OLD | NEW |
1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa)
script */ | 1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa)
script */ |
2 | 2 |
3 /* | 3 /* |
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. | 4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
5 * (C) Copyright IBM Corporation 2004 | 5 * (C) Copyright IBM Corporation 2004 |
6 * All Rights Reserved. | 6 * All Rights Reserved. |
7 * | 7 * |
8 * Permission is hereby granted, free of charge, to any person obtaining a | 8 * Permission is hereby granted, free of charge, to any person obtaining a |
9 * copy of this software and associated documentation files (the "Software"), | 9 * copy of this software and associated documentation files (the "Software"), |
10 * to deal in the Software without restriction, including without limitation | 10 * to deal in the Software without restriction, including without limitation |
(...skipping 24 matching lines...) Expand all Loading... |
35 | 35 |
36 /* | 36 /* |
37 * This file is a template which generates the OpenGL API entry point | 37 * This file is a template which generates the OpenGL API entry point |
38 * functions. It should be included by a .c file which first defines | 38 * functions. It should be included by a .c file which first defines |
39 * the following macros: | 39 * the following macros: |
40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 | 40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 |
41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32 | 41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32 |
42 * NAME(n) - builds the final function name (usually add "gl" prefix) | 42 * NAME(n) - builds the final function name (usually add "gl" prefix) |
43 * DISPATCH(func, args, msg) - code to do dispatch of named function. | 43 * DISPATCH(func, args, msg) - code to do dispatch of named function. |
44 * msg is a printf-style debug message. | 44 * msg is a printf-style debug message. |
45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value | 45 * RETURN_DISPATCH(type, func, args, msg) - code to do dispatch with a |
| 46 * return value of type. |
46 * | 47 * |
47 * Here is an example which generates the usual OpenGL functions: | 48 * Here is an example which generates the usual OpenGL functions: |
48 * #define KEYWORD1 | 49 * #define KEYWORD1 |
49 * #define KEYWORD2 | 50 * #define KEYWORD2 |
50 * #define NAME(func) gl##func | 51 * #define NAME(func) gl##func |
51 * #define DISPATCH(func, args, msg) \ | 52 * #define DISPATCH(func, args, msg) \ |
52 * struct _glapi_table *dispatch = CurrentDispatch; \ | 53 * struct _glapi_table *dispatch = CurrentDispatch; \ |
53 * (*dispatch->func) args | 54 * (*dispatch->func) args |
54 * #define RETURN DISPATCH(func, args, msg) \ | 55 * #define RETURN DISPATCH(func, args, msg) \ |
55 * struct _glapi_table *dispatch = CurrentDispatch; \ | 56 * struct _glapi_table *dispatch = CurrentDispatch; \ |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
102 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n,
type, (const void *) lists)); | 103 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n,
type, (const void *) lists)); |
103 } | 104 } |
104 | 105 |
105 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) | 106 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) |
106 { | 107 { |
107 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, ra
nge)); | 108 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, ra
nge)); |
108 } | 109 } |
109 | 110 |
110 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) | 111 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) |
111 { | 112 { |
112 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); | 113 RETURN_DISPATCH(GLuint, GenLists, (range), (F, "glGenLists(%d);\n", range)); |
113 } | 114 } |
114 | 115 |
115 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) | 116 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) |
116 { | 117 { |
117 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); | 118 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); |
118 } | 119 } |
119 | 120 |
120 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) | 121 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) |
121 { | 122 { |
122 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); | 123 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); |
(...skipping 934 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1057 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x
, %p);\n", size, type, (const void *) buffer)); | 1058 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x
, %p);\n", size, type, (const void *) buffer)); |
1058 } | 1059 } |
1059 | 1060 |
1060 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) | 1061 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) |
1061 { | 1062 { |
1062 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size,
(const void *) buffer)); | 1063 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size,
(const void *) buffer)); |
1063 } | 1064 } |
1064 | 1065 |
1065 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) | 1066 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) |
1066 { | 1067 { |
1067 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); | 1068 RETURN_DISPATCH(GLint, RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)
); |
1068 } | 1069 } |
1069 | 1070 |
1070 KEYWORD1 void KEYWORD2 NAME(InitNames)(void) | 1071 KEYWORD1 void KEYWORD2 NAME(InitNames)(void) |
1071 { | 1072 { |
1072 DISPATCH(InitNames, (), (F, "glInitNames();\n")); | 1073 DISPATCH(InitNames, (), (F, "glInitNames();\n")); |
1073 } | 1074 } |
1074 | 1075 |
1075 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) | 1076 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) |
1076 { | 1077 { |
1077 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); | 1078 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); |
(...skipping 304 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1382 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n",
plane, (const void *) equation)); | 1383 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n",
plane, (const void *) equation)); |
1383 } | 1384 } |
1384 | 1385 |
1385 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) | 1386 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) |
1386 { | 1387 { |
1387 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname,
(const void *) params)); | 1388 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname,
(const void *) params)); |
1388 } | 1389 } |
1389 | 1390 |
1390 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) | 1391 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) |
1391 { | 1392 { |
1392 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); | 1393 RETURN_DISPATCH(GLenum, GetError, (), (F, "glGetError();\n")); |
1393 } | 1394 } |
1394 | 1395 |
1395 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) | 1396 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) |
1396 { | 1397 { |
1397 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (
const void *) params)); | 1398 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (
const void *) params)); |
1398 } | 1399 } |
1399 | 1400 |
1400 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) | 1401 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) |
1401 { | 1402 { |
1402 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pnam
e, (const void *) params)); | 1403 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pnam
e, (const void *) params)); |
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1452 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n",
map, (const void *) values)); | 1453 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n",
map, (const void *) values)); |
1453 } | 1454 } |
1454 | 1455 |
1455 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) | 1456 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) |
1456 { | 1457 { |
1457 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const
void *) mask)); | 1458 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const
void *) mask)); |
1458 } | 1459 } |
1459 | 1460 |
1460 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) | 1461 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) |
1461 { | 1462 { |
1462 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); | 1463 RETURN_DISPATCH(const GLubyte *, GetString, (name), (F, "glGetString(0x%x);\n
", name)); |
1463 } | 1464 } |
1464 | 1465 |
1465 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *
