| Index: chrome/browser/resources/file_manager/js/image_editor/viewport.js
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| diff --git a/chrome/browser/resources/file_manager/js/image_editor/viewport.js b/chrome/browser/resources/file_manager/js/image_editor/viewport.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0c1f9c07009de8b352f1d617d9e0148fb9fd3680
|
| --- /dev/null
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| +++ b/chrome/browser/resources/file_manager/js/image_editor/viewport.js
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| @@ -0,0 +1,279 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +/**
|
| + * Viewport class controls the way the image is displayed (scale, offset etc).
|
| + */
|
| +function Viewport(repaintCallback) {
|
| + this.repaintCallback_ = repaintCallback;
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| +
|
| + this.imageBounds_ = new Rect();
|
| + this.screenBounds_ = new Rect();
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| +
|
| + this.scale_ = 1;
|
| + this.offsetX_ = 0;
|
| + this.offsetY_ = 0;
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| +
|
| + this.generation_ = 0;
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| +
|
| + this.scaleControl_ = null;
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| +
|
| + this.update();
|
| +}
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| +
|
| +/*
|
| + * Viewport modification.
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| + */
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| +
|
| +Viewport.prototype.setScaleControl = function(scaleControl) {
|
| + this.scaleControl_ = scaleControl;
|
| +};
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| +
|
| +Viewport.prototype.setImageSize = function(width, height) {
|
| + this.imageBounds_ = new Rect(width, height);
|
| + if (this.scaleControl_) this.scaleControl_.displayImageSize(width, height);
|
| + this.invalidateCaches();
|
| +};
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| +
|
| +Viewport.prototype.setScreenSize = function(width, height) {
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| + this.screenBounds_ = new Rect(width, height);
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| + if (this.scaleControl_)
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| + this.scaleControl_.setMinScale(this.getFittingScale());
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| + this.invalidateCaches();
|
| +};
|
| +
|
| +Viewport.prototype.getScale = function() { return this.scale_ };
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| +
|
| +Viewport.prototype.setScale = function(scale, notify) {
|
| + if (this.scale_ == scale) return;
|
| + this.scale_ = scale;
|
| + if (notify && this.scaleControl_) this.scaleControl_.displayScale(scale);
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| + this.invalidateCaches();
|
| +};
|
| +
|
| +Viewport.prototype.getFittingScale = function() {
|
| + var scaleX = this.screenBounds_.width / this.imageBounds_.width;
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| + var scaleY = this.screenBounds_.height / this.imageBounds_.height;
|
| + return Math.min(scaleX, scaleY) * 0.85;
|
| +};
|
| +
|
| +Viewport.prototype.fitImage = function() {
|
| + var scale = this.getFittingScale();
|
| + if (this.scaleControl_) this.scaleControl_.setMinScale(scale);
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| + this.setScale(scale, true);
|
| +};
|
| +
|
| +Viewport.prototype.getOffsetX = function () { return this.offsetX_ };
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| +
|
| +Viewport.prototype.getOffsetY = function () { return this.offsetY_ };
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| +
|
| +Viewport.prototype.setOffset = function(x, y, ignoreClipping) {
|
| + if (!ignoreClipping) {
|
| + x = this.clampOffsetX_(x);
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| + y = this.clampOffsetY_(y);
|
| + }
|
| + if (this.offsetX_ == x && this.offsetY_ == y) return;
|
| + this.offsetX_ = x;
|
| + this.offsetY_ = y;
|
| + this.invalidateCaches();
|
| +};
|
| +
|
| +Viewport.prototype.setCenter = function(x, y, ignoreClipping) {
|
| + this.setOffset(
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| + this.imageBounds_.width / 2 - x,
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| + this.imageBounds_.height / 2 - y,
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| + ignoreClipping);
|
| +};
|
| +
|
| +/**
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| + * Return a closure that can be called to pan the image.
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| + * Useful for implementing non-trivial variants of panning (overview etc).
