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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_ | 5 #ifndef UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_ |
6 #define UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_ | 6 #define UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "ui/ui_api.h" | 9 #include "ui/base/ui_export.h" |
10 | 10 |
11 namespace ui { | 11 namespace ui { |
12 | 12 |
13 class Animation; | 13 class Animation; |
14 | 14 |
15 // AnimationDelegate | 15 // AnimationDelegate |
16 // | 16 // |
17 // Implement this interface when you want to receive notifications about the | 17 // Implement this interface when you want to receive notifications about the |
18 // state of an animation. | 18 // state of an animation. |
19 class UI_API AnimationDelegate { | 19 class UI_EXPORT AnimationDelegate { |
20 public: | 20 public: |
21 // Called when an animation has completed. | 21 // Called when an animation has completed. |
22 virtual void AnimationEnded(const Animation* animation) {} | 22 virtual void AnimationEnded(const Animation* animation) {} |
23 | 23 |
24 // Called when an animation has progressed. | 24 // Called when an animation has progressed. |
25 virtual void AnimationProgressed(const Animation* animation) {} | 25 virtual void AnimationProgressed(const Animation* animation) {} |
26 | 26 |
27 // Called when an animation has been canceled. | 27 // Called when an animation has been canceled. |
28 virtual void AnimationCanceled(const Animation* animation) {} | 28 virtual void AnimationCanceled(const Animation* animation) {} |
29 | 29 |
30 protected: | 30 protected: |
31 virtual ~AnimationDelegate() {} | 31 virtual ~AnimationDelegate() {} |
32 }; | 32 }; |
33 | 33 |
34 } // namespace ui | 34 } // namespace ui |
35 | 35 |
36 #endif // UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_ | 36 #endif // UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_ |
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