params) | 1466 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *
params) |
1466 { | 1467 { |
1467 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x,
%p);\n", target, pname, (const void *) params)); | 1468 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x,
%p);\n", target, pname, (const void *) params)); |
1468 } | 1469 } |
1469 | 1470 |
1470 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * pa
rams) | 1471 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * pa
rams) |
1471 { | 1472 { |
1472 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x,
%p);\n", target, pname, (const void *) params)); | 1473 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x,
%p);\n", target, pname, (const void *) params)); |
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1507 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTe
xLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *)
params)); | 1508 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTe
xLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *)
params)); |
1508 } | 1509 } |
1509 | 1510 |
1510 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level,
GLenum pname, GLint * params) | 1511 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level,
GLenum pname, GLint * params) |
1511 { | 1512 { |
1512 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTe
xLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *)
params)); | 1513 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTe
xLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *)
params)); |
1513 } | 1514 } |
1514 | 1515 |
1515 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) | 1516 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) |
1516 { | 1517 { |
1517 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); | 1518 RETURN_DISPATCH(GLboolean, IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)
); |
1518 } | 1519 } |
1519 | 1520 |
1520 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) | 1521 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) |
1521 { | 1522 { |
1522 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); | 1523 RETURN_DISPATCH(GLboolean, IsList, (list), (F, "glIsList(%d);\n", list)); |
1523 } | 1524 } |
1524 | 1525 |
1525 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) | 1526 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) |
1526 { | 1527 { |
1527 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFa
r)); | 1528 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFa
r)); |
1528 } | 1529 } |
1529 | 1530 |
1530 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bot
tom, GLdouble top, GLdouble zNear, GLdouble zFar) | 1531 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bot
tom, GLdouble top, GLdouble zNear, GLdouble zFar) |
1531 { | 1532 { |
1532 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f,
%f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); | 1533 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f,
%f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1702 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPoint
er(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); | 1703 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPoint
er(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
1703 } | 1704 } |
1704 | 1705 |
1705 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri
de, const GLvoid * pointer) | 1706 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri
de, const GLvoid * pointer) |
1706 { | 1707 { |
1707 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%
d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); | 1708 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%
d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
1708 } | 1709 } |
1709 | 1710 |
1710 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *
textures, GLboolean * residences) | 1711 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *
textures, GLboolean * residences) |
1711 { | 1712 { |
1712 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex
turesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) reside
nces)); | 1713 RETURN_DISPATCH(GLboolean, AreTexturesResident, (n, textures, residences), (F
, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const voi
d *) residences)); |
1713 } | 1714 } |
1714 | 1715 |
1715 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum i
nternalformat, GLint x, GLint y, GLsizei width, GLint border) | 1716 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum i
nternalformat, GLint x, GLint y, GLsizei width, GLint border) |
1716 { | 1717 { |
1717 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border)
, (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, inte
rnalformat, x, y, width, border)); | 1718 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border)
, (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, inte
rnalformat, x, y, width, border)); |
1718 } | 1719 } |
1719 | 1720 |
1720 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenu
m internalformat, GLint x, GLint y, GLsizei width, GLint border) | 1721 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenu
m internalformat, GLint x, GLint y, GLsizei width, GLint border) |
1721 { | 1722 { |
1722 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border)
, (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, i
nternalformat, x, y, width, border)); | 1723 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border)
, (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, i
nternalformat, x, y, width, border)); |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1767 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pnam
e, (const void *) params)); | 1768 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pnam
e, (const void *) params)); |
1768 } | 1769 } |
1769 | 1770 |
1770 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) | 1771 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) |
1771 { | 1772 { |
1772 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", p
name, (const void *) params)); | 1773 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", p
name, (const void *) params)); |
1773 } | 1774 } |
1774 | 1775 |
1775 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) | 1776 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) |
1776 { | 1777 { |
1777 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); | 1778 RETURN_DISPATCH(GLboolean, IsTexture, (texture), (F, "glIsTexture(%d);\n", te
xture)); |
1778 } | 1779 } |
1779 | 1780 |
1780 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textur
es, const GLclampf * priorities) | 1781 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textur
es, const GLclampf * priorities) |
1781 { | 1782 { |
1782 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText
ures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); | 1783 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText
ures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); |
1783 } | 1784 } |
1784 | 1785 |
1785 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * tex
tures, const GLclampf * priorities) | 1786 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * tex
tures, const GLclampf * priorities) |
1786 { | 1787 { |
1787 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText
uresEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities))
; | 1788 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText
uresEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities))
; |
(...skipping 727 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2515 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %
p);\n", target, (const void *) v)); | 2516 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %
p);\n", target, (const void *) v)); |
2516 } | 2517 } |
2517 | 2518 |
2518 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) | 2519 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) |
2519 { | 2520 { |
2520 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", pr
ogram, shader)); | 2521 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", pr
ogram, shader)); |
2521 } | 2522 } |
2522 | 2523 |
2523 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) | 2524 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) |
2524 { | 2525 { |
2525 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); | 2526 RETURN_DISPATCH(GLuint, CreateProgram, (), (F, "glCreateProgram();\n")); |
2526 } | 2527 } |
2527 | 2528 |
