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Issue 7572018: Minimize malloc heap allocation on process startup. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 4 months ago
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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. 1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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179 : base(base_arg), size(size_arg) {} 179 : base(base_arg), size(size_arg) {}
180 180
181 void *base; 181 void *base;
182 int size; 182 int size;
183 }; 183 };
184 184
185 185
186 TEST(CodeRange) { 186 TEST(CodeRange) {
187 const int code_range_size = 16*MB; 187 const int code_range_size = 16*MB;
188 OS::Setup(); 188 OS::Setup();
189 Isolate::Current()->code_range()->Setup(code_range_size); 189 Isolate::Current()->InitializeLoggingAndCounters();
190 CodeRange* code_range = new CodeRange(Isolate::Current());
191 code_range->Setup(code_range_size);
190 int current_allocated = 0; 192 int current_allocated = 0;
191 int total_allocated = 0; 193 int total_allocated = 0;
192 List<Block> blocks(1000); 194 List<Block> blocks(1000);
193 195
194 while (total_allocated < 5 * code_range_size) { 196 while (total_allocated < 5 * code_range_size) {
195 if (current_allocated < code_range_size / 10) { 197 if (current_allocated < code_range_size / 10) {
196 // Allocate a block. 198 // Allocate a block.
197 // Geometrically distributed sizes, greater than Page::kPageSize. 199 // Geometrically distributed sizes, greater than Page::kPageSize.
198 size_t requested = (Page::kPageSize << (Pseudorandom() % 6)) + 200 size_t requested = (Page::kPageSize << (Pseudorandom() % 6)) +
199 Pseudorandom() % 5000 + 1; 201 Pseudorandom() % 5000 + 1;
200 size_t allocated = 0; 202 size_t allocated = 0;
201 void* base = Isolate::Current()->code_range()-> 203 void* base = code_range->AllocateRawMemory(requested, &allocated);
202 AllocateRawMemory(requested, &allocated);
203 CHECK(base != NULL); 204 CHECK(base != NULL);
204 blocks.Add(Block(base, static_cast<int>(allocated))); 205 blocks.Add(Block(base, static_cast<int>(allocated)));
205 current_allocated += static_cast<int>(allocated); 206 current_allocated += static_cast<int>(allocated);
206 total_allocated += static_cast<int>(allocated); 207 total_allocated += static_cast<int>(allocated);
207 } else { 208 } else {
208 // Free a block. 209 // Free a block.
209 int index = Pseudorandom() % blocks.length(); 210 int index = Pseudorandom() % blocks.length();
210 Isolate::Current()->code_range()->FreeRawMemory( 211 code_range->FreeRawMemory(blocks[index].base, blocks[index].size);
211 blocks[index].base, blocks[index].size);
212 current_allocated -= blocks[index].size; 212 current_allocated -= blocks[index].size;
213 if (index < blocks.length() - 1) { 213 if (index < blocks.length() - 1) {
214 blocks[index] = blocks.RemoveLast(); 214 blocks[index] = blocks.RemoveLast();
215 } else { 215 } else {
216 blocks.RemoveLast(); 216 blocks.RemoveLast();
217 } 217 }
218 } 218 }
219 } 219 }
220 220
221 Isolate::Current()->code_range()->TearDown(); 221 code_range->TearDown();
222 delete code_range;
222 } 223 }
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