Index: chrome/browser/resources/file_manager/js/image_editor/viewport.js |
diff --git a/chrome/browser/resources/file_manager/js/image_editor/viewport.js b/chrome/browser/resources/file_manager/js/image_editor/viewport.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..52a00830dcb729976c386a7bc5e990c2ab878fa7 |
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+++ b/chrome/browser/resources/file_manager/js/image_editor/viewport.js |
@@ -0,0 +1,276 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+/** |
+ * Viewport class controls the way the image is displayed (scale, offset etc). |
+ */ |
+function Viewport(repaintCallback) { |
+ this.repaintCallback_ = repaintCallback; |
+ |
+ this.imageBounds_ = new Rect(); |
+ this.screenBounds_ = new Rect(); |
+ |
+ this.scale_ = 1; |
+ this.offsetX_ = 0; |
+ this.offsetY_ = 0; |
+ |
+ this.generation_ = 0; |
+ |
+ this.update(); |
+} |
+ |
+/** |
+ * Viewport modification. |
+ */ |
+ |
SeRya
2011/08/08 13:26:44
New line should not be here. The argument should b
Vladislav Kaznacheev
2011/08/08 13:47:51
Initialized in the constructor.
As for the comme
|
+Viewport.prototype.setScaleControl = function(scaleControl) { |
+ this.scaleControl_ = scaleControl; |
+}; |
+ |
+Viewport.prototype.setImageSize = function(width, height) { |
+ this.imageBounds_ = new Rect(width, height); |
+ if (this.scaleControl_) this.scaleControl_.displayImageSize(width, height); |
+ this.invalidateCaches(); |
+}; |
+ |
+Viewport.prototype.setScreenSize = function(width, height) { |
+ this.screenBounds_ = new Rect(width, height); |
+ if (this.scaleControl_) |
+ this.scaleControl_.setMinScale(this.getFittingScale()); |
+ this.invalidateCaches(); |
+}; |
+ |
+Viewport.prototype.getScale = function () { return this.scale_ }; |
SeRya
2011/08/08 13:26:44
Space before ().
Vladislav Kaznacheev
2011/08/08 13:47:51
Done.
|
+ |
+Viewport.prototype.setScale = function (scale, notify) { |
SeRya
2011/08/08 13:26:44
Space before ()
Vladislav Kaznacheev
2011/08/08 13:47:51
Done.
|
+ if (this.scale_ == scale) return; |
+ this.scale_ = scale; |
+ if (notify && this.scaleControl_) this.scaleControl_.displayScale(scale); |
+ this.invalidateCaches(); |
+}; |
+ |
+Viewport.prototype.getFittingScale = function() { |
+ var scaleX = this.screenBounds_.width / this.imageBounds_.width; |
+ var scaleY = this.screenBounds_.height / this.imageBounds_.height; |
+ return Math.min(scaleX, scaleY) * 0.85; |
+}; |
+ |
+Viewport.prototype.fitImage = function() { |
+ var scale = this.getFittingScale(); |
+ if (this.scaleControl_) this.scaleControl_.setMinScale(scale); |
+ this.setScale(scale, true); |
+}; |
+ |
+Viewport.prototype.getOffsetX = function () { return this.offsetX_ }; |
+ |
+Viewport.prototype.getOffsetY = function () { return this.offsetY_ }; |
+ |
+Viewport.prototype.setOffset = function(x, y, ignoreClipping) { |
+ if (!ignoreClipping) { |
+ x = this.clampOffsetX_(x); |
+ y = this.clampOffsetY_(y); |
+ } |
+ if (this.offsetX_ == x && this.offsetY_ == y) return; |
