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Issue 7622002: Revert 96327 - Switch over to using SkRegions to calculate dirty areas. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/host/capturer.h" 5 #include "remoting/host/capturer.h"
6 6
7 #include <ApplicationServices/ApplicationServices.h> 7 #include <ApplicationServices/ApplicationServices.h>
8 #include <OpenGL/CGLMacro.h> 8 #include <OpenGL/CGLMacro.h>
9 #include <OpenGL/OpenGL.h> 9 #include <OpenGL/OpenGL.h>
10 10
11 #include <stddef.h> 11 #include <stddef.h>
12 12
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "base/mac/mac_util.h" 14 #include "base/mac/mac_util.h"
15 #include "base/memory/scoped_ptr.h" 15 #include "base/memory/scoped_ptr.h"
16 #include "remoting/base/util.h" 16 #include "remoting/base/util.h"
17 #include "remoting/host/capturer_helper.h" 17 #include "remoting/host/capturer_helper.h"
18 #include "skia/ext/skia_utils_mac.h"
19 18
20 namespace remoting { 19 namespace remoting {
21 20
22 namespace { 21 namespace {
23 22
24 class scoped_pixel_buffer_object { 23 class scoped_pixel_buffer_object {
25 public: 24 public:
26 scoped_pixel_buffer_object(); 25 scoped_pixel_buffer_object();
27 ~scoped_pixel_buffer_object(); 26 ~scoped_pixel_buffer_object();
28 27
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 virtual ~CapturerMac(); 127 virtual ~CapturerMac();
129 128
130 // Enable or disable capturing. Capturing should be disabled while a screen 129 // Enable or disable capturing. Capturing should be disabled while a screen
131 // reconfiguration is in progress, otherwise reading from the screen base 130 // reconfiguration is in progress, otherwise reading from the screen base
132 // address is likely to segfault. 131 // address is likely to segfault.
133 void EnableCapture(bool enable); 132 void EnableCapture(bool enable);
134 133
135 // Capturer interface. 134 // Capturer interface.
136 virtual void ScreenConfigurationChanged() OVERRIDE; 135 virtual void ScreenConfigurationChanged() OVERRIDE;
137 virtual media::VideoFrame::Format pixel_format() const OVERRIDE; 136 virtual media::VideoFrame::Format pixel_format() const OVERRIDE;
138 virtual void ClearInvalidRegion() OVERRIDE; 137 virtual void ClearInvalidRects() OVERRIDE;
139 virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE; 138 virtual void InvalidateRects(const InvalidRects& inval_rects) OVERRIDE;
140 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE; 139 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE;
141 virtual void InvalidateFullScreen() OVERRIDE; 140 virtual void InvalidateFullScreen() OVERRIDE;
142 virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback) 141 virtual void CaptureInvalidRects(CaptureCompletedCallback* callback) OVERRIDE;
143 OVERRIDE;
144 virtual const gfx::Size& size_most_recent() const OVERRIDE; 142 virtual const gfx::Size& size_most_recent() const OVERRIDE;
145 143
146 private: 144 private:
147 void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region); 145 void GlBlitFast(const VideoFrameBuffer& buffer, const InvalidRects& rects);
148 void GlBlitSlow(const VideoFrameBuffer& buffer); 146 void GlBlitSlow(const VideoFrameBuffer& buffer);
149 void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region); 147 void CgBlit(const VideoFrameBuffer& buffer, const InvalidRects& rects);
150 void CaptureRegion(const SkRegion& region, 148 void CaptureRects(const InvalidRects& rects,
151 CaptureCompletedCallback* callback); 149 CaptureCompletedCallback* callback);
152 150
153 void ScreenRefresh(CGRectCount count, const CGRect *rect_array); 151 void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
154 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta, 152 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
155 size_t count, 153 size_t count,
156 const CGRect *rect_array); 154 const CGRect *rect_array);
157 static void ScreenRefreshCallback(CGRectCount count, 155 static void ScreenRefreshCallback(CGRectCount count,
158 const CGRect *rect_array, 156 const CGRect *rect_array,
159 void *user_parameter); 157 void *user_parameter);
160 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 158 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
161 size_t count, 159 size_t count,
162 const CGRect *rect_array, 160 const CGRect *rect_array,
163 void *user_parameter); 161 void *user_parameter);
164 static void DisplaysReconfiguredCallback(CGDirectDisplayID display, 162 static void DisplaysReconfiguredCallback(CGDirectDisplayID display,
165 CGDisplayChangeSummaryFlags flags, 163 CGDisplayChangeSummaryFlags flags,
166 void *user_parameter); 164 void *user_parameter);
167 165
168 void ReleaseBuffers(); 166 void ReleaseBuffers();
169 CGLContextObj cgl_context_; 167 CGLContextObj cgl_context_;
170 static const int kNumBuffers = 2; 168 static const int kNumBuffers = 2;
171 scoped_pixel_buffer_object pixel_buffer_object_; 169 scoped_pixel_buffer_object pixel_buffer_object_;
172 VideoFrameBuffer buffers_[kNumBuffers]; 170 VideoFrameBuffer buffers_[kNumBuffers];
173 171
174 // A thread-safe list of invalid rectangles, and the size of the most 172 // A thread-safe list of invalid rectangles, and the size of the most
175 // recently captured screen. 173 // recently captured screen.
