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Issue 7590027: Adding version 6 of the v8 benchmark suite to chrome/test/data. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
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1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Copyright 1996 John Maloney and Mario Wolczko.
3
4 // This program is free software; you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation; either version 2 of the License, or
7 // (at your option) any later version.
8 //
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19 // This implementation of the DeltaBlue benchmark is derived
20 // from the Smalltalk implementation by John Maloney and Mario
21 // Wolczko. Some parts have been translated directly, whereas
22 // others have been modified more aggresively to make it feel
23 // more like a JavaScript program.
24
25
26 var DeltaBlue = new BenchmarkSuite('DeltaBlue', 66118, [
27 new Benchmark('DeltaBlue', deltaBlue)
28 ]);
29
30
31 /**
32 * A JavaScript implementation of the DeltaBlue constraint-solving
33 * algorithm, as described in:
34 *
35 * "The DeltaBlue Algorithm: An Incremental Constraint Hierarchy Solver"
36 * Bjorn N. Freeman-Benson and John Maloney
37 * January 1990 Communications of the ACM,
38 * also available as University of Washington TR 89-08-06.
39 *
40 * Beware: this benchmark is written in a grotesque style where
41 * the constraint model is built by side-effects from constructors.
42 * I've kept it this way to avoid deviating too much from the original
43 * implementation.
44 */
45
46
47 /* --- O b j e c t M o d e l --- */
48
49 Object.prototype.inheritsFrom = function (shuper) {
50 function Inheriter() { }
51 Inheriter.prototype = shuper.prototype;
52 this.prototype = new Inheriter();
53 this.superConstructor = shuper;
54 }
55
56 function OrderedCollection() {
57 this.elms = new Array();
58 }
59
60 OrderedCollection.prototype.add = function (elm) {
61 this.elms.push(elm);
62 }
63
64 OrderedCollection.prototype.at = function (index) {
65 return this.elms[index];
66 }
67
68 OrderedCollection.prototype.size = function () {
69 return this.elms.length;
70 }
71
72 OrderedCollection.prototype.removeFirst = function () {
73 return this.elms.pop();
74 }
75
76 OrderedCollection.prototype.remove = function (elm) {
77 var index = 0, skipped = 0;
78 for (var i = 0; i < this.elms.length; i++) {
79 var value = this.elms[i];
80 if (value != elm) {
81 this.elms[index] = value;
82 index++;
83 } else {
84 skipped++;
85 }
86 }
87 for (var i = 0; i < skipped; i++)
88 this.elms.pop();
89 }
90
91 /* --- *
92 * S t r e n g t h
93 * --- */
94
95 /**
96 * Strengths are used to measure the relative importance of constraints.
97 * New strengths may be inserted in the strength hierarchy without
98 * disrupting current constraints. Strengths cannot be created outside
99 * this class, so pointer comparison can be used for value comparison.
100 */
101 function Strength(strengthValue, name) {
102 this.strengthValue = strengthValue;
103 this.name = name;
104 }
105
106 Strength.stronger = function (s1, s2) {
107 return s1.strengthValue < s2.strengthValue;
108 }
109
110 Strength.weaker = function (s1, s2) {
111 return s1.strengthValue > s2.strengthValue;
112 }
113
114 Strength.weakestOf = function (s1, s2) {
115 return this.weaker(s1, s2) ? s1 : s2;
116 }
117
118 Strength.strongest = function (s1, s2) {
119 return this.stronger(s1, s2) ? s1 : s2;
120 }
121
122 Strength.prototype.nextWeaker = function () {
123 switch (this.strengthValue) {
124 case 0: return Strength.WEAKEST;
125 case 1: return Strength.WEAK_DEFAULT;
126 case 2: return Strength.NORMAL;
127 case 3: return Strength.STRONG_DEFAULT;
128 case 4: return Strength.PREFERRED;
129 case 5: return Strength.REQUIRED;
130 }
131 }
132
133 // Strength constants.
