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Side by Side Diff: third_party/mesa/MesaLib/src/mapi/glapi/glapitemp.h

Issue 7523033: Eliminate a warning in a failure case. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 4 months ago
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1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ 1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
2 2
3 /* 3 /*
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. 4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004 5 * (C) Copyright IBM Corporation 2004
6 * All Rights Reserved. 6 * All Rights Reserved.
7 * 7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a 8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"), 9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation 10 * to deal in the Software without restriction, including without limitation
(...skipping 24 matching lines...) Expand all
35 35
36 /* 36 /*
37 * This file is a template which generates the OpenGL API entry point 37 * This file is a template which generates the OpenGL API entry point
38 * functions. It should be included by a .c file which first defines 38 * functions. It should be included by a .c file which first defines
39 * the following macros: 39 * the following macros:
40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32 41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
42 * NAME(n) - builds the final function name (usually add "gl" prefix) 42 * NAME(n) - builds the final function name (usually add "gl" prefix)
43 * DISPATCH(func, args, msg) - code to do dispatch of named function. 43 * DISPATCH(func, args, msg) - code to do dispatch of named function.
44 * msg is a printf-style debug message. 44 * msg is a printf-style debug message.
45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value 45 * RETURN_DISPATCH(type, func, args, msg) - code to do dispatch with a
46 * return value of type.
46 * 47 *
47 * Here is an example which generates the usual OpenGL functions: 48 * Here is an example which generates the usual OpenGL functions:
48 * #define KEYWORD1 49 * #define KEYWORD1
49 * #define KEYWORD2 50 * #define KEYWORD2
50 * #define NAME(func) gl##func 51 * #define NAME(func) gl##func
51 * #define DISPATCH(func, args, msg) \ 52 * #define DISPATCH(func, args, msg) \
52 * struct _glapi_table *dispatch = CurrentDispatch; \ 53 * struct _glapi_table *dispatch = CurrentDispatch; \
53 * (*dispatch->func) args 54 * (*dispatch->func) args
54 * #define RETURN DISPATCH(func, args, msg) \ 55 * #define RETURN DISPATCH(func, args, msg) \
55 * struct _glapi_table *dispatch = CurrentDispatch; \ 56 * struct _glapi_table *dispatch = CurrentDispatch; \
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
102 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); 103 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
103 } 104 }
104 105
105 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) 106 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
106 { 107 {
107 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, ra nge)); 108 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, ra nge));
108 } 109 }
109 110
110 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) 111 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
111 { 112 {
112 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); 113 RETURN_DISPATCH(GLuint, GenLists, (range), (F, "glGenLists(%d);\n", range));
113 } 114 }
114 115
115 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) 116 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
116 { 117 {
117 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); 118 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
118 } 119 }
119 120
120 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) 121 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
121 { 122 {
122 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); 123 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
(...skipping 934 matching lines...) Expand 10 before | Expand all | Expand 10 after
1057 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x , %p);\n", size, type, (const void *) buffer)); 1058 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x , %p);\n", size, type, (const void *) buffer));
1058 } 1059 }
1059 1060
1060 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) 1061 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
1061 { 1062 {
1062 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); 1063 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
1063 } 1064 }
1064 1065
1065 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) 1066 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1066 { 1067 {
1067 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); 1068 RETURN_DISPATCH(GLint, RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode) );
1068 } 1069 }
1069 1070
1070 KEYWORD1 void KEYWORD2 NAME(InitNames)(void) 1071 KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
1071 { 1072 {
1072 DISPATCH(InitNames, (), (F, "glInitNames();\n")); 1073 DISPATCH(InitNames, (), (F, "glInitNames();\n"));
1073 } 1074 }
1074 1075
1075 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) 1076 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
1076 { 1077 {
1077 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); 1078 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
(...skipping 304 matching lines...) Expand 10 before | Expand all | Expand 10 after
1382 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); 1383 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
1383 } 1384 }
1384 1385
1385 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) 1386 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
1386 { 1387 {
1387 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); 1388 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
1388 } 1389 }
1389 1390
1390 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) 1391 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
1391 { 1392 {
1392 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); 1393 RETURN_DISPATCH(GLenum, GetError, (), (F, "glGetError();\n"));
1393 } 1394 }
1394 1395
1395 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) 1396 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
1396 { 1397 {
1397 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, ( const void *) params)); 1398 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, ( const void *) params));
1398 } 1399 }
1399 1400
1400 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) 1401 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
1401 { 1402 {
1402 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pnam e, (const void *) params)); 1403 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pnam e, (const void *) params));
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
1452 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); 1453 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
1453 } 1454 }
1454 1455
1455 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) 1456 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
1456 { 1457 {
1457 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); 1458 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
1458 } 1459 }
1459 1460
1460 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) 1461 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
1461 { 1462 {
1462 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); 1463 RETURN_DISPATCH(const GLubyte *, GetString, (name), (F, "glGetString(0x%x);\n ", name));
1463 } 1464 }
1464 1465
1465 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) 1466 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
1466 { 1467 {