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| + * @param {Number} originalX The x coordinate on the screen canvas that
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| + * corresponds to zero change to offsetX.
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| + * @param {Number} originalY The y coordinate on the screen canvas that
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| + * corresponds to zero change to offsetY.
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| + * @param {Function} scaleFunc returns the current image to screen scale.
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| + * @param {Function} hitFunc returns true if (x,y) is in the valid region.
|
| + */
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| +Viewport.prototype.createOffsetSetter = function (
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| + originalX, originalY, scaleFunc, hitFunc) {
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| + var originalOffsetX = this.offsetX_;
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| + var originalOffsetY = this.offsetY_;
|
| + if (!hitFunc) hitFunc = function() { return true };
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| + if (!scaleFunc) scaleFunc = this.getScale.bind(this);
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| +
|
| + var self = this;
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| + return function(x, y) {
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| + if (hitFunc(x, y)) {
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| + var scale = scaleFunc();
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| + self.setOffset(
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| + originalOffsetX + (x - originalX) / scale,
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| + originalOffsetY + (y - originalY) / scale);
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| + self.repaint();
|
| + }
|
| + };
|
| +};
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| +
|
| +/*
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| + * Access to the current viewport state.
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| + */
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| +
|
| +/**
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| + * @return {Rect} The image bounds in image coordinates.
|
| + */
|
| +Viewport.prototype.getImageBounds = function() { return this.imageBounds_ };
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| +
|
| +/**
|
| +* @return {Rect} The screen bounds in screen coordinates.
|
| +*/
|
| +Viewport.prototype.getScreenBounds = function() { return this.screenBounds_ };
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| +
|
| +/**
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| + * @return {Rect} The visible part of the image, in image coordinates.
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| + */
|
| +Viewport.prototype.getImageClipped = function() { return this.imageClipped_ };
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| +
|
| +/**
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| + * @return {Rect} The visible part of the image, in screen coordinates.
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| + */
|
| +Viewport.prototype.getScreenClipped = function() { return this.screenClipped_ };
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| +
|
| +/**
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| + * A counter that is incremented with each viewport state change.
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| + * Clients that cache anything that depends on the viewport state should keep
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| + * track of this counter.
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| + */
|
| +Viewport.prototype.getCacheGeneration = function() { return this.generation_ };
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| +
|
| +/**
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| + * Called on evert view port state change (even if repaint has not been called).
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| + */
|
| +Viewport.prototype.invalidateCaches = function() { this.generation_++ };
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| +
|
| +/**
|
| + * @return {Rect} The image bounds in screen coordinates.
|
| + */
|
| +Viewport.prototype.getImageBoundsOnScreen = function() {
|
| + return this.imageOnScreen_;
|
| +};
|
| +
|
| +/*
|
| + * Conversion between the screen and image coordinate spaces.
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| + */
|
| +
|
| +Viewport.prototype.screenToImageSize = function(size) {
|
| + return size / this.getScale();
|
| +};
|
| +
|
| +Viewport.prototype.screenToImageX = function(x) {
|
| + return Math.round((x - this.imageOnScreen_.left) / this.getScale());
|
| +};
|
| +
|
| +Viewport.prototype.screenToImageY = function(y) {
|
| + return Math.round((y - this.imageOnScreen_.top) / this.getScale());
|
| +};
|
| +
|
| +Viewport.prototype.screenToImageRect = function(rect) {
|
| + return new Rect(
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| + this.screenToImageX(rect.left),
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| + this.screenToImageY(rect.top),
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| + this.screenToImageSize(rect.width),
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| + this.screenToImageSize(rect.height));
|
| +};
|
| +
|
| +Viewport.prototype.imageToScreenSize = function(size) {
|
| + return size * this.getScale();
|
| +};
|
| +
|
| +Viewport.prototype.imageToScreenX = function(x) {
|
| + return Math.round(this.imageOnScreen_.left + x * this.getScale());
|
| +};
|
| +
|
| +Viewport.prototype.imageToScreenY = function(y) {
|
| + return Math.round(this.imageOnScreen_.top + y * this.getScale());
|
| +};
|
| +
|
| +Viewport.prototype.imageToScreenRect = function(rect) {
|
| + return new Rect(
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| + this.imageToScreenX(rect.left),
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| + this.imageToScreenY(rect.top),
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| + this.imageToScreenSize(rect.width),
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| + this.imageToScreenSize(rect.height));
|
| +};
|
| +
|
| +/**
|
| + * @return {Boolean} True if some part of the image is clipped by the screen.