134 Strength.REQUIRED = new Strength(0, "required");
135 Strength.STONG_PREFERRED = new Strength(1, "strongPreferred");
136 Strength.PREFERRED = new Strength(2, "preferred");
137 Strength.STRONG_DEFAULT = new Strength(3, "strongDefault");
138 Strength.NORMAL = new Strength(4, "normal");
139 Strength.WEAK_DEFAULT = new Strength(5, "weakDefault");
140 Strength.WEAKEST = new Strength(6, "weakest");
141
142 /* --- *
143 * C o n s t r a i n t
144 * --- */
145
146 /**
147 * An abstract class representing a system-maintainable relationship
148 * (or "constraint") between a set of variables. A constraint supplies
149 * a strength instance variable; concrete subclasses provide a means
150 * of storing the constrained variables and other information required
151 * to represent a constraint.
152 */
153 function Constraint(strength) {
154 this.strength = strength;
155 }
156
157 /**
158 * Activate this constraint and attempt to satisfy it.
159 */
160 Constraint.prototype.addConstraint = function () {
161 this.addToGraph();
162 planner.incrementalAdd(this);
163 }
164
165 /**
166 * Attempt to find a way to enforce this constraint. If successful,
167 * record the solution, perhaps modifying the current dataflow
168 * graph. Answer the constraint that this constraint overrides, if
169 * there is one, or nil, if there isn't.
170 * Assume: I am not already satisfied.
171 */
172 Constraint.prototype.satisfy = function (mark) {
173 this.chooseMethod(mark);
174 if (!this.isSatisfied()) {
175 if (this.strength == Strength.REQUIRED)
176 alert("Could not satisfy a required constraint!");
177 return null;
178 }
179 this.markInputs(mark);
180 var out = this.output();
181 var overridden = out.determinedBy;
182 if (overridden != null) overridden.markUnsatisfied();
183 out.determinedBy = this;
184 if (!planner.addPropagate(this, mark))
185 alert("Cycle encountered");
186 out.mark = mark;
187 return overridden;
188 }
189
190 Constraint.prototype.destroyConstraint = function () {
191 if (this.isSatisfied()) planner.incrementalRemove(this);
192 else this.removeFromGraph();
193 }
194
195 /**
196 * Normal constraints are not input constraints. An input constraint
197 * is one that depends on external state, such as the mouse, the
198 * keybord, a clock, or some arbitraty piece of imperative code.
199 */
200 Constraint.prototype.isInput = function () {
201 return false;
202 }
203
204 /* --- *
205 * U n a r y C o n s t r a i n t
206 * --- */
207
208 /**
209 * Abstract superclass for constraints having a single possible output
210 * variable.
211 */
212 function UnaryConstraint(v, strength) {
213 UnaryConstraint.superConstructor.call(this, strength);
214 this.myOutput = v;
215 this.satisfied = false;
216 this.addConstraint();
217 }
218
219 UnaryConstraint.inheritsFrom(Constraint);
220
221 /**
222 * Adds this constraint to the constraint graph
223 */
224 UnaryConstraint.prototype.addToGraph = function () {
225 this.myOutput.addConstraint(this);
226 this.satisfied = false;
227 }
228
229 /**
230 * Decides if this constraint can be satisfied and records that
231 * decision.
232 */
233 UnaryConstraint.prototype.chooseMethod = function (mark) {
234 this.satisfied = (this.myOutput.mark != mark)
235 && Strength.stronger(this.strength, this.myOutput.walkStrength);
236 }
237
238 /**
239 * Returns true if this constraint is satisfied in the current solution.
240 */
241 UnaryConstraint.prototype.isSatisfied = function () {
242 return this.satisfied;
243 }
244
245 UnaryConstraint.prototype.markInputs = function (mark) {
246 // has no inputs
247 }
248
249 /**
250 * Returns the current output variable.
251 */
252 UnaryConstraint.prototype.output = function () {
253 return this.myOutput;
254 }
255
256 /**
257 * Calculate the walkabout strength, the stay flag, and, if it is
258 * 'stay', the value for the current output of this constraint. Assume
259 * this constraint is satisfied.
