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Side by Side Diff: content/renderer/media/audio_input_device.cc

Issue 7497025: refactor AudioInputDevice to remove race condition. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: code review Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/media/audio_input_device.h" 5 #include "content/renderer/media/audio_input_device.h"
6 6
7 #include "base/message_loop.h" 7 #include "base/message_loop.h"
8 #include "content/common/child_process.h" 8 #include "content/common/child_process.h"
9 #include "content/common/media/audio_messages.h" 9 #include "content/common/media/audio_messages.h"
10 #include "content/common/view_messages.h" 10 #include "content/common/view_messages.h"
11 #include "content/renderer/render_thread.h" 11 #include "content/renderer/render_thread.h"
12 #include "media/audio/audio_util.h" 12 #include "media/audio/audio_util.h"
13 13
14 AudioInputDevice::AudioInputDevice(size_t buffer_size, 14 AudioInputDevice::AudioInputDevice(size_t buffer_size,
15 int channels, 15 int channels,
16 double sample_rate, 16 double sample_rate,
17 CaptureCallback* callback) 17 CaptureCallback* callback)
18 : buffer_size_(buffer_size), 18 : buffer_size_(buffer_size),
19 channels_(channels), 19 channels_(channels),
20 bits_per_sample_(16), 20 bits_per_sample_(16),
21 sample_rate_(sample_rate), 21 sample_rate_(sample_rate),
22 callback_(callback), 22 callback_(callback),
23 audio_delay_milliseconds_(0), 23 audio_delay_milliseconds_(0),
24 volume_(1.0), 24 volume_(1.0),
25 capture_thread_("AudioInputDevice"),
26 delegate_event_(false, false),
27 stop_event_(false, false),
25 stream_id_(0) { 28 stream_id_(0) {
26 filter_ = RenderThread::current()->audio_input_message_filter(); 29 filter_ = RenderThread::current()->audio_input_message_filter();
30 capture_thread_.Start();
31 capture_message_loop_proxy_ = capture_thread_.message_loop_proxy();
27 audio_data_.reserve(channels); 32 audio_data_.reserve(channels);
28 for (int i = 0; i < channels; ++i) { 33 for (int i = 0; i < channels; ++i) {
29 float* channel_data = new float[buffer_size]; 34 float* channel_data = new float[buffer_size];
30 audio_data_.push_back(channel_data); 35 audio_data_.push_back(channel_data);
31 } 36 }
32 } 37 }
33 38
34 AudioInputDevice::~AudioInputDevice() { 39 AudioInputDevice::~AudioInputDevice() {
35 // Make sure we have been shut down.
36 DCHECK_EQ(0, stream_id_);
37 Stop(); 40 Stop();
41 capture_thread_.Stop();
38 for (int i = 0; i < channels_; ++i) 42 for (int i = 0; i < channels_; ++i)
39 delete [] audio_data_[i]; 43 delete [] audio_data_[i];
40 } 44 }
41 45
42 bool AudioInputDevice::Start() { 46 bool AudioInputDevice::Start() {
43 // Make sure we don't call Start() more than once. 47 capture_message_loop_proxy_->PostTask(FROM_HERE,
44 DCHECK_EQ(0, stream_id_); 48 NewRunnableMethod(this, &AudioInputDevice::StartOnCaptureThread));
45 if (stream_id_)
46 return false;
47
48 AudioParameters params;
49 // TODO(henrika): add support for low-latency mode?
