Index: chrome/test/data/v8_benchmark_v6/richards.js |
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+// Copyright 2006-2008 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+ |
+// This is a JavaScript implementation of the Richards |
+// benchmark from: |
+// |
+// http://www.cl.cam.ac.uk/~mr10/Bench.html |
+// |
+// The benchmark was originally implemented in BCPL by |
+// Martin Richards. |
+ |
+ |
+var Richards = new BenchmarkSuite('Richards', 35302, [ |
+ new Benchmark("Richards", runRichards) |
+]); |
+ |
+ |
+/** |
+ * The Richards benchmark simulates the task dispatcher of an |
+ * operating system. |
+ **/ |
+function runRichards() { |
+ var scheduler = new Scheduler(); |
+ scheduler.addIdleTask(ID_IDLE, 0, null, COUNT); |
+ |
+ var queue = new Packet(null, ID_WORKER, KIND_WORK); |
+ queue = new Packet(queue, ID_WORKER, KIND_WORK); |
+ scheduler.addWorkerTask(ID_WORKER, 1000, queue); |
+ |
+ queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE); |
+ queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE); |
+ queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE); |
+ scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue); |
+ |
+ queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE); |
+ queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE); |
+ queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE); |
+ scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue); |
+ |
+ scheduler.addDeviceTask(ID_DEVICE_A, 4000, null); |
+ |
+ scheduler.addDeviceTask(ID_DEVICE_B, 5000, null); |
+ |
+ scheduler.schedule(); |
+ |
+ if (scheduler.queueCount != EXPECTED_QUEUE_COUNT || |
+ scheduler.holdCount != EXPECTED_HOLD_COUNT) { |
+ var msg = |
+ "Error during execution: queueCount = " + scheduler.queueCount + |
+ ", holdCount = " + scheduler.holdCount + "."; |
+ throw new Error(msg); |
+ } |
+} |
+ |
+var COUNT = 1000; |
+ |
+/** |
+ * These two constants specify how many times a packet is queued and |
+ * how many times a task is put on hold in a correct run of richards. |
+ * They don't have any meaning a such but are characteristic of a |
+ * correct run so if the actual queue or hold count is different from |
+ * the expected there must be a bug in the implementation. |
+ **/ |
+var EXPECTED_QUEUE_COUNT = 2322; |
+var EXPECTED_HOLD_COUNT = 928; |
+ |
+ |
+/** |
+ * A scheduler can be used to schedule a set of tasks based on their relative |
+ * priorities. Scheduling is done by maintaining a list of task control blocks |
+ * which holds tasks and the data queue they are processing. |
+ * @constructor |
+ */ |
+function Scheduler() { |
+ this.queueCount = 0; |
+ this.holdCount = 0; |
+ this.blocks = new Array(NUMBER_OF_IDS); |
+ this.list = null; |
+ this.currentTcb = null; |
+ this.currentId = null; |
+} |
+ |
+var ID_IDLE = 0; |
+var ID_WORKER = 1; |
+var ID_HANDLER_A = 2; |
+var ID_HANDLER_B = 3; |
+var ID_DEVICE_A = 4; |
+var ID_DEVICE_B = 5; |
+var NUMBER_OF_IDS = 6; |
+ |
+var KIND_DEVICE = 0; |
+var KIND_WORK = 1; |
+ |
+/** |
+ * Add an idle task to this scheduler. |
+ * @param {int} id the identity of the task |
+ * @param {int} priority the task's priority |
+ * @param {Packet} queue the queue of work to be processed by the task |
+ * @param {int} count the number of times to schedule the task |
+ */ |
+Scheduler.prototype.addIdleTask = function (id, priority, queue, count) { |
+ this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count)); |
+}; |
+ |
+/** |
+ * Add a work task to this scheduler. |
+ * @param {int} id the identity of the task |
+ * @param {int} priority the task's priority |
+ * @param {Packet} queue the queue of work to be processed by the task |
+ */ |
+Scheduler.prototype.addWorkerTask = function (id, priority, queue) { |
+ this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0)); |
+}; |
+ |
+/** |
