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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Low-latency audio capturing unit utilizing audio input stream provided | 5 // Low-latency audio capturing unit utilizing audio input stream provided |
6 // by browser process through IPC. | 6 // by browser process through IPC. |
7 // | 7 // |
8 // Relationship of classes. | 8 // Relationship of classes. |
9 // | 9 // |
10 // AudioInputController AudioInputDevice | 10 // AudioInputController AudioInputDevice |
11 // ^ ^ | 11 // ^ ^ |
12 // | | | 12 // | | |
13 // v IPC v | 13 // v IPC v |
14 // AudioInputRendererHost <---------> AudioInputMessageFilter | 14 // AudioInputRendererHost <---------> AudioInputMessageFilter |
15 // | 15 // |
16 // Transportation of audio samples from the browser to the render process | 16 // Transportation of audio samples from the browser to the render process |
17 // is done by using shared memory in combination with a sync socket pair | 17 // is done by using shared memory in combination with a sync socket pair |
18 // to generate a low latency transport. The AudioInputDevice user registers | 18 // to generate a low latency transport. The AudioInputDevice user registers |
19 // an AudioInputDevice::CaptureCallback at construction and will be called | 19 // an AudioInputDevice::CaptureCallback at construction and will be called |
20 // by the AudioInputDevice with recorded audio from the underlying audio layers. | 20 // by the AudioInputDevice with recorded audio from the underlying audio layers. |
21 // | 21 // |
22 // State sequences. | 22 // State sequences. |
23 // | 23 // |
24 // Task [IO thread] IPC [IO thread] | 24 // [Capture thread] [IO thread] |
25 // | 25 // |
26 // Start -> InitializeOnIOThread -----> AudioInputHostMsg_CreateStream -------> | 26 // StartOnCaptureThread --> AddDelegateOnIOThread |
27 // <- OnLowLatencyCreated <- AudioInputMsg_NotifyLowLatencyStreamCreated <- | 27 // DelegateAddedOnCaptureThread <-- |
28 // ---> StartOnIOThread ---------> AudioInputHostMsg_PlayStream --------> | 28 // --> AudioInputHostMsg_CreateStream |
| 29 // AudioInputMsg_NotifyLowLatencyStreamCreated |
| 30 // StartRecordingOnCaptureThread <-- OnLowLatencyCreated |
| 31 // --> AudioInputHostMsg_RecordStream |
29 // | 32 // |
30 // AudioInputDevice::Capture => low latency audio transport on audio thread => | 33 // AudioInputDevice::Capture => low latency audio transport on audio thread => |
31 // | | 34 // | |
32 // Stop --> ShutDownOnIOThread ------> AudioInputHostMsg_CloseStream -> Close | 35 // StopOnCaptureThread --> RemoveDelegateOnIOThread |
| 36 // DelegateRemovedOnCaptureThread <-- |
| 37 // --> AudioInputHostMsg_CloseStream |
33 // | 38 // |
34 // This class utilizes three threads during its lifetime, namely: | 39 // This class utilizes four threads during its lifetime, namely: |
35 // 1. Creating thread. | 40 // 1. Creating thread. |
36 // Must be the main render thread. Start and Stop should be called on | 41 // Must be the main render thread. Start and Stop should be called on |
37 // this thread. | 42 // this thread. |
38 // 2. IO thread. | 43 // 2. IO thread. |
39 // The thread within which this class receives all the IPC messages and | 44 // The thread within which this class receives all the IPC messages and |
40 // IPC communications can only happen in this thread. | 45 // IPC communications can only happen in this thread. |
41 // 3. Audio transport thread. | 46 // 3. Audio transport thread. |
42 // Responsible for calling the CaptrureCallback and feed audio samples from | 47 // Responsible for calling the CaptrureCallback and feed audio samples from |
43 // the audio layer in the browser process using sync sockets and shared | 48 // the audio layer in the browser process using sync sockets and shared |
44 // memory. | 49 // memory. |
| 50 // 4. Capture thread. |
| 51 // The main working thread on which AudioInputDevice runs its methods. |
45 | 52 |
46 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ | 53 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ |
47 #define CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ | 54 #define CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ |
48 #pragma once | 55 #pragma once |
49 | 56 |
50 #include <vector> | 57 #include <vector> |
51 | 58 |
52 #include "base/basictypes.h" | 59 #include "base/basictypes.h" |
53 #include "base/memory/scoped_ptr.h" | 60 #include "base/memory/scoped_ptr.h" |
54 #include "base/shared_memory.h" | 61 #include "base/shared_memory.h" |
55 #include "base/threading/simple_thread.h" | 62 #include "base/threading/simple_thread.h" |
