Index: chrome/browser/ui/webui/web_ui_test_handler.cc |
diff --git a/chrome/browser/ui/webui/web_ui_test_handler.cc b/chrome/browser/ui/webui/web_ui_test_handler.cc |
index 14b407fa43b14fe7a8bdac81af2a560ec979c991..83b9fb206a6d1381da5802b98eb8e2422e000e6d 100644 |
--- a/chrome/browser/ui/webui/web_ui_test_handler.cc |
+++ b/chrome/browser/ui/webui/web_ui_test_handler.cc |
@@ -12,6 +12,14 @@ |
#include "content/common/notification_details.h" |
#include "content/common/notification_registrar.h" |
+WebUITestHandler::WebUITestHandler() |
+ : test_succeeded_(false), |
+ test_succeeded_async_(false), |
+ is_waiting_(false), |
+ test_done_(false), |
+ test_done_async_(false) { |
+} |
+ |
void WebUITestHandler::PreloadJavaScript(const string16& js_text, |
RenderViewHost* preload_host) { |
DCHECK(preload_host); |
@@ -25,14 +33,46 @@ void WebUITestHandler::RunJavaScript(const string16& js_text) { |
string16(), js_text); |
} |
-bool WebUITestHandler::RunJavaScriptTestWithResult(const string16& js_text) { |
+bool WebUITestHandler::RunJavaScriptTestWithResult(const string16& js_text, |
+ bool is_async) { |
+ test_succeeded_ = false; |
+ test_succeeded_async_ = false; |
NotificationRegistrar notification_registrar; |
notification_registrar.Add( |
this, content::NOTIFICATION_EXECUTE_JAVASCRIPT_RESULT, |
Source<RenderViewHost>(web_ui_->GetRenderViewHost())); |
web_ui_->GetRenderViewHost()->ExecuteJavascriptInWebFrameNotifyResult( |
string16(), js_text); |
- return WaitForResult(); |
+ return WaitForResult(is_async); |
+} |
+ |
+void WebUITestHandler::RegisterMessages() { |
+ web_ui_->RegisterMessageCallback("asyncTestResult", NewCallback( |
+ this, &WebUITestHandler::HandleAsyncTestResult)); |
+} |
+ |
+void WebUITestHandler::HandleAsyncTestResult(const ListValue* test_result) { |
+ // Quit the message loop if we were waiting so Waiting process can get result |
+ // or error. To ensure this gets done, do this before ASSERT* calls. |
+ if (is_waiting_) |
+ MessageLoopForUI::current()->Quit(); |
mmenke
2011/08/10 17:23:40
You could move this into HandleTestResult, since y
Sheridan Rawlins
2011/08/11 01:58:44
There are ASSERT_* calls in Observe which occur be
mmenke
2011/08/11 15:16:16
Err... Good point.
On 2011/08/11 01:58:44, Sheri
|
+ |
+ EXPECT_FALSE(test_done_async_); |
+ test_done_async_ = true; |
+ |
+ SCOPED_TRACE("WebUITestHandler::HandleAsyncTestResult"); |
+ HandleTestResult(test_result, &test_succeeded_async_); |
+} |
+ |
+void WebUITestHandler::HandleTestResult(const ListValue* test_result, |
+ bool* success) { |
+ *success = false; |
+ ASSERT_TRUE(test_result->GetBoolean(0, success)); |
+ if (!success) { |
+ std::string message; |
+ ASSERT_TRUE(test_result->GetString(1, &message)); |
+ LOG(ERROR) << message; |
+ } |
} |
void WebUITestHandler::Observe(int type, |
@@ -43,21 +83,40 @@ void WebUITestHandler::Observe(int type, |
if (is_waiting_) |
MessageLoopForUI::current()->Quit(); |
+ EXPECT_FALSE(test_done_); |
+ test_done_ = true; |
+ |
SCOPED_TRACE("WebUITestHandler::Observe"); |
Value* value = Details<std::pair<int, Value*> >(details)->second; |
- ListValue* list_value; |
- ASSERT_TRUE(value->GetAsList(&list_value)); |
- ASSERT_TRUE(list_value->GetBoolean(0, &test_succeeded_)); |
- if (!test_succeeded_) { |
- std::string message; |
- ASSERT_TRUE(list_value->GetString(1, &message)); |
- LOG(ERROR) << message; |
- } |
+ ListValue* test_result; |
+ ASSERT_TRUE(value->GetAsList(&test_result)); |
+ HandleTestResult(test_result, &test_succeeded_); |
} |
-bool WebUITestHandler::WaitForResult() { |
+bool WebUITestHandler::WaitForResult(bool is_async) { |
+ SCOPED_TRACE("WebUITestHandler::WaitForResult"); |
+ test_done_ = false; |
+ test_done_async_ = false; |
is_waiting_ = true; |
+ |
+ // Either sync test completion or the asyncTestDone() will cause message loop |
+ // to quit. |
ui_test_utils::RunMessageLoop(); |
+ |
+ // When the test |is_async|, run a second message loop when |test_done_async_| |
+ // so that the sync test completes, or |test_succeeded_| so the async test |
+ // completes. |
mmenke
2011/08/10 17:23:40
This sentence isn't quite right. Maybe:
When the
Sheridan Rawlins
2011/08/11 01:58:44
Done.
|
+ if (is_async && (!test_done_ || (test_succeeded_ && !test_done_async_))) { |
+ ui_test_utils::RunMessageLoop(); |
+ } |
+ |
+ // Verify that |test_done_async_| isn't set when !|is_async|. When |is_async| |
+ // is true, |test_done_async_| may be false if the sync test failed first. |
+ if (!is_async) |
+ EXPECT_FALSE(test_done_async_); |
+ |
is_waiting_ = false; |
- return test_succeeded_; |
+ |
+ // Both loops must succeed to pass. |
mmenke
2011/08/10 17:23:40
nit: If !is_async, that's not quite true.
Sheridan Rawlins
2011/08/11 01:58:44
Done.
|
+ return test_succeeded_ && (!is_async || test_succeeded_async_); |
} |