| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
| 6 #include "gpu/command_buffer/common/id_allocator.h" | 6 #include "gpu/command_buffer/common/id_allocator.h" |
| 7 #include "gpu/command_buffer/service/buffer_manager.h" | 7 #include "gpu/command_buffer/service/buffer_manager.h" |
| 8 #include "gpu/command_buffer/service/framebuffer_manager.h" | 8 #include "gpu/command_buffer/service/framebuffer_manager.h" |
| 9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 9 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 10 #include "gpu/command_buffer/service/program_manager.h" | 10 #include "gpu/command_buffer/service/program_manager.h" |
| 11 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 11 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
| 12 #include "gpu/command_buffer/service/shader_manager.h" | 12 #include "gpu/command_buffer/service/shader_manager.h" |
| 13 #include "gpu/command_buffer/service/texture_manager.h" | 13 #include "gpu/command_buffer/service/texture_manager.h" |
| 14 #include "gpu/GLES2/gles2_command_buffer.h" | |
| 15 #include "ui/gfx/gl/gl_implementation.h" | 14 #include "ui/gfx/gl/gl_implementation.h" |
| 16 | 15 |
| 17 namespace gpu { | 16 namespace gpu { |
| 18 namespace gles2 { | 17 namespace gles2 { |
| 19 | 18 |
| 20 ContextGroup::ContextGroup() | 19 ContextGroup::ContextGroup() |
| 21 : initialized_(false), | 20 : initialized_(false), |
| 22 have_context_(true), | 21 have_context_(true), |
| 23 max_vertex_attribs_(0u), | 22 max_vertex_attribs_(0u), |
| 24 max_texture_units_(0u), | 23 max_texture_units_(0u), |
| (...skipping 130 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 155 if (namespace_id >= arraysize(id_namespaces_)) | 154 if (namespace_id >= arraysize(id_namespaces_)) |
| 156 return NULL; | 155 return NULL; |
| 157 | 156 |
| 158 return id_namespaces_[namespace_id].get(); | 157 return id_namespaces_[namespace_id].get(); |
| 159 } | 158 } |
| 160 | 159 |
| 161 } // namespace gles2 | 160 } // namespace gles2 |
| 162 } // namespace gpu | 161 } // namespace gpu |
| 163 | 162 |
| 164 | 163 |
| OLD | NEW |