+ * Add a handler task to this scheduler. |
+ * @param {int} id the identity of the task |
+ * @param {int} priority the task's priority |
+ * @param {Packet} queue the queue of work to be processed by the task |
+ */ |
+Scheduler.prototype.addHandlerTask = function (id, priority, queue) { |
+ this.addTask(id, priority, queue, new HandlerTask(this)); |
+}; |
+ |
+/** |
+ * Add a handler task to this scheduler. |
+ * @param {int} id the identity of the task |
+ * @param {int} priority the task's priority |
+ * @param {Packet} queue the queue of work to be processed by the task |
+ */ |
+Scheduler.prototype.addDeviceTask = function (id, priority, queue) { |
+ this.addTask(id, priority, queue, new DeviceTask(this)) |
+}; |
+ |
+/** |
+ * Add the specified task and mark it as running. |
+ * @param {int} id the identity of the task |
+ * @param {int} priority the task's priority |
+ * @param {Packet} queue the queue of work to be processed by the task |
+ * @param {Task} task the task to add |
+ */ |
+Scheduler.prototype.addRunningTask = function (id, priority, queue, task) { |
+ this.addTask(id, priority, queue, task); |
+ this.currentTcb.setRunning(); |
+}; |
+ |
+/** |
+ * Add the specified task to this scheduler. |
+ * @param {int} id the identity of the task |
+ * @param {int} priority the task's priority |
+ * @param {Packet} queue the queue of work to be processed by the task |
+ * @param {Task} task the task to add |
+ */ |
+Scheduler.prototype.addTask = function (id, priority, queue, task) { |
+ this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task); |
+ this.list = this.currentTcb; |
+ this.blocks[id] = this.currentTcb; |
+}; |
+ |
+/** |
+ * Execute the tasks managed by this scheduler. |
+ */ |
+Scheduler.prototype.schedule = function () { |
+ this.currentTcb = this.list; |
+ while (this.currentTcb != null) { |
+ if (this.currentTcb.isHeldOrSuspended()) { |
+ this.currentTcb = this.currentTcb.link; |
+ } else { |
+ this.currentId = this.currentTcb.id; |
+ this.currentTcb = this.currentTcb.run(); |
+ } |
+ } |
+}; |
+ |
+/** |
+ * Release a task that is currently blocked and return the next block to run. |
+ * @param {int} id the id of the task to suspend |
+ */ |
+Scheduler.prototype.release = function (id) { |
+ var tcb = this.blocks[id]; |
+ if (tcb == null) return tcb; |
+ tcb.markAsNotHeld(); |
+ if (tcb.priority > this.currentTcb.priority) { |
+ return tcb; |
+ } else { |
+ return this.currentTcb; |
+ } |
+}; |
+ |
+/** |
+ * Block the currently executing task and return the next task control block |
+ * to run. The blocked task will not be made runnable until it is explicitly |
+ * released, even if new work is added to it. |
+ */ |
+Scheduler.prototype.holdCurrent = function () { |
+ this.holdCount++; |
+ this.currentTcb.markAsHeld(); |
+ return this.currentTcb.link; |
+}; |
+ |
+/** |
+ * Suspend the currently executing task and return the next task control block |
+ * to run. If new work is added to the suspended task it will be made runnable. |
+ */ |
+Scheduler.prototype.suspendCurrent = function () { |
+ this.currentTcb.markAsSuspended(); |
+ return this.currentTcb; |
+}; |
+ |
+/** |
+ * Add the specified packet to the end of the worklist used by the task |
+ * associated with the packet and make the task runnable if it is currently |
+ * suspended. |
+ * @param {Packet} packet the packet to add |
+ */ |
+Scheduler.prototype.queue = function (packet) { |
+ var t = this.blocks[packet.id]; |
+ if (t == null) return t; |
+ this.queueCount++; |
+ packet.link = null; |
+ packet.id = this.currentId; |
+ return t.checkPriorityAdd(this.currentTcb, packet); |
+}; |
+ |
+/** |
+ * A task control block manages a task and the queue of work packages associated |
+ * with it. |
+ * @param {TaskControlBlock} link the preceding block in the linked block list |
+ * @param {int} id the id of this block |