2528 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) | 2529 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) |
2529 { | 2530 { |
2530 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); | 2531 RETURN_DISPATCH(GLuint, CreateShader, (type), (F, "glCreateShader(0x%x);\n",
type)); |
2531 } | 2532 } |
2532 | 2533 |
2533 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) | 2534 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) |
2534 { | 2535 { |
2535 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); | 2536 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); |
2536 } | 2537 } |
2537 | 2538 |
2538 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) | 2539 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) |
2539 { | 2540 { |
2540 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); | 2541 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); |
(...skipping 24 matching lines...) Expand all Loading... |
2565 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShad
erInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo
id *) infoLog)); | 2566 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShad
erInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo
id *) infoLog)); |
2566 } | 2567 } |
2567 | 2568 |
2568 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * pa
rams) | 2569 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * pa
rams) |
2569 { | 2570 { |
2570 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %
p);\n", shader, pname, (const void *) params)); | 2571 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %
p);\n", shader, pname, (const void *) params)); |
2571 } | 2572 } |
2572 | 2573 |
2573 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) | 2574 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) |
2574 { | 2575 { |
2575 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); | 2576 RETURN_DISPATCH(GLboolean, IsProgram, (program), (F, "glIsProgram(%d);\n", pr
ogram)); |
2576 } | 2577 } |
2577 | 2578 |
2578 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) | 2579 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) |
2579 { | 2580 { |
2580 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); | 2581 RETURN_DISPATCH(GLboolean, IsShader, (shader), (F, "glIsShader(%d);\n", shade
r)); |
2581 } | 2582 } |
2582 | 2583 |
2583 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint
ref, GLuint mask) | 2584 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint
ref, GLuint mask) |
2584 { | 2585 { |
2585 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSepa
rate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); | 2586 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSepa
rate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); |
2586 } | 2587 } |
2587 | 2588 |
2588 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) | 2589 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) |
2589 { | 2590 { |
2590 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x,
%d);\n", face, mask)); | 2591 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x,
%d);\n", face, mask)); |
(...skipping 781 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3372 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS
ubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); | 3373 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS
ubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
3373 } | 3374 } |
3374 | 3375 |
3375 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offs
et, GLsizeiptrARB size, GLvoid * data) | 3376 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offs
et, GLsizeiptrARB size, GLvoid * data) |
3376 { | 3377 { |
3377 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS
ubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); | 3378 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS
ubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
3378 } | 3379 } |
3379 | 3380 |
3380 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) | 3381 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) |
3381 { | 3382 { |
3382 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); | 3383 RETURN_DISPATCH(GLboolean, IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", bu
ffer)); |
3383 } | 3384 } |
3384 | 3385 |
3385 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) | 3386 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) |
3386 { | 3387 { |
3387 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); | 3388 RETURN_DISPATCH(GLboolean, IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n",
buffer)); |
3388 } | 3389 } |
3389 | 3390 |
3390 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) | 3391 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) |
3391 { | 3392 { |
3392 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);
\n", target, access)); | 3393 RETURN_DISPATCH(GLvoid *, MapBufferARB, (target, access), (F, "glMapBuffer(0x
%x, 0x%x);\n", target, access)); |
3393 } | 3394 } |
3394 | 3395 |
3395 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) | 3396 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) |
3396 { | 3397 { |
3397 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%
x);\n", target, access)); | 3398 RETURN_DISPATCH(GLvoid *, MapBufferARB, (target, access), (F, "glMapBufferARB
(0x%x, 0x%x);\n", target, access)); |
3398 } | 3399 } |
3399 | 3400 |
3400 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) | 3401 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) |
3401 { | 3402 { |
3402 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", targe
t)); | 3403 RETURN_DISPATCH(GLboolean, UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x)
;\n", target)); |
3403 } | 3404 } |
3404 | 3405 |
3405 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) | 3406 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) |
3406 { | 3407 { |
3407 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", ta
rget)); | 3408 RETURN_DISPATCH(GLboolean, UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x
%x);\n", target)); |
3408 } | 3409 } |
3409 | 3410 |
3410 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) | 3411 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) |
3411 { | 3412 { |
3412 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target
, id)); | 3413 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target
, id)); |
3413 } | 3414 } |
3414 | 3415 |
3415 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) | 3416 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) |
3416 { | 3417 { |
3417 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", tar
get, id)); | 3418 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", tar
get, id)); |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3472 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x
, %p);\n", target, pname, (const void *) params)); | 3473 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x
, %p);\n", target, pname, (const void *) params)); |
3473 } | 3474 } |
3474 | 3475 |
3475 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint *
params) | 3476 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint *
params) |
3476 { | 3477 { |
3477 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0
x%x, %p);\n", target, pname, (const void *) params)); | 3478 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0
x%x, %p);\n", target, pname, (const void *) params)); |
3478 } | 3479 } |
3479 | 3480 |
3480 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) | 3481 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) |
3481 { | 3482 { |
3482 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); | 3483 RETURN_DISPATCH(GLboolean, IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); |
3483 } | 3484 } |
3484 | 3485 |
3485 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) | 3486 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) |
3486 { | 3487 { |
3487 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); | 3488 RETURN_DISPATCH(GLboolean, IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); |
3488 } | 3489 } |
3489 | 3490 |
3490 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA
RB obj) | 3491 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA
RB obj) |
3491 { | 3492 { |
3492 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d)
;\n", containerObj, obj)); | 3493 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d)
;\n", containerObj, obj)); |
3493 } | 3494 } |
3494 | 3495 |
3495 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) | 3496 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) |
