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Side by Side Diff: remoting/host/capturer_mac.cc

Issue 7491070: Switch over to using SkRegions to calculate dirty areas. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: cleaned up comments Created 9 years, 4 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/host/capturer.h" 5 #include "remoting/host/capturer.h"
6 6
7 #include <ApplicationServices/ApplicationServices.h> 7 #include <ApplicationServices/ApplicationServices.h>
8 #include <OpenGL/CGLMacro.h> 8 #include <OpenGL/CGLMacro.h>
9 #include <OpenGL/OpenGL.h> 9 #include <OpenGL/OpenGL.h>
10 10
11 #include <stddef.h> 11 #include <stddef.h>
12 12
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "base/mac/mac_util.h" 14 #include "base/mac/mac_util.h"
15 #include "base/memory/scoped_ptr.h" 15 #include "base/memory/scoped_ptr.h"
16 #include "remoting/base/util.h" 16 #include "remoting/base/util.h"
17 #include "remoting/host/capturer_helper.h" 17 #include "remoting/host/capturer_helper.h"
18 #include "skia/ext/skia_utils_mac.h"
18 19
19 namespace remoting { 20 namespace remoting {
20 21
21 namespace { 22 namespace {
22 23
23 class scoped_pixel_buffer_object { 24 class scoped_pixel_buffer_object {
24 public: 25 public:
25 scoped_pixel_buffer_object(); 26 scoped_pixel_buffer_object();
26 ~scoped_pixel_buffer_object(); 27 ~scoped_pixel_buffer_object();
27 28
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
127 virtual ~CapturerMac(); 128 virtual ~CapturerMac();
128 129
129 // Enable or disable capturing. Capturing should be disabled while a screen 130 // Enable or disable capturing. Capturing should be disabled while a screen
130 // reconfiguration is in progress, otherwise reading from the screen base 131 // reconfiguration is in progress, otherwise reading from the screen base
131 // address is likely to segfault. 132 // address is likely to segfault.
132 void EnableCapture(bool enable); 133 void EnableCapture(bool enable);
133 134
134 // Capturer interface. 135 // Capturer interface.
135 virtual void ScreenConfigurationChanged() OVERRIDE; 136 virtual void ScreenConfigurationChanged() OVERRIDE;
136 virtual media::VideoFrame::Format pixel_format() const OVERRIDE; 137 virtual media::VideoFrame::Format pixel_format() const OVERRIDE;
137 virtual void ClearInvalidRects() OVERRIDE; 138 virtual void ClearInvalidRegion() OVERRIDE;
138 virtual void InvalidateRects(const InvalidRects& inval_rects) OVERRIDE; 139 virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE;
139 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE; 140 virtual void InvalidateScreen(const gfx::Size& size) OVERRIDE;
140 virtual void InvalidateFullScreen() OVERRIDE; 141 virtual void InvalidateFullScreen() OVERRIDE;
141 virtual void CaptureInvalidRects(CaptureCompletedCallback* callback) OVERRIDE; 142 virtual void CaptureInvalidRegion(CaptureCompletedCallback* callback)
143 OVERRIDE;
142 virtual const gfx::Size& size_most_recent() const OVERRIDE; 144 virtual const gfx::Size& size_most_recent() const OVERRIDE;
143 145
144 private: 146 private:
145 void GlBlitFast(const VideoFrameBuffer& buffer, const InvalidRects& rects); 147 void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region);
146 void GlBlitSlow(const VideoFrameBuffer& buffer); 148 void GlBlitSlow(const VideoFrameBuffer& buffer);
147 void CgBlit(const VideoFrameBuffer& buffer, const InvalidRects& rects); 149 void CgBlit(const VideoFrameBuffer& buffer, const SkRegion& region);
148 void CaptureRects(const InvalidRects& rects, 150 void CaptureRegion(const SkRegion& region,
149 CaptureCompletedCallback* callback); 151 CaptureCompletedCallback* callback);
150 152
151 void ScreenRefresh(CGRectCount count, const CGRect *rect_array); 153 void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
152 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta, 154 void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
153 size_t count, 155 size_t count,
154 const CGRect *rect_array); 156 const CGRect *rect_array);
155 static void ScreenRefreshCallback(CGRectCount count, 157 static void ScreenRefreshCallback(CGRectCount count,
156 const CGRect *rect_array, 158 const CGRect *rect_array,
157 void *user_parameter); 159 void *user_parameter);
158 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 160 static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
159 size_t count, 161 size_t count,
(...skipping 13 matching lines...) Expand all
173 // recently captured screen. 175 // recently captured screen.