260 */
261 UnaryConstraint.prototype.recalculate = function () {
262 this.myOutput.walkStrength = this.strength;
263 this.myOutput.stay = !this.isInput();
264 if (this.myOutput.stay) this.execute(); // Stay optimization
265 }
266
267 /**
268 * Records that this constraint is unsatisfied
269 */
270 UnaryConstraint.prototype.markUnsatisfied = function () {
271 this.satisfied = false;
272 }
273
274 UnaryConstraint.prototype.inputsKnown = function () {
275 return true;
276 }
277
278 UnaryConstraint.prototype.removeFromGraph = function () {
279 if (this.myOutput != null) this.myOutput.removeConstraint(this);
280 this.satisfied = false;
281 }
282
283 /* --- *
284 * S t a y C o n s t r a i n t
285 * --- */
286
287 /**
288 * Variables that should, with some level of preference, stay the same.
289 * Planners may exploit the fact that instances, if satisfied, will not
290 * change their output during plan execution. This is called "stay
291 * optimization".
292 */
293 function StayConstraint(v, str) {
294 StayConstraint.superConstructor.call(this, v, str);
295 }
296
297 StayConstraint.inheritsFrom(UnaryConstraint);
298
299 StayConstraint.prototype.execute = function () {
300 // Stay constraints do nothing
301 }
302
303 /* --- *
304 * E d i t C o n s t r a i n t
305 * --- */
306
307 /**
308 * A unary input constraint used to mark a variable that the client
309 * wishes to change.
310 */
311 function EditConstraint(v, str) {
312 EditConstraint.superConstructor.call(this, v, str);
313 }
314
315 EditConstraint.inheritsFrom(UnaryConstraint);
316
317 /**
318 * Edits indicate that a variable is to be changed by imperative code.
319 */
320 EditConstraint.prototype.isInput = function () {
321 return true;
322 }
323
324 EditConstraint.prototype.execute = function () {
325 // Edit constraints do nothing
326 }
327
328 /* --- *
329 * B i n a r y C o n s t r a i n t
330 * --- */
331
332 var Direction = new Object();
333 Direction.NONE = 0;
334 Direction.FORWARD = 1;
335 Direction.BACKWARD = -1;
336
337 /**
338 * Abstract superclass for constraints having two possible output
339 * variables.
340 */
341 function BinaryConstraint(var1, var2, strength) {
342 BinaryConstraint.superConstructor.call(this, strength);
343 this.v1 = var1;
344 this.v2 = var2;
345 this.direction = Direction.NONE;
346 this.addConstraint();
347 }
348
349 BinaryConstraint.inheritsFrom(Constraint);
350
351 /**
352 * Decides if this constraint can be satisfied and which way it
353 * should flow based on the relative strength of the variables related,
354 * and record that decision.
355 */
356 BinaryConstraint.prototype.chooseMethod = function (mark) {
357 if (this.v1.mark == mark) {
358 this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, t his.v2.walkStrength))
359 ? Direction.FORWARD
360 : Direction.NONE;
361 }
362 if (this.v2.mark == mark) {
363 this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, t his.v1.walkStrength))
364 ? Direction.BACKWARD
365 : Direction.NONE;
366 }
367 if (Strength.weaker(this.v1.walkStrength, this.v2.walkStrength)) {
368 this.direction = Strength.stronger(this.strength, this.v1.walkStrength)
369 ? Direction.BACKWARD
370 : Direction.NONE;
371 } else {
372 this.direction = Strength.stronger(this.strength, this.v2.walkStrength)
373 ? Direction.FORWARD
374 : Direction.BACKWARD
375 }
376 }
377
378 /**
379 * Add this constraint to the constraint graph
380 */
381 BinaryConstraint.prototype.addToGraph = function () {
382 this.v1.addConstraint(this);
383 this.v2.addConstraint(this);
384 this.direction = Direction.NONE;
385 }
386
387 /**
388 * Answer true if this constraint is satisfied in the current solution.
389 */
390 BinaryConstraint.prototype.isSatisfied = function () {
391 return this.direction != Direction.NONE;
392 }
393
394 /**
395 * Mark the input variable with the given mark.
