Index: src/elements.cc |
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+// Copyright 2011 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "v8.h" |
+ |
+#include "objects.h" |
+#include "elements.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+ |
+// Base class for element handler implementations. Contains the |
+// the common logic for objects with different ElementsKinds. |
+// Subclasses must specialize method for which the element |
+// implementation differs from the base class implementation. |
+// |
+// This class is intended to be used in the following way: |
+// |
+// class SomeElementsHandlerImpl : |
Lasse Reichstein
2011/08/01 09:35:54
I really, really dislike adding "Impl" to a class
danno
2011/08/02 13:37:46
Done.
|
+// public ElementsHandlerImpl<SomeElementsHandlerImpl, |
+// BackingStoreClass> { |
+// ... |
+// } |
+// |
+// This is an example of Curiously recurring template pattern |
Lasse Reichstein
2011/08/01 09:35:54
Either don't capitalize "Curiously" (and prefix it
danno
2011/08/02 13:37:46
Done.
|
+// (see http://en.wikipedia.org/wiki/Curiously_recurring_template_pattern). |
+// We use CRTP to guarantee aggressive compile time optimizations (i.e. |
+// inlining and specialization of SomeElementsHandlerImpl methods). |
+template <typename ConcreteHandlerImpl, typename BackingStoreClass> |
+class ElementsHandlerImpl { |
+ public: |
+ inline static bool GetWithReceiver(JSObject* obj, |
+ Object* receiver, |
+ uint32_t index, |
+ MaybeObject** result) { |
Lasse Reichstein
2011/08/01 09:35:54
Why MaybeObject as result, if you always return an
danno
2011/08/02 13:37:46
The FixedDoubleArray handler (and some of the exte
|
+ if (index < ConcreteHandlerImpl::GetLength(obj)) { |
+ BackingStoreClass* backing_store = |
+ ConcreteHandlerImpl::GetBackingStore(obj); |
+ MaybeObject* value = backing_store->get(index); |
+ if (!value->IsTheHole()) { |
+ *result = value; |
+ return true; |
+ }; |
+ } |
+ return false; |
+ } |
+ |
+ protected: |
+ inline static BackingStoreClass* GetBackingStore(JSObject* obj) { |
+ return BackingStoreClass::cast(obj->elements()); |
+ } |
+ |
+ inline static uint32_t GetLength(JSObject* obj) { |
+ return ConcreteHandlerImpl::GetBackingStore(obj)->length(); |
+ } |
+ |
+ private: |
+ DISALLOW_IMPLICIT_CONSTRUCTORS(ElementsHandlerImpl); |
+}; |
+ |
+ |
+class FastElementsHandlerImpl |
+ : public ElementsHandlerImpl<FastElementsHandlerImpl, FixedArray> { |
+}; |
+ |
+ |
+class FastDoubleElementsHandlerImpl |
+ : public ElementsHandlerImpl<FastDoubleElementsHandlerImpl, |
+ FixedDoubleArray> { |
+}; |
+ |
+ |
+// Super class for all external element arrays, whose handler implementation is |
+// identical except for specialization. |
Lasse Reichstein
2011/08/01 09:35:54
You specialize the only real function, so it's pre
danno
2011/08/02 13:37:46
Done.