50 params.format = AudioParameters::AUDIO_PCM_LINEAR;
51 params.channels = channels_;
52 params.sample_rate = static_cast<int>(sample_rate_);
53 params.bits_per_sample = bits_per_sample_;
54 params.samples_per_packet = buffer_size_;
55
56 ChildProcess::current()->io_message_loop()->PostTask(
57 FROM_HERE,
58 NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params));
59
60 return true; 49 return true;
61 } 50 }
62 51
63 bool AudioInputDevice::Stop() { 52 bool AudioInputDevice::Stop() {
64 if (!stream_id_) 53 capture_message_loop_proxy_->PostTask(FROM_HERE,
65 return false; 54 NewRunnableMethod(this, &AudioInputDevice::ShutDownOnCaptureThread));
66 55 stop_event_.Wait();
67 ChildProcess::current()->io_message_loop()->PostTask(
68 FROM_HERE,
69 NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread));
70
71 if (audio_thread_.get()) {
72 socket_->Close();
73 audio_thread_->Join();
74 }
75
76 return true; 56 return true;
77 } 57 }
78 58
79 bool AudioInputDevice::SetVolume(double volume) { 59 bool AudioInputDevice::SetVolume(double volume) {
80 NOTIMPLEMENTED(); 60 NOTIMPLEMENTED();
81 return false; 61 return false;
82 } 62 }
83 63
84 bool AudioInputDevice::GetVolume(double* volume) { 64 bool AudioInputDevice::GetVolume(double* volume) {
85 NOTIMPLEMENTED(); 65 NOTIMPLEMENTED();
86 return false; 66 return false;
87 } 67 }
88 68
89 void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) { 69 void AudioInputDevice::StartOnCaptureThread() {
90 stream_id_ = filter_->AddDelegate(this); 70 // Make sure we don't call Start() more than once.
91 Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true)); 71 if (stream_id_)
72 return;
73
74 AudioParameters params;
75 // TODO(henrika): add support for low-latency mode?
76 params.format = AudioParameters::AUDIO_PCM_LINEAR;
77 params.channels = channels_;
78 params.sample_rate = static_cast<int>(sample_rate_);
79 params.bits_per_sample = bits_per_sample_;
80 params.samples_per_packet = buffer_size_;
81
82 ChildProcess::current()->io_message_loop_proxy()->PostTask(FROM_HERE,
83 NewRunnableMethod(this, &AudioInputDevice::AddDelegateOnIOThread));
84 delegate_event_.Wait();
85
86 SendOnIOThread(new AudioInputHostMsg_CreateStream(stream_id_, params, true));
92 } 87 }
93 88
94 void AudioInputDevice::StartOnIOThread() { 89 void AudioInputDevice::StartRecordingOnCaptureThread(
95 if (stream_id_)
96 Send(new AudioInputHostMsg_RecordStream(stream_id_));
97 }
98
99 void AudioInputDevice::ShutDownOnIOThread() {
100 // Make sure we don't call shutdown more than once.
101 if (!stream_id_)
102 return;
103
104 filter_->RemoveDelegate(stream_id_);
105 Send(new AudioInputHostMsg_CloseStream(stream_id_));
106 stream_id_ = 0;
107 }
108
109 void AudioInputDevice::SetVolumeOnIOThread(double volume) {
110 if (stream_id_)
111 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume));
112 }
113
114 void AudioInputDevice::OnLowLatencyCreated(
115 base::SharedMemoryHandle handle, 90 base::SharedMemoryHandle handle,
116 base::SyncSocket::Handle socket_handle, 91 base::SyncSocket::Handle socket_handle,
117 uint32 length) { 92 uint32 length) {
118 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
119 #if defined(OS_WIN) 93 #if defined(OS_WIN)
120 DCHECK(handle); 94 DCHECK(handle);
121 DCHECK(socket_handle); 95 DCHECK(socket_handle);
122 #else 96 #else
123 DCHECK_GE(handle.fd, 0); 97 DCHECK_GE(handle.fd, 0);
124 DCHECK_GE(socket_handle, 0); 98 DCHECK_GE(socket_handle, 0);
125 #endif 99 #endif
126 DCHECK(length); 100 DCHECK(length);
127 101
102 if (!stream_id_) {
103 base::SharedMemory::CloseHandle(handle);
104 base::SyncSocket socket(socket_handle);
105 return;
106 }
107
128 shared_memory_.reset(new base::SharedMemory(handle, false)); 108 shared_memory_.reset(new base::SharedMemory(handle, false));
129 shared_memory_->Map(length); 109 shared_memory_->Map(length);
130 110
131 socket_.reset(new base::SyncSocket(socket_handle)); 111 socket_.reset(new base::SyncSocket(socket_handle));
132 112
133 audio_thread_.reset( 113 audio_thread_.reset(
134 new base::DelegateSimpleThread(this, "renderer_audio_input_thread")); 114 new base::DelegateSimpleThread(this, "RendererAudioInputThread"));
135 audio_thread_->Start(); 115 audio_thread_->Start();
136 116
137 MessageLoop::current()->PostTask( 117 SendOnIOThread(new AudioInputHostMsg_RecordStream(stream_id_));
138 FROM_HERE, 118 }
139 NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread)); 119
120 void AudioInputDevice::ShutDownOnCaptureThread() {
121 // Make sure we don't call shutdown more than once.