396 */
397 BinaryConstraint.prototype.markInputs = function (mark) {
398 this.input().mark = mark;
399 }
400
401 /**
402 * Returns the current input variable
403 */
404 BinaryConstraint.prototype.input = function () {
405 return (this.direction == Direction.FORWARD) ? this.v1 : this.v2;
406 }
407
408 /**
409 * Returns the current output variable
410 */
411 BinaryConstraint.prototype.output = function () {
412 return (this.direction == Direction.FORWARD) ? this.v2 : this.v1;
413 }
414
415 /**
416 * Calculate the walkabout strength, the stay flag, and, if it is
417 * 'stay', the value for the current output of this
418 * constraint. Assume this constraint is satisfied.
419 */
420 BinaryConstraint.prototype.recalculate = function () {
421 var ihn = this.input(), out = this.output();
422 out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength);
423 out.stay = ihn.stay;
424 if (out.stay) this.execute();
425 }
426
427 /**
428 * Record the fact that this constraint is unsatisfied.
429 */
430 BinaryConstraint.prototype.markUnsatisfied = function () {
431 this.direction = Direction.NONE;
432 }
433
434 BinaryConstraint.prototype.inputsKnown = function (mark) {
435 var i = this.input();
436 return i.mark == mark || i.stay || i.determinedBy == null;
437 }
438
439 BinaryConstraint.prototype.removeFromGraph = function () {
440 if (this.v1 != null) this.v1.removeConstraint(this);
441 if (this.v2 != null) this.v2.removeConstraint(this);
442 this.direction = Direction.NONE;
443 }
444
445 /* --- *
446 * S c a l e C o n s t r a i n t
447 * --- */
448
449 /**
450 * Relates two variables by the linear scaling relationship: "v2 =
451 * (v1 * scale) + offset". Either v1 or v2 may be changed to maintain
452 * this relationship but the scale factor and offset are considered
453 * read-only.
454 */
455 function ScaleConstraint(src, scale, offset, dest, strength) {
456 this.direction = Direction.NONE;
457 this.scale = scale;
458 this.offset = offset;
459 ScaleConstraint.superConstructor.call(this, src, dest, strength);
460 }
461
462 ScaleConstraint.inheritsFrom(BinaryConstraint);
463
464 /**
465 * Adds this constraint to the constraint graph.
466 */
467 ScaleConstraint.prototype.addToGraph = function () {
468 ScaleConstraint.superConstructor.prototype.addToGraph.call(this);
469 this.scale.addConstraint(this);
470 this.offset.addConstraint(this);
471 }
472
473 ScaleConstraint.prototype.removeFromGraph = function () {
474 ScaleConstraint.superConstructor.prototype.removeFromGraph.call(this);
475 if (this.scale != null) this.scale.removeConstraint(this);
476 if (this.offset != null) this.offset.removeConstraint(this);
477 }
478
479 ScaleConstraint.prototype.markInputs = function (mark) {
480 ScaleConstraint.superConstructor.prototype.markInputs.call(this, mark);
481 this.scale.mark = this.offset.mark = mark;
482 }
483
484 /**
485 * Enforce this constraint. Assume that it is satisfied.
486 */
487 ScaleConstraint.prototype.execute = function () {
488 if (this.direction == Direction.FORWARD) {
489 this.v2.value = this.v1.value * this.scale.value + this.offset.value;
490 } else {
491 this.v1.value = (this.v2.value - this.offset.value) / this.scale.value;
492 }
493 }
494
495 /**
496 * Calculate the walkabout strength, the stay flag, and, if it is
497 * 'stay', the value for the current output of this constraint. Assume
498 * this constraint is satisfied.
499 */
500 ScaleConstraint.prototype.recalculate = function () {
501 var ihn = this.input(), out = this.output();
502 out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength);
503 out.stay = ihn.stay && this.scale.stay && this.offset.stay;
504 if (out.stay) this.execute();
505 }
506
507 /* --- *
508 * E q u a l i t y C o n s t r a i n t
509 * --- */
510
511 /**
512 * Constrains two variables to have the same value.
513 */
514 function EqualityConstraint(var1, var2, strength) {
515 EqualityConstraint.superConstructor.call(this, var1, var2, strength);
516 }
517
518 EqualityConstraint.inheritsFrom(BinaryConstraint);
519
520 /**
521 * Enforce this constraint. Assume that it is satisfied.
