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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/renderer/media/content_media_log.h" | |
6 | |
7 #include "base/message_loop.h" | |
8 #include "content/common/media/media_log_messages.h" | |
9 #include "content/renderer/render_thread.h" | |
10 | |
11 ContentMediaLog::ContentMediaLog() : render_loop_(MessageLoop::current()) { | |
12 DCHECK(RenderThread::current()) << | |
13 "ContentMediaLog must be constructed on the render thread"; | |
14 } | |
15 | |
16 void ContentMediaLog::AddEvent(Event* event) { | |
17 scoped_ptr<Event> e(event); | |
18 | |
19 if (MessageLoop::current() == render_loop_) { | |
jam
2011/07/29 16:08:55
you don't need to store the message loop pointer.
Scott Franklin
2011/07/29 22:30:25
Right, but I then have no way of posting the task
jam
2011/08/01 06:03:25
of course, nm them :) although please use MessageL
Scott Franklin
2011/08/01 18:41:04
Done.
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20 RenderThread::current()->Send(new MediaLogMsg_MediaEvent(*e)); | |
21 } else { | |
22 render_loop_->PostTask(FROM_HERE, | |
23 NewRunnableMethod(this, &ContentMediaLog::AddEvent, e.release())); | |
24 } | |
25 } | |
26 | |
27 ContentMediaLog::~ContentMediaLog() {} | |
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