+ this.offsetX_ = x; |
+ this.offsetY_ = y; |
+ this.invalidateCaches(); |
+}; |
+ |
+Viewport.prototype.setCenter = function(x, y, ignoreClipping) { |
+ this.setOffset( |
+ this.imageBounds_.width / 2 - x, |
+ this.imageBounds_.height / 2 - y, |
+ ignoreClipping); |
+}; |
+ |
+/** |
+ * Return a closure that can be called to pan the image. |
+ * Useful for implementing non-trivial variants of panning (overview etc). |
+ * @param {Number} originalX The x coordinate on the screen canvas that |
+ * corresponds to zero change to offsetX. |
+ * @param {Number} originalY The y coordinate on the screen canvas that |
+ * corresponds to zero change to offsetY. |
+ * @param {Function} scaleFunc returns the current image to screen scale. |
+ * @param {Function} hitFunc returns true if (x,y) is in the valid region. |
+ */ |
+Viewport.prototype.createOffsetSetter = function ( |
+ originalX, originalY, scaleFunc, hitFunc) { |
+ var originalOffsetX = this.offsetX_; |
+ var originalOffsetY = this.offsetY_; |
+ if (!hitFunc) hitFunc = function() { return true }; |
+ if (!scaleFunc) scaleFunc = this.getScale.bind(this); |
+ |
+ var self = this; |
+ return function(x, y) { |
+ if (hitFunc(x, y)) { |
+ var scale = scaleFunc(); |
+ self.setOffset( |
+ originalOffsetX + (x - originalX) / scale, |
+ originalOffsetY + (y - originalY) / scale); |
+ self.repaint(); |
+ } |
+ }; |
+}; |
+ |
+/** |
+ * Access to the current viewport state. |
SeRya
2011/08/08 13:26:44
It's not a JS Doc comment and dont need to comply
Vladislav Kaznacheev
2011/08/08 13:47:51
Done.
|
+ */ |
+ |
+/** |
+ * @return {Rect} The image bounds in image coordinates. |
+ */ |
+Viewport.prototype.getImageBounds = function() { return this.imageBounds_ }; |
+ |
+/** |
+* @return {Rect} The screen bounds in screen coordinates. |
+*/ |
+Viewport.prototype.getScreenBounds = function() { return this.screenBounds_ }; |
+ |
+/** |
+ * @return {Rect} The visible part of the image, in image coordinates. |
+ */ |
+Viewport.prototype.getImageClipped = function() { return this.imageClipped_ }; |
+ |
+/** |
+ * @return {Rect} The visible part of the image, in screen coordinates. |
+ */ |
+Viewport.prototype.getScreenClipped = function() { return this.screenClipped_ }; |
+ |
+/** |
+ * A counter that is incremented with each viewport state change. |
+ * Clients that cache anything that depends on the viewport state should keep |
+ * track of this counter. |
+ */ |
+Viewport.prototype.getCacheGeneration = function() { return this.generation_ }; |
+ |
+/** |
+ * Called on evert view port state change (even if repaint has not been called). |
+ */ |
+Viewport.prototype.invalidateCaches = function() { this.generation_++ }; |
+ |
+/** |
+ * @return {Rect} The image bounds in screen coordinates. |
+ */ |
+Viewport.prototype.getImageBoundsOnScreen = function() { |
+ return this.imageOnScreen_; |
+}; |
+ |
+/* |
SeRya
2011/08/08 13:26:44
/** ?
Vladislav Kaznacheev
2011/08/08 13:47:51
Also a section comment.