+ * @param {int} priority the priority of this block |
+ * @param {Packet} queue the queue of packages to be processed by the task |
+ * @param {Task} task the task |
+ * @constructor |
+ */ |
+function TaskControlBlock(link, id, priority, queue, task) { |
+ this.link = link; |
+ this.id = id; |
+ this.priority = priority; |
+ this.queue = queue; |
+ this.task = task; |
+ if (queue == null) { |
+ this.state = STATE_SUSPENDED; |
+ } else { |
+ this.state = STATE_SUSPENDED_RUNNABLE; |
+ } |
+} |
+ |
+/** |
+ * The task is running and is currently scheduled. |
+ */ |
+var STATE_RUNNING = 0; |
+ |
+/** |
+ * The task has packets left to process. |
+ */ |
+var STATE_RUNNABLE = 1; |
+ |
+/** |
+ * The task is not currently running. The task is not blocked as such and may |
+* be started by the scheduler. |
+ */ |
+var STATE_SUSPENDED = 2; |
+ |
+/** |
+ * The task is blocked and cannot be run until it is explicitly released. |
+ */ |
+var STATE_HELD = 4; |
+ |
+var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE; |
+var STATE_NOT_HELD = ~STATE_HELD; |
+ |
+TaskControlBlock.prototype.setRunning = function () { |
+ this.state = STATE_RUNNING; |
+}; |
+ |
+TaskControlBlock.prototype.markAsNotHeld = function () { |
+ this.state = this.state & STATE_NOT_HELD; |
+}; |
+ |
+TaskControlBlock.prototype.markAsHeld = function () { |
+ this.state = this.state | STATE_HELD; |
+}; |
+ |
+TaskControlBlock.prototype.isHeldOrSuspended = function () { |
+ return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED); |
+}; |
+ |
+TaskControlBlock.prototype.markAsSuspended = function () { |
+ this.state = this.state | STATE_SUSPENDED; |
+}; |
+ |
+TaskControlBlock.prototype.markAsRunnable = function () { |
+ this.state = this.state | STATE_RUNNABLE; |
+}; |
+ |
+/** |
+ * Runs this task, if it is ready to be run, and returns the next task to run. |
+ */ |
+TaskControlBlock.prototype.run = function () { |
+ var packet; |
+ if (this.state == STATE_SUSPENDED_RUNNABLE) { |
+ packet = this.queue; |
+ this.queue = packet.link; |
+ if (this.queue == null) { |
+ this.state = STATE_RUNNING; |
+ } else { |
+ this.state = STATE_RUNNABLE; |
+ } |
+ } else { |
+ packet = null; |
+ } |
+ return this.task.run(packet); |
+}; |
+ |
+/** |
+ * Adds a packet to the worklist of this block's task, marks this as runnable if |
+ * necessary, and returns the next runnable object to run (the one |
+ * with the highest priority). |
+ */ |
+TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) { |
+ if (this.queue == null) { |
+ this.queue = packet; |
+ this.markAsRunnable(); |
+ if (this.priority > task.priority) return this; |
+ } else { |
+ this.queue = packet.addTo(this.queue); |
+ } |
+ return task; |
+}; |
+ |
+TaskControlBlock.prototype.toString = function () { |
+ return "tcb { " + this.task + "@" + this.state + " }"; |
+}; |
+ |
+/** |
+ * An idle task doesn't do any work itself but cycles control between the two |
+ * device tasks. |
+ * @param {Scheduler} scheduler the scheduler that manages this task |
+ * @param {int} v1 a seed value that controls how the device tasks are scheduled |
+ * @param {int} count the number of times this task should be scheduled |
+ * @constructor |
+ */ |
+function IdleTask(scheduler, v1, count) { |
+ this.scheduler = scheduler; |
+ this.v1 = v1; |
+ this.count = count; |
+} |
+ |
+IdleTask.prototype.run = function (packet) { |
+ this.count--; |
+ if (this.count == 0) return this.scheduler.holdCurrent(); |
+ if ((this.v1 & 1) == 0) { |
+ this.v1 = this.v1 >> 1; |
+ return this.scheduler.release(ID_DEVICE_A); |
+ } else { |
+ this.v1 = (this.v1 >> 1) ^ 0xD008; |
+ return this.scheduler.release(ID_DEVICE_B); |
+ } |
+}; |
+ |
+IdleTask.prototype.toString = function () { |
+ return "IdleTask" |
+}; |
+ |
+/** |
+ * A task that suspends itself after each time it has been run to simulate |