1467 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 1468 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1468 } 1469 }
1469 1470
1470 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * pa rams) 1471 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * pa rams)
1471 { 1472 {
1472 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); 1473 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
1507 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTe xLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); 1508 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTe xLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1508 } 1509 }
1509 1510
1510 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) 1511 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
1511 { 1512 {
1512 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTe xLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); 1513 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTe xLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1513 } 1514 }
1514 1515
1515 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) 1516 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
1516 { 1517 {
1517 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); 1518 RETURN_DISPATCH(GLboolean, IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap) );
1518 } 1519 }
1519 1520
1520 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) 1521 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
1521 { 1522 {
1522 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); 1523 RETURN_DISPATCH(GLboolean, IsList, (list), (F, "glIsList(%d);\n", list));
1523 } 1524 }
1524 1525
1525 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) 1526 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
1526 { 1527 {
1527 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFa r)); 1528 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFa r));
1528 } 1529 }
1529 1530
1530 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bot tom, GLdouble top, GLdouble zNear, GLdouble zFar) 1531 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bot tom, GLdouble top, GLdouble zNear, GLdouble zFar)
1531 { 1532 {
1532 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); 1533 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after
1702 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPoint er(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 1703 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPoint er(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1703 } 1704 }
1704 1705
1705 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri de, const GLvoid * pointer) 1706 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri de, const GLvoid * pointer)
1706 { 1707 {
1707 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(% d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); 1708 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(% d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1708 } 1709 }
1709 1710
1710 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) 1711 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
1711 { 1712 {
1712 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex turesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) reside nces)); 1713 RETURN_DISPATCH(GLboolean, AreTexturesResident, (n, textures, residences), (F , "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const voi d *) residences));
1713 } 1714 }
1714 1715
1715 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum i nternalformat, GLint x, GLint y, GLsizei width, GLint border) 1716 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum i nternalformat, GLint x, GLint y, GLsizei width, GLint border)
1716 { 1717 {
1717 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border) , (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, inte rnalformat, x, y, width, border)); 1718 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border) , (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, inte rnalformat, x, y, width, border));
1718 } 1719 }
1719 1720
1720 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenu m internalformat, GLint x, GLint y, GLsizei width, GLint border) 1721 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenu m internalformat, GLint x, GLint y, GLsizei width, GLint border)
1721 { 1722 {
1722 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border) , (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, i nternalformat, x, y, width, border)); 1723 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border) , (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, i nternalformat, x, y, width, border));
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
1767 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pnam e, (const void *) params)); 1768 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pnam e, (const void *) params));
1768 } 1769 }
1769 1770
1770 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) 1771 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
1771 { 1772 {
1772 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", p name, (const void *) params)); 1773 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", p name, (const void *) params));
1773 } 1774 }
1774 1775
1775 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) 1776 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
1776 { 1777 {
1777 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); 1778 RETURN_DISPATCH(GLboolean, IsTexture, (texture), (F, "glIsTexture(%d);\n", te xture));
1778 } 1779 }
1779 1780
1780 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textur es, const GLclampf * priorities) 1781 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textur es, const GLclampf * priorities)
1781 { 1782 {
1782 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText ures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); 1783 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText ures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
1783 } 1784 }
1784 1785
1785 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * tex tures, const GLclampf * priorities) 1786 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * tex tures, const GLclampf * priorities)
1786 { 1787 {
1787 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText uresEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)) ; 1788 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText uresEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)) ;
(...skipping 727 matching lines...) Expand 10 before | Expand all | Expand 10 after
2515 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, % p);\n", target, (const void *) v)); 2516 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, % p);\n", target, (const void *) v));
2516 } 2517 }
2517 2518
2518 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) 2519 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
2519 { 2520 {
2520 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", pr ogram, shader)); 2521 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", pr ogram, shader));
2521 } 2522 }
2522 2523
2523 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) 2524 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
2524 { 2525 {
2525 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); 2526 RETURN_DISPATCH(GLuint, CreateProgram, (), (F, "glCreateProgram();\n"));
2526 } 2527 }
2527 2528
2528 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) 2529 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
2529 { 2530 {
2530 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); 2531 RETURN_DISPATCH(GLuint, CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
