| 330 } | 230 } |
| 331 | 231 |
| 332 void AudioRendererImpl::SeekTask() { | 232 void AudioRendererImpl::SeekTask() { |
| 333 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 233 LOG(ERROR) << "SeekTask()"; |
| 334 | 234 if (audio_device_.get()) { |
| 235 audio_device_->Stop(); | |
| 236 } | |
| 335 // We have to pause the audio stream before we can flush. | 237 // We have to pause the audio stream before we can flush. |
| 336 Send(new AudioHostMsg_PauseStream(stream_id_)); | 238 //Send(new AudioHostMsg_PauseStream(stream_id_)); |
| 337 Send(new AudioHostMsg_FlushStream(stream_id_)); | 239 //Send(new AudioHostMsg_FlushStream(stream_id_)); |
| 338 } | |
| 339 | |
| 340 void AudioRendererImpl::DestroyTask() { | |
| 341 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 342 | |
| 343 // Make sure we don't call destroy more than once. | |
| 344 DCHECK_NE(0, stream_id_); | |
| 345 filter_->RemoveDelegate(stream_id_); | |
| 346 Send(new AudioHostMsg_CloseStream(stream_id_)); | |
| 347 ChildProcess::current()->io_message_loop()->RemoveDestructionObserver(this); | |
| 348 stream_id_ = 0; | |
| 349 } | |
| 350 | |
| 351 void AudioRendererImpl::SetVolumeTask(double volume) { | |
| 352 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 353 | |
| 354 base::AutoLock auto_lock(lock_); | |
| 355 if (stopped_) | |
| 356 return; | |
| 357 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); | |
| 358 } | |
| 359 | |
| 360 void AudioRendererImpl::NotifyPacketReadyTask() { | |
| 361 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | |
| 362 DCHECK_EQ(kHighLatency, latency_type_); | |
| 363 | |
| 364 base::AutoLock auto_lock(lock_); | |
| 365 if (stopped_) | |
| 366 return; | |
| 367 if (pending_request_ && GetPlaybackRate() > 0.0f) { | |
| 368 DCHECK(shared_memory_.get()); | |
| 369 | |
| 370 // Adjust the playback delay. | |
| 371 base::Time current_time = base::Time::Now(); | |
| 372 | |
| 373 base::TimeDelta request_delay = | |
| 374 ConvertToDuration(request_buffers_state_.total_bytes()); | |
| 375 | |
| 376 // Add message delivery delay. | |
| 377 if (current_time > request_buffers_state_.timestamp) { | |
| 378 base::TimeDelta receive_latency = | |
| 379 current_time - request_buffers_state_.timestamp; | |
| 380 | |
| 381 // If the receive latency is too much it may offset all the delay. | |
| 382 if (receive_latency >= request_delay) { | |
| 383 request_delay = base::TimeDelta(); | |
| 384 } else { | |
| 385 request_delay -= receive_latency; | |
| 386 } | |
| 387 } | |
| 388 | |
| 389 // Finally we need to adjust the delay according to playback rate. | |
| 390 if (GetPlaybackRate() != 1.0f) { | |
| 391 request_delay = base::TimeDelta::FromMicroseconds( | |
| 392 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
| 393 GetPlaybackRate()))); | |
| 394 } | |
| 395 | |
| 396 uint32 filled = FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | |
| 397 shared_memory_size_, request_delay, | |
| 398 request_buffers_state_.pending_bytes == 0); | |
| 399 pending_request_ = false; | |
| 400 // Then tell browser process we are done filling into the buffer. | |
| 401 Send(new AudioHostMsg_NotifyPacketReady(stream_id_, filled)); | |
| 402 } | |
| 403 } | 240 } |
| 404 | 241 |
| 405 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { | 242 void AudioRendererImpl::WillDestroyCurrentMessageLoop() { |
| 406 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 243 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); |
| 407 | 244 |
| 408 // We treat the IO loop going away the same as stopping. | 245 // We treat the IO loop going away the same as stopping. |
| 409 base::AutoLock auto_lock(lock_); | 246 base::AutoLock auto_lock(lock_); |
| 410 if (stopped_) | 247 if (stopped_) |
| 411 return; | 248 return; |
| 412 | 249 |
| 413 stopped_ = true; | 250 stopped_ = true; |
| 414 DestroyTask(); | 251 if (audio_device_.get()) { |
| 415 } | 252 audio_device_->Stop(); |
| 416 | 253 audio_device_ = NULL; |
| 417 // Our audio thread runs here. We receive requests for more data and send it | |
| 418 // on this thread. | |
| 419 void AudioRendererImpl::Run() { | |
| 420 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); | |
| 421 | |
| 422 int bytes; | |
| 423 while (sizeof(bytes) == socket_->Receive(&bytes, sizeof(bytes))) { | |
| 424 LOG(ERROR) << "+++ bytes: " << bytes; | |
| 425 if (bytes == media::AudioOutputController::kPauseMark) | |
| 426 continue; | |
| 427 else if (bytes < 0) | |
| 428 break; | |
| 429 base::AutoLock auto_lock(lock_); | |
| 430 if (stopped_) | |
| 431 break; | |
| 432 float playback_rate = GetPlaybackRate(); | |
| 433 if (playback_rate <= 0.0f) | |
| 434 continue; | |
| 435 DCHECK(shared_memory_.get()); | |
| 436 base::TimeDelta request_delay = ConvertToDuration(bytes); | |
| 437 // We need to adjust the delay according to playback rate. | |
| 438 if (playback_rate != 1.0f) { | |
| 439 request_delay = base::TimeDelta::FromMicroseconds( | |
| 440 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
| 441 playback_rate))); | |
| 442 } | |
| 443 FillBuffer(static_cast<uint8*>(shared_memory_->memory()), | |
| 444 shared_memory_size_, | |
| 445 request_delay, | |
| 446 true /* buffers empty */); | |
| 447 } | 254 } |
| 448 } | 255 } |
| 449 | |
| 450 void AudioRendererImpl::Send(IPC::Message* message) { | |
| 451 filter_->Send(message); | |
| 452 } | |
| OLD | NEW |