122 if (!stream_id_) {
123 stop_event_.Signal();
124 return;
125 }
126
127 ChildProcess::current()->io_message_loop_proxy()->PostTask(FROM_HERE,
128 NewRunnableMethod(this, &AudioInputDevice::RemoveDelegateOnIOThread,
129 stream_id_));
130 SendOnIOThread(new AudioInputHostMsg_CloseStream(stream_id_));
131 stream_id_ = 0;
132
133 if (audio_thread_.get()) {
134 socket_->Close();
135 audio_thread_->Join();
136 audio_thread_.reset(NULL);
137 }
138
139 delegate_event_.Wait();
140 stop_event_.Signal();
141 }
142
143 void AudioInputDevice::SetVolumeOnCaptureThread(double volume) {
144 if (stream_id_)
145 SendOnIOThread(new AudioInputHostMsg_SetVolume(stream_id_, volume));
146 }
147
148 void AudioInputDevice::OnLowLatencyCreated(
149 base::SharedMemoryHandle handle,
150 base::SyncSocket::Handle socket_handle,
151 uint32 length) {
152 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
153 capture_message_loop_proxy_->PostTask(FROM_HERE,
154 NewRunnableMethod(this, &AudioInputDevice::StartRecordingOnCaptureThread,
155 handle, socket_handle, length));
140 } 156 }
141 157
142 void AudioInputDevice::OnVolume(double volume) { 158 void AudioInputDevice::OnVolume(double volume) {
143 NOTIMPLEMENTED(); 159 NOTIMPLEMENTED();
144 } 160 }
145 161
146 void AudioInputDevice::Send(IPC::Message* message) { 162 void AudioInputDevice::SendOnIOThread(IPC::Message* message) {
147 filter_->Send(message); 163 ChildProcess::current()->io_message_loop_proxy()->PostTask(FROM_HERE,
164 NewRunnableMethod(filter_.get(),
165 &AudioInputMessageFilter::Send, message));
148 } 166 }
149 167
150 // Our audio thread runs here. We receive captured audio samples on 168 // Our audio thread runs here. We receive captured audio samples on
151 // this thread. 169 // this thread.
152 void AudioInputDevice::Run() { 170 void AudioInputDevice::Run() {
153 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio); 171 audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio);
154 172
155 int pending_data; 173 int pending_data;
156 const int samples_per_ms = static_cast<int>(sample_rate_) / 1000; 174 const int samples_per_ms = static_cast<int>(sample_rate_) / 1000;
157 const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms; 175 const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms;
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
190 bytes_per_sample, 208 bytes_per_sample,
191 number_of_frames); 209 number_of_frames);
192 } 210 }
193 211
194 // Deliver captured data to the client in floating point format 212 // Deliver captured data to the client in floating point format
195 // and update the audio-delay measurement. 213 // and update the audio-delay measurement.
196 callback_->Capture(audio_data_, 214 callback_->Capture(audio_data_,
197 number_of_frames, 215 number_of_frames,
198 audio_delay_milliseconds_); 216 audio_delay_milliseconds_);
199 } 217 }
218
219 void AudioInputDevice::AddDelegateOnIOThread() {
220 stream_id_ = filter_->AddDelegate(this);
221 VLOG(1) << "add stream_id = " << stream_id_;
222 delegate_event_.Signal();
223 }
224
225 void AudioInputDevice::RemoveDelegateOnIOThread(int32 stream_id) {
226 filter_->RemoveDelegate(stream_id);
227 VLOG(1) << "remove stream_id = " << stream_id;
228 delegate_event_.Signal();
229 }
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