| Index: media/audio/linux/pulse_output.h
|
| diff --git a/media/audio/linux/pulse_output.h b/media/audio/linux/pulse_output.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7da92288bfc37074f9e43822c6eb67860468c9c6
|
| --- /dev/null
|
| +++ b/media/audio/linux/pulse_output.h
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| @@ -0,0 +1,130 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +//
|
| +// Creates an audio output stream based on the PulseAudio asynchronous API.
|
| +//
|
| +// If the stream is successfully opened, Close() must be called before the
|
| +// stream is deleted as Close() is responsible for ensuring resource cleanup
|
| +// occurs.
|
| +//
|
| +// This object is designed so that all AudioOutputStream methods will be called
|
| +// on the same thread that created the object.
|
| +//
|
| +// WARNING: This object blocks on internal PulseAudio calls in Open() while
|
| +// waiting for PulseAudio's context structure to be ready. It also blocks in
|
| +// inside PulseAudio in Start() and repeated during playback, waiting for
|
| +// PulseAudio write callbacks to occur.
|
| +
|
| +#ifndef MEDIA_AUDIO_LINUX_PULSE_OUTPUT_H_
|
| +#define MEDIA_AUDIO_LINUX_PULSE_OUTPUT_H_
|
| +
|
| +#include <pulse/pulseaudio.h>
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/task.h"
|
| +#include "media/audio/audio_io.h"
|
| +#include "media/base/channel_layout.h"
|
| +
|
| +namespace media {
|
| +class SeekableBuffer;
|
| +}
|
| +
|
| +class AudioManagerLinux;
|
| +struct AudioParameters;
|
| +class MessageLoop;
|
| +
|
| +class PulseAudioOutputStream : public AudioOutputStream {
|
| + public:
|
| + PulseAudioOutputStream(const AudioParameters& params,
|
| + AudioManagerLinux* manager,
|
| + MessageLoop* message_loop);
|
| +
|
| + virtual ~PulseAudioOutputStream();
|
| +
|
| + // Implementation of AudioOutputStream.
|
| + virtual bool Open();
|
| + virtual void Close();
|
| + virtual void Start(AudioSourceCallback* callback);
|
| + virtual void Stop();
|
| + virtual void SetVolume(double volume);
|
| + virtual void GetVolume(double* volume);
|
| +
|
| + private:
|
| + // PulseAudio Callbacks.
|
| + static void ContextStateCallback(pa_context* context, void* state_addr);
|
| + static void WriteRequestCallback(pa_stream* playback_handle, size_t length,
|
| + void* stream_addr);
|
| +
|
| + // Iterate the PulseAudio mainloop to get write requests.
|
| + void WaitForWriteRequest();
|
| +
|
| + // Get another packet from the data source and write it to the client buffer.
|
| + bool BufferPacketFromSource();
|
| +
|
| + // Fulfill a write request from the write request callback. If the write
|
| + // can't be finished a first, post a new attempt to the message loop.
|
| + void FulfillWriteRequest(size_t requested_bytes);
|
| +
|
| + // Write data from the client buffer to the PulseAudio stream.
|
| + void WriteToStream(size_t bytes_to_write, size_t* bytes_written);
|
| +
|
| + // API for Proxying calls to the AudioSourceCallback provided during Start().
|
| + uint32 RunDataCallback(uint8* dest, uint32 max_size,
|
| + AudioBuffersState buffers_state);
|
| +
|
| + // Close() helper function to free internal structs.
|
| + void Reset();
|
| +
|
| + // Configuration constants from the constructor. Referencable by all threads
|
| + // since they are constants.
|
| + const ChannelLayout channel_layout_;
|
| + const uint32 channel_count_;
|
| + const pa_sample_format_t sample_format_;
|
| + const uint32 sample_rate_;
|
| + const uint32 bytes_per_frame_;
|
| +
|
| + // Audio manager that created us. Used to report that we've closed.
|
| + AudioManagerLinux* manager_;
|
| +
|
| + // PulseAudio API structs.
|
| + pa_context* pa_context_;
|
| + pa_mainloop* pa_mainloop_;
|
| +
|
| + // Handle to the actual PulseAudio playback stream.
|
| + pa_stream* playback_handle_;
|
| +
|
| + // Device configuration data. Populated after Open() completes.
|
| + uint32 packet_size_;
|
| + uint32 frames_per_packet_;
|
| +
|
| + // Client side audio buffer feeding pulse audio's server side buffer.
|
| + scoped_ptr<media::SeekableBuffer> client_buffer_;
|
| +
|
| + // Float representation of volume from 0.0 to 1.0.
|
| + float volume_;
|
| +
|
| + // Flag indicating the code should stop reading from the data source or
|
| + // writing to the PulseAudio server. This is set because the device has
|
| + // entered an unrecoverable error state, or the Close() has executed.
|
| + bool stream_stopped_;
|
| +
|
| + // Whether or not PulseAudio has called the WriteCallback for the most recent
|
| + // set of pa_mainloop iterations.
|
| + bool write_callback_handled_;
|
| +
|
| + // Message loop used to post WaitForWriteTasks. Used to prevent blocking on
|
| + // the audio thread while waiting for PulseAudio write callbacks.
|
| + MessageLoop* message_loop_;
|
| +
|
| + // Allows us to run tasks on the PulseAudioOutputStream instance which are
|
| + // bound by its lifetime.
|
| + ScopedRunnableMethodFactory<PulseAudioOutputStream> method_factory_;
|
| +
|
| + // Callback to audio data source.
|
| + AudioSourceCallback* source_callback_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream);
|
| +};
|
| +
|
| +#endif // MEDIA_AUDIO_LINUX_PULSE_OUTPUT_H_
|
|
|