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Unified Diff: media/audio/linux/pulse_output.cc

Issue 7473021: PulseAudio Sound Playback on Linux (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: "Preprocessor define added Created 9 years, 4 months ago
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Index: media/audio/linux/pulse_output.cc
diff --git a/media/audio/linux/pulse_output.cc b/media/audio/linux/pulse_output.cc
new file mode 100644
index 0000000000000000000000000000000000000000..af501d05b9bcaf67a601043be1f37427245fe82b
--- /dev/null
+++ b/media/audio/linux/pulse_output.cc
@@ -0,0 +1,272 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/audio/linux/pulse_output.h"
+
+#include "media/audio/linux/audio_manager_linux.h"
+#include "media/base/data_buffer.h"
+#include "media/base/seekable_buffer.h"
+
+static pa_sample_format_t BitsToFormat(int bits_per_sample) {
+ switch(bits_per_sample) {
+ // Unsupported sample formats shown for reference. I am assuming we want
+ // signed and little endian because that is what we gave to ALSA.
+ case 8:
+ return PA_SAMPLE_U8;
+ // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW
+ case 16:
+ return PA_SAMPLE_S16LE;
+ // Also 16-bits: PA_SAMPLE_S16BE (big endian).
+ case 24:
+ return PA_SAMPLE_S24LE;
+ // Also 24-bits: PA_SAMPLE_S24BE (big endian).
+ // Other cases: PA_SAMPLE_24_32LE (in LSBs of 32-bit field, little endian),
+ // and PA_SAMPLE_24_32BE (in LSBs of 32-bit field, big endian),
+ case 32:
+ return PA_SAMPLE_S32LE;
+ // Also 32-bits: PA_SAMPLE_S32BE (big endian),
+ // PA_SAMPLE_FLOAT32LE (floating point little endian),
+ // and PA_SAMPLE_FLOAT32BE (floating point big endian).
+ default:
+ return PA_SAMPLE_INVALID;
+ }
+}
+
+static size_t MicrosecondsToBytes(
+ uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) {
+ return microseconds * sample_rate * bytes_per_frame /
+ base::Time::kMicrosecondsPerSecond;
+}
+
+void PulseAudioOutputStream::ContextStateCallback(pa_context* context,
+ void* userdata) {
+ int* context_ready = static_cast<int*>(userdata);
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 Change int* to pa_context_state_t*, then just do
slock 2011/08/10 22:41:04 Done.
+ pa_context_state_t state = pa_context_get_state(context);
+ switch(state) {
+ default:
+ break;
+ case PA_CONTEXT_FAILED:
+ *context_ready = 3;
+ case PA_CONTEXT_TERMINATED:
+ *context_ready = 2;
+ case PA_CONTEXT_READY:
+ *context_ready = 0;
+ }
+}
+
+void PulseAudioOutputStream::WriteCallback(pa_stream* stream, size_t length,
+ void* userdata) {
+ PulseAudioOutputStream* stream_ptr =
+ static_cast<PulseAudioOutputStream*>(userdata);
+
+ // Request data from upstream if necessary.
+ while (stream_ptr->client_buffer_->forward_bytes() < length &&
+ !stream_ptr->source_exhausted_) {
+ stream_ptr->BufferPacketInClient();
+ }
+
+ // Get data to write.
+ scoped_array<uint8> read_data(new uint8[length]);
+ stream_ptr->client_buffer_->Read(read_data.get(), length);
+ // Write to stream.
+ pa_stream_write(stream, read_data.get(), length, NULL, 0LL, PA_SEEK_RELATIVE);
+}
+
+PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params,
+ AudioManagerLinux* manager)
+ : channel_layout_(params.channel_layout),
+ sample_format_(BitsToFormat(params.bits_per_sample)),
+ sample_rate_(params.sample_rate),
+ bytes_per_frame_(params.channels * params.bits_per_sample / 8),
+ packet_size_(params.GetPacketSize()),
+ frames_per_packet_(packet_size_ / bytes_per_frame_),
+ stream_stopped_(false),
+ manager_(manager),
+ pa_mainloop_(NULL),
+ pa_mainloop_api_(NULL),
+ pa_context_(NULL),
+ playback_handle_(NULL),
+ client_buffer_(NULL),
+ source_exhausted_(false),
+ source_callback_(NULL) {
+ // TODO(slock): Sanity check input values.