176 CapturerHelper helper_; 174 CapturerHelper helper_;
177 175
178 // The current buffer with valid data for reading. 176 // The current buffer with valid data for reading.
179 int current_buffer_; 177 int current_buffer_;
180 178
181 // The previous buffer into which we captured, or NULL for the first capture 179 // The last buffer into which we captured, or NULL for the first capture for
182 // for a particular screen resolution. 180 // a particular screen resolution.
183 uint8* last_buffer_; 181 uint8* last_buffer_;
184 182
185 // Contains an invalid region from the previous capture. 183 // Contains a list of invalid rectangles in the last capture.
186 SkRegion last_invalid_region_; 184 InvalidRects last_invalid_rects_;
187 185
188 // Format of pixels returned in buffer. 186 // Format of pixels returned in buffer.
189 media::VideoFrame::Format pixel_format_; 187 media::VideoFrame::Format pixel_format_;
190 188
191 bool capturing_; 189 bool capturing_;
192 190
193 DISALLOW_COPY_AND_ASSIGN(CapturerMac); 191 DISALLOW_COPY_AND_ASSIGN(CapturerMac);
194 }; 192 };
195 193
196 CapturerMac::CapturerMac() 194 CapturerMac::CapturerMac()
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
235 // The buffers might be in use by the encoder, so don't delete them here. 233 // The buffers might be in use by the encoder, so don't delete them here.
236 // Instead, mark them as "needs update"; next time the buffers are used by 234 // Instead, mark them as "needs update"; next time the buffers are used by
237 // the capturer, they will be recreated if necessary. 235 // the capturer, they will be recreated if necessary.
238 for (int i = 0; i < kNumBuffers; ++i) { 236 for (int i = 0; i < kNumBuffers; ++i) {
239 buffers_[i].set_needs_update(); 237 buffers_[i].set_needs_update();
240 } 238 }
241 } 239 }
242 240
243 void CapturerMac::ScreenConfigurationChanged() { 241 void CapturerMac::ScreenConfigurationChanged() {
244 ReleaseBuffers(); 242 ReleaseBuffers();
245 helper_.ClearInvalidRegion(); 243 InvalidRects rects;
244 helper_.SwapInvalidRects(rects);
246 last_buffer_ = NULL; 245 last_buffer_ = NULL;
247 246
248 CGDirectDisplayID mainDevice = CGMainDisplayID(); 247 CGDirectDisplayID mainDevice = CGMainDisplayID();
249 int width = CGDisplayPixelsWide(mainDevice); 248 int width = CGDisplayPixelsWide(mainDevice);
250 int height = CGDisplayPixelsHigh(mainDevice); 249 int height = CGDisplayPixelsHigh(mainDevice);
251 InvalidateScreen(gfx::Size(width, height)); 250 InvalidateScreen(gfx::Size(width, height));
252 251
253 if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) { 252 if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
254 VLOG(3) << "OpenGL support not available."; 253 VLOG(3) << "OpenGL support not available.";
255 return; 254 return;
(...skipping 18 matching lines...) Expand all
274 CGLSetCurrentContext(cgl_context_); 273 CGLSetCurrentContext(cgl_context_);
275 274
276 size_t buffer_size = width * height * sizeof(uint32_t); 275 size_t buffer_size = width * height * sizeof(uint32_t);
277 pixel_buffer_object_.Init(cgl_context_, buffer_size); 276 pixel_buffer_object_.Init(cgl_context_, buffer_size);
278 } 277 }
279 278
280 media::VideoFrame::Format CapturerMac::pixel_format() const { 279 media::VideoFrame::Format CapturerMac::pixel_format() const {
281 return pixel_format_; 280 return pixel_format_;
282 } 281 }
283 282
284 void CapturerMac::ClearInvalidRegion() { 283 void CapturerMac::ClearInvalidRects() {
285 helper_.ClearInvalidRegion(); 284 helper_.ClearInvalidRects();
286 } 285 }
287 286
288 void CapturerMac::InvalidateRegion(const SkRegion& invalid_region) { 287 void CapturerMac::InvalidateRects(const InvalidRects& inval_rects) {
289 helper_.InvalidateRegion(invalid_region); 288 helper_.InvalidateRects(inval_rects);
290 } 289 }
291 290