2531 } 2532 }
2532 2533
2533 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) 2534 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
2534 { 2535 {
2535 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); 2536 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
2536 } 2537 }
2537 2538
2538 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) 2539 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
2539 { 2540 {
2540 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); 2541 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
(...skipping 24 matching lines...) Expand all
2565 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShad erInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo id *) infoLog)); 2566 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShad erInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo id *) infoLog));
2566 } 2567 }
2567 2568
2568 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * pa rams) 2569 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * pa rams)
2569 { 2570 {
2570 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, % p);\n", shader, pname, (const void *) params)); 2571 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, % p);\n", shader, pname, (const void *) params));
2571 } 2572 }
2572 2573
2573 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) 2574 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
2574 { 2575 {
2575 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); 2576 RETURN_DISPATCH(GLboolean, IsProgram, (program), (F, "glIsProgram(%d);\n", pr ogram));
2576 } 2577 }
2577 2578
2578 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) 2579 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
2579 { 2580 {
2580 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); 2581 RETURN_DISPATCH(GLboolean, IsShader, (shader), (F, "glIsShader(%d);\n", shade r));
2581 } 2582 }
2582 2583
2583 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) 2584 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
2584 { 2585 {
2585 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSepa rate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); 2586 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSepa rate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
2586 } 2587 }
2587 2588
2588 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) 2589 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
2589 { 2590 {
2590 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); 2591 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
(...skipping 781 matching lines...) Expand 10 before | Expand all | Expand 10 after
3372 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS ubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); 3373 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS ubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3373 } 3374 }
3374 3375
3375 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offs et, GLsizeiptrARB size, GLvoid * data) 3376 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offs et, GLsizeiptrARB size, GLvoid * data)
3376 { 3377 {
3377 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS ubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); 3378 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS ubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3378 } 3379 }
3379 3380
3380 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) 3381 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
3381 { 3382 {
3382 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); 3383 RETURN_DISPATCH(GLboolean, IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", bu ffer));
3383 } 3384 }
3384 3385
3385 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) 3386 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
3386 { 3387 {
3387 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); 3388 RETURN_DISPATCH(GLboolean, IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
3388 } 3389 }
3389 3390
3390 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) 3391 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
3391 { 3392 {
3392 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x); \n", target, access)); 3393 RETURN_DISPATCH(GLvoid *, MapBufferARB, (target, access), (F, "glMapBuffer(0x %x, 0x%x);\n", target, access));
3393 } 3394 }
3394 3395
3395 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) 3396 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
3396 { 3397 {
3397 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x% x);\n", target, access)); 3398 RETURN_DISPATCH(GLvoid *, MapBufferARB, (target, access), (F, "glMapBufferARB (0x%x, 0x%x);\n", target, access));
3398 } 3399 }
3399 3400
3400 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) 3401 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
3401 { 3402 {
3402 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", targe t)); 3403 RETURN_DISPATCH(GLboolean, UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x) ;\n", target));
3403 } 3404 }
3404 3405
3405 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) 3406 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
3406 { 3407 {
3407 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", ta rget)); 3408 RETURN_DISPATCH(GLboolean, UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x %x);\n", target));
3408 } 3409 }
3409 3410
3410 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) 3411 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
3411 { 3412 {
3412 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target , id)); 3413 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target , id));
3413 } 3414 }
3414 3415
3415 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) 3416 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
3416 { 3417 {
3417 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", tar get, id)); 3418 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", tar get, id));
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
3472 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x , %p);\n", target, pname, (const void *) params)); 3473 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x , %p);\n", target, pname, (const void *) params));
3473 } 3474 }
3474 3475
3475 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) 3476 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
3476 { 3477 {
3477 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0 x%x, %p);\n", target, pname, (const void *) params)); 3478 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0 x%x, %p);\n", target, pname, (const void *) params));
3478 } 3479 }
3479 3480
3480 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) 3481 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
3481 { 3482 {
3482 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); 3483 RETURN_DISPATCH(GLboolean, IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
3483 } 3484 }
3484 3485
3485 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) 3486 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
3486 { 3487 {
3487 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); 3488 RETURN_DISPATCH(GLboolean, IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
3488 } 3489 }
3489 3490
3490 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA RB obj) 3491 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA RB obj)
3491 { 3492 {
3492 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d) ;\n", containerObj, obj)); 3493 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d) ;\n", containerObj, obj));
3493 } 3494 }
3494 3495
3495 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) 3496 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
