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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/gl_surface_egl.h" | 5 #include "ui/gfx/gl/gl_surface_egl.h" |
6 | 6 |
7 #include "build/build_config.h" | 7 #include "build/build_config.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "third_party/angle/include/EGL/egl.h" | 10 #include "third_party/angle/include/EGL/egl.h" |
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59 return false; | 59 return false; |
60 } | 60 } |
61 | 61 |
62 // Choose an EGL configuration. | 62 // Choose an EGL configuration. |
63 static const EGLint kConfigAttribs[] = { | 63 static const EGLint kConfigAttribs[] = { |
64 EGL_BUFFER_SIZE, 32, | 64 EGL_BUFFER_SIZE, 32, |
65 EGL_ALPHA_SIZE, 8, | 65 EGL_ALPHA_SIZE, 8, |
66 EGL_BLUE_SIZE, 8, | 66 EGL_BLUE_SIZE, 8, |
67 EGL_GREEN_SIZE, 8, | 67 EGL_GREEN_SIZE, 8, |
68 EGL_RED_SIZE, 8, | 68 EGL_RED_SIZE, 8, |
69 EGL_DEPTH_SIZE, 16, | |
70 EGL_STENCIL_SIZE, 8, | |
71 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | 69 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
72 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT, | 70 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT, |
73 EGL_NONE | 71 EGL_NONE |
74 }; | 72 }; |
75 | 73 |
76 EGLint num_configs; | 74 EGLint num_configs; |
77 if (!eglChooseConfig(g_display, | 75 if (!eglChooseConfig(g_display, |
78 kConfigAttribs, | 76 kConfigAttribs, |
79 NULL, | 77 NULL, |
80 0, | 78 0, |
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296 | 294 |
297 gfx::Size PbufferGLSurfaceEGL::GetSize() { | 295 gfx::Size PbufferGLSurfaceEGL::GetSize() { |
298 return size_; | 296 return size_; |
299 } | 297 } |
300 | 298 |
301 EGLSurface PbufferGLSurfaceEGL::GetHandle() { | 299 EGLSurface PbufferGLSurfaceEGL::GetHandle() { |
302 return surface_; | 300 return surface_; |
303 } | 301 } |
304 | 302 |
305 } // namespace gfx | 303 } // namespace gfx |
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