On 2011/08/08 13:26:44, Se
|
+ * Conversion between the screen and image coordinate spaces. |
+ */ |
+Viewport.prototype.screenToImageSize = function(size) { |
+ return size / this.getScale(); |
+}; |
+ |
+Viewport.prototype.screenToImageX = function(x) { |
+ return Math.round((x - this.imageOnScreen_.left) / this.getScale()); |
+}; |
+ |
+Viewport.prototype.screenToImageY = function(y) { |
+ return Math.round((y - this.imageOnScreen_.top) / this.getScale()); |
+}; |
+ |
+Viewport.prototype.screenToImageRect = function(rect) { |
+ return new Rect( |
+ this.screenToImageX(rect.left), |
+ this.screenToImageY(rect.top), |
+ this.screenToImageSize(rect.width), |
+ this.screenToImageSize(rect.height)); |
+}; |
+ |
+Viewport.prototype.imageToScreenSize = function(size) { |
+ return size * this.getScale(); |
+}; |
+ |
+Viewport.prototype.imageToScreenX = function(x) { |
+ return Math.round(this.imageOnScreen_.left + x * this.getScale()); |
+}; |
+ |
+Viewport.prototype.imageToScreenY = function(y) { |
+ return Math.round(this.imageOnScreen_.top + y * this.getScale()); |
+}; |
+ |
+Viewport.prototype.imageToScreenRect = function(rect) { |
+ return new Rect( |
+ this.imageToScreenX(rect.left), |
+ this.imageToScreenY(rect.top), |
+ this.imageToScreenSize(rect.width), |
+ this.imageToScreenSize(rect.height)); |
+}; |
+ |
+/** |
+ * @return {Boolean} True if some part of the image is clipped by the screen. |
+ */ |
+Viewport.prototype.isClipped = function () { |
+ return this.getMarginX_() < 0 || this.getMarginY_() < 0; |
+}; |
+ |
+/** |
+ * Horizontal margin. Negative if the image is clipped horizontally. |
+ */ |
+Viewport.prototype.getMarginX_ = function() { |
+ return Math.floor( |
+ (this.screenBounds_.width - this.imageBounds_.width * this.scale_) / 2); |
+}; |
+ |
+/** |
+ * Vertical margin. Negative if the image is clipped vertically. |
+ */ |
+Viewport.prototype.getMarginY_ = function() { |
+ return Math.floor( |
+ (this.screenBounds_.height - this.imageBounds_.height * this.scale_) / 2); |
+}; |
+ |
+Viewport.prototype.clampOffsetX_ = function(x) { |
+ var limit = Math.max(0, -this.getMarginX_() / this.getScale()); |
+ return ImageUtil.clamp(-limit, x, limit); |
+}; |
+ |
+Viewport.prototype.clampOffsetY_ = function(y) { |
+ var limit = Math.max(0, -this.getMarginY_() / this.getScale()); |
+ return ImageUtil.clamp(-limit, y, limit); |
+}; |
+ |
+/** |
+ * Recalculate the viewport parameters. |
+ */ |
+Viewport.prototype.update = function() { |
+ var scale = this.getScale(); |
+ |
+ // Image bounds in screen coordinates. |
+ this.imageOnScreen_ = new Rect( |
+ this.getMarginX_(), |
+ this.getMarginY_(), |
+ Math.floor(this.imageBounds_.width * scale), |
+ Math.floor(this.imageBounds_.height * scale)); |
+ |
+ // A visible part of the image in image coordinates. |
+ this.imageClipped_ = new Rect(this.imageBounds_); |
+ |
+ // A visible part of the image in screen coordinates. |
+ this.screenClipped_ = new Rect(this.screenBounds_); |
+ |
+ // Adjust for the offset. |
+ if (this.imageOnScreen_.left < 0) { |
+ this.imageOnScreen_.left += this.clampOffsetX_(this.offsetX_) * scale; |
+ this.imageClipped_.left = -this.imageOnScreen_.left / scale; |
+ this.imageClipped_.width = this.screenBounds_.width / scale; |
+ } else { |
+ this.screenClipped_.left = this.imageOnScreen_.left; |
+ this.screenClipped_.width = this.imageOnScreen_.width; |
+ } |
+ |
+ if (this.imageOnScreen_.top < 0) { |
+ this.imageOnScreen_.top += this.clampOffsetY_(this.offsetY_) * scale; |
+ this.imageClipped_.top = -this.imageOnScreen_.top / scale; |
+ this.imageClipped_.height = this.screenBounds_.height / scale; |
+ } else { |
+ this.screenClipped_.top = this.imageOnScreen_.top; |
+ this.screenClipped_.height = this.imageOnScreen_.height; |
+ } |
+}; |
+ |
+Viewport.prototype.repaint = function () { |
+ if (this.repaintCallback_) this.repaintCallback_(); |
+}; |