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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 /** |
| 6 * Viewport class controls the way the image is displayed (scale, offset etc). |
| 7 */ |
| 8 function Viewport(repaintCallback) { |
| 9 this.repaintCallback_ = repaintCallback; |
| 10 |
| 11 this.imageBounds_ = new Rect(); |
| 12 this.screenBounds_ = new Rect(); |
| 13 |
| 14 this.scale_ = 1; |
| 15 this.offsetX_ = 0; |
| 16 this.offsetY_ = 0; |
| 17 |
| 18 this.generation_ = 0; |
| 19 |
| 20 this.scaleControl_ = null; |
| 21 |
| 22 this.update(); |
| 23 } |
| 24 |
| 25 /* |
| 26 * Viewport modification. |
| 27 */ |
| 28 |
| 29 Viewport.prototype.setScaleControl = function(scaleControl) { |
| 30 this.scaleControl_ = scaleControl; |
| 31 }; |
| 32 |
| 33 Viewport.prototype.setImageSize = function(width, height) { |
| 34 this.imageBounds_ = new Rect(width, height); |
| 35 if (this.scaleControl_) this.scaleControl_.displayImageSize(width, height); |
| 36 this.invalidateCaches(); |
| 37 }; |
| 38 |
| 39 Viewport.prototype.setScreenSize = function(width, height) { |
| 40 this.screenBounds_ = new Rect(width, height); |
| 41 if (this.scaleControl_) |
| 42 this.scaleControl_.setMinScale(this.getFittingScale()); |
| 43 this.invalidateCaches(); |
| 44 }; |
| 45 |
| 46 Viewport.prototype.getScale = function() { return this.scale_ }; |
| 47 |
| 48 Viewport.prototype.setScale = function(scale, notify) { |
| 49 if (this.scale_ == scale) return; |
| 50 this.scale_ = scale; |
| 51 if (notify && this.scaleControl_) this.scaleControl_.displayScale(scale); |
| 52 this.invalidateCaches(); |
| 53 }; |
| 54 |
| 55 Viewport.prototype.getFittingScale = function() { |
| 56 var scaleX = this.screenBounds_.width / this.imageBounds_.width; |
| 57 var scaleY = this.screenBounds_.height / this.imageBounds_.height; |
| 58 return Math.min(scaleX, scaleY) * 0.85; |
| 59 }; |
| 60 |
| 61 Viewport.prototype.fitImage = function() { |
| 62 var scale = this.getFittingScale(); |
| 63 if (this.scaleControl_) this.scaleControl_.setMinScale(scale); |
| 64 this.setScale(scale, true); |
| 65 }; |
| 66 |
| 67 Viewport.prototype.getOffsetX = function () { return this.offsetX_ }; |
| 68 |
| 69 Viewport.prototype.getOffsetY = function () { return this.offsetY_ }; |
| 70 |
| 71 Viewport.prototype.setOffset = function(x, y, ignoreClipping) { |
| 72 if (!ignoreClipping) { |
| 73 x = this.clampOffsetX_(x); |
| 74 y = this.clampOffsetY_(y); |
| 75 } |
| 76 if (this.offsetX_ == x && this.offsetY_ == y) return; |
| 77 this.offsetX_ = x; |
| 78 this.offsetY_ = y; |
| 79 this.invalidateCaches(); |
| 80 }; |
| 81 |
| 82 Viewport.prototype.setCenter = function(x, y, ignoreClipping) { |
| 83 this.setOffset( |
| 84 this.imageBounds_.width / 2 - x, |
| 85 this.imageBounds_.height / 2 - y, |
| 86 ignoreClipping); |
| 87 }; |
| 88 |
| 89 /** |
| 90 * Return a closure that can be called to pan the image. |
| 91 * Useful for implementing non-trivial variants of panning (overview etc). |
| 92 * @param {Number} originalX The x coordinate on the screen canvas that |
| 93 * corresponds to zero change to offsetX. |
| 94 * @param {Number} originalY The y coordinate on the screen canvas that |
| 95 * corresponds to zero change to offsetY. |
| 96 * @param {Function} scaleFunc returns the current image to screen scale. |
