| Index: content/renderer/renderer_main.cc
|
| diff --git a/content/renderer/renderer_main.cc b/content/renderer/renderer_main.cc
|
| index 2c1937b863a4ead326ca5f3c2f4665212a772d1c..ef0f7bda2465074cbcb293434a3c2b76557c83d5 100644
|
| --- a/content/renderer/renderer_main.cc
|
| +++ b/content/renderer/renderer_main.cc
|
| @@ -15,7 +15,6 @@
|
| #include "base/process_util.h"
|
| #include "base/string_util.h"
|
| #include "base/system_monitor/system_monitor.h"
|
| -#include "base/threading/platform_thread.h"
|
| #include "base/time.h"
|
| #include "content/common/content_counters.h"
|
| #include "content/common/content_switches.h"
|
| @@ -158,17 +157,16 @@ int RendererMain(const MainFunctionParams& parameters) {
|
| #if defined(OS_MACOSX)
|
| // As long as we use Cocoa in the renderer (for the forseeable future as of
|
| // now; see http://crbug.com/13890 for info) we need to have a UI loop.
|
| - MessageLoop main_message_loop(MessageLoop::TYPE_UI);
|
| + MessageLoop main_message_loop("CrRendererMain", MessageLoop::TYPE_UI);
|
| #else
|
| // The main message loop of the renderer services doesn't have IO or UI tasks,
|
| // unless in-process-plugins is used.
|
| - MessageLoop main_message_loop(RenderProcessImpl::InProcessPlugins() ?
|
| - MessageLoop::TYPE_UI : MessageLoop::TYPE_DEFAULT);
|
| + MessageLoop main_message_loop("CrRendererMain",
|
| + RenderProcessImpl::InProcessPlugins() ?
|
| + MessageLoop::TYPE_UI : MessageLoop::TYPE_DEFAULT);
|
| #endif
|
| main_message_loop.AddTaskObserver(&task_observer);
|
|
|
| - base::PlatformThread::SetName("CrRendererMain");
|
| -
|
| base::SystemMonitor system_monitor;
|
| HighResolutionTimerManager hi_res_timer_manager;
|
|
|
|
|