| Index: aura/desktop.h
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| diff --git a/aura/desktop.h b/aura/desktop.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4bed64361cdc09785815fd52ef047d20e467c5f3
|
| --- /dev/null
|
| +++ b/aura/desktop.h
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| @@ -0,0 +1,58 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef AURA_DESKTOP_H_
|
| +#define AURA_DESKTOP_H_
|
| +#pragma once
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +
|
| +namespace gfx {
|
| +class Size;
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| +}
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| +
|
| +namespace ui {
|
| +class Compositor;
|
| +class Window;
|
| +}
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| +
|
| +namespace aura {
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| +
|
| +// Desktop is responsible for hosting a set of windows.
|
| +class Desktop {
|
| + public:
|
| + Desktop(gfx::AcceleratedWidget widget, const gfx::Size& size);
|
| + ~Desktop();
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| +
|
| + // Draws the necessary set of windows.
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| + void Draw();
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| +
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| + // Compositor we're drawing to.
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| + ui::Compositor* compositor() { return compositor_.get(); }
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| +
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| + private:
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| + friend class Window;
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| +
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| + typedef std::vector<Window*> Windows;
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| +
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| + // Methods invoked by Window.
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| + // TODO: move these into an interface that Window uses to talk to Desktop.
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| + void AddWindow(Window* window);
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| + void RemoveWindow(Window* window);
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| +
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| + scoped_refptr<ui::Compositor> compositor_;
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| +
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| + // The windows. Topmost window is last.
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| + std::vector<Window*> windows_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(Desktop);
|
| +};
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| +
|
| +} // namespace aura
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| +
|
| +#endif // AURA_DESKTOP_H_
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|
|