522 */
523 EqualityConstraint.prototype.execute = function () {
524 this.output().value = this.input().value;
525 }
526
527 /* --- *
528 * V a r i a b l e
529 * --- */
530
531 /**
532 * A constrained variable. In addition to its value, it maintain the
533 * structure of the constraint graph, the current dataflow graph, and
534 * various parameters of interest to the DeltaBlue incremental
535 * constraint solver.
536 **/
537 function Variable(name, initialValue) {
538 this.value = initialValue || 0;
539 this.constraints = new OrderedCollection();
540 this.determinedBy = null;
541 this.mark = 0;
542 this.walkStrength = Strength.WEAKEST;
543 this.stay = true;
544 this.name = name;
545 }
546
547 /**
548 * Add the given constraint to the set of all constraints that refer
549 * this variable.
550 */
551 Variable.prototype.addConstraint = function (c) {
552 this.constraints.add(c);
553 }
554
555 /**
556 * Removes all traces of c from this variable.
557 */
558 Variable.prototype.removeConstraint = function (c) {
559 this.constraints.remove(c);
560 if (this.determinedBy == c) this.determinedBy = null;
561 }
562
563 /* --- *
564 * P l a n n e r
565 * --- */
566
567 /**
568 * The DeltaBlue planner
569 */
570 function Planner() {
571 this.currentMark = 0;
572 }
573
574 /**
575 * Attempt to satisfy the given constraint and, if successful,
576 * incrementally update the dataflow graph. Details: If satifying
577 * the constraint is successful, it may override a weaker constraint
578 * on its output. The algorithm attempts to resatisfy that
579 * constraint using some other method. This process is repeated
580 * until either a) it reaches a variable that was not previously
581 * determined by any constraint or b) it reaches a constraint that
582 * is too weak to be satisfied using any of its methods. The
583 * variables of constraints that have been processed are marked with
584 * a unique mark value so that we know where we've been. This allows
585 * the algorithm to avoid getting into an infinite loop even if the
586 * constraint graph has an inadvertent cycle.
587 */
588 Planner.prototype.incrementalAdd = function (c) {
589 var mark = this.newMark();
590 var overridden = c.satisfy(mark);
591 while (overridden != null)
592 overridden = overridden.satisfy(mark);
593 }
594
595 /**
596 * Entry point for retracting a constraint. Remove the given
597 * constraint and incrementally update the dataflow graph.
598 * Details: Retracting the given constraint may allow some currently
599 * unsatisfiable downstream constraint to be satisfied. We therefore collect
600 * a list of unsatisfied downstream constraints and attempt to
601 * satisfy each one in turn. This list is traversed by constraint
602 * strength, strongest first, as a heuristic for avoiding
603 * unnecessarily adding and then overriding weak constraints.
604 * Assume: c is satisfied.
605 */
606 Planner.prototype.incrementalRemove = function (c) {
607 var out = c.output();
608 c.markUnsatisfied();
609 c.removeFromGraph();
610 var unsatisfied = this.removePropagateFrom(out);
611 var strength = Strength.REQUIRED;
612 do {
613 for (var i = 0; i < unsatisfied.size(); i++) {
614 var u = unsatisfied.at(i);
615 if (u.strength == strength)
616 this.incrementalAdd(u);
617 }
618 strength = strength.nextWeaker();
619 } while (strength != Strength.WEAKEST);
620 }
621
622 /**
623 * Select a previously unused mark value.
624 */
625 Planner.prototype.newMark = function () {
626 return ++this.currentMark;
627 }
628
629 /**
630 * Extract a plan for resatisfaction starting from the given source
631 * constraints, usually a set of input constraints. This method
632 * assumes that stay optimization is desired; the plan will contain
633 * only constraints whose output variables are not stay. Constraints
634 * that do no computation, such as stay and edit constraints, are
635 * not included in the plan.
