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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/threading/platform_thread.h" | 5 #include "base/threading/platform_thread.h" |
6 | 6 |
7 #import <Foundation/Foundation.h> | 7 #import <Foundation/Foundation.h> |
8 #include <dlfcn.h> | 8 #include <dlfcn.h> |
9 #include <mach/mach.h> | 9 #include <mach/mach.h> |
10 #include <mach/mach_time.h> | 10 #include <mach/mach_time.h> |
11 #include <mach/thread_policy.h> | 11 #include <mach/thread_policy.h> |
12 | 12 |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/debug/trace_event.h" | |
joth
2011/07/26 09:53:17
alpha order
| |
14 | 15 |
15 namespace base { | 16 namespace base { |
16 | 17 |
17 // If Cocoa is to be used on more than one thread, it must know that the | 18 // If Cocoa is to be used on more than one thread, it must know that the |
18 // application is multithreaded. Since it's possible to enter Cocoa code | 19 // application is multithreaded. Since it's possible to enter Cocoa code |
19 // from threads created by pthread_thread_create, Cocoa won't necessarily | 20 // from threads created by pthread_thread_create, Cocoa won't necessarily |
20 // be aware that the application is multithreaded. Spawning an NSThread is | 21 // be aware that the application is multithreaded. Spawning an NSThread is |
21 // enough to get Cocoa to set up for multithreaded operation, so this is done | 22 // enough to get Cocoa to set up for multithreaded operation, so this is done |
22 // if necessary before pthread_thread_create spawns any threads. | 23 // if necessary before pthread_thread_create spawns any threads. |
23 // | 24 // |
24 // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/Crea tingThreads/chapter_4_section_4.html | 25 // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/Crea tingThreads/chapter_4_section_4.html |
25 void InitThreading() { | 26 void InitThreading() { |
26 static BOOL multithreaded = [NSThread isMultiThreaded]; | 27 static BOOL multithreaded = [NSThread isMultiThreaded]; |
27 if (!multithreaded) { | 28 if (!multithreaded) { |
28 // +[NSObject class] is idempotent. | 29 // +[NSObject class] is idempotent. |
29 [NSThread detachNewThreadSelector:@selector(class) | 30 [NSThread detachNewThreadSelector:@selector(class) |
30 toTarget:[NSObject class] | 31 toTarget:[NSObject class] |
31 withObject:nil]; | 32 withObject:nil]; |
32 multithreaded = YES; | 33 multithreaded = YES; |
33 | 34 |
34 DCHECK([NSThread isMultiThreaded]); | 35 DCHECK([NSThread isMultiThreaded]); |
35 } | 36 } |
36 } | 37 } |
37 | 38 |
38 // static | 39 // static |
39 void PlatformThread::SetName(const char* name) { | 40 void PlatformThread::SetName(const char* name) { |
41 base::debug::TraceLog::GetInstance()->SetCurrentThreadName(name); | |
42 | |
40 // pthread_setname_np is only available in 10.6 or later, so test | 43 // pthread_setname_np is only available in 10.6 or later, so test |
41 // for it at runtime. | 44 // for it at runtime. |
42 int (*dynamic_pthread_setname_np)(const char*); | 45 int (*dynamic_pthread_setname_np)(const char*); |
43 *reinterpret_cast<void**>(&dynamic_pthread_setname_np) = | 46 *reinterpret_cast<void**>(&dynamic_pthread_setname_np) = |
44 dlsym(RTLD_DEFAULT, "pthread_setname_np"); | 47 dlsym(RTLD_DEFAULT, "pthread_setname_np"); |
45 if (!dynamic_pthread_setname_np) | 48 if (!dynamic_pthread_setname_np) |
46 return; | 49 return; |
47 | 50 |
48 // Mac OS X does not expose the length limit of the name, so | 51 // Mac OS X does not expose the length limit of the name, so |
49 // hardcode it. | 52 // hardcode it. |
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147 case kThreadPriority_Normal: | 150 case kThreadPriority_Normal: |
148 SetPriorityNormal(mach_thread_id); | 151 SetPriorityNormal(mach_thread_id); |
149 break; | 152 break; |
150 case kThreadPriority_RealtimeAudio: | 153 case kThreadPriority_RealtimeAudio: |
151 SetPriorityRealtimeAudio(mach_thread_id); | 154 SetPriorityRealtimeAudio(mach_thread_id); |
152 break; | 155 break; |
153 } | 156 } |
154 } | 157 } |
155 | 158 |
156 } // namespace base | 159 } // namespace base |
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