56 #include "content/renderer/media/audio_input_message_filter.h" | 63 #include "content/renderer/media/audio_input_message_filter.h" |
57 | 64 |
58 struct AudioParameters; | 65 class AudioInputDeviceEventHandler; |
59 | 66 |
60 // TODO(henrika): This class is based on the AudioDevice class and it has | 67 // TODO(henrika): This class is based on the AudioDevice class and it has |
61 // many components in common. Investigate potential for re-factoring. | 68 // many components in common. Investigate potential for re-factoring. |
62 class AudioInputDevice | 69 class AudioInputDevice |
63 : public AudioInputMessageFilter::Delegate, | 70 : public AudioInputMessageFilter::Delegate, |
64 public base::DelegateSimpleThread::Delegate, | 71 public base::DelegateSimpleThread::Delegate, |
65 public base::RefCountedThreadSafe<AudioInputDevice> { | 72 public base::RefCountedThreadSafe<AudioInputDevice> { |
66 public: | 73 public: |
67 class CaptureCallback { | 74 class CaptureCallback { |
68 public: | 75 public: |
69 virtual void Capture(const std::vector<float*>& audio_data, | 76 virtual void Capture(const std::vector<float*>& audio_data, |
70 size_t number_of_frames, | 77 size_t number_of_frames, |
71 size_t audio_delay_milliseconds) = 0; | 78 size_t audio_delay_milliseconds) = 0; |
72 protected: | 79 protected: |
73 virtual ~CaptureCallback() {} | 80 virtual ~CaptureCallback() {} |
74 }; | 81 }; |
75 | 82 |
76 // Methods called on main render thread ------------------------------------- | 83 // Methods called on main render thread ------------------------------------- |
| 84 // |message_loop_proxy| is the working thread for AudioInputDevice. |
77 AudioInputDevice(size_t buffer_size, | 85 AudioInputDevice(size_t buffer_size, |
78 int channels, | 86 int channels, |
79 double sample_rate, | 87 double sample_rate, |
| 88 base::MessageLoopProxy* message_loop_proxy, |
| 89 AudioInputDeviceEventHandler* event_handler, |
80 CaptureCallback* callback); | 90 CaptureCallback* callback); |
81 virtual ~AudioInputDevice(); | 91 virtual ~AudioInputDevice(); |
82 | 92 |
83 // Starts audio capturing. Returns |true| on success. | 93 // Starts audio capturing. Returns |true| on success. |
84 bool Start(); | 94 bool Start(); |
85 | 95 |
86 // Stops audio capturing. Returns |true| on success. | 96 // Stops audio capturing. Returns |true| on success. |
87 bool Stop(); | 97 bool Stop(); |
88 | 98 |
89 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive. | 99 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive. |
90 // Returns |true| on success. | 100 // Returns |true| on success. |
91 bool SetVolume(double volume); | 101 bool SetVolume(double volume); |
92 | 102 |
93 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive. | 103 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive. |
94 // Returns |true| on success. | 104 // Returns |true| on success. |
95 bool GetVolume(double* volume); | 105 bool GetVolume(double* volume); |
96 | 106 |
97 double sample_rate() const { return sample_rate_; } | 107 double sample_rate() const { return sample_rate_; } |
98 size_t buffer_size() const { return buffer_size_; } | 108 size_t buffer_size() const { return buffer_size_; } |
99 | 109 |
100 // Methods called on IO thread ---------------------------------------------- | 110 // Methods called on IO thread ---------------------------------------------- |
101 // AudioInputMessageFilter::Delegate impl., called by AudioInputMessageFilter | 111 // AudioInputMessageFilter::Delegate impl., called by AudioInputMessageFilter |
102 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, | 112 virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, |
103 base::SyncSocket::Handle socket_handle, | 113 base::SyncSocket::Handle socket_handle, |
104 uint32 length); | 114 uint32 length); |
105 virtual void OnVolume(double volume); | 115 virtual void OnVolume(double volume); |
106 | 116 |
107 private: | 117 private: |
108 // Methods called on IO thread ---------------------------------------------- | 118 enum State { |
109 // The following methods are tasks posted on the IO thread that needs to | 119 kStarting, |
110 // be executed on that thread. They interact with AudioInputMessageFilter and | 120 kStarted, |
111 // sends IPC messages on that thread. | 121 kPaused, |
112 void InitializeOnIOThread(const AudioParameters& params); | 122 kStopped, |
113 void StartOnIOThread(); | 123 kStopping, |
114 void ShutDownOnIOThread(); | 124 kError, |
115 void SetVolumeOnIOThread(double volume); | 125 }; |
116 | 126 |
| 127 // Methods called on main working thread for AudioInputDevice --------------- |