+ * waiting for data from an external device. |
+ * @param {Scheduler} scheduler the scheduler that manages this task |
+ * @constructor |
+ */ |
+function DeviceTask(scheduler) { |
+ this.scheduler = scheduler; |
+ this.v1 = null; |
+} |
+ |
+DeviceTask.prototype.run = function (packet) { |
+ if (packet == null) { |
+ if (this.v1 == null) return this.scheduler.suspendCurrent(); |
+ var v = this.v1; |
+ this.v1 = null; |
+ return this.scheduler.queue(v); |
+ } else { |
+ this.v1 = packet; |
+ return this.scheduler.holdCurrent(); |
+ } |
+}; |
+ |
+DeviceTask.prototype.toString = function () { |
+ return "DeviceTask"; |
+}; |
+ |
+/** |
+ * A task that manipulates work packets. |
+ * @param {Scheduler} scheduler the scheduler that manages this task |
+ * @param {int} v1 a seed used to specify how work packets are manipulated |
+ * @param {int} v2 another seed used to specify how work packets are manipulated |
+ * @constructor |
+ */ |
+function WorkerTask(scheduler, v1, v2) { |
+ this.scheduler = scheduler; |
+ this.v1 = v1; |
+ this.v2 = v2; |
+} |
+ |
+WorkerTask.prototype.run = function (packet) { |
+ if (packet == null) { |
+ return this.scheduler.suspendCurrent(); |
+ } else { |
+ if (this.v1 == ID_HANDLER_A) { |
+ this.v1 = ID_HANDLER_B; |
+ } else { |
+ this.v1 = ID_HANDLER_A; |
+ } |
+ packet.id = this.v1; |
+ packet.a1 = 0; |
+ for (var i = 0; i < DATA_SIZE; i++) { |
+ this.v2++; |
+ if (this.v2 > 26) this.v2 = 1; |
+ packet.a2[i] = this.v2; |
+ } |
+ return this.scheduler.queue(packet); |
+ } |
+}; |
+ |
+WorkerTask.prototype.toString = function () { |
+ return "WorkerTask"; |
+}; |
+ |
+/** |
+ * A task that manipulates work packets and then suspends itself. |
+ * @param {Scheduler} scheduler the scheduler that manages this task |
+ * @constructor |
+ */ |
+function HandlerTask(scheduler) { |
+ this.scheduler = scheduler; |
+ this.v1 = null; |
+ this.v2 = null; |
+} |
+ |
+HandlerTask.prototype.run = function (packet) { |
+ if (packet != null) { |
+ if (packet.kind == KIND_WORK) { |
+ this.v1 = packet.addTo(this.v1); |
+ } else { |
+ this.v2 = packet.addTo(this.v2); |
+ } |
+ } |
+ if (this.v1 != null) { |
+ var count = this.v1.a1; |
+ var v; |
+ if (count < DATA_SIZE) { |
+ if (this.v2 != null) { |
+ v = this.v2; |
+ this.v2 = this.v2.link; |
+ v.a1 = this.v1.a2[count]; |
+ this.v1.a1 = count + 1; |
+ return this.scheduler.queue(v); |
+ } |
+ } else { |
+ v = this.v1; |
+ this.v1 = this.v1.link; |
+ return this.scheduler.queue(v); |
+ } |
+ } |
+ return this.scheduler.suspendCurrent(); |
+}; |
+ |
+HandlerTask.prototype.toString = function () { |
+ return "HandlerTask"; |
+}; |
+ |
+/* --- * |
+ * P a c k e t |
+ * --- */ |
+ |
+var DATA_SIZE = 4; |
+ |
+/** |
+ * A simple package of data that is manipulated by the tasks. The exact layout |
+ * of the payload data carried by a packet is not importaint, and neither is the |
+ * nature of the work performed on packets by the tasks. |
+ * |
+ * Besides carrying data, packets form linked lists and are hence used both as |
+ * data and worklists. |
+ * @param {Packet} link the tail of the linked list of packets |
+ * @param {int} id an ID for this packet |
+ * @param {int} kind the type of this packet |
+ * @constructor |
+ */ |
+function Packet(link, id, kind) { |
+ this.link = link; |
+ this.id = id; |
+ this.kind = kind; |
+ this.a1 = 0; |
+ this.a2 = new Array(DATA_SIZE); |
+} |
+ |
+/** |
+ * Add this packet to the end of a worklist, and return the worklist. |
+ * @param {Packet} queue the worklist to add this packet to |
+ */ |
+Packet.prototype.addTo = function (queue) { |
+ this.link = null; |
+ if (queue == null) return this; |
+ var peek, next = queue; |
+ while ((peek = next.link) != null) |
+ next = peek; |
+ next.link = this; |
+ return queue; |
+}; |
+ |
+Packet.prototype.toString = function () { |
+ return "Packet"; |
+}; |