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Side by Side Diff: media/audio/audio_buffers_state.h

Issue 7601002: Revert r95841 due to failing media_unittests on linux_shared bot. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
6 #define MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ 6 #define MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
7 7
8 #include "base/time.h" 8 #include "base/time.h"
9 #include "media/base/media_export.h"
10 9
11 // AudioBuffersState struct stores current state of audio buffers along with 10 // AudioBuffersState struct stores current state of audio buffers along with
12 // the timestamp of the moment this state corresponds to. It is used for audio 11 // the timestamp of the moment this state corresponds to. It is used for audio
13 // synchronization. 12 // synchronization.
14 struct MEDIA_EXPORT AudioBuffersState { 13 struct AudioBuffersState {
15 AudioBuffersState(); 14 AudioBuffersState();
16 AudioBuffersState(int pending_bytes, int hardware_delay_bytes); 15 AudioBuffersState(int pending_bytes, int hardware_delay_bytes);
17 16
18 int total_bytes(); 17 int total_bytes();
19 18
20 // Number of bytes we currently have in our software buffer. 19 // Number of bytes we currently have in our software buffer.
21 int pending_bytes; 20 int pending_bytes;
22 21
23 // Number of bytes that have been written to the device, but haven't 22 // Number of bytes that have been written to the device, but haven't
24 // been played yet. 23 // been played yet.
25 int hardware_delay_bytes; 24 int hardware_delay_bytes;
26 25
27 // Timestamp of the moment when the buffers state was captured. It is used 26 // Timestamp of the moment when the buffers state was captured. It is used
28 // to account for the time it takes to deliver AudioBuffersState from 27 // to account for the time it takes to deliver AudioBuffersState from
29 // the browser process to the renderer. 28 // the browser process to the renderer.
30 base::Time timestamp; 29 base::Time timestamp;
31 }; 30 };
32 31
33 32
34 #endif // MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ 33 #endif // MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
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