3496 { 3497 {
3497 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); 3498 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
3498 } 3499 }
3499 3500
3500 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) 3501 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
3501 { 3502 {
3502 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader) ); 3503 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader) );
3503 } 3504 }
3504 3505
3505 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) 3506 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
3506 { 3507 {
3507 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\ n")); 3508 RETURN_DISPATCH(GLhandleARB, CreateProgramObjectARB, (), (F, "glCreateProgram ObjectARB();\n"));
3508 } 3509 }
3509 3510
3510 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) 3511 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
3511 { 3512 {
3512 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjec tARB(0x%x);\n", shaderType)); 3513 RETURN_DISPATCH(GLhandleARB, CreateShaderObjectARB, (shaderType), (F, "glCrea teShaderObjectARB(0x%x);\n", shaderType));
3513 } 3514 }
3514 3515
3515 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) 3516 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
3516 { 3517 {
3517 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); 3518 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
3518 } 3519 }
3519 3520
3520 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA RB attachedObj) 3521 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA RB attachedObj)
3521 { 3522 {
3522 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB (%d, %d);\n", containerObj, attachedObj)); 3523 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB (%d, %d);\n", containerObj, attachedObj));
3523 } 3524 }
3524 3525
3525 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsi zei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) 3526 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsi zei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
3526 { 3527 {
3527 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n ame), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, b ufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); 3528 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n ame), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, b ufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3528 } 3529 }
3529 3530
3530 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint ind ex, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) 3531 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint ind ex, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
3531 { 3532 {
3532 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n ame), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index , bufSize, (const void *) length, (const void *) size, (const void *) type, (con st void *) name)); 3533 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n ame), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index , bufSize, (const void *) length, (const void *) size, (const void *) type, (con st void *) name));
3533 } 3534 }
3534 3535
3535 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLs izei maxLength, GLsizei * length, GLhandleARB * infoLog) 3536 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLs izei maxLength, GLsizei * length, GLhandleARB * infoLog)
3536 { 3537 {
3537 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), ( F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); 3538 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), ( F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
3538 } 3539 }
3539 3540
3540 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) 3541 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
3541 { 3542 {
3542 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)) ; 3543 RETURN_DISPATCH(GLhandleARB, GetHandleARB, (pname), (F, "glGetHandleARB(0x%x) ;\n", pname));
3543 } 3544 }
3544 3545
3545 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, G Lsizei * length, GLcharARB * infoLog) 3546 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, G Lsizei * length, GLcharARB * infoLog)
3546 { 3547 {
3547 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogA RB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) in foLog)); 3548 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogA RB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) in foLog));
3548 } 3549 }
3549 3550
3550 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pna me, GLfloat * params) 3551 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pna me, GLfloat * params)
3551 { 3552 {
3552 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParam eterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); 3553 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParam eterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
3553 } 3554 }
3554 3555
3555 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna me, GLint * params) 3556 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna me, GLint * params)
3556 { 3557 {
3557 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParam eterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); 3558 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParam eterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
3558 } 3559 }
3559 3560
3560 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLs izei * length, GLchar * source) 3561 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLs izei * length, GLchar * source)
3561 { 3562 {
3562 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha derSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo id *) source)); 3563 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha derSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo id *) source));
3563 } 3564 }
3564 3565
3565 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufS ize, GLsizei * length, GLcharARB * source) 3566 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufS ize, GLsizei * length, GLcharARB * source)
3566 { 3567 {
3567 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha derSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); 3568 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha derSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
3568 } 3569 }
3569 3570
3570 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) 3571 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
3571 { 3572 {
3572 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca tion(%d, %p);\n", program, (const void *) name)); 3573 RETURN_DISPATCH(GLint, GetUniformLocationARB, (program, name), (F, "glGetUnif ormLocation(%d, %p);\n", program, (const void *) name));
3573 } 3574 }
3574 3575
3575 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const G LcharARB * name) 3576 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const G LcharARB * name)
3576 { 3577 {
3577 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca tionARB(%d, %p);\n", program, (const void *) name)); 3578 RETURN_DISPATCH(GLint, GetUniformLocationARB, (program, name), (F, "glGetUnif ormLocationARB(%d, %p);\n", program, (const void *) name));
3578 } 3579 }
3579 3580
3580 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloa t * params) 3581 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloa t * params)
3581 { 3582 {
3582 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d , %d, %p);\n", program, location, (const void *) params)); 3583 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d , %d, %p);\n", program, location, (const void *) params));
3583 } 3584 }
3584 3585
