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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "views/controls/menu/menu_model_adapter.h" | 5 #include "views/controls/menu/menu_model_adapter.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "ui/base/l10n/l10n_util.h" | 8 #include "ui/base/l10n/l10n_util.h" |
| 9 #include "ui/base/models/menu_model.h" | 9 #include "ui/base/models/menu_model.h" |
| 10 #include "views/controls/menu/submenu_view.h" | 10 #include "views/controls/menu/submenu_view.h" |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 25 void MenuModelAdapter::BuildMenu(MenuItemView* menu) { | 25 void MenuModelAdapter::BuildMenu(MenuItemView* menu) { |
| 26 DCHECK(menu); | 26 DCHECK(menu); |
| 27 | 27 |
| 28 // Clear the menu. | 28 // Clear the menu. |
| 29 if (menu->HasSubmenu()) { | 29 if (menu->HasSubmenu()) { |
| 30 const int subitem_count = menu->GetSubmenu()->child_count(); | 30 const int subitem_count = menu->GetSubmenu()->child_count(); |
| 31 for (int i = 0; i < subitem_count; ++i) | 31 for (int i = 0; i < subitem_count; ++i) |
| 32 menu->RemoveMenuItemAt(0); | 32 menu->RemoveMenuItemAt(0); |
| 33 } | 33 } |
| 34 | 34 |
| 35 menu_map_.clear(); | 35 // Leave entries in the map if the menu is being shown. This |
| 36 // allows the map to find the menu model of submenus being closed | |
| 37 // so ui::MenuModel::MenuClosed() can be called. | |
| 38 if (!menu->GetMenuController()) | |
|
sky
2011/08/02 15:54:56
Can you add a test for coverage of this case.
rhashimoto
2011/08/02 23:04:07
Done.
| |
| 39 menu_map_.clear(); | |
| 36 menu_map_[menu] = menu_model_; | 40 menu_map_[menu] = menu_model_; |
| 37 | 41 |
| 38 // Repopulate the menu. | 42 // Repopulate the menu. |
| 39 BuildMenuImpl(menu, menu_model_); | 43 BuildMenuImpl(menu, menu_model_); |
| 40 menu->ChildrenChanged(); | 44 menu->ChildrenChanged(); |
| 41 } | 45 } |
| 42 | 46 |
| 43 // MenuModelAdapter, MenuDelegate implementation: | 47 // MenuModelAdapter, MenuDelegate implementation: |
| 44 | 48 |
| 45 void MenuModelAdapter::ExecuteCommand(int id) { | 49 void MenuModelAdapter::ExecuteCommand(int id) { |
| (...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 184 BuildMenuImpl(item, submodel); | 188 BuildMenuImpl(item, submodel); |
| 185 | 189 |
| 186 menu_map_[item] = submodel; | 190 menu_map_[item] = submodel; |
| 187 } | 191 } |
| 188 } | 192 } |
| 189 | 193 |
| 190 menu->set_has_icons(model->HasIcons()); | 194 menu->set_has_icons(model->HasIcons()); |
| 191 } | 195 } |
| 192 | 196 |
| 193 } // namespace views | 197 } // namespace views |
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