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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This API is consistent with other OpenGL setup APIs like window's WGL | 5 // This API is consistent with other OpenGL setup APIs like window's WGL |
6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the | 6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the |
7 // Chrome renderer process in a way that is consistent with other platforms. | 7 // Chrome renderer process in a way that is consistent with other platforms. |
8 | 8 |
9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
11 #pragma once | 11 #pragma once |
12 | 12 |
13 #include "base/callback_old.h" | 13 #include "base/callback_old.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
15 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
16 #include "base/memory/weak_ptr.h" | 16 #include "base/memory/weak_ptr.h" |
17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
18 #include "gpu/command_buffer/common/constants.h" | |
19 #include "ui/gfx/native_widget_types.h" | 18 #include "ui/gfx/native_widget_types.h" |
20 #include "ui/gfx/size.h" | 19 #include "ui/gfx/size.h" |
21 | 20 |
22 class GpuChannelHost; | 21 class GpuChannelHost; |
23 class MessageLoop; | 22 class MessageLoop; |
24 class CommandBufferProxy; | 23 class CommandBufferProxy; |
25 class GURL; | 24 class GURL; |
26 class TransportTextureHost; | 25 class TransportTextureHost; |
27 | 26 |
28 namespace gpu { | 27 namespace gpu { |
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118 // same thread as the parent. A child RendererGLContext may not outlive its | 117 // same thread as the parent. A child RendererGLContext may not outlive its |
119 // parent. attrib_list must be NULL or a NONE-terminated list of | 118 // parent. attrib_list must be NULL or a NONE-terminated list of |
120 // attribute/value pairs. | 119 // attribute/value pairs. |
121 static RendererGLContext* CreateOffscreenContext( | 120 static RendererGLContext* CreateOffscreenContext( |
122 GpuChannelHost* channel, | 121 GpuChannelHost* channel, |
123 const gfx::Size& size, | 122 const gfx::Size& size, |
124 const char* allowed_extensions, | 123 const char* allowed_extensions, |
125 const int32* attrib_list, | 124 const int32* attrib_list, |
126 const GURL& active_url); | 125 const GURL& active_url); |
127 | 126 |
128 // Map a resource from an external context into this context. The source | |
129 // context need not be in the same share group from the client's point of | |
130 // view, allowing safe sharing between an "untrusted" context, like Pepper | |
131 // and a compositor context. | |
132 // | |
133 // Currently only texture resources are supported. TODO(apatrick): generalize | |
134 // this as appropriate. | |
135 // | |
136 // To unmap a previously mapped external resource, delete it in the | |
137 // destination context group. This will not delete the underlying texture | |
138 // object, just disassociate it with the id in the destination context group. | |
139 // | |
140 // The lifetime of the external resource is managed by the context group it | |
141 // was originally created in. When the last context in that group is destroyed | |
142 // the resource becomes invalid in all other context groups it is mapped into. | |
143 bool MapExternalResource(gpu::resource_type::ResourceType resource_type, | |
144 uint32 resource_source_id, | |
145 RendererGLContext* source_context, | |
146 uint32 resource_dest_id); | |
147 | |
148 // TODO(apatrick): this is a workaround until the parent / child relationship | |
149 // between contexts is removed. MapExternalResource has no such restrictions | |
150 // on the relationship between contexts. Use it instead. | |
151 bool MapExternalResourceToParent( | |
152 gpu::resource_type::ResourceType resource_type, | |
153 uint32 resource_source_id, | |
154 uint32 resource_dest_id); | |
155 | |
156 // Sets the parent context. If any parent textures have been created for | 127 // Sets the parent context. If any parent textures have been created for |
157 // another parent, it is important to delete them before changing the parent. | 128 // another parent, it is important to delete them before changing the parent. |
158 bool SetParent(RendererGLContext* parent); | 129 bool SetParent(RendererGLContext* parent); |
159 | 130 |
160 // Resize an offscreen frame buffer. The resize occurs on the next call to | 131 // Resize an offscreen frame buffer. The resize occurs on the next call to |
161 // SwapBuffers. This is to avoid waiting until all pending GL calls have been | 132 // SwapBuffers. This is to avoid waiting until all pending GL calls have been |
162 // executed by the GPU process. Everything rendered up to the call to | 133 // executed by the GPU process. Everything rendered up to the call to |
163 // SwapBuffers will be lost. A lost RendererGLContext will be reported if the | 134 // SwapBuffers will be lost. A lost RendererGLContext will be reported if the |
164 // resize fails. | 135 // resize fails. |
165 void ResizeOffscreen(const gfx::Size& size); | 136 void ResizeOffscreen(const gfx::Size& size); |
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234 int32 transfer_buffer_id_; | 205 int32 transfer_buffer_id_; |
235 gpu::gles2::GLES2Implementation* gles2_implementation_; | 206 gpu::gles2::GLES2Implementation* gles2_implementation_; |
236 gfx::Size size_; | 207 gfx::Size size_; |
237 Error last_error_; | 208 Error last_error_; |
238 int frame_number_; | 209 int frame_number_; |
239 | 210 |
240 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); | 211 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); |
241 }; | 212 }; |
242 | 213 |
243 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 214 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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