|
+template<typename ConcreteExternalElementHandlerImpl, |
+ typename ExternalArray> |
+class ExternalElementsHandlerImpl |
+ : public ElementsHandlerImpl<ConcreteExternalElementHandlerImpl, |
+ ExternalArray> { |
+ public: |
+ inline static bool GetWithReceiver(JSObject* obj, |
+ Object* receiver, |
+ uint32_t index, |
+ MaybeObject** result) { |
+ if (index < ConcreteExternalElementHandlerImpl::GetLength(obj)) { |
+ ExternalArray* backing_store = |
+ ConcreteExternalElementHandlerImpl::GetBackingStore(obj); |
+ *result = backing_store->get(index); |
+ } else { |
+ *result = obj->GetHeap()->undefined_value(); |
+ } |
+ return true; |
+ } |
+}; |
+ |
+ |
+class ExternalByteElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<ExternalByteElementsHandlerImpl, |
+ ExternalByteArray> { |
+}; |
+ |
+ |
+class ExternalUnsignedByteElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl< |
+ ExternalUnsignedByteElementsHandlerImpl, ExternalUnsignedByteArray> { |
+}; |
+ |
+ |
+class ExternalShortElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<ExternalShortElementsHandlerImpl, |
+ ExternalShortArray> { |
+}; |
+ |
+ |
+class ExternalUnsignedShortElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl< |
+ ExternalUnsignedShortElementsHandlerImpl, ExternalUnsignedShortArray> { |
+}; |
+ |
+ |
+class ExternalIntElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<ExternalIntElementsHandlerImpl, |
+ ExternalIntArray> { |
+}; |
+ |
+ |
+class ExternalUnsignedIntElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<ExternalUnsignedIntElementsHandlerImpl, |
+ ExternalUnsignedIntArray> { |
+}; |
+ |
+ |
+class ExternalFloatElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<ExternalFloatElementsHandlerImpl, |
+ ExternalFloatArray> { |
+}; |
+ |
+ |
+class ExternalDoubleElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<ExternalDoubleElementsHandlerImpl, |
+ ExternalDoubleArray> { |
+}; |
+ |
+ |
+class PixelElementsHandlerImpl |
+ : public ExternalElementsHandlerImpl<PixelElementsHandlerImpl, |
+ ExternalPixelArray> { |
+}; |
+ |
+ |
+class DictionaryElementsHandlerImpl |
+ : public ElementsHandlerImpl<DictionaryElementsHandlerImpl, |
+ NumberDictionary> { |
+ public: |
+ inline static bool GetNumberDictionaryElement( |
Rico
2011/08/01 07:33:27
Do we use this function outside this class, otherw
danno
2011/08/02 13:37:46
Yes, the NonStrictArgument accessor uses this.
On
|
+ JSObject* obj, |
+ Object* receiver, |
+ NumberDictionary* backing_store, |
+ uint32_t index, |
+ MaybeObject** result) { |
+ int entry = backing_store->FindEntry(index); |
+ if (entry != NumberDictionary::kNotFound) { |
+ Object* element = backing_store->ValueAt(entry); |
+ PropertyDetails details = backing_store->DetailsAt(entry); |
+ if (details.type() == CALLBACKS) { |
+ *result = obj->GetElementWithCallback(receiver, |
+ element, |
+ index, |
+ obj); |
+ } else { |
+ *result = element; |
+ } |
+ return true; |
+ } |
+ return false; |
+ } |
+ |
+ inline static bool GetWithReceiver(JSObject* obj, |
+ Object* receiver, |
+ uint32_t index, |
+ MaybeObject** result) { |
+ NumberDictionary* backing_store = GetBackingStore(obj); |
+ return GetNumberDictionaryElement(obj, |
+ receiver, |
+ backing_store, |
+ index, |
+ result); |
+ } |
+ |
+ protected: |
+ inline static NumberDictionary* GetBackingStore(JSObject* obj) { |
+ return NumberDictionary::cast(obj->element_dictionary()); |
Lasse Reichstein
2011/08/01 09:35:54
Why specialize this?
The element_dictionary metho
danno
2011/08/02 13:37:46
Done.