3496 { | 3497 { |
3497 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); | 3498 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); |
3498 } | 3499 } |
3499 | 3500 |
3500 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) | 3501 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) |
3501 { | 3502 { |
3502 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)
); | 3503 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)
); |
3503 } | 3504 } |
3504 | 3505 |
3505 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) | 3506 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) |
3506 { | 3507 { |
3507 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\
n")); | 3508 RETURN_DISPATCH(GLhandleARB, CreateProgramObjectARB, (), (F, "glCreateProgram
ObjectARB();\n")); |
3508 } | 3509 } |
3509 | 3510 |
3510 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) | 3511 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) |
3511 { | 3512 { |
3512 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjec
tARB(0x%x);\n", shaderType)); | 3513 RETURN_DISPATCH(GLhandleARB, CreateShaderObjectARB, (shaderType), (F, "glCrea
teShaderObjectARB(0x%x);\n", shaderType)); |
3513 } | 3514 } |
3514 | 3515 |
3515 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) | 3516 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) |
3516 { | 3517 { |
3517 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); | 3518 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); |
3518 } | 3519 } |
3519 | 3520 |
3520 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA
RB attachedObj) | 3521 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA
RB attachedObj) |
3521 { | 3522 { |
3522 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB
(%d, %d);\n", containerObj, attachedObj)); | 3523 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB
(%d, %d);\n", containerObj, attachedObj)); |
3523 } | 3524 } |
3524 | 3525 |
3525 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsi
zei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) | 3526 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsi
zei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) |
3526 { | 3527 { |
3527 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n
ame), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, b
ufSize, (const void *) length, (const void *) size, (const void *) type, (const
void *) name)); | 3528 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n
ame), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, b
ufSize, (const void *) length, (const void *) size, (const void *) type, (const
void *) name)); |
3528 } | 3529 } |
3529 | 3530 |
3530 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint ind
ex, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB *
name) | 3531 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint ind
ex, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB *
name) |
3531 { | 3532 { |
3532 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n
ame), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index
, bufSize, (const void *) length, (const void *) size, (const void *) type, (con
st void *) name)); | 3533 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n
ame), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index
, bufSize, (const void *) length, (const void *) size, (const void *) type, (con
st void *) name)); |
3533 } | 3534 } |
3534 | 3535 |
3535 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLs
izei maxLength, GLsizei * length, GLhandleARB * infoLog) | 3536 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLs
izei maxLength, GLsizei * length, GLhandleARB * infoLog) |
3536 { | 3537 { |
3537 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (
F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const
void *) length, (const void *) infoLog)); | 3538 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (
F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const
void *) length, (const void *) infoLog)); |
3538 } | 3539 } |
3539 | 3540 |
3540 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) | 3541 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) |
3541 { | 3542 { |
3542 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname))
; | 3543 RETURN_DISPATCH(GLhandleARB, GetHandleARB, (pname), (F, "glGetHandleARB(0x%x)
;\n", pname)); |
3543 } | 3544 } |
3544 | 3545 |
3545 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, G
Lsizei * length, GLcharARB * infoLog) | 3546 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, G
Lsizei * length, GLcharARB * infoLog) |
3546 { | 3547 { |
3547 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogA
RB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) in
foLog)); | 3548 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogA
RB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) in
foLog)); |
3548 } | 3549 } |
3549 | 3550 |
3550 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pna
me, GLfloat * params) | 3551 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pna
me, GLfloat * params) |
3551 { | 3552 { |
3552 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParam
eterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); | 3553 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParam
eterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); |
3553 } | 3554 } |
3554 | 3555 |
3555 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna
me, GLint * params) | 3556 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna
me, GLint * params) |
3556 { | 3557 { |
3557 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParam
eterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); | 3558 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParam
eterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); |
3558 } | 3559 } |
3559 | 3560 |
3560 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLs
izei * length, GLchar * source) | 3561 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLs
izei * length, GLchar * source) |
3561 { | 3562 { |
3562 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha
derSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo
id *) source)); | 3563 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha
derSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo
id *) source)); |
3563 } | 3564 } |
3564 | 3565 |
3565 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufS
ize, GLsizei * length, GLcharARB * source) | 3566 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufS
ize, GLsizei * length, GLcharARB * source) |
3566 { | 3567 { |
3567 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha
derSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const
void *) source)); | 3568 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha
derSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const
void *) source)); |
3568 } | 3569 } |
3569 | 3570 |
3570 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar *
name) | 3571 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar *
name) |
3571 { | 3572 { |
3572 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca
tion(%d, %p);\n", program, (const void *) name)); | 3573 RETURN_DISPATCH(GLint, GetUniformLocationARB, (program, name), (F, "glGetUnif
ormLocation(%d, %p);\n", program, (const void *) name)); |
3573 } | 3574 } |
3574 | 3575 |
3575 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const G
LcharARB * name) | 3576 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const G
LcharARB * name) |
3576 { | 3577 { |
3577 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca
tionARB(%d, %p);\n", program, (const void *) name)); | 3578 RETURN_DISPATCH(GLint, GetUniformLocationARB, (program, name), (F, "glGetUnif
ormLocationARB(%d, %p);\n", program, (const void *) name)); |
3578 } | 3579 } |
3579 | 3580 |
3580 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloa
t * params) | 3581 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloa
t * params) |
3581 { | 3582 { |
3582 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d
, %d, %p);\n", program, location, (const void *) params)); | 3583 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d
, %d, %p);\n", program, location, (const void *) params)); |
3583 } | 3584 } |
3584 | 3585 |
3585 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location
, GLfloat * params) | 3586 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location
, GLfloat * params) |