292 void CapturerMac::InvalidateScreen(const gfx::Size& size) { 291 void CapturerMac::InvalidateScreen(const gfx::Size& size) {
293 helper_.InvalidateScreen(size); 292 helper_.InvalidateScreen(size);
294 } 293 }
295 294
296 void CapturerMac::InvalidateFullScreen() { 295 void CapturerMac::InvalidateFullScreen() {
297 helper_.InvalidateFullScreen(); 296 helper_.InvalidateFullScreen();
298 } 297 }
299 298
300 void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) { 299 void CapturerMac::CaptureInvalidRects(CaptureCompletedCallback* callback) {
301 scoped_refptr<CaptureData> data; 300 scoped_refptr<CaptureData> data;
302 if (capturing_) { 301 if (capturing_) {
303 SkRegion region; 302 InvalidRects rects;
304 helper_.SwapInvalidRegion(&region); 303 helper_.SwapInvalidRects(rects);
305 VideoFrameBuffer& current_buffer = buffers_[current_buffer_]; 304 VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
306 current_buffer.Update(); 305 current_buffer.Update();
307 306
308 bool flip = true; // GL capturers need flipping. 307 bool flip = true; // GL capturers need flipping.
309 if (cgl_context_) { 308 if (cgl_context_) {
310 if (pixel_buffer_object_.get() != 0) { 309 if (pixel_buffer_object_.get() != 0) {
311 GlBlitFast(current_buffer, region); 310 GlBlitFast(current_buffer, rects);
312 } else { 311 } else {
313 // See comment in scoped_pixel_buffer_object::Init about why the slow 312 // See comment in scoped_pixel_buffer_object::Init about why the slow
314 // path is always used on 10.5. 313 // path is always used on 10.5.
315 GlBlitSlow(current_buffer); 314 GlBlitSlow(current_buffer);
316 } 315 }
317 } else { 316 } else {
318 CgBlit(current_buffer, region); 317 CgBlit(current_buffer, rects);
319 flip = false; 318 flip = false;
320 } 319 }
321 320
322 DataPlanes planes; 321 DataPlanes planes;
323 planes.data[0] = current_buffer.ptr(); 322 planes.data[0] = current_buffer.ptr();
324 planes.strides[0] = current_buffer.bytes_per_row(); 323 planes.strides[0] = current_buffer.bytes_per_row();
325 if (flip) { 324 if (flip) {
326 planes.strides[0] = -planes.strides[0]; 325 planes.strides[0] = -planes.strides[0];
327 planes.data[0] += 326 planes.data[0] +=
328 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row(); 327 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row();
329 } 328 }
330 329
331 data = new CaptureData(planes, gfx::Size(current_buffer.size()), 330 data = new CaptureData(planes, gfx::Size(current_buffer.size()),
332 pixel_format()); 331 pixel_format());
333 data->mutable_dirty_region() = region; 332 data->mutable_dirty_rects() = rects;
334 333
335 current_buffer_ = (current_buffer_ + 1) % kNumBuffers; 334 current_buffer_ = (current_buffer_ + 1) % kNumBuffers;
336 helper_.set_size_most_recent(data->size()); 335 helper_.set_size_most_recent(data->size());
337 } 336 }
338 337
339 callback->Run(data); 338 callback->Run(data);
340 delete callback; 339 delete callback;
341 } 340 }
342 341
343 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer, 342 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer,
344 const SkRegion& region) { 343 const InvalidRects& rects) {
345 if (last_buffer_) { 344 if (last_buffer_) {
346 // We are doing double buffer for the capture data so we just need to copy 345 // We are doing double buffer for the capture data so we just need to copy
347 // the invalid region from the previous capture in the current buffer. 346 // invalid rects in the last capture in the current buffer.
348 // TODO(hclam): We can reduce the amount of copying here by subtracting 347 // TODO(hclam): |last_invalid_rects_| and |rects| can overlap and this
349 // |capturer_helper_|s region from |last_invalid_region_|. 348 // causes extra copies on the overlapped region. Subtract |rects| from
350 // http://crbug.com/92354 349 // |last_invalid_rects_| to do a minimal amount of copy when we have proper
350 // region algorithms implemented.