636 * Details: The outputs of a constraint are marked when it is added
637 * to the plan under construction. A constraint may be appended to
638 * the plan when all its input variables are known. A variable is
639 * known if either a) the variable is marked (indicating that has
640 * been computed by a constraint appearing earlier in the plan), b)
641 * the variable is 'stay' (i.e. it is a constant at plan execution
642 * time), or c) the variable is not determined by any
643 * constraint. The last provision is for past states of history
644 * variables, which are not stay but which are also not computed by
645 * any constraint.
646 * Assume: sources are all satisfied.
647 */
648 Planner.prototype.makePlan = function (sources) {
649 var mark = this.newMark();
650 var plan = new Plan();
651 var todo = sources;
652 while (todo.size() > 0) {
653 var c = todo.removeFirst();
654 if (c.output().mark != mark && c.inputsKnown(mark)) {
655 plan.addConstraint(c);
656 c.output().mark = mark;
657 this.addConstraintsConsumingTo(c.output(), todo);
658 }
659 }
660 return plan;
661 }
662
663 /**
664 * Extract a plan for resatisfying starting from the output of the
665 * given constraints, usually a set of input constraints.
666 */
667 Planner.prototype.extractPlanFromConstraints = function (constraints) {
668 var sources = new OrderedCollection();
669 for (var i = 0; i < constraints.size(); i++) {
670 var c = constraints.at(i);
671 if (c.isInput() && c.isSatisfied())
672 // not in plan already and eligible for inclusion
673 sources.add(c);
674 }
675 return this.makePlan(sources);
676 }
677
678 /**
679 * Recompute the walkabout strengths and stay flags of all variables
680 * downstream of the given constraint and recompute the actual
681 * values of all variables whose stay flag is true. If a cycle is
682 * detected, remove the given constraint and answer
683 * false. Otherwise, answer true.
684 * Details: Cycles are detected when a marked variable is
685 * encountered downstream of the given constraint. The sender is
686 * assumed to have marked the inputs of the given constraint with
687 * the given mark. Thus, encountering a marked node downstream of
688 * the output constraint means that there is a path from the
689 * constraint's output to one of its inputs.
690 */
691 Planner.prototype.addPropagate = function (c, mark) {
692 var todo = new OrderedCollection();
693 todo.add(c);
694 while (todo.size() > 0) {
695 var d = todo.removeFirst();
696 if (d.output().mark == mark) {
697 this.incrementalRemove(c);
698 return false;
699 }
700 d.recalculate();
701 this.addConstraintsConsumingTo(d.output(), todo);
702 }
703 return true;
704 }
705
706
707 /**
708 * Update the walkabout strengths and stay flags of all variables
709 * downstream of the given constraint. Answer a collection of
710 * unsatisfied constraints sorted in order of decreasing strength.
711 */
712 Planner.prototype.removePropagateFrom = function (out) {
713 out.determinedBy = null;
714 out.walkStrength = Strength.WEAKEST;
715 out.stay = true;
716 var unsatisfied = new OrderedCollection();
717 var todo = new OrderedCollection();
718 todo.add(out);
719 while (todo.size() > 0) {
720 var v = todo.removeFirst();
721 for (var i = 0; i < v.constraints.size(); i++) {
722 var c = v.constraints.at(i);
723 if (!c.isSatisfied())
724 unsatisfied.add(c);
725 }
726 var determining = v.determinedBy;
727 for (var i = 0; i < v.constraints.size(); i++) {
728 var next = v.constraints.at(i);
729 if (next != determining && next.isSatisfied()) {
730 next.recalculate();
731 todo.add(next.output());
732 }
733 }
734 }
735 return unsatisfied;
736 }
737
738 Planner.prototype.addConstraintsConsumingTo = function (v, coll) {
739 var determining = v.determinedBy;
740 var cc = v.constraints;
741 for (var i = 0; i < cc.size(); i++) {
742 var c = cc.at(i);
743 if (c != determining && c.isSatisfied())
744 coll.add(c);
745 }
746 }
747
748 /* --- *
749 * P l a n
750 * --- */
751
752 /**
753 * A Plan is an ordered list of constraints to be executed in sequence
754 * to resatisfy all currently satisfiable constraints in the face of
755 * one or more changing inputs.