3586 { | 3587 { |
3587 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB
(%d, %d, %p);\n", program, location, (const void *) params)); | 3588 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB
(%d, %d, %p);\n", program, location, (const void *) params)); |
(...skipping 254 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3842 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na
me), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, buf
Size, (const void *) length, (const void *) size, (const void *) type, (const vo
id *) name)); | 3843 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na
me), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, buf
Size, (const void *) length, (const void *) size, (const void *) type, (const vo
id *) name)); |
3843 } | 3844 } |
3844 | 3845 |
3845 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint inde
x, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * n
ame) | 3846 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint inde
x, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * n
ame) |
3846 { | 3847 { |
3847 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na
me), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index,
bufSize, (const void *) length, (const void *) size, (const void *) type, (const
void *) name)); | 3848 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na
me), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index,
bufSize, (const void *) length, (const void *) size, (const void *) type, (const
void *) name)); |
3848 } | 3849 } |
3849 | 3850 |
3850 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * n
ame) | 3851 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * n
ame) |
3851 { | 3852 { |
3852 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati
on(%d, %p);\n", program, (const void *) name)); | 3853 RETURN_DISPATCH(GLint, GetAttribLocationARB, (program, name), (F, "glGetAttri
bLocation(%d, %p);\n", program, (const void *) name)); |
3853 } | 3854 } |
3854 | 3855 |
3855 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GL
charARB * name) | 3856 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GL
charARB * name) |
3856 { | 3857 { |
3857 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati
onARB(%d, %p);\n", program, (const void *) name)); | 3858 RETURN_DISPATCH(GLint, GetAttribLocationARB, (program, name), (F, "glGetAttri
bLocationARB(%d, %p);\n", program, (const void *) name)); |
3858 } | 3859 } |
3859 | 3860 |
3860 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) | 3861 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) |
3861 { | 3862 { |
3862 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const
void *) bufs)); | 3863 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const
void *) bufs)); |
3863 } | 3864 } |
3864 | 3865 |
3865 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) | 3866 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) |
3866 { | 3867 { |
3867 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (co
nst void *) bufs)); | 3868 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (co
nst void *) bufs)); |
(...skipping 29 matching lines...) Expand all Loading... |
3897 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParamet
eriARB(%d, 0x%x, %d);\n", program, pname, value)); | 3898 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParamet
eriARB(%d, 0x%x, %d);\n", program, pname, value)); |
3898 } | 3899 } |
3899 | 3900 |
3900 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offs
et, GLsizeiptr length) | 3901 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offs
et, GLsizeiptr length) |
3901 { | 3902 { |
3902 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMapped
BufferRange(0x%x, %d, %d);\n", target, offset, length)); | 3903 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMapped
BufferRange(0x%x, %d, %d);\n", target, offset, length)); |
3903 } | 3904 } |
3904 | 3905 |
3905 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset,
GLsizeiptr length, GLbitfield access) | 3906 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset,
GLsizeiptr length, GLbitfield access) |
3906 { | 3907 { |
3907 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapB
ufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); | 3908 RETURN_DISPATCH(GLvoid *, MapBufferRange, (target, offset, length, access), (
F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); |
3908 } | 3909 } |
3909 | 3910 |
3910 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) | 3911 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) |
3911 { | 3912 { |
3912 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); | 3913 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); |
3913 } | 3914 } |
3914 | 3915 |
3915 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) | 3916 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) |
3916 { | 3917 { |
3917 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n,
(const void *) arrays)); | 3918 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n,
(const void *) arrays)); |
3918 } | 3919 } |
3919 | 3920 |
3920 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa
rget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) | 3921 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa
rget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
3921 { | 3922 { |
3922 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset
, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, write
Target, readOffset, writeOffset, size)); | 3923 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset
, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, write
Target, readOffset, writeOffset, size)); |
3923 } | 3924 } |
3924 | 3925 |
3925 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLu
int64 timeout) | 3926 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLu
int64 timeout) |
3926 { | 3927 { |
3927 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync
(%d, %d, %d);\n", sync, flags, timeout)); | 3928 RETURN_DISPATCH(GLenum, ClientWaitSync, (sync, flags, timeout), (F, "glClient
WaitSync(%d, %d, %d);\n", sync, flags, timeout)); |
3928 } | 3929 } |
3929 | 3930 |
3930 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) | 3931 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) |
3931 { | 3932 { |
3932 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); | 3933 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); |
3933 } | 3934 } |
3934 | 3935 |
3935 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) | 3936 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) |
3936 { | 3937 { |
3937 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n"
, condition, flags)); | 3938 RETURN_DISPATCH(GLsync, FenceSync, (condition, flags), (F, "glFenceSync(0x%x,
%d);\n", condition, flags)); |
3938 } | 3939 } |
3939 | 3940 |
3940 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) | 3941 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) |
3941 { | 3942 { |
3942 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n",
pname, (const void *) params)); | 3943 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n",
pname, (const void *) params)); |
3943 } | 3944 } |
3944 | 3945 |
3945 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSiz
e, GLsizei * length, GLint * values) | 3946 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSiz
e, GLsizei * length, GLint * values) |
3946 { | 3947 { |
3947 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(
%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const v
oid *) values)); | 3948 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(
%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const v
oid *) values)); |
3948 } | 3949 } |
3949 | 3950 |
3950 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) | 3951 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) |
3951 { | 3952 { |
3952 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); | 3953 RETURN_DISPATCH(GLboolean, IsSync, (sync), (F, "glIsSync(%d);\n", sync)); |
3953 } | 3954 } |
3954 | 3955 |
3955 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti
meout) | 3956 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti
meout) |
3956 { | 3957 { |
3957 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", s
ync, flags, timeout)); | 3958 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", s
ync, flags, timeout)); |
3958 } | 3959 } |
3959 | 3960 |
3960 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count,