|
+ } |
+}; |
+ |
+ |
+class NonStrictArgumentsElementsHandlerImpl |
+ : public ElementsHandlerImpl<NonStrictArgumentsElementsHandlerImpl, |
+ FixedArray> { |
+ public: |
+ inline static bool GetWithReceiver(JSObject* obj, |
+ Object* receiver, |
+ uint32_t index, |
+ MaybeObject** result) { |
+ FixedArray* parameter_map = GetBackingStore(obj); |
+ uint32_t length = parameter_map->length(); |
+ Object* probe = |
+ (index < length - 2) ? parameter_map->get(index + 2) : NULL; |
+ if (probe != NULL && !probe->IsTheHole()) { |
+ Context* context = Context::cast(parameter_map->get(0)); |
+ int context_index = Smi::cast(probe)->value(); |
+ *result = context->get(context_index); |
+ ASSERT(!context->get(context_index)->IsTheHole()); |
+ return true; |
+ } else { |
+ // Object is not mapped, defer to the arguments. |
+ FixedArray* arguments = FixedArray::cast(parameter_map->get(1)); |
+ if (arguments->IsDictionary()) { |
+ return DictionaryElementsHandlerImpl::GetNumberDictionaryElement( |
+ obj, |
+ receiver, |
+ NumberDictionary::cast(arguments), |
+ index, |
+ result); |
+ } else if (index < static_cast<uint32_t>(arguments->length())) { |
+ Object* value = arguments->get(index); |
+ if (!value->IsTheHole()) { |
+ *result = value; |
+ return true; |
+ } |
+ } |
+ } |
+ return false; |
+ } |
+}; |
+ |
+ |
+template<typename Impl> |
+class ConcreteElementsHandler : public ElementsHandler { |
Lasse Reichstein
2011/08/01 09:35:54
"Concrete" sounds like a weasel-word too. And it's
danno
2011/08/02 13:37:46
Fixed. I prefer the classes, because they later wi
|
+ public: |
+ ConcreteElementsHandler() {} |
+ |
+ virtual bool GetWithReceiver(JSObject* obj, |
+ Object* receiver, |
+ uint32_t index, |
+ MaybeObject** result) { |
+ return Impl::GetWithReceiver(obj, |
+ receiver, |
+ index, |
+ result); |
Lasse Reichstein
2011/08/01 09:35:54
Why is this split into ElementsHandler and Element
danno
2011/08/02 13:37:46
Done.
|
+ } |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(ConcreteElementsHandler); |
+}; |
+ |
+ |
+struct ConcreteElementHandlers { |
+ ConcreteElementsHandler<FastElementsHandlerImpl> |
+ fast_elements_handler; |
+ ConcreteElementsHandler<FastDoubleElementsHandlerImpl> |
+ fast_double_elements_handler; |
+ ConcreteElementsHandler<DictionaryElementsHandlerImpl> |
+ dictionary_elements_handler; |
+ ConcreteElementsHandler<NonStrictArgumentsElementsHandlerImpl> |
+ non_strict_arguments_elements_handler; |
+ ConcreteElementsHandler<ExternalByteElementsHandlerImpl> |
+ byte_elements_handler; |
+ ConcreteElementsHandler<ExternalUnsignedByteElementsHandlerImpl> |
+ unsigned_byte_elements_handler; |
+ ConcreteElementsHandler<ExternalShortElementsHandlerImpl> |
+ short_elements_handler; |
+ ConcreteElementsHandler<ExternalUnsignedShortElementsHandlerImpl> |
+ unsigned_short_elements_handler; |
+ ConcreteElementsHandler<ExternalIntElementsHandlerImpl> |
+ int_elements_handler; |
+ ConcreteElementsHandler<ExternalUnsignedIntElementsHandlerImpl> |
+ unsigned_int_elements_handler; |
+ ConcreteElementsHandler<ExternalFloatElementsHandlerImpl> |
+ float_elements_handler; |
+ ConcreteElementsHandler<ExternalDoubleElementsHandlerImpl> |
+ double_elements_handler; |
+ ConcreteElementsHandler<PixelElementsHandlerImpl> |
+ pixel_elements_handler; |
+} element_handlers; |
Lasse Reichstein
2011/08/01 09:35:54
Seems like a big static initializer. Might upset t
danno
2011/08/02 13:37:46
Done.
|
+ |
+ |
+ElementsHandler* ElementsHandler::elements_handler_table_[] = { |
+ &element_handlers.fast_elements_handler, |
+ &element_handlers.fast_double_elements_handler, |
+ &element_handlers.dictionary_elements_handler, |
+ &element_handlers.non_strict_arguments_elements_handler, |
+ &element_handlers.byte_elements_handler, |
+ &element_handlers.unsigned_byte_elements_handler, |
+ &element_handlers.short_elements_handler, |
+ &element_handlers.unsigned_short_elements_handler, |
+ &element_handlers.int_elements_handler, |
+ &element_handlers.unsigned_int_elements_handler, |
+ &element_handlers.float_elements_handler, |
+ &element_handlers.double_elements_handler, |
+ &element_handlers.pixel_elements_handler |
+}; |
+ |
+ |
+} } // namespace v8::internal |