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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" | 5 #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/shared_memory.h" | 8 #include "base/shared_memory.h" |
| 9 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 9 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| 10 #include "gpu/command_buffer/client/gles2_implementation.h" | 10 #include "gpu/command_buffer/client/gles2_implementation.h" |
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| 286 | 286 |
| 287 bool PPB_Context3D_Impl::InitRaw(PP_Config3D_Dev config, | 287 bool PPB_Context3D_Impl::InitRaw(PP_Config3D_Dev config, |
| 288 PP_Resource share_context, | 288 PP_Resource share_context, |
| 289 const int32_t* attrib_list) { | 289 const int32_t* attrib_list) { |
| 290 // Create and initialize the objects required to issue GLES2 calls. | 290 // Create and initialize the objects required to issue GLES2 calls. |
| 291 platform_context_.reset(instance()->CreateContext3D()); | 291 platform_context_.reset(instance()->CreateContext3D()); |
| 292 if (!platform_context_.get()) { | 292 if (!platform_context_.get()) { |
| 293 Destroy(); | 293 Destroy(); |
| 294 return false; | 294 return false; |
| 295 } | 295 } |
| 296 if (!platform_context_->Init()) { | 296 if (!platform_context_->Init(NULL)) { |
| 297 Destroy(); | 297 Destroy(); |
| 298 return false; | 298 return false; |
| 299 } | 299 } |
| 300 platform_context_->SetContextLostCallback( | 300 platform_context_->SetContextLostCallback( |
| 301 callback_factory_.NewCallback(&PPB_Context3D_Impl::OnContextLost)); | 301 callback_factory_.NewCallback(&PPB_Context3D_Impl::OnContextLost)); |
| 302 return true; | 302 return true; |
| 303 } | 303 } |
| 304 | 304 |
| 305 bool PPB_Context3D_Impl::CreateImplementation() { | 305 bool PPB_Context3D_Impl::CreateImplementation() { |
| 306 gpu::CommandBuffer* command_buffer = platform_context_->GetCommandBuffer(); | 306 gpu::CommandBuffer* command_buffer = platform_context_->GetCommandBuffer(); |
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| 356 | 356 |
| 357 void PPB_Context3D_Impl::OnContextLost() { | 357 void PPB_Context3D_Impl::OnContextLost() { |
| 358 if (draw_surface_) | 358 if (draw_surface_) |
| 359 draw_surface_->OnContextLost(); | 359 draw_surface_->OnContextLost(); |
| 360 if (read_surface_) | 360 if (read_surface_) |
| 361 read_surface_->OnContextLost(); | 361 read_surface_->OnContextLost(); |
| 362 } | 362 } |
| 363 | 363 |
| 364 } // namespace ppapi | 364 } // namespace ppapi |
| 365 } // namespace webkit | 365 } // namespace webkit |
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