GLenum type, const GLvoid * indices, GLint basevertex) | 3961 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count,
GLenum type, const GLvoid * indices, GLint basevertex) |
3961 { | 3962 { |
3962 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F
, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con
st void *) indices, basevertex)); | 3963 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F
, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con
st void *) indices, basevertex)); |
(...skipping 24 matching lines...) Expand all Loading... |
3987 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x
, %d);\n", mode, id)); | 3988 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x
, %d);\n", mode, id)); |
3988 } | 3989 } |
3989 | 3990 |
3990 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) | 3991 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) |
3991 { | 3992 { |
3992 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p
);\n", n, (const void *) ids)); | 3993 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p
);\n", n, (const void *) ids)); |
3993 } | 3994 } |
3994 | 3995 |
3995 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) | 3996 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) |
3996 { | 3997 { |
3997 RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n"
, id)); | 3998 RETURN_DISPATCH(GLboolean, IsTransformFeedback, (id), (F, "glIsTransformFeedb
ack(%d);\n", id)); |
3998 } | 3999 } |
3999 | 4000 |
4000 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) | 4001 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) |
4001 { | 4002 { |
4002 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); | 4003 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); |
4003 } | 4004 } |
4004 | 4005 |
4005 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) | 4006 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) |
4006 { | 4007 { |
4007 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); | 4008 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); |
(...skipping 821 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
4829 | 4830 |
4830 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname,
GLint * params) | 4831 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname,
GLint * params) |
4831 { | 4832 { |
4832 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x,
%p);\n", fence, pname, (const void *) params)); | 4833 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x,
%p);\n", fence, pname, (const void *) params)); |
4833 } | 4834 } |
4834 | 4835 |
4835 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence); | 4836 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence); |
4836 | 4837 |
4837 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence) | 4838 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence) |
4838 { | 4839 { |
4839 RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); | 4840 RETURN_DISPATCH(GLboolean, IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fenc
e)); |
4840 } | 4841 } |
4841 | 4842 |
4842 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi
on); | 4843 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi
on); |
4843 | 4844 |
4844 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi
on) | 4845 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi
on) |
4845 { | 4846 { |
4846 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fen
ce, condition)); | 4847 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fen
ce, condition)); |
4847 } | 4848 } |
4848 | 4849 |
4849 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence); | 4850 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence); |
4850 | 4851 |
4851 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence) | 4852 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence) |
4852 { | 4853 { |
4853 RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); | 4854 RETURN_DISPATCH(GLboolean, TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n",
fence)); |
4854 } | 4855 } |
4855 | 4856 |
4856 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint
* ids, GLboolean * residences) | 4857 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint
* ids, GLboolean * residences) |
4857 { | 4858 { |
4858 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgra
msResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences))
; | 4859 RETURN_DISPATCH(GLboolean, AreProgramsResidentNV, (n, ids, residences), (F, "
glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) r
esidences)); |
4859 } | 4860 } |
4860 | 4861 |
4861 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) | 4862 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) |
4862 { | 4863 { |
4863 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n
", target, program)); | 4864 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n
", target, program)); |
4864 } | 4865 } |
4865 | 4866 |
4866 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) | 4867 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) |
4867 { | 4868 { |
4868 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n"
, target, program)); | 4869 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n"
, target, program)); |
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
4943 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribf
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); | 4944 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribf
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
4944 } | 4945 } |
4945 | 4946 |
4946 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLi
nt * params) | 4947 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLi
nt * params) |
4947 { | 4948 { |
4948 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribi
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); | 4949 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribi
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
4949 } | 4950 } |
4950 | 4951 |
4951 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) | 4952 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) |
4952 { | 4953 { |
4953 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)
); | 4954 RETURN_DISPATCH(GLboolean, IsProgramNV, (program), (F, "glIsProgramARB(%d);\n
", program)); |
4954 } | 4955 } |
4955 | 4956 |
4956 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) | 4957 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) |
4957 { | 4958 { |
4958 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program))
; | 4959 RETURN_DISPATCH(GLboolean, IsProgramNV, (program), (F, "glIsProgramNV(%d);\n"
, program)); |
4959 } | 4960 } |
4960 | 4961 |
4961 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len
, const GLubyte * program) | 4962 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len
, const GLubyte * program) |
4962 { | 4963 { |
4963 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x
, %d, %d, %p);\n", target, id, len, (const void *) program)); | 4964 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x
, %d, %d, %p);\n", target, id, len, (const void *) program)); |
4964 } | 4965 } |
4965 | 4966 |
4966 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index,
GLuint num, const GLdouble * params) | 4967 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index,
GLuint num, const GLdouble * params) |
4967 { | 4968 { |
4968 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgram
Parameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params
)); | 4969 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgram
Parameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params
)); |
(...skipping 279 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5248 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n
", id)); | 5249 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n
", id)); |
5249 } | 5250 } |
5250 | 5251 |
5251 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) | 5252 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) |
5252 { | 5253 { |
5253 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); | 5254 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); |
5254 } | 5255 } |
5255 | 5256 |
5256 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) | 5257 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) |
5257 { | 5258 { |
5258 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(
%d);\n", range)); | 5259 RETURN_DISPATCH(GLuint, GenFragmentShadersATI, (range), (F, "glGenFragmentSha
dersATI(%d);\n", range)); |
5259 } | 5260 } |
5260 | 5261 |