756 */
757 function Plan() {
758 this.v = new OrderedCollection();
759 }
760
761 Plan.prototype.addConstraint = function (c) {
762 this.v.add(c);
763 }
764
765 Plan.prototype.size = function () {
766 return this.v.size();
767 }
768
769 Plan.prototype.constraintAt = function (index) {
770 return this.v.at(index);
771 }
772
773 Plan.prototype.execute = function () {
774 for (var i = 0; i < this.size(); i++) {
775 var c = this.constraintAt(i);
776 c.execute();
777 }
778 }
779
780 /* --- *
781 * M a i n
782 * --- */
783
784 /**
785 * This is the standard DeltaBlue benchmark. A long chain of equality
786 * constraints is constructed with a stay constraint on one end. An
787 * edit constraint is then added to the opposite end and the time is
788 * measured for adding and removing this constraint, and extracting
789 * and executing a constraint satisfaction plan. There are two cases.
790 * In case 1, the added constraint is stronger than the stay
791 * constraint and values must propagate down the entire length of the
792 * chain. In case 2, the added constraint is weaker than the stay
793 * constraint so it cannot be accomodated. The cost in this case is,
794 * of course, very low. Typical situations lie somewhere between these
795 * two extremes.
796 */
797 function chainTest(n) {
798 planner = new Planner();
799 var prev = null, first = null, last = null;
800
801 // Build chain of n equality constraints
802 for (var i = 0; i <= n; i++) {
803 var name = "v" + i;
804 var v = new Variable(name);
805 if (prev != null)
806 new EqualityConstraint(prev, v, Strength.REQUIRED);
807 if (i == 0) first = v;
808 if (i == n) last = v;
809 prev = v;
810 }
811
812 new StayConstraint(last, Strength.STRONG_DEFAULT);
813 var edit = new EditConstraint(first, Strength.PREFERRED);
814 var edits = new OrderedCollection();
815 edits.add(edit);
816 var plan = planner.extractPlanFromConstraints(edits);
817 for (var i = 0; i < 100; i++) {
818 first.value = i;
819 plan.execute();
820 if (last.value != i)
821 alert("Chain test failed.");
822 }
823 }
824
825 /**
826 * This test constructs a two sets of variables related to each
827 * other by a simple linear transformation (scale and offset). The
828 * time is measured to change a variable on either side of the
829 * mapping and to change the scale and offset factors.
830 */
831 function projectionTest(n) {
832 planner = new Planner();
833 var scale = new Variable("scale", 10);
834 var offset = new Variable("offset", 1000);
835 var src = null, dst = null;
836
837 var dests = new OrderedCollection();
838 for (var i = 0; i < n; i++) {
839 src = new Variable("src" + i, i);
840 dst = new Variable("dst" + i, i);
841 dests.add(dst);
842 new StayConstraint(src, Strength.NORMAL);
843 new ScaleConstraint(src, scale, offset, dst, Strength.REQUIRED);
844 }
845
846 change(src, 17);
847 if (dst.value != 1170) alert("Projection 1 failed");
848 change(dst, 1050);
849 if (src.value != 5) alert("Projection 2 failed");
850 change(scale, 5);
851 for (var i = 0; i < n - 1; i++) {
852 if (dests.at(i).value != i * 5 + 1000)
853 alert("Projection 3 failed");
854 }
855 change(offset, 2000);
856 for (var i = 0; i < n - 1; i++) {
857 if (dests.at(i).value != i * 5 + 2000)
858 alert("Projection 4 failed");
859 }
860 }
861
862 function change(v, newValue) {
863 var edit = new EditConstraint(v, Strength.PREFERRED);
864 var edits = new OrderedCollection();
865 edits.add(edit);
866 var plan = planner.extractPlanFromConstraints(edits);
867 for (var i = 0; i < 10; i++) {
868 v.value = newValue;
869 plan.execute();
870 }
871 edit.destroyConstraint();
872 }
873
874 // Global variable holding the current planner.
875 var planner = null;
876
877 function deltaBlue() {
878 chainTest(100);
879 projectionTest(100);
880 }
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