| Index: ui/gfx/gl/gl_switches.cc
|
| ===================================================================
|
| --- ui/gfx/gl/gl_switches.cc (revision 94381)
|
| +++ ui/gfx/gl/gl_switches.cc (working copy)
|
| @@ -9,6 +9,10 @@
|
| // Stop the GPU from synchronizing on the vsync before presenting.
|
| const char kDisableGpuVsync[] = "disable-gpu-vsync";
|
|
|
| +// Turns on GPU logging (debug build only).
|
| +const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging";
|
| +const char kEnableGPUClientLogging[] = "enable-gpu-client-logging";
|
| +
|
| // Select which implementation of GL the GPU process should use. Options are:
|
| // desktop: whatever desktop OpenGL the user has installed (Linux and Mac
|
| // default).
|
| @@ -17,8 +21,9 @@
|
| // osmesa: The OSMesa software renderer.
|
| const char kUseGL[] = "use-gl";
|
|
|
| -// Turns on GPU logging (debug build only).
|
| -const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging";
|
| -const char kEnableGPUClientLogging[] = "enable-gpu-client-logging";
|
| +// Inform Chrome that a GPU context will not be lost in power saving mode,
|
| +// screen saving mode, etc. Note that this flag does not ensure that a GPU
|
| +// context will never be lost in any situations, say, a GPU reset.
|
| +const char kGpuNoContextLost[] = "gpu-no-context-lost";
|
|
|
| } // namespace switches
|
|
|