| 97 * @param {Function} hitFunc returns true if (x,y) is in the valid region. |
| 98 */ |
| 99 Viewport.prototype.createOffsetSetter = function ( |
| 100 originalX, originalY, scaleFunc, hitFunc) { |
| 101 var originalOffsetX = this.offsetX_; |
| 102 var originalOffsetY = this.offsetY_; |
| 103 if (!hitFunc) hitFunc = function() { return true }; |
| 104 if (!scaleFunc) scaleFunc = this.getScale.bind(this); |
| 105 |
| 106 var self = this; |
| 107 return function(x, y) { |
| 108 if (hitFunc(x, y)) { |
| 109 var scale = scaleFunc(); |
| 110 self.setOffset( |
| 111 originalOffsetX + (x - originalX) / scale, |
| 112 originalOffsetY + (y - originalY) / scale); |
| 113 self.repaint(); |
| 114 } |
| 115 }; |
| 116 }; |
| 117 |
| 118 /* |
| 119 * Access to the current viewport state. |
| 120 */ |
| 121 |
| 122 /** |
| 123 * @return {Rect} The image bounds in image coordinates. |
| 124 */ |
| 125 Viewport.prototype.getImageBounds = function() { return this.imageBounds_ }; |
| 126 |
| 127 /** |
| 128 * @return {Rect} The screen bounds in screen coordinates. |
| 129 */ |
| 130 Viewport.prototype.getScreenBounds = function() { return this.screenBounds_ }; |
| 131 |
| 132 /** |
| 133 * @return {Rect} The visible part of the image, in image coordinates. |
| 134 */ |
| 135 Viewport.prototype.getImageClipped = function() { return this.imageClipped_ }; |
| 136 |
| 137 /** |
| 138 * @return {Rect} The visible part of the image, in screen coordinates. |
| 139 */ |
| 140 Viewport.prototype.getScreenClipped = function() { return this.screenClipped_ }; |
| 141 |
| 142 /** |
| 143 * A counter that is incremented with each viewport state change. |
| 144 * Clients that cache anything that depends on the viewport state should keep |
| 145 * track of this counter. |
| 146 */ |
| 147 Viewport.prototype.getCacheGeneration = function() { return this.generation_ }; |
| 148 |
| 149 /** |
| 150 * Called on evert view port state change (even if repaint has not been called). |
| 151 */ |
| 152 Viewport.prototype.invalidateCaches = function() { this.generation_++ }; |
| 153 |
| 154 /** |
| 155 * @return {Rect} The image bounds in screen coordinates. |
| 156 */ |
| 157 Viewport.prototype.getImageBoundsOnScreen = function() { |
| 158 return this.imageOnScreen_; |
| 159 }; |
| 160 |
| 161 /* |
| 162 * Conversion between the screen and image coordinate spaces. |
| 163 */ |
| 164 |
| 165 Viewport.prototype.screenToImageSize = function(size) { |
| 166 return size / this.getScale(); |
| 167 }; |
| 168 |
| 169 Viewport.prototype.screenToImageX = function(x) { |
| 170 return Math.round((x - this.imageOnScreen_.left) / this.getScale()); |
| 171 }; |
| 172 |
| 173 Viewport.prototype.screenToImageY = function(y) { |
| 174 return Math.round((y - this.imageOnScreen_.top) / this.getScale()); |
| 175 }; |
| 176 |
| 177 Viewport.prototype.screenToImageRect = function(rect) { |
| 178 return new Rect( |
| 179 this.screenToImageX(rect.left), |
| 180 this.screenToImageY(rect.top), |
| 181 this.screenToImageSize(rect.width), |
| 182 this.screenToImageSize(rect.height)); |
| 183 }; |
| 184 |
| 185 Viewport.prototype.imageToScreenSize = function(size) { |
| 186 return size * this.getScale(); |
| 187 }; |
| 188 |
| 189 Viewport.prototype.imageToScreenX = function(x) { |
| 190 return Math.round(this.imageOnScreen_.left + x * this.getScale()); |
| 191 }; |
| 192 |