| 128 // The following methods are tasks posted on capture thread that needs to |
| 129 // be executed on that thread. |
| 130 void StartOnCaptureThread(); |
| 131 void StartRecordingOnCaptureThread(base::SharedMemoryHandle handle, |
| 132 base::SyncSocket::Handle socket_handle, |
| 133 uint32 length); |
| 134 void StopOnCaptureThread(); |
| 135 void SetVolumeOnCaptureThread(double volume); |
| 136 void OnDelegateAddedOnCaptureThread(int32 stream_id); |
| 137 void OnDelegateRemovedOnCaptureThread(); |
117 void Send(IPC::Message* message); | 138 void Send(IPC::Message* message); |
118 | 139 |
119 // Method called on the audio thread ---------------------------------------- | 140 // Method called on the audio thread ---------------------------------------- |
120 // Calls the client's callback for capturing audio. | 141 // Calls the client's callback for capturing audio. |
121 void FireCaptureCallback(); | 142 void FireCaptureCallback(); |
122 | 143 |
123 // DelegateSimpleThread::Delegate implementation. | 144 // DelegateSimpleThread::Delegate implementation. |
124 virtual void Run(); | 145 virtual void Run(); |
125 | 146 |
| 147 // Add/Remove delegate on IO thread------------------------------------------ |
| 148 void AddDelegateOnIOThread(); |
| 149 void RemoveDelegateOnIOThread(int32 stream_id); |
| 150 |
| 151 // IPC message stuff. |
| 152 base::SharedMemory* shared_memory() { return shared_memory_.get(); } |
| 153 base::SyncSocket* socket() { return socket_.get(); } |
| 154 void* shared_memory_data() { return shared_memory()->memory(); } |
| 155 |
126 // Format | 156 // Format |
127 size_t buffer_size_; // in sample-frames | 157 size_t buffer_size_; // in sample-frames |
128 int channels_; | 158 int channels_; |
129 int bits_per_sample_; | 159 int bits_per_sample_; |
130 double sample_rate_; | 160 double sample_rate_; |
131 | 161 |
132 CaptureCallback* callback_; | 162 CaptureCallback* callback_; |
| 163 AudioInputDeviceEventHandler* event_handler_; |
133 | 164 |
134 // The client callback receives captured audio here. | 165 // The client callback receives captured audio here. |
135 std::vector<float*> audio_data_; | 166 std::vector<float*> audio_data_; |
136 | 167 |
137 // The client stores the last reported audio delay in this member. | 168 // The client stores the last reported audio delay in this member. |
138 // The delay shall reflect the amount of audio which still resides in | 169 // The delay shall reflect the amount of audio which still resides in |
139 // the input buffer, i.e., the expected audio input delay. | 170 // the input buffer, i.e., the expected audio input delay. |
140 int audio_delay_milliseconds_; | 171 int audio_delay_milliseconds_; |
141 | 172 |
142 // The current volume scaling [0.0, 1.0] of the audio stream. | 173 // The current volume scaling [0.0, 1.0] of the audio stream. |
143 double volume_; | 174 double volume_; |
144 | 175 |
| 176 // The working thread for AudioInputDevice. |
| 177 scoped_refptr<base::MessageLoopProxy> capture_message_loop_proxy_; |
| 178 |
| 179 State state_; |
| 180 |
145 // Callbacks for capturing audio occur on this thread. | 181 // Callbacks for capturing audio occur on this thread. |
146 scoped_ptr<base::DelegateSimpleThread> audio_thread_; | 182 scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
147 | 183 |
148 // IPC message stuff. | |
149 base::SharedMemory* shared_memory() { return shared_memory_.get(); } | |
150 base::SyncSocket* socket() { return socket_.get(); } | |
151 void* shared_memory_data() { return shared_memory()->memory(); } | |
152 | |
153 // Cached audio input message filter (lives on the main render thread). | 184 // Cached audio input message filter (lives on the main render thread). |
154 scoped_refptr<AudioInputMessageFilter> filter_; | 185 scoped_refptr<AudioInputMessageFilter> filter_; |
155 | 186 |
156 // Our stream ID on the message filter. Only modified on the IO thread. | 187 // Our stream ID on the message filter. Only modified on the IO thread. |
157 int32 stream_id_; | 188 int32 stream_id_; |
158 | 189 |
159 scoped_ptr<base::SharedMemory> shared_memory_; | 190 scoped_ptr<base::SharedMemory> shared_memory_; |
160 scoped_ptr<base::SyncSocket> socket_; | 191 scoped_ptr<base::SyncSocket> socket_; |
161 | 192 |
162 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); | 193 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); |
163 }; | 194 }; |
164 | 195 |
165 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ | 196 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ |
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