Index: aura/desktop.h |
diff --git a/aura/desktop.h b/aura/desktop.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4bed64361cdc09785815fd52ef047d20e467c5f3 |
--- /dev/null |
+++ b/aura/desktop.h |
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef AURA_DESKTOP_H_ |
+#define AURA_DESKTOP_H_ |
+#pragma once |
+ |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/memory/ref_counted.h" |
+#include "ui/gfx/native_widget_types.h" |
+ |
+namespace gfx { |
+class Size; |
+} |
+ |
+namespace ui { |
+class Compositor; |
+class Window; |
+} |
+ |
+namespace aura { |
+ |
+// Desktop is responsible for hosting a set of windows. |
+class Desktop { |
+ public: |
+ Desktop(gfx::AcceleratedWidget widget, const gfx::Size& size); |
+ ~Desktop(); |
+ |
+ // Draws the necessary set of windows. |
+ void Draw(); |
+ |
+ // Compositor we're drawing to. |
+ ui::Compositor* compositor() { return compositor_.get(); } |
+ |
+ private: |
+ friend class Window; |
+ |
+ typedef std::vector<Window*> Windows; |
+ |
+ // Methods invoked by Window. |
+ // TODO: move these into an interface that Window uses to talk to Desktop. |
+ void AddWindow(Window* window); |
+ void RemoveWindow(Window* window); |
+ |
+ scoped_refptr<ui::Compositor> compositor_; |
+ |
+ // The windows. Topmost window is last. |
+ std::vector<Window*> windows_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Desktop); |
+}; |
+ |
+} // namespace aura |
+ |
+#endif // AURA_DESKTOP_H_ |