| Index: chrome/browser/resources/gpu_internals/fast_rect_renderer.js
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| diff --git a/chrome/browser/resources/gpu_internals/fast_rect_renderer.js b/chrome/browser/resources/gpu_internals/fast_rect_renderer.js
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| deleted file mode 100644
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| index ef80326b3d2bf166a576aa3a6662c8a00836cf72..0000000000000000000000000000000000000000
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| --- a/chrome/browser/resources/gpu_internals/fast_rect_renderer.js
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| +++ /dev/null
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| @@ -1,120 +0,0 @@
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| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
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| -// found in the LICENSE file.
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| -
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| -
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| -/**
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| - * @fileoverview Provides a mechanism for drawing massive numbers of
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| - * colored rectangles into a canvas in an efficient manner, provided
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| - * they are drawn left to right with fixed y and height throughout.
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| - *
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| - * The basic idea used here is to fuse subpixel rectangles together so that
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| - * we never issue a canvas fillRect for them. It turns out Javascript can
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| - * do this quite efficiently, compared to asking Canvas2D to do the same.
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| - *
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| - * A few extra things are done by this class in the name of speed:
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| - * - Viewport culling: off-viewport rectangles are discarded.
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| - *
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| - * - The actual discarding operation is done in world space,
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| - *   e.g. pre-transform.
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| - *
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| - * - Rather than expending compute cycles trying to figure out an average
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| - *   color for fused rectangles from css strings, you instead draw using
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| - *   palletized colors. The fused rect is the max pallete index encountered.
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| - *
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| - * Make sure to flush the trackRenderer before finishing drawing in order
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| - * to commit any queued drawing operations.
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| - */
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| -cr.define('gpu', function() {
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| -
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| -  /**
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| -   * Creates a fast rect renderer with a specific set of culling rules
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| -   * and color pallette.
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| -   * @param {GraphicsContext2D} ctx Canvas2D drawing context.
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| -   * @param {number} vpLeft The leftmost visible part of the drawing viewport.
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| -   * @param {number} minRectSize Only rectangles with width < minRectSize are
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| -   *    considered for merging.
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| -   * @param {number} maxMergeDist Controls how many successive small rectangles
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| -   *    can be merged together before issuing a rectangle.
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| -   * @param {number} vpRight The rightmost visible part of the viewport.
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| -   * @param {Array} pallette The color pallete for drawing. Pallette slots
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| -   *    should map to valid Canvas fillStyle strings.
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| -   *
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| -   * @constructor
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| -   */
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| -  function FastRectRenderer(ctx, vpLeft, minRectSize, maxMergeDist, vpRight,
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| -                            pallette) {
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| -    this.ctx_ = ctx;
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| -    this.vpLeft_ = vpLeft;
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| -    this.minRectSize_ = minRectSize;
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| -    this.maxMergeDist_ = maxMergeDist;
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| -    this.vpRight_ = vpRight;
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| -    this.pallette_ = pallette;
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| -  }
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| -
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| -  FastRectRenderer.prototype = {
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| -    y_: 0,
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| -    h_: 0,
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| -    merging_: false,
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| -    mergeStartX_: 0,
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| -    mergeCurRight_: 0,
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| -
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| -    /**
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| -     * Changes the y position and height for subsequent fillRect
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| -     * calls. x and width are specifieid on the fillRect calls.
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| -     */
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| -    setYandH: function(y, h) {
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| -      this.flush();
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| -      this.y_ = y;
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| -      this.h_ = h;
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| -    },
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| -
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| -    /**
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| -     * Fills rectangle at the specified location, if visible. If the
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| -     * rectangle is subpixel, it will be merged with adjacent rectangles.
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| -     * The drawing operation may not take effect until flush is called.
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| -     * @param {number} colorId The color of this rectangle, as an index
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| -     *     in the renderer's color pallete.
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| -     */
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| -    fillRect: function(x, w, colorId) {
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| -      var r = x + w;
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| -      if (r < this.vpLeft_ || x > this.vpRight_) return;
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| -      if (w < this.minRectSize_) {
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| -        if (r - this.mergeStartX_ > this.maxMergeDist_)
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| -          this.flush();
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| -        if (!this.merging_) {
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| -          this.merging_ = true;
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| -          this.mergeStartX_ = x;
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| -          this.mergeCurRight_ = r;
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| -          this.mergedColorId = colorId;
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| -        } else {
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| -          this.mergeCurRight_ = r;
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| -          this.mergedColorId = Math.max(this.mergedColorId, colorId);
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| -        }
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| -      } else {
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| -        if (this.merging_)
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| -          this.flush();
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| -        this.ctx_.fillStyle = this.pallette_[colorId];
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| -        this.ctx_.fillRect(x, this.y_, w, this.h_);
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| -      }
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| -    },
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| -
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| -    /**
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| -     * Commits any pending fillRect operations to the underlying graphics
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| -     * context.
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| -     */
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| -    flush: function() {
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| -      if (this.merging_) {
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| -        this.ctx_.fillStyle = this.pallette_[this.mergedColorId];
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| -        this.ctx_.fillRect(this.mergeStartX_, this.y_,
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| -                           this.mergeCurRight_ - this.mergeStartX_, this.h_);
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| -        this.merging_ = false;
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| -      }
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| -    }
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| -  };
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| -
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| -  return {
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| -    FastRectRenderer: FastRectRenderer
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| -  };
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| -
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| -});
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| 
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