3585 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location , GLfloat * params) 3586 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location , GLfloat * params)
3586 { 3587 {
3587 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB (%d, %d, %p);\n", program, location, (const void *) params)); 3588 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB (%d, %d, %p);\n", program, location, (const void *) params));
(...skipping 254 matching lines...) Expand 10 before | Expand all | Expand 10 after
3842 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na me), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, buf Size, (const void *) length, (const void *) size, (const void *) type, (const vo id *) name)); 3843 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na me), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, buf Size, (const void *) length, (const void *) size, (const void *) type, (const vo id *) name));
3843 } 3844 }
3844 3845
3845 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint inde x, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * n ame) 3846 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint inde x, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * n ame)
3846 { 3847 {
3847 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na me), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); 3848 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na me), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3848 } 3849 }
3849 3850
3850 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * n ame) 3851 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * n ame)
3851 { 3852 {
3852 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati on(%d, %p);\n", program, (const void *) name)); 3853 RETURN_DISPATCH(GLint, GetAttribLocationARB, (program, name), (F, "glGetAttri bLocation(%d, %p);\n", program, (const void *) name));
3853 } 3854 }
3854 3855
3855 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GL charARB * name) 3856 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GL charARB * name)
3856 { 3857 {
3857 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati onARB(%d, %p);\n", program, (const void *) name)); 3858 RETURN_DISPATCH(GLint, GetAttribLocationARB, (program, name), (F, "glGetAttri bLocationARB(%d, %p);\n", program, (const void *) name));
3858 } 3859 }
3859 3860
3860 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) 3861 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
3861 { 3862 {
3862 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); 3863 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
3863 } 3864 }
3864 3865
3865 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) 3866 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
3866 { 3867 {
3867 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (co nst void *) bufs)); 3868 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (co nst void *) bufs));
(...skipping 29 matching lines...) Expand all
3897 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParamet eriARB(%d, 0x%x, %d);\n", program, pname, value)); 3898 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParamet eriARB(%d, 0x%x, %d);\n", program, pname, value));
3898 } 3899 }
3899 3900
3900 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offs et, GLsizeiptr length) 3901 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offs et, GLsizeiptr length)
3901 { 3902 {
3902 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMapped BufferRange(0x%x, %d, %d);\n", target, offset, length)); 3903 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMapped BufferRange(0x%x, %d, %d);\n", target, offset, length));
3903 } 3904 }
3904 3905
3905 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) 3906 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
3906 { 3907 {
3907 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapB ufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); 3908 RETURN_DISPATCH(GLvoid *, MapBufferRange, (target, offset, length, access), ( F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
3908 } 3909 }
3909 3910
3910 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) 3911 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
3911 { 3912 {
3912 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); 3913 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
3913 } 3914 }
3914 3915
3915 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) 3916 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
3916 { 3917 {
3917 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); 3918 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
3918 } 3919 }
3919 3920
3920 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa rget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) 3921 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa rget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
3921 { 3922 {
3922 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset , size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, write Target, readOffset, writeOffset, size)); 3923 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset , size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, write Target, readOffset, writeOffset, size));
3923 } 3924 }
3924 3925
3925 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLu int64 timeout) 3926 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLu int64 timeout)
3926 { 3927 {
3927 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync (%d, %d, %d);\n", sync, flags, timeout)); 3928 RETURN_DISPATCH(GLenum, ClientWaitSync, (sync, flags, timeout), (F, "glClient WaitSync(%d, %d, %d);\n", sync, flags, timeout));
3928 } 3929 }
3929 3930
3930 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) 3931 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
3931 { 3932 {
3932 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); 3933 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
3933 } 3934 }
3934 3935
3935 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) 3936 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
3936 { 3937 {
3937 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n" , condition, flags)); 3938 RETURN_DISPATCH(GLsync, FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
3938 } 3939 }
3939 3940
3940 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) 3941 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
3941 { 3942 {
3942 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); 3943 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
3943 } 3944 }
3944 3945
3945 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSiz e, GLsizei * length, GLint * values) 3946 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSiz e, GLsizei * length, GLint * values)
3946 { 3947 {
3947 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv( %d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const v oid *) values)); 3948 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv( %d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const v oid *) values));
3948 } 3949 }
3949 3950
3950 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) 3951 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
3951 { 3952 {
3952 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); 3953 RETURN_DISPATCH(GLboolean, IsSync, (sync), (F, "glIsSync(%d);\n", sync));
3953 } 3954 }
3954 3955
3955 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti meout) 3956 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti meout)
3956 { 3957 {
3957 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", s ync, flags, timeout)); 3958 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", s ync, flags, timeout));
3958 } 3959 }
3959 3960