+}
+
+PulseAudioOutputStream::~PulseAudioOutputStream() {
+ // All internal structures are already freed in Close(), which calls
+ // AudioManagerLinux::Release which deletes this object.
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 DCHECK playback_handle_, pa_context_, pa_mainloop_
slock 2011/08/10 22:41:04 Done.
+}
+
+bool PulseAudioOutputStream::Open() {
+ // TODO(slock): Possibly move most of this to a OpenPlaybackDevice function in
+ // a new class 'pulse_util', like alsa_util.
+
+ // Create a mainloop API and connect to the default server.
+ pa_mainloop_ = pa_mainloop_new();
+ pa_mainloop_api_ = pa_mainloop_get_api(pa_mainloop_);
+ pa_context_ = pa_context_new(pa_mainloop_api_, "Chromium");
+ pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL);
+
+ // Wait until PulseAudio is ready.
+ int pa_context_ready = 1;
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 (See comment in ContextStateCallback) Change int
slock 2011/08/10 22:41:04 Done.
+ pa_context_set_state_callback(pa_context_, &ContextStateCallback,
+ &pa_context_ready);
+ while (pa_context_ready == 1)
+ pa_mainloop_iterate(pa_mainloop_, 1, NULL);
+ if (pa_context_ready != 0) {
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 if (pa_context_ready != PA_CONTEXT_READY)
slock 2011/08/10 22:41:04 Done.
+ stream_stopped_ = false;
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 remove line
slock 2011/08/10 22:41:04 Done.
+ return false;
+ }
+
+ // Set sample specifications and open playback stream.
+ pa_sample_specs_.format = sample_format_;
+ pa_sample_specs_.rate = sample_rate_;
+ pa_sample_specs_.channels = ChannelLayoutToChannelCount(channel_layout_);
+ playback_handle_ = pa_stream_new(pa_context_, "Playback",
+ &pa_sample_specs_, NULL);
+
+ // Initialize client buffer.
+ uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_;
+ client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size));
+
+ // Set write callback.
+ pa_stream_set_write_callback(playback_handle_, &WriteCallback, this);
+
+ // Set server side buffer attributes.
+ // TODO(slock): Figure out what these values should actually be, for now use
+ // recommended values from PulseAudio's documentation:
+ // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html
+ pa_buffer_attributes_.maxlength = (uint32_t)-1;
+ pa_buffer_attributes_.tlength = output_packet_size;
+ pa_buffer_attributes_.prebuf = (uint32_t)-1;
+ pa_buffer_attributes_.minreq = (uint32_t)-1;
+ pa_buffer_attributes_.fragsize = (uint32_t)-1;
+
+ // Set volume
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 nit: complete sentence
slock 2011/08/10 22:41:04 Done.
+ pa_volume_.channels = ChannelLayoutToChannelCount(channel_layout_);
+ pa_cvolume_set(&pa_volume_, pa_volume_.channels, PA_VOLUME_NORM);
+
+ // Connect playback stream.
+ pa_stream_connect_playback(playback_handle_, NULL,
+ &pa_buffer_attributes_,
+ (pa_stream_flags_t)
+ (PA_STREAM_INTERPOLATE_TIMING |
+ PA_STREAM_ADJUST_LATENCY
+ | PA_STREAM_AUTO_TIMING_UPDATE),
+ &pa_volume_, NULL);
+
+ if (!playback_handle_) {
+ stream_stopped_ = true;
+ return false;
+ }
+
+ return true;
+}
+
+void PulseAudioOutputStream::Close() {
+/*
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 commented out?
slock 2011/08/10 22:41:04 Done.
+ // Close the device.
+ if (playback_handle_) {
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 Set playback_handle_, pa_context_, pa_mainloop_ to
slock 2011/08/10 22:41:04 Done.