351 351
352 // Since the image obtained from OpenGL is upside-down, need to do some 352 // Since the image obtained from OpenGL is upside-down, need to do some
353 // magic here to copy the correct rectangle. 353 // magic here to copy the correct rectangle.
354 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 354 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row();
355 for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) { 355 for (InvalidRects::iterator i = last_invalid_rects_.begin();
356 i != last_invalid_rects_.end();
357 ++i) {
356 CopyRect(last_buffer_ + y_offset, 358 CopyRect(last_buffer_ + y_offset,
357 -buffer.bytes_per_row(), 359 -buffer.bytes_per_row(),
358 buffer.ptr() + y_offset, 360 buffer.ptr() + y_offset,
359 -buffer.bytes_per_row(), 361 -buffer.bytes_per_row(),
360 4, // Bytes for pixel for RGBA. 362 4, // Bytes for pixel for RGBA.
361 i.rect()); 363 *i);
362 } 364 }
363 } 365 }
364 last_buffer_ = buffer.ptr(); 366 last_buffer_ = buffer.ptr();
365 last_invalid_region_ = region; 367 last_invalid_rects_ = rects;
366 368
367 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 369 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
368 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get()); 370 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
369 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 371 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
370 GL_BGRA, GL_UNSIGNED_BYTE, 0); 372 GL_BGRA, GL_UNSIGNED_BYTE, 0);
371 GLubyte* ptr = static_cast<GLubyte*>( 373 GLubyte* ptr = static_cast<GLubyte*>(
372 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB)); 374 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
373 if (ptr == NULL) { 375 if (ptr == NULL) {
374 // If the buffer can't be mapped, assume that it's no longer valid and 376 // If the buffer can't be mapped, assume that it's no longer valid and
375 // release it. 377 // release it.
376 pixel_buffer_object_.Release(); 378 pixel_buffer_object_.Release();
377 } else { 379 } else {
378 // Copy only from the dirty rects. Since the image obtained from OpenGL is 380 // Copy only from the dirty rects. Since the image obtained from OpenGL is
379 // upside-down we need to do some magic here to copy the correct rectangle. 381 // upside-down we need to do some magic here to copy the correct rectangle.
380 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 382 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row();
381 for(SkRegion::Iterator i(region); !i.done(); i.next()) { 383 for (InvalidRects::iterator i = rects.begin(); i != rects.end(); ++i) {
382 CopyRect(ptr + y_offset, 384 CopyRect(ptr + y_offset,
383 -buffer.bytes_per_row(), 385 -buffer.bytes_per_row(),
384 buffer.ptr() + y_offset, 386 buffer.ptr() + y_offset,
385 -buffer.bytes_per_row(), 387 -buffer.bytes_per_row(),
386 4, // Bytes for pixel for RGBA. 388 4, // Bytes for pixel for RGBA.
387 i.rect()); 389 *i);
388 } 390 }
389 } 391 }
390 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) { 392 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
391 // If glUnmapBuffer returns false, then the contents of the data store are 393 // If glUnmapBuffer returns false, then the contents of the data store are
392 // undefined. This might be because the screen mode has changed, in which 394 // undefined. This might be because the screen mode has changed, in which
393 // case it will be recreated in ScreenConfigurationChanged, but releasing 395 // case it will be recreated in ScreenConfigurationChanged, but releasing
394 // the object here is the best option. Capturing will fall back on 396 // the object here is the best option. Capturing will fall back on
395 // GlBlitSlow until such time as the pixel buffer object is recreated. 397 // GlBlitSlow until such time as the pixel buffer object is recreated.
396 pixel_buffer_object_.Release(); 398 pixel_buffer_object_.Release();
397 } 399 }
398 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0); 400 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
399 } 401 }
400 402
401 void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) { 403 void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) {
402 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 404 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
403 glReadBuffer(GL_FRONT); 405 glReadBuffer(GL_FRONT);
404 glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); 406 glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
405 glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment. 407 glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
406 glPixelStorei(GL_PACK_ROW_LENGTH, 0); 408 glPixelStorei(GL_PACK_ROW_LENGTH, 0);
407 glPixelStorei(GL_PACK_SKIP_ROWS, 0); 409 glPixelStorei(GL_PACK_SKIP_ROWS, 0);
408 glPixelStorei(GL_PACK_SKIP_PIXELS, 0); 410 glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
409 // Read a block of pixels from the frame buffer. 411 // Read a block of pixels from the frame buffer.
