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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef AURA_DESKTOP_H_ | |
6 #define AURA_DESKTOP_H_ | |
7 #pragma once | |
8 | |
9 #include <vector> | |
10 | |
11 #include "base/basictypes.h" | |
12 #include "base/memory/ref_counted.h" | |
13 #include "ui/gfx/native_widget_types.h" | |
14 | |
15 namespace gfx { | |
16 class Size; | |
17 } | |
18 | |
19 namespace ui { | |
20 class Compositor; | |
21 class Window; | |
22 } | |
23 | |
24 namespace aura { | |
25 | |
26 // Desktop is responsible for hosting a set of windows. | |
27 class Desktop { | |
28 public: | |
29 Desktop(gfx::AcceleratedWidget widget, const gfx::Size& size); | |
30 ~Desktop(); | |
31 | |
32 // Draws the necessary set of windows. | |
33 void Draw(); | |
34 | |
35 // Compositor we're drawing to. | |
36 ui::Compositor* compositor() { return compositor_.get(); } | |
37 | |
38 private: | |
39 friend class Window; | |
40 | |
41 typedef std::vector<Window*> Windows; | |
42 | |
43 // Methods invoked by Window. | |
44 // TODO: move these into an interface that Window uses to talk to Desktop. | |
45 void Show(Window* window); | |
Daniel Erat
2011/07/28 23:00:37
nit: names like AddWindow() and RemoveWindow() wou
| |
46 void Hide(Window* window); | |
47 | |
48 scoped_refptr<ui::Compositor> compositor_; | |
49 | |
50 // The windows. Topmost window is last. | |
51 std::vector<Window*> windows_; | |
52 | |
53 DISALLOW_COPY_AND_ASSIGN(Desktop); | |
54 }; | |
55 | |
56 } // namespace aura | |
57 | |
58 #endif // AURA_DESKTOP_H_ | |
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