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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/jingle_session.h" | 5 #include "remoting/protocol/jingle_session.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "base/rand_util.h" | 9 #include "base/rand_util.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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481 } | 481 } |
482 | 482 |
483 void JingleSession::OnChannelConnectorFinished( | 483 void JingleSession::OnChannelConnectorFinished( |
484 const std::string& name, JingleChannelConnector* connector) { | 484 const std::string& name, JingleChannelConnector* connector) { |
485 DCHECK(CalledOnValidThread()); | 485 DCHECK(CalledOnValidThread()); |
486 DCHECK_EQ(channel_connectors_[name], connector); | 486 DCHECK_EQ(channel_connectors_[name], connector); |
487 channel_connectors_[name] = NULL; | 487 channel_connectors_[name] = NULL; |
488 } | 488 } |
489 | 489 |
490 void JingleSession::CreateChannels() { | 490 void JingleSession::CreateChannels() { |
491 StreamChannelCallback stream_callback( | 491 CreateStreamChannel( |
492 base::Bind(&JingleSession::OnStreamChannelConnected, | 492 kControlChannelName, |
493 base::Unretained(this))); | 493 base::Bind(&JingleSession::OnChannelConnected, |
494 CreateStreamChannel(kControlChannelName, stream_callback); | 494 base::Unretained(this), &control_channel_socket_)); |
495 CreateStreamChannel(kEventChannelName, stream_callback); | 495 CreateStreamChannel( |
| 496 kEventChannelName, |
| 497 base::Bind(&JingleSession::OnChannelConnected, |
| 498 base::Unretained(this), &event_channel_socket_)); |
496 } | 499 } |
497 | 500 |
498 void JingleSession::OnStreamChannelConnected(const std::string& name, | 501 void JingleSession::OnChannelConnected( |
499 net::StreamSocket* socket) { | 502 scoped_ptr<net::Socket>* socket_container, |
500 OnChannelConnected(name, socket); | 503 net::StreamSocket* socket) { |
501 } | |
502 | |
503 void JingleSession::OnChannelConnected(const std::string& name, | |
504 net::Socket* socket) { | |
505 if (!socket) { | 504 if (!socket) { |
506 LOG(ERROR) << "Failed to connect channel " << name | 505 LOG(ERROR) << "Failed to connect control or events channel. " |
507 << ". Terminating connection"; | 506 << "Terminating connection"; |
508 CloseInternal(net::ERR_CONNECTION_CLOSED, true); | 507 CloseInternal(net::ERR_CONNECTION_CLOSED, true); |
509 return; | 508 return; |
510 } | 509 } |
511 | 510 |
512 if (name == kControlChannelName) { | 511 socket_container->reset(socket); |
513 control_channel_socket_.reset(socket); | |
514 } else if (name == kEventChannelName) { | |
515 event_channel_socket_.reset(socket); | |
516 } else { | |
517 NOTREACHED(); | |
518 } | |
519 | 512 |
520 if (control_channel_socket_.get() && event_channel_socket_.get()) { | 513 if (control_channel_socket_.get() && event_channel_socket_.get()) { |
521 // TODO(sergeyu): State should be set to CONNECTED in OnAccept | 514 // TODO(sergeyu): State should be set to CONNECTED in OnAccept |
522 // independent of the channels state. | 515 // independent of the channels state. |
523 SetState(CONNECTED); | 516 SetState(CONNECTED); |
524 } | 517 } |
525 } | 518 } |
526 | 519 |
527 const cricket::ContentInfo* JingleSession::GetContentInfo() const { | 520 const cricket::ContentInfo* JingleSession::GetContentInfo() const { |
528 const cricket::SessionDescription* session_description; | 521 const cricket::SessionDescription* session_description; |
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548 | 541 |
549 state_ = new_state; | 542 state_ = new_state; |
550 if (!closed_ && state_change_callback_.get()) | 543 if (!closed_ && state_change_callback_.get()) |
551 state_change_callback_->Run(new_state); | 544 state_change_callback_->Run(new_state); |
552 } | 545 } |
553 } | 546 } |
554 | 547 |
555 } // namespace protocol | 548 } // namespace protocol |
556 | 549 |
557 } // namespace remoting | 550 } // namespace remoting |
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