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Unified Diff: ui/gfx/gl/gl_surface_wgl.cc

Issue 7598013: Do not allocate depth-stencil buffers for GLSurfaces. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 9 years, 4 months ago
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Index: ui/gfx/gl/gl_surface_wgl.cc
===================================================================
--- ui/gfx/gl/gl_surface_wgl.cc (revision 95857)
+++ ui/gfx/gl/gl_surface_wgl.cc (working copy)
@@ -27,8 +27,8 @@
8, 0, // 8 bit alpha
0, // No accumulation buffer.
0, 0, 0, 0, // Ignore accumulation bits.
- 24, // 24 bit z-buffer size.
- 8, // 8-bit stencil buffer.
+ 0, // no z-buffer.
+ 0, // no stencil buffer.
0, // No aux buffer.
PFD_MAIN_PLANE, // Main drawing plane (not overlay).
0, // Reserved.
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