3960 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) 3961 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
3961 { 3962 {
3962 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F , "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con st void *) indices, basevertex)); 3963 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F , "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con st void *) indices, basevertex));
(...skipping 24 matching lines...) Expand all
3987 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x , %d);\n", mode, id)); 3988 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x , %d);\n", mode, id));
3988 } 3989 }
3989 3990
3990 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) 3991 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
3991 { 3992 {
3992 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p );\n", n, (const void *) ids)); 3993 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p );\n", n, (const void *) ids));
3993 } 3994 }
3994 3995
3995 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) 3996 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
3996 { 3997 {
3997 RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n" , id)); 3998 RETURN_DISPATCH(GLboolean, IsTransformFeedback, (id), (F, "glIsTransformFeedb ack(%d);\n", id));
3998 } 3999 }
3999 4000
4000 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) 4001 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
4001 { 4002 {
4002 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); 4003 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
4003 } 4004 }
4004 4005
4005 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) 4006 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
4006 { 4007 {
4007 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); 4008 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
(...skipping 821 matching lines...) Expand 10 before | Expand all | Expand 10 after
4829 4830
4830 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params) 4831 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum pname, GLint * params)
4831 { 4832 {
4832 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); 4833 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
4833 } 4834 }
4834 4835
4835 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence); 4836 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence);
4836 4837
4837 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence) 4838 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence)
4838 { 4839 {
4839 RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); 4840 RETURN_DISPATCH(GLboolean, IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fenc e));
4840 } 4841 }
4841 4842
4842 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi on); 4843 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi on);
4843 4844
4844 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi on) 4845 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_683)(GLuint fence, GLenum conditi on)
4845 { 4846 {
4846 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fen ce, condition)); 4847 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fen ce, condition));
4847 } 4848 }
4848 4849
4849 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence); 4850 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence);
4850 4851
4851 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence) 4852 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_684)(GLuint fence)
4852 { 4853 {
4853 RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); 4854 RETURN_DISPATCH(GLboolean, TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
4854 } 4855 }
4855 4856
4856 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) 4857 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
4857 { 4858 {
4858 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgra msResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)) ; 4859 RETURN_DISPATCH(GLboolean, AreProgramsResidentNV, (n, ids, residences), (F, " glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) r esidences));
4859 } 4860 }
4860 4861
4861 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) 4862 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
4862 { 4863 {
4863 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n ", target, program)); 4864 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n ", target, program));
4864 } 4865 }
4865 4866
4866 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) 4867 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
4867 { 4868 {
4868 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n" , target, program)); 4869 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n" , target, program));
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after
4943 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribf vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 4944 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribf vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
4944 } 4945 }
4945 4946
4946 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLi nt * params) 4947 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLi nt * params)
4947 { 4948 {
4948 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribi vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); 4949 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribi vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
4949 } 4950 }
4950 4951
4951 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) 4952 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
4952 { 4953 {
4953 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program) ); 4954 RETURN_DISPATCH(GLboolean, IsProgramNV, (program), (F, "glIsProgramARB(%d);\n ", program));
4954 } 4955 }
4955 4956
4956 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) 4957 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
4957 { 4958 {
4958 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)) ; 4959 RETURN_DISPATCH(GLboolean, IsProgramNV, (program), (F, "glIsProgramNV(%d);\n" , program));
4959 } 4960 }
4960 4961
4961 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len , const GLubyte * program) 4962 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len , const GLubyte * program)
4962 { 4963 {
4963 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x , %d, %d, %p);\n", target, id, len, (const void *) program)); 4964 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x , %d, %d, %p);\n", target, id, len, (const void *) program));
4964 } 4965 }
4965 4966
4966 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) 4967 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params)
4967 { 4968 {
4968 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgram Parameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params )); 4969 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgram Parameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params ));
(...skipping 279 matching lines...) Expand 10 before | Expand all | Expand 10 after
5248 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n ", id)); 5249 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n ", id));
5249 } 5250 }
5250 5251
5251 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) 5252 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
5252 { 5253 {
5253 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); 5254 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
5254 } 5255 }
5255 5256
5256 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) 5257 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
5257 { 5258 {
5258 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI( %d);\n", range)); 5259 RETURN_DISPATCH(GLuint, GenFragmentShadersATI, (range), (F, "glGenFragmentSha dersATI(%d);\n", range));