410 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 412 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
411 GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr()); 413 GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr());
412 glPopClientAttrib(); 414 glPopClientAttrib();
413 } 415 }
414 416
415 void CapturerMac::CgBlit(const VideoFrameBuffer& buffer, 417 void CapturerMac::CgBlit(const VideoFrameBuffer& buffer,
416 const SkRegion& region) { 418 const InvalidRects& rects) {
417 if (last_buffer_) 419 if (last_buffer_)
418 memcpy(buffer.ptr(), last_buffer_, 420 memcpy(buffer.ptr(), last_buffer_,
419 buffer.bytes_per_row() * buffer.size().height()); 421 buffer.bytes_per_row() * buffer.size().height());
420 last_buffer_ = buffer.ptr(); 422 last_buffer_ = buffer.ptr();
421 CGDirectDisplayID main_display = CGMainDisplayID(); 423 CGDirectDisplayID main_display = CGMainDisplayID();
422 uint8* display_base_address = 424 uint8* display_base_address =
423 reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display)); 425 reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display));
424 int src_bytes_per_row = CGDisplayBytesPerRow(main_display); 426 int src_bytes_per_row = CGDisplayBytesPerRow(main_display);
425 int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8; 427 int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8;
426 // TODO(hclam): We can reduce the amount of copying here by subtracting 428 for (InvalidRects::iterator i = rects.begin(); i != rects.end(); ++i) {
427 // |capturer_helper_|s region from |last_invalid_region_|.
428 // http://crbug.com/92354
429 for(SkRegion::Iterator i(region); !i.done(); i.next()) {
430 CopyRect(display_base_address, 429 CopyRect(display_base_address,
431 src_bytes_per_row, 430 src_bytes_per_row,
432 buffer.ptr(), 431 buffer.ptr(),
433 buffer.bytes_per_row(), 432 buffer.bytes_per_row(),
434 src_bytes_per_pixel, 433 src_bytes_per_pixel,
435 i.rect()); 434 *i);
436 } 435 }
437 } 436 }
438 437
439 const gfx::Size& CapturerMac::size_most_recent() const { 438 const gfx::Size& CapturerMac::size_most_recent() const {
440 return helper_.size_most_recent(); 439 return helper_.size_most_recent();
441 } 440 }
442 441
443 void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) { 442 void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) {
444 SkIRect skirect_array[count]; 443 InvalidRects rects;
445 for (CGRectCount i = 0; i < count; ++i) { 444 for (CGRectCount i = 0; i < count; ++i) {
446 skirect_array[i] = gfx::CGRectToSkIRect(rect_array[i]); 445 rects.insert(gfx::Rect(rect_array[i]));
447 } 446 }
448 SkRegion region; 447 InvalidateRects(rects);
449 region.setRects(skirect_array, count);
450 InvalidateRegion(region);
451 } 448 }
452 449
453 void CapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta, 450 void CapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
454 size_t count, 451 size_t count,
455 const CGRect *rect_array) { 452 const CGRect *rect_array) {
456 SkIRect skirect_new_array[count]; 453 InvalidRects rects;
457 for (CGRectCount i = 0; i < count; ++i) { 454 for (CGRectCount i = 0; i < count; ++i) {
458 CGRect rect = rect_array[i]; 455 CGRect rect = rect_array[i];
456 rects.insert(gfx::Rect(rect));
459 rect = CGRectOffset(rect, delta.dX, delta.dY); 457 rect = CGRectOffset(rect, delta.dX, delta.dY);
460 skirect_new_array[i] = gfx::CGRectToSkIRect(rect); 458 rects.insert(gfx::Rect(rect));
461 } 459 }
462 SkRegion region; 460 InvalidateRects(rects);
463 region.setRects(skirect_new_array, count);
464 InvalidateRegion(region);
465 } 461 }
466 462
467 void CapturerMac::ScreenRefreshCallback(CGRectCount count, 463 void CapturerMac::ScreenRefreshCallback(CGRectCount count,
468 const CGRect *rect_array, 464 const CGRect *rect_array,
469 void *user_parameter) { 465 void *user_parameter) {
470 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 466 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
471 capturer->ScreenRefresh(count, rect_array); 467 capturer->ScreenRefresh(count, rect_array);
472 } 468 }
473 469
474 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 470 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
(...skipping 20 matching lines...) Expand all
495 } 491 }
496 492
497 } // namespace 493 } // namespace
498 494
499 // static 495 // static
500 Capturer* Capturer::Create() { 496 Capturer* Capturer::Create() {
501 return new CapturerMac(); 497 return new CapturerMac();
502 } 498 }
503 499
504 } // namespace remoting 500 } // namespace remoting
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