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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
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| 215 private: | 215 private: |
| 216 GLES2DecoderImpl* decoder_; | 216 GLES2DecoderImpl* decoder_; |
| 217 DISALLOW_COPY_AND_ASSIGN(ScopedFrameBufferBinder); | 217 DISALLOW_COPY_AND_ASSIGN(ScopedFrameBufferBinder); |
| 218 }; | 218 }; |
| 219 | 219 |
| 220 // Temporarily changes a decoder's bound frame buffer to a resolved version of | 220 // Temporarily changes a decoder's bound frame buffer to a resolved version of |
| 221 // the multisampled offscreen render buffer if that buffer is multisampled, and, | 221 // the multisampled offscreen render buffer if that buffer is multisampled, and, |
| 222 // if it is bound or enforce_internal_framebuffer is true. | 222 // if it is bound or enforce_internal_framebuffer is true. |
| 223 class ScopedResolvedFrameBufferBinder { | 223 class ScopedResolvedFrameBufferBinder { |
| 224 public: | 224 public: |
| 225 explicit ScopedResolvedFrameBufferBinder(GLES2DecoderImpl* decoder, | 225 ScopedResolvedFrameBufferBinder(GLES2DecoderImpl* decoder, |
| 226 bool enforce_internal_framebuffer); | 226 bool enforce_internal_framebuffer); |
| 227 ~ScopedResolvedFrameBufferBinder(); | 227 ~ScopedResolvedFrameBufferBinder(); |
| 228 | 228 |
| 229 private: | 229 private: |
| 230 GLES2DecoderImpl* decoder_; | 230 GLES2DecoderImpl* decoder_; |
| 231 bool resolve_and_bind_; | 231 bool resolve_and_bind_; |
| 232 DISALLOW_COPY_AND_ASSIGN(ScopedResolvedFrameBufferBinder); | 232 DISALLOW_COPY_AND_ASSIGN(ScopedResolvedFrameBufferBinder); |
| 233 }; | 233 }; |
| 234 | 234 |
| 235 // Encapsulates an OpenGL texture. | 235 // Encapsulates an OpenGL texture. |
| 236 class Texture { | 236 class Texture { |
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| 440 } | 440 } |
| 441 | 441 |
| 442 GLES2Decoder::~GLES2Decoder() { | 442 GLES2Decoder::~GLES2Decoder() { |
| 443 } | 443 } |
| 444 | 444 |
| 445 // This class implements GLES2Decoder so we don't have to expose all the GLES2 | 445 // This class implements GLES2Decoder so we don't have to expose all the GLES2 |
| 446 // cmd stuff to outside this class. | 446 // cmd stuff to outside this class. |
| 447 class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>, | 447 class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>, |
| 448 public GLES2Decoder { | 448 public GLES2Decoder { |
| 449 public: | 449 public: |
| 450 explicit GLES2DecoderImpl(SurfaceManager* surface_manager, | 450 GLES2DecoderImpl(SurfaceManager* surface_manager, ContextGroup* group); |
| 451 ContextGroup* group); | |
| 452 | 451 |
| 453 // Overridden from AsyncAPIInterface. | 452 // Overridden from AsyncAPIInterface. |
| 454 virtual Error DoCommand(unsigned int command, | 453 virtual Error DoCommand(unsigned int command, |
| 455 unsigned int arg_count, | 454 unsigned int arg_count, |
| 456 const void* args); | 455 const void* args); |
| 457 | 456 |
| 458 // Overridden from AsyncAPIInterface. | 457 // Overridden from AsyncAPIInterface. |
| 459 virtual const char* GetCommandName(unsigned int command_id) const; | 458 virtual const char* GetCommandName(unsigned int command_id) const; |
| 460 | 459 |
| 461 // Overridden from GLES2Decoder. | 460 // Overridden from GLES2Decoder. |
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| 6750 return false; | 6749 return false; |
| 6751 } | 6750 } |
| 6752 | 6751 |
| 6753 // Include the auto-generated part of this file. We split this because it means | 6752 // Include the auto-generated part of this file. We split this because it means |
| 6754 // we can easily edit the non-auto generated parts right here in this file | 6753 // we can easily edit the non-auto generated parts right here in this file |
| 6755 // instead of having to edit some template or the code generator. | 6754 // instead of having to edit some template or the code generator. |
| 6756 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 6755 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 6757 | 6756 |
| 6758 } // namespace gles2 | 6757 } // namespace gles2 |
| 6759 } // namespace gpu | 6758 } // namespace gpu |
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