| 193 Viewport.prototype.imageToScreenY = function(y) { |
| 194 return Math.round(this.imageOnScreen_.top + y * this.getScale()); |
| 195 }; |
| 196 |
| 197 Viewport.prototype.imageToScreenRect = function(rect) { |
| 198 return new Rect( |
| 199 this.imageToScreenX(rect.left), |
| 200 this.imageToScreenY(rect.top), |
| 201 this.imageToScreenSize(rect.width), |
| 202 this.imageToScreenSize(rect.height)); |
| 203 }; |
| 204 |
| 205 /** |
| 206 * @return {Boolean} True if some part of the image is clipped by the screen. |
| 207 */ |
| 208 Viewport.prototype.isClipped = function () { |
| 209 return this.getMarginX_() < 0 || this.getMarginY_() < 0; |
| 210 }; |
| 211 |
| 212 /** |
| 213 * Horizontal margin. Negative if the image is clipped horizontally. |
| 214 */ |
| 215 Viewport.prototype.getMarginX_ = function() { |
| 216 return Math.floor( |
| 217 (this.screenBounds_.width - this.imageBounds_.width * this.scale_) / 2); |
| 218 }; |
| 219 |
| 220 /** |
| 221 * Vertical margin. Negative if the image is clipped vertically. |
| 222 */ |
| 223 Viewport.prototype.getMarginY_ = function() { |
| 224 return Math.floor( |
| 225 (this.screenBounds_.height - this.imageBounds_.height * this.scale_) / 2); |
| 226 }; |
| 227 |
| 228 Viewport.prototype.clampOffsetX_ = function(x) { |
| 229 var limit = Math.max(0, -this.getMarginX_() / this.getScale()); |
| 230 return ImageUtil.clamp(-limit, x, limit); |
| 231 }; |
| 232 |
| 233 Viewport.prototype.clampOffsetY_ = function(y) { |
| 234 var limit = Math.max(0, -this.getMarginY_() / this.getScale()); |
| 235 return ImageUtil.clamp(-limit, y, limit); |
| 236 }; |
| 237 |
| 238 /** |
| 239 * Recalculate the viewport parameters. |
| 240 */ |
| 241 Viewport.prototype.update = function() { |
| 242 var scale = this.getScale(); |
| 243 |
| 244 // Image bounds in screen coordinates. |
| 245 this.imageOnScreen_ = new Rect( |
| 246 this.getMarginX_(), |
| 247 this.getMarginY_(), |
| 248 Math.floor(this.imageBounds_.width * scale), |
| 249 Math.floor(this.imageBounds_.height * scale)); |
| 250 |
| 251 // A visible part of the image in image coordinates. |
| 252 this.imageClipped_ = new Rect(this.imageBounds_); |
| 253 |
| 254 // A visible part of the image in screen coordinates. |
| 255 this.screenClipped_ = new Rect(this.screenBounds_); |
| 256 |
| 257 // Adjust for the offset. |
| 258 if (this.imageOnScreen_.left < 0) { |
| 259 this.imageOnScreen_.left += this.clampOffsetX_(this.offsetX_) * scale; |
| 260 this.imageClipped_.left = -this.imageOnScreen_.left / scale; |
| 261 this.imageClipped_.width = this.screenBounds_.width / scale; |
| 262 } else { |
| 263 this.screenClipped_.left = this.imageOnScreen_.left; |
| 264 this.screenClipped_.width = this.imageOnScreen_.width; |
| 265 } |
| 266 |
| 267 if (this.imageOnScreen_.top < 0) { |
| 268 this.imageOnScreen_.top += this.clampOffsetY_(this.offsetY_) * scale; |
| 269 this.imageClipped_.top = -this.imageOnScreen_.top / scale; |
| 270 this.imageClipped_.height = this.screenBounds_.height / scale; |
| 271 } else { |
| 272 this.screenClipped_.top = this.imageOnScreen_.top; |
| 273 this.screenClipped_.height = this.imageOnScreen_.height; |
| 274 } |
| 275 }; |
| 276 |
| 277 Viewport.prototype.repaint = function () { |
| 278 if (this.repaintCallback_) this.repaintCallback_(); |
| 279 }; |
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