5259 } 5260 }
5260 5261
5261 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum sw izzle) 5262 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum sw izzle)
5262 { 5263 {
5263 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, % d, 0x%x);\n", dst, coord, swizzle)); 5264 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, % d, 0x%x);\n", dst, coord, swizzle));
5264 } 5265 }
5265 5266
5266 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swiz zle) 5267 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swiz zle)
5267 { 5268 {
5268 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x %x);\n", dst, interp, swizzle)); 5269 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x %x);\n", dst, interp, swizzle));
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
5321 5322
5322 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays); 5323 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays);
5323 5324
5324 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays) 5325 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLsizei n, GLuint * arrays)
5325 { 5326 {
5326 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, % p);\n", n, (const void *) arrays)); 5327 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, % p);\n", n, (const void *) arrays));
5327 } 5328 }
5328 5329
5329 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) 5330 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
5330 { 5331 {
5331 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", ar ray)); 5332 RETURN_DISPATCH(GLboolean, IsVertexArrayAPPLE, (array), (F, "glIsVertexArray( %d);\n", array));
5332 } 5333 }
5333 5334
5334 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array); 5335 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array);
5335 5336
5336 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array) 5337 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_769)(GLuint array)
5337 { 5338 {
5338 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n ", array)); 5339 RETURN_DISPATCH(GLboolean, IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayA PPLE(%d);\n", array));
5339 } 5340 }
5340 5341
5341 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len , const GLubyte * name, GLdouble * params) 5342 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len , const GLubyte * name, GLdouble * params)
5342 { 5343 {
5343 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetPro gramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); 5344 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetPro gramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
5344 } 5345 }
5345 5346
5346 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len , const GLubyte * name, GLfloat * params) 5347 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len , const GLubyte * name, GLfloat * params)
5347 { 5348 {
5348 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetPro gramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); 5349 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetPro gramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
5402 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer (0x%x, %d);\n", target, renderbuffer)); 5403 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer (0x%x, %d);\n", target, renderbuffer));
5403 } 5404 }
5404 5405
5405 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf fer) 5406 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf fer)
5406 { 5407 {
5407 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer EXT(0x%x, %d);\n", target, renderbuffer)); 5408 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer EXT(0x%x, %d);\n", target, renderbuffer));
5408 } 5409 }
5409 5410
5410 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) 5411 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
5411 { 5412 {
5412 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS tatus(0x%x);\n", target)); 5413 RETURN_DISPATCH(GLenum, CheckFramebufferStatusEXT, (target), (F, "glCheckFram ebufferStatus(0x%x);\n", target));
5413 } 5414 }
5414 5415
5415 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) 5416 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
5416 { 5417 {
5417 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS tatusEXT(0x%x);\n", target)); 5418 RETURN_DISPATCH(GLenum, CheckFramebufferStatusEXT, (target), (F, "glCheckFram ebufferStatusEXT(0x%x);\n", target));
5418 } 5419 }
5419 5420
5420 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * frameb uffers) 5421 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * frameb uffers)
5421 { 5422 {
5422 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers( %d, %p);\n", n, (const void *) framebuffers)); 5423 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers( %d, %p);\n", n, (const void *) framebuffers));
5423 } 5424 }
5424 5425
5425 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * fra mebuffers) 5426 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * fra mebuffers)
5426 { 5427 {
5427 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersE XT(%d, %p);\n", n, (const void *) framebuffers)); 5428 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersE XT(%d, %p);\n", n, (const void *) framebuffers));
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
5522 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe nderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params) ); 5523 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe nderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params) );
5523 } 5524 }
5524 5525
5525 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) 5526 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
5526 { 5527 {
5527 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe nderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) para ms)); 5528 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe nderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) para ms));
5528 } 5529 }
5529 5530
5530 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) 5531 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
5531 { 5532 {
5532 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n" , framebuffer)); 5533 RETURN_DISPATCH(GLboolean, IsFramebufferEXT, (framebuffer), (F, "glIsFramebuf fer(%d);\n", framebuffer));
5533 } 5534 }
5534 5535
5535 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) 5536 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
5536 { 5537 {
5537 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d); \n", framebuffer)); 5538 RETURN_DISPATCH(GLboolean, IsFramebufferEXT, (framebuffer), (F, "glIsFramebuf ferEXT(%d);\n", framebuffer));
5538 } 5539 }
5539 5540
5540 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) 5541 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
5541 { 5542 {
5542 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d); \n", renderbuffer)); 5543 RETURN_DISPATCH(GLboolean, IsRenderbufferEXT, (renderbuffer), (F, "glIsRender buffer(%d);\n", renderbuffer));
5543 } 5544 }
5544 5545
5545 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) 5546 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
5546 { 5547 {
5547 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(% d);\n", renderbuffer)); 5548 RETURN_DISPATCH(GLboolean, IsRenderbufferEXT, (renderbuffer), (F, "glIsRender bufferEXT(%d);\n", renderbuffer));
5548 } 5549 }
5549 5550
5550 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalf ormat, GLsizei width, GLsizei height) 5551 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalf ormat, GLsizei width, GLsizei height)
5551 { 5552 {
