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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef AURA_DESKTOP_H_ | |
| 6 #define AURA_DESKTOP_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/memory/ref_counted.h" | |
| 13 #include "ui/gfx/native_widget_types.h" | |
| 14 | |
| 15 namespace gfx { | |
| 16 class Size; | |
| 17 } | |
| 18 | |
| 19 namespace ui { | |
| 20 class Compositor; | |
| 21 class Window; | |
| 22 } | |
| 23 | |
| 24 namespace aura { | |
| 25 | |
| 26 // Desktop is responsible for hosting a set of windows. | |
| 27 class Desktop { | |
| 28 public: | |
| 29 Desktop(gfx::AcceleratedWidget widget, const gfx::Size& size); | |
| 30 ~Desktop(); | |
| 31 | |
| 32 // Draws the necessary set of windows. | |
| 33 void Draw(); | |
| 34 | |
| 35 // Compositor we're drawing to. | |
| 36 ui::Compositor* compositor() { return compositor_.get(); } | |
| 37 | |
| 38 private: | |
| 39 friend class Window; | |
| 40 | |
| 41 typedef std::vector<Window*> Windows; | |
| 42 | |
| 43 // Methods invoked by Window. | |
| 44 // TODO: move these into an interface that Window uses to talk to Desktop. | |
| 45 void Show(Window* window); | |
|
Daniel Erat
2011/07/28 23:00:37
nit: names like AddWindow() and RemoveWindow() wou
| |
| 46 void Hide(Window* window); | |
| 47 | |
| 48 scoped_refptr<ui::Compositor> compositor_; | |
| 49 | |
| 50 // The windows. Topmost window is last. | |
| 51 std::vector<Window*> windows_; | |
| 52 | |
| 53 DISALLOW_COPY_AND_ASSIGN(Desktop); | |
| 54 }; | |
| 55 | |
| 56 } // namespace aura | |
| 57 | |
| 58 #endif // AURA_DESKTOP_H_ | |
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