| Index: chrome/browser/resources/file_manager/js/image_editor/image_buffer.js
|
| diff --git a/chrome/browser/resources/file_manager/js/image_editor/image_buffer.js b/chrome/browser/resources/file_manager/js/image_editor/image_buffer.js
|
| index 75bb05e8c555aaa5e1b403c966358562e42fb47c..c36a9c27238e0f7ec39a2e1e78b88b36342cbb0c 100644
|
| --- a/chrome/browser/resources/file_manager/js/image_editor/image_buffer.js
|
| +++ b/chrome/browser/resources/file_manager/js/image_editor/image_buffer.js
|
| @@ -145,7 +145,7 @@ ImageBuffer.prototype.onClick = function (x, y) {
|
|
|
| /**
|
| * Searches for a drag handler in the descending Z-order.
|
| - * @return {Function} A closure to be called on mouse drag.
|
| + * @return {function(number,number)} A function to be called on mouse drag.
|
| */
|
| ImageBuffer.prototype.getDragHandler = function (x, y) {
|
| for (var i = this.overlays_.length - 1; i >= 0; i--) {
|
| @@ -191,7 +191,8 @@ ImageBuffer.Margin.prototype.draw = function(context) {
|
| Rect.fillBetween(context,
|
| this.viewport_.getImageBoundsOnScreen(),
|
| this.viewport_.getScreenBounds());
|
| - Rect.stroke(context, this.viewport_.getImageBoundsOnScreen());
|
| +
|
| + Rect.outline(context, this.viewport_.getImageBoundsOnScreen());
|
| context.restore();
|
| };
|
|
|
| @@ -252,8 +253,8 @@ ImageBuffer.Content.prototype.getCanvas = function() { return this.canvas_ };
|
| * If the logical width/height are supplied they override the canvas dimensions
|
| * and the canvas contents is scaled when displayed.
|
| * @param {HTMLCanvasElement} canvas
|
| - * @param {Number} opt_width Logical width (=canvas.width by default)
|
| - * @param {Number} opt_height Logical height (=canvas.height by default)
|
| + * @param {number} opt_width Logical width (=canvas.width by default)
|
| + * @param {number} opt_height Logical height (=canvas.height by default)
|
| */
|
| ImageBuffer.Content.prototype.setCanvas = function(
|
| canvas, opt_width, opt_height) {
|
| @@ -275,8 +276,8 @@ ImageBuffer.Content.prototype.createBlankCanvas = function (width, height) {
|
| };
|
|
|
| /**
|
| - * @param {Number} opt_width Width of the copy, original width by default.
|
| - * @param {Number} opt_height Height of the copy, original height by default.
|
| + * @param {number} opt_width Width of the copy, original width by default.
|
| + * @param {number} opt_height Height of the copy, original height by default.
|
| * @return {HTMLCanvasElement} A new canvas with a copy of the content.
|
| */
|
| ImageBuffer.Content.prototype.copyCanvas = function (opt_width, opt_height) {
|
| @@ -342,27 +343,23 @@ ImageBuffer.Overview.prototype.update = function() {
|
| this.contentGeneration_ = this.content_.getCacheGeneration();
|
|
|
| var aspect = imageBounds.width / imageBounds.height;
|
| - if (aspect > 1) {
|
| - this.bounds_ = new Rect(ImageBuffer.Overview.MAX_SIZE,
|
| - ImageBuffer.Overview.MAX_SIZE / aspect);
|
| - } else {
|
| - this.bounds_ = new Rect(ImageBuffer.Overview.MAX_SIZE * aspect,
|
| - ImageBuffer.Overview.MAX_SIZE);
|
| - }
|
|
|
| - this.canvas_ =
|
| - this.content_.copyCanvas(this.bounds_.width, this.bounds_.height);
|
| + this.canvas_ = this.content_.copyCanvas(
|
| + ImageBuffer.Overview.MAX_SIZE * Math.min(aspect, 1),
|
| + ImageBuffer.Overview.MAX_SIZE / Math.max(aspect, 1));
|
| }
|
|
|
| + this.bounds_ = null;
|
| this.clipped_ = null;
|
|
|
| if (this.viewport_.isClipped()) {
|
| var screenBounds = this.viewport_.getScreenBounds();
|
|
|
| - this.bounds_ = this.bounds_.moveTo(
|
| - screenBounds.width - ImageBuffer.Overview.RIGHT - this.bounds_.width,
|
| - screenBounds.height - ImageBuffer.Overview.BOTTOM -
|
| - this.bounds_.height);
|
| + this.bounds_ = new Rect(
|
| + screenBounds.width - ImageBuffer.Overview.RIGHT - this.canvas_.width,
|
| + screenBounds.height - ImageBuffer.Overview.BOTTOM - this.canvas_.height,
|
| + this.canvas_.width,
|
| + this.canvas_.height);
|
|
|
| this.scale_ = this.bounds_.width / imageBounds.width;
|
|
|
| @@ -380,10 +377,6 @@ ImageBuffer.Overview.prototype.draw = function(context) {
|
| // Draw the thumbnail.
|
| Rect.drawImage(context, this.canvas_, this.bounds_);
|
|
|
| - // Draw the thumbnail border.
|
| - context.strokeStyle = '#000000';
|
| - Rect.stroke(context, this.bounds_);
|
| -
|
| // Draw the shadow over the off-screen part of the thumbnail.
|
| context.globalAlpha = 0.3;
|
| context.fillStyle = '#000000';
|
| @@ -391,14 +384,19 @@ ImageBuffer.Overview.prototype.draw = function(context) {
|
|
|
| // Outline the on-screen part of the thumbnail.
|
| context.strokeStyle = '#FFFFFF';
|
| - Rect.stroke(context, this.clipped_);
|
| + Rect.outline(context, this.clipped_);
|
| +
|
| + context.globalAlpha = 1;
|
| + // Draw the thumbnail border.
|
| + context.strokeStyle = '#000000';
|
| + Rect.outline(context, this.bounds_);
|
| };
|
|
|
| ImageBuffer.Overview.prototype.getCursorStyle = function(x, y) {
|
| if (!this.bounds_ || !this.bounds_.inside(x, y)) return null;
|
|
|
| // Indicate that the on-screen part is draggable.
|
| - if (this.clipped_.inside(x, y)) return 'move';
|
| + if (this.clipped_ && this.clipped_.inside(x, y)) return 'move';
|
|
|
| // Indicate that the rest of the thumbnail is clickable.
|
| return 'crosshair';
|
|
|