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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_VIDEO_PICTURE_H_ | 5 #ifndef MEDIA_VIDEO_PICTURE_H_ |
6 #define MEDIA_VIDEO_PICTURE_H_ | 6 #define MEDIA_VIDEO_PICTURE_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "media/base/media_export.h" | |
10 #include "ui/gfx/gl/gl_context.h" | 9 #include "ui/gfx/gl/gl_context.h" |
11 #include "ui/gfx/size.h" | 10 #include "ui/gfx/size.h" |
12 | 11 |
13 namespace media { | 12 namespace media { |
14 | 13 |
15 // A picture buffer that is composed of a GLES2 texture. | 14 // A picture buffer that is composed of a GLES2 texture. |
16 // This is the media-namespace equivalent of PP_PictureBuffer_Dev. | 15 // This is the media-namespace equivalent of PP_PictureBuffer_Dev. |
17 class MEDIA_EXPORT PictureBuffer { | 16 class PictureBuffer { |
18 public: | 17 public: |
19 PictureBuffer(int32 id, gfx::Size size, uint32 texture_id); | 18 PictureBuffer(int32 id, gfx::Size size, uint32 texture_id); |
20 | 19 |
21 // Returns the client-specified id of the buffer. | 20 // Returns the client-specified id of the buffer. |
22 int32 id() const { | 21 int32 id() const { |
23 return id_; | 22 return id_; |
24 } | 23 } |
25 | 24 |
26 // Returns the size of the buffer. | 25 // Returns the size of the buffer. |
27 gfx::Size size() const { | 26 gfx::Size size() const { |
28 return size_; | 27 return size_; |
29 } | 28 } |
30 | 29 |
31 // Returns the id of the texture. | 30 // Returns the id of the texture. |
32 // NOTE: The texture id in the renderer process corresponds to a different | 31 // NOTE: The texture id in the renderer process corresponds to a different |
33 // texture id in the GPU process. | 32 // texture id in the GPU process. |
34 uint32 texture_id() const { | 33 uint32 texture_id() const { |
35 return texture_id_; | 34 return texture_id_; |
36 } | 35 } |
37 | 36 |
38 private: | 37 private: |
39 int32 id_; | 38 int32 id_; |
40 gfx::Size size_; | 39 gfx::Size size_; |
41 uint32 texture_id_; | 40 uint32 texture_id_; |
42 }; | 41 }; |
43 | 42 |
44 // A decoded picture frame. | 43 // A decoded picture frame. |
45 // This is the media-namespace equivalent of PP_Picture_Dev. | 44 // This is the media-namespace equivalent of PP_Picture_Dev. |
46 class MEDIA_EXPORT Picture { | 45 class Picture { |
47 public: | 46 public: |
48 Picture(int32 picture_buffer_id, int32 bitstream_buffer_id); | 47 Picture(int32 picture_buffer_id, int32 bitstream_buffer_id); |
49 | 48 |
50 // Returns the id of the picture buffer where this picture is contained. | 49 // Returns the id of the picture buffer where this picture is contained. |
51 int32 picture_buffer_id() const { | 50 int32 picture_buffer_id() const { |
52 return picture_buffer_id_; | 51 return picture_buffer_id_; |
53 } | 52 } |
54 | 53 |
55 // Returns the id of the bitstream buffer from which this frame was decoded. | 54 // Returns the id of the bitstream buffer from which this frame was decoded. |
56 int32 bitstream_buffer_id() const { | 55 int32 bitstream_buffer_id() const { |
57 return bitstream_buffer_id_; | 56 return bitstream_buffer_id_; |
58 } | 57 } |
59 | 58 |
60 void set_bitstream_buffer_id(int32 bitstream_buffer_id) { | 59 void set_bitstream_buffer_id(int32 bitstream_buffer_id) { |
61 bitstream_buffer_id_ = bitstream_buffer_id; | 60 bitstream_buffer_id_ = bitstream_buffer_id; |
62 } | 61 } |
63 | 62 |
64 private: | 63 private: |
65 int32 picture_buffer_id_; | 64 int32 picture_buffer_id_; |
66 int32 bitstream_buffer_id_; | 65 int32 bitstream_buffer_id_; |
67 }; | 66 }; |
68 | 67 |
69 } // namespace media | 68 } // namespace media |
70 | 69 |
71 #endif // MEDIA_VIDEO_PICTURE_H_ | 70 #endif // MEDIA_VIDEO_PICTURE_H_ |
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