5261 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum sw
izzle) | 5262 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum sw
izzle) |
5262 { | 5263 { |
5263 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %
d, 0x%x);\n", dst, coord, swizzle)); | 5264 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %
d, 0x%x);\n", dst, coord, swizzle)); |
5264 } | 5265 } |
5265 | 5266 |
5266 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swiz
zle) | 5267 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swiz
zle) |
5267 { | 5268 { |
5268 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x
%x);\n", dst, interp, swizzle)); | 5269 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x
%x);\n", dst, interp, swizzle)); |
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5321 | 5322 |
5322 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays); | 5323 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays); |
5323 | 5324 |
5324 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays) | 5325 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays) |
5325 { | 5326 { |
5326 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %
p);\n", n, (const void *) arrays)); | 5327 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %
p);\n", n, (const void *) arrays)); |
5327 } | 5328 } |
5328 | 5329 |
5329 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) | 5330 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) |
5330 { | 5331 { |
5331 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", ar
ray)); | 5332 RETURN_DISPATCH(GLboolean, IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(
%d);\n", array)); |
5332 } | 5333 } |
5333 | 5334 |
5334 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array); | 5335 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array); |
5335 | 5336 |
5336 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array) | 5337 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array) |
5337 { | 5338 { |
5338 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n
", array)); | 5339 RETURN_DISPATCH(GLboolean, IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayA
PPLE(%d);\n", array)); |
5339 } | 5340 } |
5340 | 5341 |
5341 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len
, const GLubyte * name, GLdouble * params) | 5342 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len
, const GLubyte * name, GLdouble * params) |
5342 { | 5343 { |
5343 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetPro
gramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const
void *) params)); | 5344 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetPro
gramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const
void *) params)); |
5344 } | 5345 } |
5345 | 5346 |
5346 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len
, const GLubyte * name, GLfloat * params) | 5347 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len
, const GLubyte * name, GLfloat * params) |
5347 { | 5348 { |
5348 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetPro
gramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const
void *) params)); | 5349 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetPro
gramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const
void *) params)); |
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5402 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer
(0x%x, %d);\n", target, renderbuffer)); | 5403 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer
(0x%x, %d);\n", target, renderbuffer)); |
5403 } | 5404 } |
5404 | 5405 |
5405 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf
fer) | 5406 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf
fer) |
5406 { | 5407 { |
5407 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer
EXT(0x%x, %d);\n", target, renderbuffer)); | 5408 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer
EXT(0x%x, %d);\n", target, renderbuffer)); |
5408 } | 5409 } |
5409 | 5410 |
5410 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) | 5411 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) |
5411 { | 5412 { |
5412 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS
tatus(0x%x);\n", target)); | 5413 RETURN_DISPATCH(GLenum, CheckFramebufferStatusEXT, (target), (F, "glCheckFram
ebufferStatus(0x%x);\n", target)); |
5413 } | 5414 } |
5414 | 5415 |
5415 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) | 5416 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) |
5416 { | 5417 { |
5417 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS
tatusEXT(0x%x);\n", target)); | 5418 RETURN_DISPATCH(GLenum, CheckFramebufferStatusEXT, (target), (F, "glCheckFram
ebufferStatusEXT(0x%x);\n", target)); |
5418 } | 5419 } |
5419 | 5420 |
5420 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * frameb
uffers) | 5421 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * frameb
uffers) |
5421 { | 5422 { |
5422 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(
%d, %p);\n", n, (const void *) framebuffers)); | 5423 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(
%d, %p);\n", n, (const void *) framebuffers)); |
5423 } | 5424 } |
5424 | 5425 |
5425 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * fra
mebuffers) | 5426 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * fra
mebuffers) |
5426 { | 5427 { |
5427 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersE
XT(%d, %p);\n", n, (const void *) framebuffers)); | 5428 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersE
XT(%d, %p);\n", n, (const void *) framebuffers)); |
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5522 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe
nderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)
); | 5523 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe
nderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)
); |
5523 } | 5524 } |
5524 | 5525 |
5525 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum
pname, GLint * params) | 5526 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum
pname, GLint * params) |
5526 { | 5527 { |
5527 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe
nderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) para
ms)); | 5528 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe
nderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) para
ms)); |
5528 } | 5529 } |
5529 | 5530 |
5530 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) | 5531 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) |
5531 { | 5532 { |
5532 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n"
, framebuffer)); | 5533 RETURN_DISPATCH(GLboolean, IsFramebufferEXT, (framebuffer), (F, "glIsFramebuf
fer(%d);\n", framebuffer)); |
5533 } | 5534 } |
5534 | 5535 |
5535 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) | 5536 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) |
5536 { | 5537 { |
5537 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);
\n", framebuffer)); | 5538 RETURN_DISPATCH(GLboolean, IsFramebufferEXT, (framebuffer), (F, "glIsFramebuf
ferEXT(%d);\n", framebuffer)); |
5538 } | 5539 } |
5539 | 5540 |
5540 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) | 5541 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) |
5541 { | 5542 { |
5542 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);
\n", renderbuffer)); | 5543 RETURN_DISPATCH(GLboolean, IsRenderbufferEXT, (renderbuffer), (F, "glIsRender
buffer(%d);\n", renderbuffer)); |
5543 } | 5544 } |
5544 | 5545 |
5545 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) | 5546 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) |
5546 { | 5547 { |
5547 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%
d);\n", renderbuffer)); | 5548 RETURN_DISPATCH(GLboolean, IsRenderbufferEXT, (renderbuffer), (F, "glIsRender
bufferEXT(%d);\n", renderbuffer)); |
5548 } | 5549 } |
5549 | 5550 |
5550 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalf
ormat, GLsizei width, GLsizei height) | 5551 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalf
ormat, GLsizei width, GLsizei height) |
5551 { | 5552 { |
5552 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F,
"glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width,
height)); | 5553 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F,
"glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width,
height)); |
5553 } | 5554 } |
5554 | 5555 |
5555 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height) | 5556 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height) |