174 CapturerHelper helper_; 176 CapturerHelper helper_;
175 177
176 // The current buffer with valid data for reading. 178 // The current buffer with valid data for reading.
177 int current_buffer_; 179 int current_buffer_;
178 180
179 // The last buffer into which we captured, or NULL for the first capture for 181 // The last buffer into which we captured, or NULL for the first capture for
180 // a particular screen resolution. 182 // a particular screen resolution.
181 uint8* last_buffer_; 183 uint8* last_buffer_;
182 184
183 // Contains a list of invalid rectangles in the last capture. 185 // Contains an invalid region from the last capture.
Wez 2011/08/10 22:05:43 nit: "last"->"previous"
184 InvalidRects last_invalid_rects_; 186 SkRegion last_invalid_region_;
Wez 2011/08/10 22:05:43 nit: |previous...|
185 187
186 // Format of pixels returned in buffer. 188 // Format of pixels returned in buffer.
187 media::VideoFrame::Format pixel_format_; 189 media::VideoFrame::Format pixel_format_;
188 190
189 bool capturing_; 191 bool capturing_;
190 192
191 DISALLOW_COPY_AND_ASSIGN(CapturerMac); 193 DISALLOW_COPY_AND_ASSIGN(CapturerMac);
192 }; 194 };
193 195
194 CapturerMac::CapturerMac() 196 CapturerMac::CapturerMac()
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
233 // The buffers might be in use by the encoder, so don't delete them here. 235 // The buffers might be in use by the encoder, so don't delete them here.
234 // Instead, mark them as "needs update"; next time the buffers are used by 236 // Instead, mark them as "needs update"; next time the buffers are used by
235 // the capturer, they will be recreated if necessary. 237 // the capturer, they will be recreated if necessary.
236 for (int i = 0; i < kNumBuffers; ++i) { 238 for (int i = 0; i < kNumBuffers; ++i) {
237 buffers_[i].set_needs_update(); 239 buffers_[i].set_needs_update();
238 } 240 }
239 } 241 }
240 242
241 void CapturerMac::ScreenConfigurationChanged() { 243 void CapturerMac::ScreenConfigurationChanged() {
242 ReleaseBuffers(); 244 ReleaseBuffers();
243 InvalidRects rects; 245 helper_.ClearInvalidRegion();
244 helper_.SwapInvalidRects(rects);
245 last_buffer_ = NULL; 246 last_buffer_ = NULL;
246 247
247 CGDirectDisplayID mainDevice = CGMainDisplayID(); 248 CGDirectDisplayID mainDevice = CGMainDisplayID();
248 int width = CGDisplayPixelsWide(mainDevice); 249 int width = CGDisplayPixelsWide(mainDevice);
249 int height = CGDisplayPixelsHigh(mainDevice); 250 int height = CGDisplayPixelsHigh(mainDevice);
250 InvalidateScreen(gfx::Size(width, height)); 251 InvalidateScreen(gfx::Size(width, height));
251 252
252 if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) { 253 if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
253 VLOG(3) << "OpenGL support not available."; 254 VLOG(3) << "OpenGL support not available.";
254 return; 255 return;
(...skipping 18 matching lines...) Expand all
273 CGLSetCurrentContext(cgl_context_); 274 CGLSetCurrentContext(cgl_context_);
274 275
275 size_t buffer_size = width * height * sizeof(uint32_t); 276 size_t buffer_size = width * height * sizeof(uint32_t);
276 pixel_buffer_object_.Init(cgl_context_, buffer_size); 277 pixel_buffer_object_.Init(cgl_context_, buffer_size);
277 } 278 }
278 279
279 media::VideoFrame::Format CapturerMac::pixel_format() const { 280 media::VideoFrame::Format CapturerMac::pixel_format() const {
280 return pixel_format_; 281 return pixel_format_;
281 } 282 }
282 283
283 void CapturerMac::ClearInvalidRects() { 284 void CapturerMac::ClearInvalidRegion() {
284 helper_.ClearInvalidRects(); 285 helper_.ClearInvalidRegion();
285 } 286 }
286 287
287 void CapturerMac::InvalidateRects(const InvalidRects& inval_rects) { 288 void CapturerMac::InvalidateRegion(const SkRegion& invalid_region) {
288 helper_.InvalidateRects(inval_rects); 289 helper_.InvalidateRegion(invalid_region);
289 } 290 }
290 291
291 void CapturerMac::InvalidateScreen(const gfx::Size& size) { 292 void CapturerMac::InvalidateScreen(const gfx::Size& size) {
292 helper_.InvalidateScreen(size); 293 helper_.InvalidateScreen(size);
293 } 294 }
294 295
295 void CapturerMac::InvalidateFullScreen() { 296 void CapturerMac::InvalidateFullScreen() {
296 helper_.InvalidateFullScreen(); 297 helper_.InvalidateFullScreen();
297 } 298 }
298 299
299 void CapturerMac::CaptureInvalidRects(CaptureCompletedCallback* callback) { 300 void CapturerMac::CaptureInvalidRegion(CaptureCompletedCallback* callback) {
300 scoped_refptr<CaptureData> data; 301 scoped_refptr<CaptureData> data;
301 if (capturing_) { 302 if (capturing_) {
302 InvalidRects rects; 303 SkRegion region;
303 helper_.SwapInvalidRects(rects); 304 helper_.SwapInvalidRegion(&region);
304 VideoFrameBuffer& current_buffer = buffers_[current_buffer_]; 305 VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
305 current_buffer.Update(); 306 current_buffer.Update();
306 307
307 bool flip = true; // GL capturers need flipping. 308 bool flip = true; // GL capturers need flipping.