+ pa_stream_flush(playback_handle_, NULL, NULL);
+ pa_stream_disconnect(playback_handle_);
+
+ // Release PulseAudio structures.
+ pa_stream_unref(playback_handle_);
+ }
+ if (pa_context_)
+ pa_context_unref(pa_context_);
+ if (pa_mainloop_)
+ pa_mainloop_free(pa_mainloop_);
+
+ // Release internal buffer.
+ client_buffer_.reset();
+*/
+ // Signal to the manager that we're closed and can be removed.
+ // This should be the last call in the function as it deletes "this".
+ manager_->ReleaseOutputStream(this);
+}
+
+void PulseAudioOutputStream::BufferPacketInClient() {
+ // Request more data if we have more capacity.
+ if (client_buffer_->forward_capacity() > client_buffer_->forward_bytes()) {
+
+ // Before making request to source for data we need to determine the delay
+ // (in bytes) for the requested data to be played.
+ uint32 buffer_delay = client_buffer_->forward_bytes();
+ pa_usec_t pa_latency_micros;
+ int negative;
+ pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative);
+ uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, sample_rate_,
+ bytes_per_frame_);
+ // TODO(slock): Deal with negative latency (negative == 1). This has yet to
+ // happen in practice though.
+ scoped_refptr<media::DataBuffer> packet =
+ new media::DataBuffer(packet_size_);
+ size_t packet_size = RunDataCallback(packet->GetWritableData(),
+ packet->GetBufferSize(),
+ AudioBuffersState(buffer_delay,
+ hardware_delay));
+ CHECK(packet_size <= packet->GetBufferSize()) <<
+ "Data source overran buffer.";
+
+ // TODO(slock): Swizzling, downmixing, and volume adjusting.
+
+ if (packet_size > 0) {
+ packet->SetDataSize(packet_size);
+ // Add the packet to the buffer.
+ client_buffer_->Append(packet);
+ } else {
+ source_exhausted_ = true;
+ }
+ }
+}
+
+void PulseAudioOutputStream::ClientBufferLoop() {
+ while(!stream_stopped_ && !source_exhausted_) {
+ // As long as the stream is active, we should be buffering packets if need
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 Write comment outside of the while loop and reword
slock 2011/08/10 22:41:04 Done.
+ // be and writing packets if need be. These are asynchronous processes.
+ // This loop buffers packets and the PulseAudio mainloop writes them.
+ // BufferPacket() only actually buffers under certain circumstances and
+ // pa_mainloop_iterate() only calls WriteCallback under certain
+ // circumstances, but the loop marches on in either case.
+ pa_mainloop_iterate(pa_mainloop_, 1, NULL);
+ }
+}
+
+void PulseAudioOutputStream::Start(AudioSourceCallback* callback) {
+ CHECK(callback);
+ source_callback_ = callback;
+
+ // Clear buffer, it might still have data in it.
+ client_buffer_->Clear();
+ source_exhausted_ = false;
+
+ // Start playing.
+ ClientBufferLoop();
vrk (LEFT CHROMIUM) 2011/08/10 16:34:51 inline function
slock 2011/08/10 22:41:04 Done.
+}
+
+void PulseAudioOutputStream::Stop() {
+ // Effect will not be instantaneous as the PulseAudio server buffer drains.
+ // TODO(slock): Immediate stopping.
+ stream_stopped_ = true;
+}
+
+void PulseAudioOutputStream::SetVolume(double volume) {
+ pa_volume_t new_volume = pa_sw_volume_from_linear(volume);
+ pa_cvolume_set(&pa_volume_, pa_volume_.channels, new_volume);
+}
+
+void PulseAudioOutputStream::GetVolume(double* volume) {
+ // We do not allow volume changes on a per-channel basis, so all channels will
+ // always have the same volume and the average will reflect this.
+ *volume = pa_cvolume_avg(&pa_volume_);
+}
+
+uint32 PulseAudioOutputStream::RunDataCallback(
+ uint8* dest, uint32 max_size, AudioBuffersState buffers_state) {
+ if (source_callback_)
+ return source_callback_->OnMoreData(this, dest, max_size, buffers_state);
+
+ return 0;
+}

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