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1 // Copyright 2011 the V8 project authors. All rights reserved. | |
2 // Redistribution and use in source and binary forms, with or without | |
3 // modification, are permitted provided that the following conditions are | |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | |
28 #ifndef V8_ELEMENTS_H_ | |
29 #define V8_ELEMENTS_H_ | |
30 | |
31 #include "objects.h" | |
32 | |
33 namespace v8 { | |
34 namespace internal { | |
35 | |
36 // Abstract base class for handles that can operate on object with differing | |
Rico
2011/08/01 07:33:27
on object -> an object or objects
danno
2011/08/02 13:37:46
Done.
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37 // ElementsKinds. | |
38 class ElementsHandler { | |
Lasse Reichstein
2011/08/01 09:35:54
What does "Handler" mean. Seems too generic to be
danno
2011/08/02 13:37:46
My plan is to have this class house all of the ele
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39 public: | |
40 ElementsHandler() { } | |
41 virtual ~ElementsHandler() { } | |
42 virtual bool GetWithReceiver(JSObject* obj, | |
43 Object* receiver, | |
44 uint32_t index, | |
45 MaybeObject** result) = 0; | |
46 | |
47 // Returns a shared ElementsHandler for the specified ElementsKind. | |
48 inline static ElementsHandler* ForKind(JSObject::ElementsKind elements_kind) { | |
Kevin Millikin (Chromium)
2011/08/01 10:18:23
No need for 'inline'. Maybe the function name/sig
Lasse Reichstein
2011/08/01 10:47:13
We should probably not call it anything with "Sing
danno
2011/08/02 13:37:46
Done.
danno
2011/08/02 13:37:46
singleton is not quite right, and I actually like
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49 ASSERT(elements_kind < JSObject::kElementsKindCount); | |
50 return elements_handler_table_[elements_kind]; | |
51 } | |
52 | |
53 private: | |
54 static ElementsHandler* elements_handler_table_[]; | |
55 | |
56 DISALLOW_COPY_AND_ASSIGN(ElementsHandler); | |
57 }; | |
58 | |
59 } } // namespace v8::internal | |
60 | |
61 #endif // V8_ELEMENTS_H_ | |
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