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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This API is consistent with other OpenGL setup APIs like window's WGL | 5 // This API is consistent with other OpenGL setup APIs like window's WGL |
6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the | 6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the |
7 // Chrome renderer process in a way that is consistent with other platforms. | 7 // Chrome renderer process in a way that is consistent with other platforms. |
8 | 8 |
9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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93 // allocate both fake PluginWindowHandles and NativeViewIds and map | 93 // allocate both fake PluginWindowHandles and NativeViewIds and map |
94 // from fake NativeViewIds to PluginWindowHandles, but this seems like | 94 // from fake NativeViewIds to PluginWindowHandles, but this seems like |
95 // unnecessary complexity at the moment. | 95 // unnecessary complexity at the moment. |
96 // | 96 // |
97 // The render_view_id is currently also only used on Mac OS X. | 97 // The render_view_id is currently also only used on Mac OS X. |
98 // TODO(kbr): clean up the arguments to this function and make them | 98 // TODO(kbr): clean up the arguments to this function and make them |
99 // more cross-platform. | 99 // more cross-platform. |
100 static RendererGLContext* CreateViewContext( | 100 static RendererGLContext* CreateViewContext( |
101 GpuChannelHost* channel, | 101 GpuChannelHost* channel, |
102 int render_view_id, | 102 int render_view_id, |
| 103 RendererGLContext* share_group, |
103 const char* allowed_extensions, | 104 const char* allowed_extensions, |
104 const int32* attrib_list, | 105 const int32* attrib_list, |
105 const GURL& active_arl); | 106 const GURL& active_arl); |
106 | 107 |
107 #if defined(OS_MACOSX) | 108 #if defined(OS_MACOSX) |
108 // On Mac OS X only, view RendererGLContexts actually behave like offscreen | 109 // On Mac OS X only, view RendererGLContexts actually behave like offscreen |
109 // RendererGLContexts, and require an explicit resize operation which is | 110 // RendererGLContexts, and require an explicit resize operation which is |
110 // slightly different from that of offscreen RendererGLContexts. | 111 // slightly different from that of offscreen RendererGLContexts. |
111 void ResizeOnscreen(const gfx::Size& size); | 112 void ResizeOnscreen(const gfx::Size& size); |
112 #endif | 113 #endif |
113 | 114 |
114 // Create a RendererGLContext that renders to an offscreen frame buffer. If | 115 // Create a RendererGLContext that renders to an offscreen frame buffer. If |
115 // parent is not NULL, that RendererGLContext can access a copy of the created | 116 // parent is not NULL, that RendererGLContext can access a copy of the created |
116 // RendererGLContext's frame buffer that is updated every time SwapBuffers is | 117 // RendererGLContext's frame buffer that is updated every time SwapBuffers is |
117 // called. It is not as general as shared RendererGLContexts in other | 118 // called. It is not as general as shared RendererGLContexts in other |
118 // implementations of OpenGL. If parent is not NULL, it must be used on the | 119 // implementations of OpenGL. If parent is not NULL, it must be used on the |
119 // same thread as the parent. A child RendererGLContext may not outlive its | 120 // same thread as the parent. A child RendererGLContext may not outlive its |
120 // parent. attrib_list must be NULL or a NONE-terminated list of | 121 // parent. attrib_list must be NULL or a NONE-terminated list of |
121 // attribute/value pairs. | 122 // attribute/value pairs. |
122 static RendererGLContext* CreateOffscreenContext( | 123 static RendererGLContext* CreateOffscreenContext( |
123 GpuChannelHost* channel, | 124 GpuChannelHost* channel, |
124 const gfx::Size& size, | 125 const gfx::Size& size, |
| 126 RendererGLContext* share_group, |
125 const char* allowed_extensions, | 127 const char* allowed_extensions, |
126 const int32* attrib_list, | 128 const int32* attrib_list, |
127 const GURL& active_url); | 129 const GURL& active_url); |
128 | 130 |
129 // Sets the parent context. If any parent textures have been created for | 131 // Sets the parent context. If any parent textures have been created for |
130 // another parent, it is important to delete them before changing the parent. | 132 // another parent, it is important to delete them before changing the parent. |
131 bool SetParent(RendererGLContext* parent); | 133 bool SetParent(RendererGLContext* parent); |
132 | 134 |
133 // Resize an offscreen frame buffer. The resize occurs on the next call to | 135 // Resize an offscreen frame buffer. The resize occurs on the next call to |
134 // SwapBuffers. This is to avoid waiting until all pending GL calls have been | 136 // SwapBuffers. This is to avoid waiting until all pending GL calls have been |
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182 bool IsCommandBufferContextLost(); | 184 bool IsCommandBufferContextLost(); |
183 | 185 |
184 CommandBufferProxy* GetCommandBufferProxy(); | 186 CommandBufferProxy* GetCommandBufferProxy(); |
185 | 187 |
186 private: | 188 private: |
187 explicit RendererGLContext(GpuChannelHost* channel); | 189 explicit RendererGLContext(GpuChannelHost* channel); |
188 | 190 |
189 bool Initialize(bool onscreen, | 191 bool Initialize(bool onscreen, |
190 int render_view_id, | 192 int render_view_id, |
191 const gfx::Size& size, | 193 const gfx::Size& size, |
| 194 RendererGLContext* share_group, |
192 const char* allowed_extensions, | 195 const char* allowed_extensions, |
193 const int32* attrib_list, | 196 const int32* attrib_list, |
194 const GURL& active_url); | 197 const GURL& active_url); |
195 void Destroy(); | 198 void Destroy(); |
196 | 199 |
197 void OnSwapBuffers(); | 200 void OnSwapBuffers(); |
198 void OnContextLost(); | 201 void OnContextLost(); |
199 | 202 |
200 scoped_refptr<GpuChannelHost> channel_; | 203 scoped_refptr<GpuChannelHost> channel_; |
201 base::WeakPtr<RendererGLContext> parent_; | 204 base::WeakPtr<RendererGLContext> parent_; |
202 scoped_ptr<Callback0::Type> swap_buffers_callback_; | 205 scoped_ptr<Callback0::Type> swap_buffers_callback_; |
203 scoped_ptr<Callback1<ContextLostReason>::Type> context_lost_callback_; | 206 scoped_ptr<Callback1<ContextLostReason>::Type> context_lost_callback_; |
204 uint32 parent_texture_id_; | 207 uint32 parent_texture_id_; |
205 CommandBufferProxy* command_buffer_; | 208 CommandBufferProxy* command_buffer_; |
206 gpu::gles2::GLES2CmdHelper* gles2_helper_; | 209 gpu::gles2::GLES2CmdHelper* gles2_helper_; |
207 int32 transfer_buffer_id_; | 210 int32 transfer_buffer_id_; |
208 gpu::gles2::GLES2Implementation* gles2_implementation_; | 211 gpu::gles2::GLES2Implementation* gles2_implementation_; |
209 gfx::Size size_; | 212 gfx::Size size_; |
210 Error last_error_; | 213 Error last_error_; |
211 int frame_number_; | 214 int frame_number_; |
212 | 215 |
213 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); | 216 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); |
214 }; | 217 }; |
215 | 218 |
216 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 219 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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