Index: content/renderer/renderer_main.cc |
diff --git a/content/renderer/renderer_main.cc b/content/renderer/renderer_main.cc |
index 2c1937b863a4ead326ca5f3c2f4665212a772d1c..ef0f7bda2465074cbcb293434a3c2b76557c83d5 100644 |
--- a/content/renderer/renderer_main.cc |
+++ b/content/renderer/renderer_main.cc |
@@ -15,7 +15,6 @@ |
#include "base/process_util.h" |
#include "base/string_util.h" |
#include "base/system_monitor/system_monitor.h" |
-#include "base/threading/platform_thread.h" |
#include "base/time.h" |
#include "content/common/content_counters.h" |
#include "content/common/content_switches.h" |
@@ -158,17 +157,16 @@ int RendererMain(const MainFunctionParams& parameters) { |
#if defined(OS_MACOSX) |
// As long as we use Cocoa in the renderer (for the forseeable future as of |
// now; see http://crbug.com/13890 for info) we need to have a UI loop. |
- MessageLoop main_message_loop(MessageLoop::TYPE_UI); |
+ MessageLoop main_message_loop("CrRendererMain", MessageLoop::TYPE_UI); |
#else |
// The main message loop of the renderer services doesn't have IO or UI tasks, |
// unless in-process-plugins is used. |
- MessageLoop main_message_loop(RenderProcessImpl::InProcessPlugins() ? |
- MessageLoop::TYPE_UI : MessageLoop::TYPE_DEFAULT); |
+ MessageLoop main_message_loop("CrRendererMain", |
+ RenderProcessImpl::InProcessPlugins() ? |
+ MessageLoop::TYPE_UI : MessageLoop::TYPE_DEFAULT); |
#endif |
main_message_loop.AddTaskObserver(&task_observer); |
- base::PlatformThread::SetName("CrRendererMain"); |
- |
base::SystemMonitor system_monitor; |
HighResolutionTimerManager hi_res_timer_manager; |