| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <set> | 5 #include <set> |
| 6 #include <string> | 6 #include <string> |
| 7 #include "gpu/command_buffer/service/feature_info.h" | 7 #include "gpu/command_buffer/service/feature_info.h" |
| 8 #include "gpu/command_buffer/service/gl_utils.h" | 8 #include "gpu/command_buffer/service/gl_utils.h" |
| 9 #include "gpu/GLES2/gles2_command_buffer.h" | 9 #include "gpu/GLES2/gles2_command_buffer.h" |
| 10 #include "ui/gfx/gl/gl_implementation.h" | 10 #include "ui/gfx/gl/gl_implementation.h" |
| (...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 114 AddExtensionString("GL_CHROMIUM_webglsl"); | 114 AddExtensionString("GL_CHROMIUM_webglsl"); |
| 115 feature_flags_.chromium_webglsl = true; | 115 feature_flags_.chromium_webglsl = true; |
| 116 } | 116 } |
| 117 | 117 |
| 118 // Check if we should allow GL_EXT_texture_compression_dxt1 and | 118 // Check if we should allow GL_EXT_texture_compression_dxt1 and |
| 119 // GL_EXT_texture_compression_s3tc. | 119 // GL_EXT_texture_compression_s3tc. |
| 120 bool enable_dxt1 = false; | 120 bool enable_dxt1 = false; |
| 121 bool enable_dxt3 = false; | 121 bool enable_dxt3 = false; |
| 122 bool enable_dxt5 = false; | 122 bool enable_dxt5 = false; |
| 123 bool have_s3tc = ext.Have("GL_EXT_texture_compression_s3tc"); | 123 bool have_s3tc = ext.Have("GL_EXT_texture_compression_s3tc"); |
| 124 bool have_dxt3 = have_s3tc || ext.Have("GL_ANGLE_texture_compression_dxt3"); |
| 125 bool have_dxt5 = have_s3tc || ext.Have("GL_ANGLE_texture_compression_dxt5"); |
| 124 | 126 |
| 125 if (ext.Desire("GL_EXT_texture_compression_dxt1") && | 127 if (ext.Desire("GL_EXT_texture_compression_dxt1") && |
| 126 (ext.Have("GL_EXT_texture_compression_dxt1") || have_s3tc)) { | 128 (ext.Have("GL_EXT_texture_compression_dxt1") || have_s3tc)) { |
| 127 enable_dxt1 = true; | 129 enable_dxt1 = true; |
| 128 } | 130 } |
| 129 if (have_s3tc && ext.Desire("GL_CHROMIUM_texture_compression_dxt3")) { | 131 if (have_dxt3 && ext.Desire("GL_CHROMIUM_texture_compression_dxt3")) { |
| 130 enable_dxt3 = true; | 132 enable_dxt3 = true; |
| 131 } | 133 } |
| 132 if (have_s3tc && ext.Desire("GL_CHROMIUM_texture_compression_dxt5")) { | 134 if (have_dxt5 && ext.Desire("GL_CHROMIUM_texture_compression_dxt5")) { |
| 133 enable_dxt5 = true; | 135 enable_dxt5 = true; |
| 134 } | 136 } |
| 135 | 137 |
| 136 if (enable_dxt1) { | 138 if (enable_dxt1) { |
| 137 AddExtensionString("GL_EXT_texture_compression_dxt1"); | 139 AddExtensionString("GL_EXT_texture_compression_dxt1"); |
| 138 validators_.compressed_texture_format.AddValue( | 140 validators_.compressed_texture_format.AddValue( |
| 139 GL_COMPRESSED_RGB_S3TC_DXT1_EXT); | 141 GL_COMPRESSED_RGB_S3TC_DXT1_EXT); |
| 140 validators_.compressed_texture_format.AddValue( | 142 validators_.compressed_texture_format.AddValue( |
| 141 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT); | 143 GL_COMPRESSED_RGBA_S3TC_DXT1_EXT); |
| 142 } | 144 } |
| (...skipping 208 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 351 } | 353 } |
| 352 | 354 |
| 353 void FeatureInfo::AddExtensionString(const std::string& str) { | 355 void FeatureInfo::AddExtensionString(const std::string& str) { |
| 354 if (extensions_.find(str) == std::string::npos) { | 356 if (extensions_.find(str) == std::string::npos) { |
| 355 extensions_ += (extensions_.empty() ? "" : " ") + str; | 357 extensions_ += (extensions_.empty() ? "" : " ") + str; |
| 356 } | 358 } |
| 357 } | 359 } |
| 358 | 360 |
| 359 } // namespace gles2 | 361 } // namespace gles2 |
| 360 } // namespace gpu | 362 } // namespace gpu |
| OLD | NEW |