| Index: content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
|
| diff --git a/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc b/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
|
| index 88f1505f814157ad7b1443f8b8dfb02c05192e5e..37495bfa6fc0ead6e32d014d3924dc3fab552a8b 100644
|
| --- a/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
|
| +++ b/content/renderer/gpu/webgraphicscontext3d_command_buffer_impl.cc
|
| @@ -253,8 +253,11 @@ void WebGraphicsContext3DCommandBufferImpl::FlipVertically(
|
|
|
| bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
| unsigned char* pixels,
|
| - size_t buffer_size) {
|
| - if (buffer_size != static_cast<size_t>(4 * width() * height())) {
|
| + size_t buffer_size,
|
| + WebGLId buffer,
|
| + int width,
|
| + int height) {
|
| + if (buffer_size != static_cast<size_t>(4 * width * height)) {
|
| return false;
|
| }
|
|
|
| @@ -265,11 +268,11 @@ bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
| // vertical flip is only a temporary solution anyway until Chrome
|
| // is fully GPU composited, it wasn't worth the complexity.
|
|
|
| - bool mustRestoreFBO = (bound_fbo_ != 0);
|
| + bool mustRestoreFBO = (bound_fbo_ != buffer);
|
| if (mustRestoreFBO) {
|
| - gl_->BindFramebuffer(GL_FRAMEBUFFER, 0);
|
| + gl_->BindFramebuffer(GL_FRAMEBUFFER, buffer);
|
| }
|
| - gl_->ReadPixels(0, 0, cached_width_, cached_height_,
|
| + gl_->ReadPixels(0, 0, width, height,
|
| GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
|
|
| // Swizzle red and blue channels
|
| @@ -284,13 +287,19 @@ bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
|
|
| #ifdef FLIP_FRAMEBUFFER_VERTICALLY
|
| if (pixels) {
|
| - FlipVertically(pixels, cached_width_, cached_height_);
|
| + FlipVertically(pixels, width, height);
|
| }
|
| #endif
|
|
|
| return true;
|
| }
|
|
|
| +bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer(
|
| + unsigned char* pixels,
|
| + size_t buffer_size) {
|
| + return readBackFramebuffer(pixels, buffer_size, 0, width(), height());
|
| +}
|
| +
|
| void WebGraphicsContext3DCommandBufferImpl::synthesizeGLError(
|
| WGC3Denum error) {
|
| if (find(synthetic_errors_.begin(), synthetic_errors_.end(), error) ==
|
|
|