5556 { | 5557 { |
5557 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F,
"glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, widt
h, height)); | 5558 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F,
"glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, widt
h, height)); |
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5613 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexe
dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); | 5614 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexe
dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); |
5614 } | 5615 } |
5615 | 5616 |
5616 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, G
Lint * data) | 5617 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, G
Lint * data) |
5617 { | 5618 { |
5618 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexe
dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); | 5619 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexe
dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); |
5619 } | 5620 } |
5620 | 5621 |
5621 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint inde
x) | 5622 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint inde
x) |
5622 { | 5623 { |
5623 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexed
EXT(0x%x, %d);\n", target, index)); | 5624 RETURN_DISPATCH(GLboolean, IsEnabledIndexedEXT, (target, index), (F, "glIsEna
bledIndexedEXT(0x%x, %d);\n", target, index)); |
5624 } | 5625 } |
5625 | 5626 |
5626 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) | 5627 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) |
5627 { | 5628 { |
5628 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend
erNV(%d, 0x%x);\n", query, mode)); | 5629 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend
erNV(%d, 0x%x);\n", query, mode)); |
5629 } | 5630 } |
5630 | 5631 |
5631 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) | 5632 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) |
5632 { | 5633 { |
5633 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); | 5634 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); |
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5722 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPP
LE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); | 5723 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPP
LE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); |
5723 } | 5724 } |
5724 | 5725 |
5725 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint
name, GLenum pname, GLint * value) | 5726 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint
name, GLenum pname, GLint * value) |
5726 { | 5727 { |
5727 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "gl
GetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (con
st void *) value)); | 5728 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "gl
GetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (con
st void *) value)); |
5728 } | 5729 } |
5729 | 5730 |
5730 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint na
me, GLenum option) | 5731 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint na
me, GLenum option) |
5731 { | 5732 { |
5732 RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObje
ctPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); | 5733 RETURN_DISPATCH(GLenum, ObjectPurgeableAPPLE, (objectType, name, option), (F,
"glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); |
5733 } | 5734 } |
5734 | 5735 |
5735 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint
name, GLenum option) | 5736 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint
name, GLenum option) |
5736 { | 5737 { |
5737 RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glOb
jectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); | 5738 RETURN_DISPATCH(GLenum, ObjectUnpurgeableAPPLE, (objectType, name, option), (
F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); |
5738 } | 5739 } |
5739 | 5740 |
5740 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac
kfunc, GLint ref, GLuint mask); | 5741 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac
kfunc, GLint ref, GLuint mask); |
5741 | 5742 |
5742 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac
kfunc, GLint ref, GLuint mask) | 5743 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac
kfunc, GLint ref, GLuint mask) |
5743 { | 5744 { |
5744 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glSte
ncilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); | 5745 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glSte
ncilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); |
5745 } | 5746 } |
5746 | 5747 |
5747 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index,
GLsizei count, const GLfloat * params); | 5748 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index,
GLsizei count, const GLfloat * params); |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
5783 } | 5784 } |
5784 | 5785 |
5785 | 5786 |
5786 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ | 5787 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ |
5787 | 5788 |
5788 /* these entry points might require different protocols */ | 5789 /* these entry points might require different protocols */ |
5789 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS | 5790 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS |
5790 | 5791 |
5791 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint
* textures, GLboolean * residences) | 5792 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint
* textures, GLboolean * residences) |
5792 { | 5793 { |
5793 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex
turesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) res
idences)); | 5794 RETURN_DISPATCH(GLboolean, AreTexturesResident, (n, textures, residences), (F
, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const
void *) residences)); |
5794 } | 5795 } |
5795 | 5796 |
5796 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * texture
s) | 5797 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * texture
s) |
5797 { | 5798 { |
5798 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n",
n, (const void *) textures)); | 5799 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n",
n, (const void *) textures)); |
5799 } | 5800 } |
5800 | 5801 |
5801 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) | 5802 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) |
5802 { | 5803 { |
5803 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (c
onst void *) textures)); | 5804 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (c
onst void *) textures)); |
5804 } | 5805 } |
5805 | 5806 |
5806 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) | 5807 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) |
5807 { | 5808 { |
5808 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); | 5809 RETURN_DISPATCH(GLboolean, IsTexture, (texture), (F, "glIsTextureEXT(%d);\n",
texture)); |
5809 } | 5810 } |
5810 | 5811 |
5811 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLen
um type, GLvoid * table) | 5812 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLen
um type, GLvoid * table) |
5812 { | 5813 { |
5813 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEX
T(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); | 5814 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEX
T(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
5814 } | 5815 } |
5815 | 5816 |
5816 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format
, GLenum type, GLvoid * table); | 5817 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format
, GLenum type, GLvoid * table); |
5817 | 5818 |
5818 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format
, GLenum type, GLvoid * table) | 5819 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format
, GLenum type, GLvoid * table) |
(...skipping 1376 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
7195 # undef KEYWORD1 | 7196 # undef KEYWORD1 |
7196 # undef KEYWORD1_ALT | 7197 # undef KEYWORD1_ALT |
7197 # undef KEYWORD2 | 7198 # undef KEYWORD2 |
7198 # undef NAME | 7199 # undef NAME |
7199 # undef DISPATCH | 7200 # undef DISPATCH |
7200 # undef RETURN_DISPATCH | 7201 # undef RETURN_DISPATCH |
7201 # undef DISPATCH_TABLE_NAME | 7202 # undef DISPATCH_TABLE_NAME |
7202 # undef UNUSED_TABLE_NAME | 7203 # undef UNUSED_TABLE_NAME |
7203 # undef TABLE_ENTRY | 7204 # undef TABLE_ENTRY |
7204 # undef HIDDEN | 7205 # undef HIDDEN |
OLD | NEW |