308 if (cgl_context_) { 309 if (cgl_context_) {
309 if (pixel_buffer_object_.get() != 0) { 310 if (pixel_buffer_object_.get() != 0) {
310 GlBlitFast(current_buffer, rects); 311 GlBlitFast(current_buffer, region);
311 } else { 312 } else {
312 // See comment in scoped_pixel_buffer_object::Init about why the slow 313 // See comment in scoped_pixel_buffer_object::Init about why the slow
313 // path is always used on 10.5. 314 // path is always used on 10.5.
314 GlBlitSlow(current_buffer); 315 GlBlitSlow(current_buffer);
315 } 316 }
316 } else { 317 } else {
317 CgBlit(current_buffer, rects); 318 CgBlit(current_buffer, region);
318 flip = false; 319 flip = false;
319 } 320 }
320 321
321 DataPlanes planes; 322 DataPlanes planes;
322 planes.data[0] = current_buffer.ptr(); 323 planes.data[0] = current_buffer.ptr();
323 planes.strides[0] = current_buffer.bytes_per_row(); 324 planes.strides[0] = current_buffer.bytes_per_row();
324 if (flip) { 325 if (flip) {
325 planes.strides[0] = -planes.strides[0]; 326 planes.strides[0] = -planes.strides[0];
326 planes.data[0] += 327 planes.data[0] +=
327 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row(); 328 (current_buffer.size().height() - 1) * current_buffer.bytes_per_row();
328 } 329 }
329 330
330 data = new CaptureData(planes, gfx::Size(current_buffer.size()), 331 data = new CaptureData(planes, gfx::Size(current_buffer.size()),
331 pixel_format()); 332 pixel_format());
332 data->mutable_dirty_rects() = rects; 333 data->mutable_dirty_region() = region;
333 334
334 current_buffer_ = (current_buffer_ + 1) % kNumBuffers; 335 current_buffer_ = (current_buffer_ + 1) % kNumBuffers;
335 helper_.set_size_most_recent(data->size()); 336 helper_.set_size_most_recent(data->size());
336 } 337 }
337 338
338 callback->Run(data); 339 callback->Run(data);
339 delete callback; 340 delete callback;
340 } 341 }
341 342
342 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer, 343 void CapturerMac::GlBlitFast(const VideoFrameBuffer& buffer,
343 const InvalidRects& rects) { 344 const SkRegion& region) {
344 if (last_buffer_) { 345 if (last_buffer_) {
345 // We are doing double buffer for the capture data so we just need to copy 346 // We are doing double buffer for the capture data so we just need to copy
346 // invalid rects in the last capture in the current buffer. 347 // the invalid region from the last capture in the current buffer.
Wez 2011/08/10 22:05:43 nit: previous.
347 // TODO(hclam): |last_invalid_rects_| and |rects| can overlap and this 348 // TODO(hclam): We can reduce the amount of copying here by subtracting
348 // causes extra copies on the overlapped region. Subtract |rects| from 349 // |capturer_helper_|s region from |last_invalid_region_|.
349 // |last_invalid_rects_| to do a minimal amount of copy when we have proper 350 // http://crbug.com/92354
350 // region algorithms implemented.
351 351
352 // Since the image obtained from OpenGL is upside-down, need to do some 352 // Since the image obtained from OpenGL is upside-down, need to do some
353 // magic here to copy the correct rectangle. 353 // magic here to copy the correct rectangle.