5552 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); 5553 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
5553 } 5554 }
5554 5555
5555 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height) 5556 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height)
5556 { 5557 {
5557 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, widt h, height)); 5558 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, widt h, height));
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
5613 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexe dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); 5614 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexe dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
5614 } 5615 }
5615 5616
5616 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, G Lint * data) 5617 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, G Lint * data)
5617 { 5618 {
5618 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexe dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); 5619 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexe dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
5619 } 5620 }
5620 5621
5621 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint inde x) 5622 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint inde x)
5622 { 5623 {
5623 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexed EXT(0x%x, %d);\n", target, index)); 5624 RETURN_DISPATCH(GLboolean, IsEnabledIndexedEXT, (target, index), (F, "glIsEna bledIndexedEXT(0x%x, %d);\n", target, index));
5624 } 5625 }
5625 5626
5626 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) 5627 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
5627 { 5628 {
5628 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend erNV(%d, 0x%x);\n", query, mode)); 5629 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend erNV(%d, 0x%x);\n", query, mode));
5629 } 5630 }
5630 5631
5631 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) 5632 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
5632 { 5633 {
5633 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); 5634 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
5722 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPP LE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); 5723 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPP LE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
5723 } 5724 }
5724 5725
5725 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) 5726 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
5726 { 5727 {
5727 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "gl GetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (con st void *) value)); 5728 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "gl GetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (con st void *) value));
5728 } 5729 }
5729 5730
5730 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint na me, GLenum option) 5731 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint na me, GLenum option)
5731 { 5732 {
5732 RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObje ctPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); 5733 RETURN_DISPATCH(GLenum, ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
5733 } 5734 }
5734 5735
5735 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) 5736 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
5736 { 5737 {
5737 RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glOb jectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); 5738 RETURN_DISPATCH(GLenum, ObjectUnpurgeableAPPLE, (objectType, name, option), ( F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
5738 } 5739 }
5739 5740
5740 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac kfunc, GLint ref, GLuint mask); 5741 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac kfunc, GLint ref, GLuint mask);
5741 5742
5742 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac kfunc, GLint ref, GLuint mask) 5743 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum bac kfunc, GLint ref, GLuint mask)
5743 { 5744 {
5744 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glSte ncilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); 5745 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glSte ncilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
5745 } 5746 }
5746 5747
5747 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); 5748 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
5783 } 5784 }
5784 5785
5785 5786
5786 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ 5787 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
5787 5788
5788 /* these entry points might require different protocols */ 5789 /* these entry points might require different protocols */
5789 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS 5790 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
5790 5791
5791 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) 5792 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
5792 { 5793 {
5793 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex turesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) res idences)); 5794 RETURN_DISPATCH(GLboolean, AreTexturesResident, (n, textures, residences), (F , "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
5794 } 5795 }
5795 5796
5796 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * texture s) 5797 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * texture s)
5797 { 5798 {
5798 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); 5799 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
5799 } 5800 }
5800 5801
5801 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) 5802 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
5802 { 5803 {
5803 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (c onst void *) textures)); 5804 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (c onst void *) textures));
5804 } 5805 }
5805 5806
5806 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) 5807 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
5807 { 5808 {
5808 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); 5809 RETURN_DISPATCH(GLboolean, IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
5809 } 5810 }
5810 5811
5811 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLen um type, GLvoid * table) 5812 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLen um type, GLvoid * table)
5812 { 5813 {
5813 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEX T(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); 5814 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEX T(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
5814 } 5815 }
5815 5816
5816 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format , GLenum type, GLvoid * table); 5817 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format , GLenum type, GLvoid * table);
5817 5818
5818 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format , GLenum type, GLvoid * table) 5819 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format , GLenum type, GLvoid * table)
(...skipping 1376 matching lines...) Expand 10 before | Expand all | Expand 10 after
7195 # undef KEYWORD1 7196 # undef KEYWORD1
7196 # undef KEYWORD1_ALT 7197 # undef KEYWORD1_ALT
7197 # undef KEYWORD2 7198 # undef KEYWORD2
7198 # undef NAME 7199 # undef NAME
7199 # undef DISPATCH 7200 # undef DISPATCH
7200 # undef RETURN_DISPATCH 7201 # undef RETURN_DISPATCH
7201 # undef DISPATCH_TABLE_NAME 7202 # undef DISPATCH_TABLE_NAME
7202 # undef UNUSED_TABLE_NAME 7203 # undef UNUSED_TABLE_NAME
7203 # undef TABLE_ENTRY 7204 # undef TABLE_ENTRY
7204 # undef HIDDEN 7205 # undef HIDDEN
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