|
| + */
|
| +Viewport.prototype.isClipped = function () {
|
| + return this.getMarginX_() < 0 || this.getMarginY_() < 0;
|
| +};
|
| +
|
| +/**
|
| + * Horizontal margin. Negative if the image is clipped horizontally.
|
| + */
|
| +Viewport.prototype.getMarginX_ = function() {
|
| + return Math.floor(
|
| + (this.screenBounds_.width - this.imageBounds_.width * this.scale_) / 2);
|
| +};
|
| +
|
| +/**
|
| + * Vertical margin. Negative if the image is clipped vertically.
|
| + */
|
| +Viewport.prototype.getMarginY_ = function() {
|
| + return Math.floor(
|
| + (this.screenBounds_.height - this.imageBounds_.height * this.scale_) / 2);
|
| +};
|
| +
|
| +Viewport.prototype.clampOffsetX_ = function(x) {
|
| + var limit = Math.max(0, -this.getMarginX_() / this.getScale());
|
| + return ImageUtil.clamp(-limit, x, limit);
|
| +};
|
| +
|
| +Viewport.prototype.clampOffsetY_ = function(y) {
|
| + var limit = Math.max(0, -this.getMarginY_() / this.getScale());
|
| + return ImageUtil.clamp(-limit, y, limit);
|
| +};
|
| +
|
| +/**
|
| + * Recalculate the viewport parameters.
|
| + */
|
| +Viewport.prototype.update = function() {
|
| + var scale = this.getScale();
|
| +
|
| + // Image bounds in screen coordinates.
|
| + this.imageOnScreen_ = new Rect(
|
| + this.getMarginX_(),
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| + this.getMarginY_(),
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| + Math.floor(this.imageBounds_.width * scale),
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| + Math.floor(this.imageBounds_.height * scale));
|
| +
|
| + // A visible part of the image in image coordinates.
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| + this.imageClipped_ = new Rect(this.imageBounds_);
|
| +
|
| + // A visible part of the image in screen coordinates.
|
| + this.screenClipped_ = new Rect(this.screenBounds_);
|
| +
|
| + // Adjust for the offset.
|
| + if (this.imageOnScreen_.left < 0) {
|
| + this.imageOnScreen_.left += this.clampOffsetX_(this.offsetX_) * scale;
|
| + this.imageClipped_.left = -this.imageOnScreen_.left / scale;
|
| + this.imageClipped_.width = this.screenBounds_.width / scale;
|
| + } else {
|
| + this.screenClipped_.left = this.imageOnScreen_.left;
|
| + this.screenClipped_.width = this.imageOnScreen_.width;
|
| + }
|
| +
|
| + if (this.imageOnScreen_.top < 0) {
|
| + this.imageOnScreen_.top += this.clampOffsetY_(this.offsetY_) * scale;
|
| + this.imageClipped_.top = -this.imageOnScreen_.top / scale;
|
| + this.imageClipped_.height = this.screenBounds_.height / scale;
|
| + } else {
|
| + this.screenClipped_.top = this.imageOnScreen_.top;
|
| + this.screenClipped_.height = this.imageOnScreen_.height;
|
| + }
|
| +};
|
| +
|
| +Viewport.prototype.repaint = function () {
|
| + if (this.repaintCallback_) this.repaintCallback_();
|
| +};
|
|
|