354 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 354 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row();
355 for (InvalidRects::iterator i = last_invalid_rects_.begin(); 355 for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) {
356 i != last_invalid_rects_.end();
357 ++i) {
358 CopyRect(last_buffer_ + y_offset, 356 CopyRect(last_buffer_ + y_offset,
359 -buffer.bytes_per_row(), 357 -buffer.bytes_per_row(),
360 buffer.ptr() + y_offset, 358 buffer.ptr() + y_offset,
361 -buffer.bytes_per_row(), 359 -buffer.bytes_per_row(),
362 4, // Bytes for pixel for RGBA. 360 4, // Bytes for pixel for RGBA.
363 *i); 361 i.rect());
364 } 362 }
365 } 363 }
366 last_buffer_ = buffer.ptr(); 364 last_buffer_ = buffer.ptr();
367 last_invalid_rects_ = rects; 365 last_invalid_region_ = region;
368 366
369 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 367 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
370 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get()); 368 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
371 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 369 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
372 GL_BGRA, GL_UNSIGNED_BYTE, 0); 370 GL_BGRA, GL_UNSIGNED_BYTE, 0);
373 GLubyte* ptr = static_cast<GLubyte*>( 371 GLubyte* ptr = static_cast<GLubyte*>(
374 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB)); 372 glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
375 if (ptr == NULL) { 373 if (ptr == NULL) {
376 // If the buffer can't be mapped, assume that it's no longer valid and 374 // If the buffer can't be mapped, assume that it's no longer valid and
377 // release it. 375 // release it.
378 pixel_buffer_object_.Release(); 376 pixel_buffer_object_.Release();
379 } else { 377 } else {
380 // Copy only from the dirty rects. Since the image obtained from OpenGL is 378 // Copy only from the dirty rects. Since the image obtained from OpenGL is
381 // upside-down we need to do some magic here to copy the correct rectangle. 379 // upside-down we need to do some magic here to copy the correct rectangle.
382 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row(); 380 const int y_offset = (buffer.size().height() - 1) * buffer.bytes_per_row();
383 for (InvalidRects::iterator i = rects.begin(); i != rects.end(); ++i) { 381 for(SkRegion::Iterator i(region); !i.done(); i.next()) {
384 CopyRect(ptr + y_offset, 382 CopyRect(ptr + y_offset,
385 -buffer.bytes_per_row(), 383 -buffer.bytes_per_row(),
386 buffer.ptr() + y_offset, 384 buffer.ptr() + y_offset,
387 -buffer.bytes_per_row(), 385 -buffer.bytes_per_row(),
388 4, // Bytes for pixel for RGBA. 386 4, // Bytes for pixel for RGBA.
389 *i); 387 i.rect());
390 } 388 }
391 } 389 }
392 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) { 390 if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
393 // If glUnmapBuffer returns false, then the contents of the data store are 391 // If glUnmapBuffer returns false, then the contents of the data store are
394 // undefined. This might be because the screen mode has changed, in which 392 // undefined. This might be because the screen mode has changed, in which
395 // case it will be recreated in ScreenConfigurationChanged, but releasing 393 // case it will be recreated in ScreenConfigurationChanged, but releasing
396 // the object here is the best option. Capturing will fall back on 394 // the object here is the best option. Capturing will fall back on
397 // GlBlitSlow until such time as the pixel buffer object is recreated. 395 // GlBlitSlow until such time as the pixel buffer object is recreated.
398 pixel_buffer_object_.Release(); 396 pixel_buffer_object_.Release();
399 } 397 }
400 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0); 398 glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
401 } 399 }
402 400
403 void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) { 401 void CapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) {
404 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_; 402 CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
405 glReadBuffer(GL_FRONT); 403 glReadBuffer(GL_FRONT);
406 glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); 404 glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
407 glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment. 405 glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
408 glPixelStorei(GL_PACK_ROW_LENGTH, 0); 406 glPixelStorei(GL_PACK_ROW_LENGTH, 0);
409 glPixelStorei(GL_PACK_SKIP_ROWS, 0); 407 glPixelStorei(GL_PACK_SKIP_ROWS, 0);
410 glPixelStorei(GL_PACK_SKIP_PIXELS, 0); 408 glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
411 // Read a block of pixels from the frame buffer. 409 // Read a block of pixels from the frame buffer.
