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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef AURA_WINDOW_H_ | |
6 #define AURA_WINDOW_H_ | |
7 #pragma once | |
8 | |
9 #include "base/basictypes.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "ui/gfx/native_widget_types.h" | |
12 #include "ui/gfx/rect.h" | |
13 | |
14 class SkCanvas; | |
15 | |
16 namespace ui { | |
17 class Layer; | |
18 } | |
19 | |
20 namespace aura { | |
21 | |
22 class Desktop; | |
23 class WindowDelegate; | |
24 | |
25 // Aura window implementation. Interesting events are sent to the | |
26 // WindowDelegate. | |
27 class Window { | |
28 public: | |
29 enum Visibility { | |
30 // Don't display the window onscreen and don't let it receive mouse | |
31 // events. This is the default. | |
32 VISIBILITY_HIDDEN = 1, | |
33 | |
34 // Display the window and let it receive mouse events. | |
35 VISIBILITY_SHOWN = 2, | |
36 | |
37 // Display the window but prevent it from receiving mouse events. | |
38 VISIBILITY_SHOWN_NO_INPUT = 3, | |
39 }; | |
40 | |
41 explicit Window(Desktop* desktop); | |
42 ~Window(); | |
43 | |
44 void set_delegate(WindowDelegate* d) { delegate_ = d; } | |
45 | |
46 // Changes the visbility of the window. | |
47 void SetVisibility(Visibility visibility); | |
48 Visibility visibility() const { return visibility_; } | |
49 | |
50 // Changes the bounds of the window. | |
51 void SetBounds(const gfx::Rect& bounds, int anim_ms); | |
52 const gfx::Rect& bounds() const { return bounds_; } | |
53 | |
54 // Marks the window as needing to be painted. | |
55 void SchedulePaint(const gfx::Rect& bounds); | |
56 | |
57 // Sets the contents of the window. | |
58 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin); | |
59 | |
60 // If the window is visible its layer is drawn. | |
61 void Draw(); | |
62 | |
63 // If SchedulePaint has been invoked on the Window the delegate is notified. | |
64 void UpdateLayerCanvas(); | |
65 | |
66 private: | |
67 // The desktop we're in. | |
68 Desktop* desktop_; | |
69 | |
70 WindowDelegate* delegate_; | |
71 | |
72 Visibility visibility_; | |
73 | |
74 scoped_ptr<ui::Layer> layer_; | |
75 | |
76 // Union of regions passed to SchedulePaint. Cleaned when UpdateLayerCanvas is | |
77 // invoked. | |
78 gfx::Rect dirty_rect_; | |
79 | |
80 // If true UpdateLayerCanvas paints all. This is set when the window is first | |
81 // created to trigger painting the complete bounds. | |
82 bool needs_paint_all_; | |
83 | |
84 // Bounds of the window in the desktops coordinate system. | |
Daniel Erat
2011/07/28 23:00:37
s/desktops/desktop's/
| |
85 gfx::Rect bounds_; | |
86 | |
87 DISALLOW_COPY_AND_ASSIGN(Window); | |
88 }; | |
89 | |
90 } // namespace aura | |
91 | |
92 #endif // AURA_WINDOW_H_ | |
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