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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/threading/platform_thread.h" | 5 #include "base/threading/platform_thread.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/threading/thread_restrictions.h" | 8 #include "base/threading/thread_restrictions.h" |
9 #include "base/win/windows_version.h" | 9 #include "base/win/windows_version.h" |
| 10 #include "base/debug/trace_event.h" |
10 | 11 |
11 namespace base { | 12 namespace base { |
12 | 13 |
13 namespace { | 14 namespace { |
14 | 15 |
15 // The information on how to set the thread name comes from | 16 // The information on how to set the thread name comes from |
16 // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx | 17 // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx |
17 const DWORD kVCThreadNameException = 0x406D1388; | 18 const DWORD kVCThreadNameException = 0x406D1388; |
18 | 19 |
19 typedef struct tagTHREADNAME_INFO { | 20 typedef struct tagTHREADNAME_INFO { |
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87 ::Sleep(0); | 88 ::Sleep(0); |
88 } | 89 } |
89 | 90 |
90 // static | 91 // static |
91 void PlatformThread::Sleep(int duration_ms) { | 92 void PlatformThread::Sleep(int duration_ms) { |
92 ::Sleep(duration_ms); | 93 ::Sleep(duration_ms); |
93 } | 94 } |
94 | 95 |
95 // static | 96 // static |
96 void PlatformThread::SetName(const char* name) { | 97 void PlatformThread::SetName(const char* name) { |
| 98 base::debug::TraceLog::GetInstance()->SetCurrentThreadName(name); |
97 // The debugger needs to be around to catch the name in the exception. If | 99 // The debugger needs to be around to catch the name in the exception. If |
98 // there isn't a debugger, we are just needlessly throwing an exception. | 100 // there isn't a debugger, we are just needlessly throwing an exception. |
99 if (!::IsDebuggerPresent()) | 101 if (!::IsDebuggerPresent()) |
100 return; | 102 return; |
101 | 103 |
102 THREADNAME_INFO info; | 104 THREADNAME_INFO info; |
103 info.dwType = 0x1000; | 105 info.dwType = 0x1000; |
104 info.szName = name; | 106 info.szName = name; |
105 info.dwThreadID = CurrentId(); | 107 info.dwThreadID = CurrentId(); |
106 info.dwFlags = 0; | 108 info.dwFlags = 0; |
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144 CloseHandle(thread_handle); | 146 CloseHandle(thread_handle); |
145 } | 147 } |
146 | 148 |
147 // static | 149 // static |
148 void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { | 150 void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { |
149 // TODO(crogers): implement | 151 // TODO(crogers): implement |
150 NOTIMPLEMENTED(); | 152 NOTIMPLEMENTED(); |
151 } | 153 } |
152 | 154 |
153 } // namespace base | 155 } // namespace base |
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