412 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(), 410 glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
413 GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr()); 411 GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr());
414 glPopClientAttrib(); 412 glPopClientAttrib();
415 } 413 }
416 414
417 void CapturerMac::CgBlit(const VideoFrameBuffer& buffer, 415 void CapturerMac::CgBlit(const VideoFrameBuffer& buffer,
418 const InvalidRects& rects) { 416 const SkRegion& region) {
419 if (last_buffer_) 417 if (last_buffer_)
420 memcpy(buffer.ptr(), last_buffer_, 418 memcpy(buffer.ptr(), last_buffer_,
421 buffer.bytes_per_row() * buffer.size().height()); 419 buffer.bytes_per_row() * buffer.size().height());
422 last_buffer_ = buffer.ptr(); 420 last_buffer_ = buffer.ptr();
423 CGDirectDisplayID main_display = CGMainDisplayID(); 421 CGDirectDisplayID main_display = CGMainDisplayID();
424 uint8* display_base_address = 422 uint8* display_base_address =
425 reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display)); 423 reinterpret_cast<uint8*>(CGDisplayBaseAddress(main_display));
426 int src_bytes_per_row = CGDisplayBytesPerRow(main_display); 424 int src_bytes_per_row = CGDisplayBytesPerRow(main_display);
427 int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8; 425 int src_bytes_per_pixel = CGDisplayBitsPerPixel(main_display) / 8;
428 for (InvalidRects::iterator i = rects.begin(); i != rects.end(); ++i) { 426 // TODO(hclam): We can reduce the amount of copying here by subtracting
427 // |capturer_helper_|s region from |last_invalid_region_|.
428 // http://crbug.com/92354
429 for(SkRegion::Iterator i(region); !i.done(); i.next()) {
429 CopyRect(display_base_address, 430 CopyRect(display_base_address,
430 src_bytes_per_row, 431 src_bytes_per_row,
431 buffer.ptr(), 432 buffer.ptr(),
432 buffer.bytes_per_row(), 433 buffer.bytes_per_row(),
433 src_bytes_per_pixel, 434 src_bytes_per_pixel,
434 *i); 435 i.rect());
435 } 436 }
436 } 437 }
437 438
438 const gfx::Size& CapturerMac::size_most_recent() const { 439 const gfx::Size& CapturerMac::size_most_recent() const {
439 return helper_.size_most_recent(); 440 return helper_.size_most_recent();
440 } 441 }
441 442
442 void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) { 443 void CapturerMac::ScreenRefresh(CGRectCount count, const CGRect *rect_array) {
443 InvalidRects rects; 444 SkIRect skirect_array[count];
444 for (CGRectCount i = 0; i < count; ++i) { 445 for (CGRectCount i = 0; i < count; ++i) {
445 rects.insert(gfx::Rect(rect_array[i])); 446 skirect_array[i] = gfx::CGRectToSkIRect(rect_array[i]);
446 } 447 }
447 InvalidateRects(rects); 448 SkRegion region;
449 region.setRects(skirect_array, count);
450 InvalidateRegion(region);
448 } 451 }
449 452
450 void CapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta, 453 void CapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
451 size_t count, 454 size_t count,
452 const CGRect *rect_array) { 455 const CGRect *rect_array) {
453 InvalidRects rects; 456 SkIRect skirect_new_array[count];
454 for (CGRectCount i = 0; i < count; ++i) { 457 for (CGRectCount i = 0; i < count; ++i) {
455 CGRect rect = rect_array[i]; 458 CGRect rect = rect_array[i];
456 rects.insert(gfx::Rect(rect));
457 rect = CGRectOffset(rect, delta.dX, delta.dY); 459 rect = CGRectOffset(rect, delta.dX, delta.dY);
458 rects.insert(gfx::Rect(rect)); 460 skirect_new_array[i] = gfx::CGRectToSkIRect(rect);
459 } 461 }
460 InvalidateRects(rects); 462 SkRegion region;
463 region.setRects(skirect_new_array, count);
464 InvalidateRegion(region);
461 } 465 }
462 466
463 void CapturerMac::ScreenRefreshCallback(CGRectCount count, 467 void CapturerMac::ScreenRefreshCallback(CGRectCount count,
464 const CGRect *rect_array, 468 const CGRect *rect_array,
465 void *user_parameter) { 469 void *user_parameter) {
466 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter); 470 CapturerMac *capturer = reinterpret_cast<CapturerMac *>(user_parameter);
467 capturer->ScreenRefresh(count, rect_array); 471 capturer->ScreenRefresh(count, rect_array);
468 } 472 }
469 473
470 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta, 474 void CapturerMac::ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
(...skipping 20 matching lines...) Expand all
491 } 495 }
492 496
493 } // namespace 497 } // namespace
494 498
495 // static 499 // static
496 Capturer* Capturer::Create() { 500 Capturer* Capturer::Create() {
497 return new CapturerMac(); 501 return new CapturerMac();
498 } 502 }
499 503
500 } // namespace remoting 504 } // namespace remoting
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